Batch indexing/no-fixed-function WIP.

This commit is contained in:
Shyotl
2011-08-09 01:11:05 -05:00
parent 1e7415095c
commit 9bda97786f
225 changed files with 2120 additions and 729 deletions

View File

@@ -9546,17 +9546,28 @@
<key>Value</key>
<integer>0</integer>
</map>
<key>RenderDebugPipeline</key>
<key>RenderDebugPipeline</key>
<map>
<key>Comment</key>
<string>Enable strict pipeline debugging.</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>RenderMaxTextureIndex</key>
<map>
<key>Comment</key>
<string>Maximum texture index to use for indexed texture rendering.</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>U32</string>
<key>Value</key>
<integer>6</integer>
</map>
<key>RenderDebugTextureBind</key>
<map>
<key>Comment</key>
@@ -9859,6 +9870,18 @@
<key>Value</key>
<real>0</real>
</map>
<key>RenderDepthOfField</key>
<map>
<key>Comment</key>
<string>Whether to use depth of field effect when lighting and shadows are enabled</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>RenderSpotLightsInNondeferred</key>
<map>
@@ -9881,7 +9904,7 @@
<key>Type</key>
<string>F32</string>
<key>Value</key>
<real>0.0</real>
<real>-0.001</real>
</map>
<key>RenderSpotShadowOffset</key>
<map>