Merge branch 'Cupcake' of https://github.com/LightDrake/SingularityViewer into Frosting
Conflicts: indra/newview/llviewerwindow.cpp - Also two compile fixes.
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@@ -2276,7 +2276,7 @@ void LLAgent::setStartPosition( U32 location_id )
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if (isAgentAvatarValid())
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{
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// the z height is at the agent's feet
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agent_pos.mV[VZ] -= 0.5f * gAgentAvatarp->mBodySize.mV[VZ];
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agent_pos.mV[VZ] -= 0.5f * (gAgentAvatarp->mBodySize.mV[VZ] + gAgentAvatarp->mAvatarOffset.mV[VZ]);
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}
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agent_pos.mV[VX] = llclamp( agent_pos.mV[VX], INSET, REGION_WIDTH - INSET );
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@@ -2842,9 +2842,9 @@ void LLAgent::buildFullnameAndTitle(std::string& name) const
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}
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}
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BOOL LLAgent::isInGroup(const LLUUID& group_id) const
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BOOL LLAgent::isInGroup(const LLUUID& group_id, BOOL ignore_god_mode /* FALSE */) const
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{
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if (isGodlike())
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if (!ignore_god_mode && isGodlike())
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return true;
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S32 count = mGroups.count();
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@@ -4496,23 +4496,7 @@ void LLAgent::sendAgentSetAppearance()
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// NOTE -- when we start correcting all of the other Havok geometry
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// to compensate for the COLLISION_TOLERANCE ugliness we will have
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// to tweak this number again
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LLVector3 body_size = gAgentAvatarp->mBodySize;
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static LLCachedControl<F32> x_off("AscentAvatarXModifier");
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static LLCachedControl<F32> y_off("AscentAvatarYModifier");
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static LLCachedControl<F32> z_off("AscentAvatarZModifier");
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body_size.mV[VX] += x_off;
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body_size.mV[VY] += y_off;
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// [RLVa:KB] - Checked: 2010-10-11 (RLVa-1.2.0e) | Added: RLVa-1.2.0e
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if (rlv_handler_t::isEnabled())
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{
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F32 rlvz_off = RlvSettings::getAvatarOffsetZ();
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body_size.mV[VZ] += fabs(rlvz_off) ? rlvz_off : z_off;
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}
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else
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// [/RLVa:KB]
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body_size.mV[VZ] += z_off;
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LLVector3 body_size = gAgentAvatarp->mBodySize + gAgentAvatarp->getLegacyAvatarOffset();
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msg->addVector3Fast(_PREHASH_Size, body_size);
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