V2 spatial partition, and all the pipeline changes that go with it.
Note: Deferred mode is not finished, and thus broken. Don't use!
This commit is contained in:
@@ -51,6 +51,8 @@
|
||||
#include "lltoolmgr.h"
|
||||
#include "llviewerjoystick.h"
|
||||
|
||||
U32 LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_WORLD;
|
||||
|
||||
//glu pick matrix implementation borrowed from Mesa3D
|
||||
glh::matrix4f gl_pick_matrix(GLfloat x, GLfloat y, GLfloat width, GLfloat height, GLint* viewport)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user