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@@ -1210,7 +1210,7 @@ S32 LLVOVolume::computeLODDetail(F32 distance, F32 radius)
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{
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// We've got LOD in the profile, and in the twist. Use radius.
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F32 tan_angle = (LLVOVolume::sLODFactor*radius)/distance;
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cur_detail = LLVolumeLODGroup::getDetailFromTan(llround(tan_angle, 0.01f));
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cur_detail = LLVolumeLODGroup::getDetailFromTan(llmath::llround(tan_angle, 0.01f));
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}
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else
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{
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@@ -1257,8 +1257,8 @@ BOOL LLVOVolume::calcLOD()
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// DON'T Compensate for field of view changing on FOV zoom.
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distance *= F_PI/3.f;
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cur_detail = computeLODDetail(llround(distance, 0.01f),
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llround(radius, 0.01f));
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cur_detail = computeLODDetail(llmath::llround(distance, 0.01f),
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llmath::llround(radius, 0.01f));
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if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_LOD_INFO) &&
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@@ -1271,7 +1271,7 @@ BOOL LLVOVolume::calcLOD()
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if (cur_detail != mLOD)
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{
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mAppAngle = llround((F32) atan2( mDrawable->getRadius(), mDrawable->mDistanceWRTCamera) * RAD_TO_DEG, 0.01f);
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mAppAngle = llmath::llround((F32) atan2( mDrawable->getRadius(), mDrawable->mDistanceWRTCamera) * RAD_TO_DEG, 0.01f);
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mLOD = cur_detail;
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return TRUE;
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}
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@@ -4903,7 +4903,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
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}
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}
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/*LLColor4 clr = facep->getFaceColor();
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LLColor4U clru = LLColor4U(llround(clr.mV[0] * 255.f), llround(clr.mV[0] * 255.f), llround(clr.mV[0] * 255.f), llround(clr.mV[0] * 255.f));
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LLColor4U clru = LLColor4U(llmath::llround(clr.mV[0] * 255.f), llmath::llround(clr.mV[0] * 255.f), llmath::llround(clr.mV[0] * 255.f), llmath::llround(clr.mV[0] * 255.f));
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if(clru.mV[0] == 164 && clru.mV[1] == 106 && clr.mV[2] == 65)
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{
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llinfos << "Facepool = " << type << " alpha = " << clr.mV[3] << llendl;
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