Occlusion FBOs in deferred.

This commit is contained in:
Shyotl
2013-10-26 18:07:56 -05:00
parent 574022ed2c
commit 8e55d5499e
8 changed files with 346 additions and 12 deletions

View File

@@ -727,7 +727,8 @@ bool LLGLManager::initGL()
}
stop_glerror();
//Singu Note: Multisampled texture stuff in v3 is dead, however we DO use multisampled FBOs.
if (mHasFramebufferMultisample)
{
glGetIntegerv(GL_MAX_INTEGER_SAMPLES, &mMaxIntegerSamples);