V2 spatial partition, and all the pipeline changes that go with it.
Note: Deferred mode is not finished, and thus broken. Don't use!
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@@ -83,6 +83,12 @@ private:
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LLGLSLShader* target_shader;
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LLGLSLShader* simple_shader;
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LLGLSLShader* fullbright_shader;
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// our 'normal' alpha blend function for this pass
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LLRender::eBlendFactor mColorSFactor;
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LLRender::eBlendFactor mColorDFactor;
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LLRender::eBlendFactor mAlphaSFactor;
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LLRender::eBlendFactor mAlphaDFactor;
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};
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class LLDrawPoolAlphaPostWater : public LLDrawPoolAlpha
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