Attempt to catch octree node manipulation while iterating over said nodes
This commit is contained in:
@@ -557,6 +557,7 @@ void LLParticlePartition::addGeometryCount(LLSpatialGroup* group, U32& vertex_co
|
||||
mFaceList.clear();
|
||||
|
||||
LLViewerCamera* camera = LLViewerCamera::getInstance();
|
||||
OctreeGuard guard(group->mOctreeNode);
|
||||
for (LLSpatialGroup::element_iter i = group->getDataBegin(); i != group->getDataEnd(); ++i)
|
||||
{
|
||||
LLDrawable* drawablep = *i;
|
||||
|
||||
Reference in New Issue
Block a user