Merge branch 'Cupcake' of https://github.com/LightDrake/SingularityViewer into Frosting
Conflicts: indra/newview/llviewerwindow.cpp - Also two compile fixes.
This commit is contained in:
@@ -125,7 +125,7 @@
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Fraud > Pyramid scheme or chain letter
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</combo_item><combo_item name="Fraud__US$" value="50">
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Fraud > US$
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</combo_item><combo_item name="Ridiculous3" value="71">
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</combo_item><combo_item name="Ridiculous3" value="100">
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Freud > User has taken an interest in their mother
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</combo_item><combo_item name="Harassment__Advert_farms___visual_spam" value="51">
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Harassment > Advert farms / visual spam
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@@ -139,7 +139,7 @@
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Harassment > Solicting/inciting others to violate ToS
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</combo_item><combo_item name="Harassment__Verbal_abuse" value="56">
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Harassment > Verbal abuse
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</combo_item><combo_item name="Ridiculous1" value="69">
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</combo_item><combo_item name="Ridiculous1" value="100">
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Harassment > User keeps licking finger and touching me
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</combo_item><combo_item name="Indecency__Broadly_offensive_content_or_conduct" value="57">
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Indecency > Broadly offensive content or conduct
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@@ -164,7 +164,7 @@
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Land > Encroachment > Particles
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</combo_item><combo_item name="Land__Encroachment__Trees_plants" value="65">
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Land > Encroachment > Trees/plants
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</combo_item><combo_item name="Ridiculous2" value="70">
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</combo_item><combo_item name="Ridiculous2" value="100">
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Land > Encroachment > User won't stay on their side of the car
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</combo_item><combo_item name="Wagering_gambling" value="67">
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Wagering/gambling
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@@ -59,14 +59,23 @@
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<combo_item name="CurrentWindow" value="[i0,i0]">
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Current Window
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</combo_item>
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<combo_item name="640x480" value="[i640,i480]">
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640x480
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<combo_item name="500x500" value="[i630,i-2]">
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500x500 (1:1)
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</combo_item>
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<combo_item name="800x600" value="[i800,i600]">
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800x600
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<combo_item name="500x375" value="[i840,i-2]">
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500x375 (4:3)
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</combo_item>
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<combo_item name="1024x768" value="[i1024,i768]">
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1024x768
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<combo_item name="500x350" value="[i900,i-2]">
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500x350 (10:7)
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</combo_item>
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<combo_item name="500x313" value="[i1008,i-2]">
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500x313 (16:10)
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</combo_item>
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<combo_item name="500x281" value="[i1120,i-2]">
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500x281 (16:9)
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</combo_item>
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<combo_item name="500x250" value="[i1260,i-2]">
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500x250 (2:1)
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</combo_item>
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<combo_item name="Custom" value="[i-1,i-1]">
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Custom
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@@ -4953,6 +4953,15 @@ Be as specific as you can, including steps to reproduce the bug if possible.
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Entering an accurate description helps us file and process bug reports.
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</notification>
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<notification
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icon="alertmodal.tga"
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name="HelpReportNope"
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type="alertmodal">
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Do not meddle in the affairs of wizards, for they are subtle and quick to anger. - J.R.R. Tolkien
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Please choose a legitimate category if you actually have something to report.
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</notification>
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<notification
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icon="alertmodal.tga"
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name="HelpReportAbuseContainsCopyright"
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@@ -3622,6 +3622,7 @@ If you continue to receive this message, contact the [SUPPORT_SITE].
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<string name="Higher">Higher</string>
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<string name="Hip Length">Hip Length</string>
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<string name="Hip Width">Hip Width</string>
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<string name="Hover">Hover</string>
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<string name="In">In</string>
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<string name="In Shdw Color">Inner Shadow Color</string>
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<string name="In Shdw Opacity">Inner Shadow Opacity</string>
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@@ -3984,6 +3985,9 @@ If you continue to receive this message, contact the [SUPPORT_SITE].
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<string name="inventory_item_offered-im">
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Inventory item offered
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</string>
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<string name="inventory_item_offered_rlv">
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Inventory item offered to [NAME]
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</string>
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<string name="only_user_message">
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@@ -2,7 +2,6 @@
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<panel bg_visible="false" border="false" border_visible="false" height="200" name="Adv_Settings" use_bounding_rect="true" width="220">
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<panel bottom="1" filename="panel_bg_tab.xml" height="197" width="197"/>
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<slider bottom="177" left="5" control_name="RenderFarClip" decimal_digits="0" height="20" increment="8" label="Draw Dist.:" can_edit_text="true" label_width="60" max_val="1024" min_val="24" val_width="36" name="DrawDistance" width="189" tool_tip="Change your Draw Distance"/>
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<slider bottom_delta="-20" control_name="AscentAvatarZModifier" height="20" increment=".001" label="Z Offset:" can_edit_text="true" label_width="60" max_val="5" min_val="-5" val_width="36" name="z_offset" width="189"/>
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<slider bottom_delta="-20" control_name="RenderMaxPartCount" decimal_digits="0" height="20" increment="256" label="Particles:" can_edit_text="true" label_width="60" max_val="8192" min_val="0" val_width="36" name="MaxParticleCount" width="189" tool_tip="Amount of particles to render"/>
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<slider bottom_delta="-20" control_name="RenderAvatarMaxVisible" decimal_digits="0" height="20" increment="1" label="Max Avs:" can_edit_text="true" label_width="60" max_val="50" min_val="1" val_width="36" name="RenderAvatarMaxVisible" width="189" tool_tip="How many avatars to fully render on screen. Lowering this greatly improves FPS in crowded situations. Requires Avatar Impostors to be on. [Default 35]"/>
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<slider bottom_delta="-20" control_name="RenderVolumeLODFactor" height="20" increment="0.125" label="Obj. Detail:" can_edit_text="true" label_width="60" max_val="4" min_val="0.5" name="Object Detail" val_width="36" width="189" tool_tip="Controls level of detail of primitives (multiplier for current screen area when calculated level of detail[0.5 to 2.0 is stable])"/>
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