Re-fix shader compilation errors

This commit is contained in:
Andros Baphomet
2013-11-03 13:12:27 -05:00
parent fe0a761ce6
commit 997fdebb9f
8 changed files with 21 additions and 17 deletions

View File

@@ -23,8 +23,8 @@
* $/LicenseInfo$
*/
#extension GL_ARB_texture_rectangle : enable
#extension GL_ARB_shader_texture_lod : enable
//#extension GL_ARB_texture_rectangle : enable
//#extension GL_ARB_shader_texture_lod : enable
#ifdef DEFINE_GL_FRAGCOLOR
out vec4 frag_color;

View File

@@ -31,8 +31,8 @@ out vec4 frag_color;
//class 1 -- no shadows
#extension GL_ARB_texture_rectangle : enable
#extension GL_ARB_shader_texture_lod : enable
//#extension GL_ARB_texture_rectangle : enable
//#extension GL_ARB_shader_texture_lod : enable
uniform sampler2DRect diffuseRect;
uniform sampler2DRect specularRect;

View File

@@ -23,7 +23,7 @@
* $/LicenseInfo$
*/
#extension GL_ARB_texture_rectangle : enable
//#extension GL_ARB_texture_rectangle : enable
#ifdef DEFINE_GL_FRAGCOLOR
out vec4 frag_color;

View File

@@ -23,8 +23,8 @@
* $/LicenseInfo$
*/
#extension GL_ARB_texture_rectangle : enable
#extension GL_ARB_shader_texture_lod : enable
//#extension GL_ARB_texture_rectangle : enable
//#extension GL_ARB_shader_texture_lod : enable
#ifdef DEFINE_GL_FRAGCOLOR
out vec4 frag_color;

View File

@@ -23,7 +23,7 @@
* $/LicenseInfo$
*/
#extension GL_ARB_texture_rectangle : enable
//#extension GL_ARB_texture_rectangle : enable
#ifdef DEFINE_GL_FRAGCOLOR
out vec4 frag_color;

View File

@@ -23,8 +23,8 @@
* $/LicenseInfo$
*/
#extension GL_ARB_texture_rectangle : enable
#extension GL_ARB_shader_texture_lod : enable
//#extension GL_ARB_texture_rectangle : enable
//#extension GL_ARB_shader_texture_lod : enable
#ifdef DEFINE_GL_FRAGCOLOR
out vec4 frag_color;

View File

@@ -23,8 +23,8 @@
* $/LicenseInfo$
*/
#extension GL_ARB_texture_rectangle : enable
#extension GL_ARB_shader_texture_lod : enable
//#extension GL_ARB_texture_rectangle : enable
//#extension GL_ARB_shader_texture_lod : enable
#ifdef DEFINE_GL_FRAGCOLOR
out vec4 frag_color;