Bumpmapping now appears on hud objects in deferred.

This commit is contained in:
Shyotl
2011-09-02 06:57:15 -05:00
parent 3c4f012480
commit 992319f667
3 changed files with 15 additions and 3 deletions

View File

@@ -400,6 +400,11 @@ void LLSpatialGroup::clearDrawMap()
mDrawMap.clear();
}
BOOL LLSpatialGroup::isHUDGroup()
{
return mSpatialPartition && mSpatialPartition->isHUDPartition() ;
}
BOOL LLSpatialGroup::isRecentlyVisible() const
{
return (LLDrawable::getCurrentFrame() - mVisible[LLViewerCamera::sCurCameraID]) < LLDrawable::getMinVisFrameRange() ;
@@ -3315,6 +3320,10 @@ void LLSpatialGroup::drawObjectBox(LLColor4 col)
drawBox(mObjectBounds[0], size);
}
bool LLSpatialPartition::isHUDPartition()
{
return mPartitionType == LLViewerRegion::PARTITION_HUD ;
}
BOOL LLSpatialPartition::isVisible(const LLVector3& v)
{