Added Terrain Scale ComboBox to graphics preferences panel.

Fixed up feature tables to use correct names, and to use the 7 for high TerrainScale.
This commit is contained in:
Lirusaito
2012-07-14 20:45:59 -04:00
parent 3acaf773b8
commit 92dc20850d
6 changed files with 36 additions and 9 deletions

View File

@@ -152,7 +152,7 @@ RenderObjectBump 1 1
RenderLocalLights 1 1
RenderReflectionDetail 1 2
RenderTerrainDetail 1 1
RenderTerrainScale 1 6.0
RenderTerrainScale 1 7.0
RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 0.5

View File

@@ -147,8 +147,8 @@ RenderLocalLights 1 1
RenderMaxPartCount 1 4096
RenderObjectBump 1 1
RenderReflectionDetail 1 2
RenderTerrainScale 1 6.0
RenderTerrainDetail 1 1
RenderTerrainScale 1 7.0
RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 0.5
@@ -160,7 +160,7 @@ WLSkyDetail 1 48
RenderDeferred 1 0
RenderDeferredSSAO 1 0
RenderShadowDetail 1 0
RenderFastAlpha 1 0
RenderFSAASamples 1 0
RenderUseFBO 1 0

View File

@@ -63,7 +63,7 @@ RenderDeferred 1 1
RenderDeferredSSAO 1 1
RenderShadowDetail 1 2
WatchdogDisabled 1 1
RenderUseStreamVBO 1 1
ShyotlRenderUseStreamVBO 1 1
RenderFSAASamples 1 16
RenderMaxTextureIndex 1 16
RenderUseFBO 1 0
@@ -152,7 +152,7 @@ RenderMaxPartCount 1 4096
RenderObjectBump 1 1
RenderReflectionDetail 1 2
RenderTerrainDetail 1 1
RenderTerrainScale 1 6.0
RenderTerrainScale 1 7.0
RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 0.5

View File

@@ -250,6 +250,10 @@ BOOL LLPanelDisplay::postBuild()
mCtrlShadowDetail->setCommitCallback(&LLPanelDisplay::onVertexShaderEnable);
mCtrlShadowDetail->setCallbackUserData(this);
//----------------------------------------------------------------------------
// Terrain Scale
mCtrlTerrainScale = getChild<LLComboBox>("TerrainScaleCombo");
//----------------------------------------------------------------------------
// Enable Avatar Shaders
mCtrlAvatarVP = getChild<LLCheckBoxCtrl>("AvatarVertexProgram");
@@ -350,6 +354,7 @@ BOOL LLPanelDisplay::postBuild()
mLightingText = getChild<LLTextBox>("LightingDetailText");
mMeshDetailText = getChild<LLTextBox>("MeshDetailText");
mShadowDetailText = getChild<LLTextBox>("ShadowDetailText");
mTerrainScaleText = getChild<LLTextBox>("TerrainScaleText");
refresh();
@@ -417,10 +422,10 @@ void LLPanelDisplay::refresh()
mDeferred = gSavedSettings.getBOOL("RenderDeferred");
mDeferredDoF = gSavedSettings.getBOOL("RenderDepthOfField");
// reflection radio
// combo boxes
mReflectionDetail = gSavedSettings.getS32("RenderReflectionDetail");
mShadowDetail = gSavedSettings.getS32("RenderShadowDetail");
mTerrainScale = gSavedSettings.getF32("RenderTerrainScale");
// avatar settings
mAvatarImpostors = gSavedSettings.getBOOL("RenderUseImpostors");
@@ -606,6 +611,13 @@ void LLPanelDisplay::disableUnavailableSettings()
mCtrlReflectionDetail->setValue(FALSE);
}
// disabled terrain scale
if(!LLFeatureManager::getInstance()->isFeatureAvailable("RenderTerrainScale"))
{
mCtrlTerrainScale->setEnabled(false);
mCtrlTerrainScale->setValue(false);
}
// disabled av
if(!LLFeatureManager::getInstance()->isFeatureAvailable("RenderAvatarVP"))
{
@@ -678,10 +690,12 @@ void LLPanelDisplay::setHiddenGraphicsState(bool isHidden)
llassert(mRadioTerrainDetail != NULL);
llassert(mCtrlReflectionDetail != NULL);
llassert(mCtrlTerrainScale != NULL);
llassert(mMeshDetailText != NULL);
llassert(mShaderText != NULL);
llassert(mReflectionText != NULL);
llassert(mTerrainScaleText != NULL);
llassert(mAvatarText != NULL);
llassert(mLightingText != NULL);
llassert(mTerrainText != NULL);
@@ -728,6 +742,7 @@ void LLPanelDisplay::setHiddenGraphicsState(bool isHidden)
mRadioTerrainDetail->setVisible(!isHidden);
mCtrlReflectionDetail->setVisible(!isHidden);
mCtrlTerrainScale->setVisible(!isHidden);
mCtrlDeferred->setVisible(!isHidden);
mCtrlDeferredDoF->setVisible(!isHidden);
@@ -742,6 +757,7 @@ void LLPanelDisplay::setHiddenGraphicsState(bool isHidden)
mDrawDistanceMeterText1->setVisible(!isHidden);
mDrawDistanceMeterText2->setVisible(!isHidden);
mShadowDetailText->setVisible(!isHidden);
mTerrainScaleText->setVisible(!isHidden);
// hide one meter text if we're making things visible
if(!isHidden)
@@ -771,6 +787,7 @@ void LLPanelDisplay::cancel()
gSavedSettings.setS32("RenderReflectionDetail", mReflectionDetail);
gSavedSettings.setS32("RenderShadowDetail", mShadowDetail);
gSavedSettings.setF32("RenderTerrainScale", mTerrainScale);
gSavedSettings.setBOOL("RenderUseImpostors", mAvatarImpostors);
gSavedSettings.setS32("RenderAvatarMaxVisible", mNonImpostors);

View File

@@ -84,7 +84,6 @@ protected:
LLComboBox *mCtrlFullScreen; // Fullscreen resolution
LLCheckBoxCtrl *mCtrlAutoDetectAspect; // automatically detect aspect ratio
LLComboBox *mCtrlAspectRatio; // user provided aspect ratio
LLComboBox *mCtrlReflectionDetail;
LLCheckBoxCtrl *mCtrlWindowed; // windowed mode
LLComboBox *mCtrlWindowSize; // window size for windowed mode
@@ -114,7 +113,9 @@ protected:
LLCheckBoxCtrl *mCtrlShaderEnable;
LLCheckBoxCtrl *mCtrlDeferred;
LLCheckBoxCtrl *mCtrlDeferredDoF;
LLComboBox *mCtrlReflectionDetail;
LLComboBox *mCtrlShadowDetail;
LLComboBox *mCtrlTerrainScale;
LLCheckBoxCtrl *mCtrlAvatarImpostors;
LLCheckBoxCtrl *mCtrlAvatarCloth;
LLCheckBoxCtrl *mCtrlLightingDetail2;
@@ -144,6 +145,7 @@ protected:
LLTextBox *mSkyFactorText;
LLTextBox *mPostProcessText;
LLTextBox *mShadowDetailText;
LLTextBox *mTerrainScaleText;
BOOL mFSAutoDetectAspect;
F32 mAspectRatio;
@@ -162,6 +164,7 @@ protected:
S32 mReflectionDetail;
S32 mShadowDetail;
F32 mTerrainScale;
BOOL mAvatarImpostors;
S32 mNonImpostors;

View File

@@ -46,7 +46,14 @@
<check_box bottom_delta="-17" control_name="RenderDeferred" initial_value="true" label="Lighting and Shadows" tool_tip="Deferred Shading" left_delta="0" name="RenderDeferred"/>
<check_box bottom_delta="-17" control_name="RenderDeferredSSAO" height="16" initial_value="true" label="Ambient Occlusion" left_delta="0" name="UseSSAO"/>
<check_box bottom_delta="-17" control_name="RenderDepthOfField" initial_value="true" label="Depth of Field" left_delta="0" name="RenderDepthOfField"/>
<text bottom_delta="-60" height="12" left="15" name="ShadowDetailText">Shadows:</text>
<text bottom_delta="-20" height="12" left="15" name="TerrainScaleText">Terrain Scale:</text>
<combo_box bottom_delta="-22" control_name="RenderTerrainScale" label="Terrain Scale" left_delta="-2" name="TerrainScaleCombo" width="160" height="16">
<combo_item name="Low" value="12">Low</combo_item>
<combo_item name="Medium" value="9">Medium</combo_item>
<combo_item name="High" value="7">High</combo_item>
<combo_item name="Ultra" value="5">Ultra</combo_item>
</combo_box>
<text bottom_delta="-20" height="12" left="15" name="ShadowDetailText">Shadows:</text>
<combo_box bottom_delta="-22" control_name="RenderShadowDetail" label="Shadow Detail" left_delta="-2" name="ShadowDetailCombo" width="160" height="16">
<combo_item name="0" value="0">Disabled</combo_item>
<combo_item name="1" value="1">Sun/Moon</combo_item>