Migration to LLMatrix4a instead of glh::matrix4f

This commit is contained in:
Shyotl
2014-06-15 22:42:32 -05:00
parent 24ca32f9f7
commit 8f6a578ec0
14 changed files with 113 additions and 103 deletions

View File

@@ -6119,7 +6119,7 @@ void pushWireframe(LLDrawable* drawable)
{
LLVertexBuffer::unbind();
gGL.pushMatrix();
gGL.multMatrix((F32*) vobj->getRelativeXform().mMatrix);
gGL.multMatrix(vobj->getRelativeXform().getF32ptr());
LLVolume* volume = NULL;