diff --git a/indra/newview/skins/default/xui/es/alerts.xml b/indra/newview/skins/default/xui/es/alerts.xml
new file mode 100644
index 000000000..e2ac429e4
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/alerts.xml
@@ -0,0 +1,5 @@
+
+
+
+
+
\ No newline at end of file
diff --git a/indra/newview/skins/default/xui/es/floater_about.xml b/indra/newview/skins/default/xui/es/floater_about.xml
new file mode 100644
index 000000000..a7484f4f3
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_about.xml
@@ -0,0 +1,47 @@
+
+
+
+
+
+
+
+
+Singularity Viewer es desarrollado y mantenido por Siana Gearz, Shyotl Kuhr, Aleric Inglewood and Narv Czervik, con contribuciones de Henri Beauchamp, Kitty Barnett, Thickbrick Sleaford, Zauber Parecelsus, Wolfspirit Magic y otros. Singularity está basado en el código fuente del Visor Ascent. Los créditos del Visor Ascent incluyen a Hg Beeks, Charley Levenque, Hazim Gazov, Zwagoth Klaar, Qarl Fizz, y otros. El Visor Ascent está basado en el código fuente del visor Inertia.
+
+Singularity Viewer incluye código fuente aportado por los siguientes residentes: Able Whitman, Adam Marker, Agathos Frascati, Aimee Trescothick, Alejandro Rosenthal, Aleric Inglewood, Alissa Sabre, Angus Boyd, Ann Congrejo, Argent Stonecutter, Asuka Neely, Balp Allen, Benja Kepler, Biancaluce Robbiani, Blakar Ogre, blino Nakamura, Boroondas Gupte, Bulli Schumann, bushing Spatula, Carjay McGinnis, Catherine Pfeffer, Celierra Darling, Cron Stardust, Dale Glass, Drewan Keats, Dylan Haskell, Dzonatas Sol, Eddy Stryker, EponymousDylan Ra, Eva Nowicka, Farallon Greyskin, Feep Larsson, Flemming Congrejo, Fluf Fredriksson, Fractured Crystal, Fremont Cunningham, Geneko Nemeth, Gigs Taggart, Ginko Bayliss, Grazer Kline, Gudmund Shepherd, Hamncheese Omlet, HappySmurf Papp, Henri Beauchamp, Hikkoshi Sakai, Hiro Sommambulist, Hoze Menges, Ian Kas, Irene Muni, Iskar Ariantho, Jacek Antonelli, JB Kraft, Joghert LeSabre, Kage Pixel, Ken March, Kerutsen Sellery, Khyota Wulluf, Kunnis Basiat, Lisa Lowe, Lockhart Cordoso, maciek marksman, Magnus Balczo, Malwina Dollinger, march Korda, Matthew Dowd, McCabe Maxsted, Michelle2 Zenovka, Mm Alder, Mr Greggan, Nicholaz Beresford, Nounouch Hapmouche, Patric Mills, Paul Churchill, Paula Innis, Peekay Semyorka, Peter Lameth, Pf Shan, princess niven, Renault Clio, Ringo Tuxing, Robin Cornelius, Ryozu Kojima, Salahzar Stenvaag, Sammy Frederix, Scrippy Scofield, Seg Baphomet, Sergen Davies, SignpostMarv Martin, Simon Nolan, SpacedOut Frye, Sporked Friis, Stevex Janus, Still Defiant, Strife Onizuka, Tayra Dagostino, TBBle Kurosawa, Teardrops Fall, tenebrous pau, Tharax Ferraris, Thickbrick Sleaford, Thraxis Epsilon, tiamat bingyi, TraductoresAnonimos Alter, Tue Torok, Vadim Bigbear, Vixen Heron, Whoops Babii, Wilton Lundquist, Zarkonnen Decosta, Zi Ree, Zipherius Turas, Franxisco Romano, Damian Zhaoying
+
+Second Life llega a ti gracias a Philip, Tessa, Andrew, Cory, James, Ben, Char, Charlie, Colin, Dan, Daniel, Doug, Eric, Hamlet, Haney, Eve, Hunter, Ian, Jeff, Jennifer, Jim, John, Lee, Mark, Peter, Phoenix, Richard, Robin, Xenon, Steve, Tanya, Eddie, Avi, Frank, Bruce, Aaron, Alice, Bob, Debra, Eileen, Helen, Janet, Louie, Leviathania, Stefan, Ray, Kevin, Tom, Mikeb, MikeT, Burgess, Elena, Tracy, Bill, Todd, Ryan, Zach, Sarah, Nova, Tim, Stephanie, Michael, Evan, Nicolas, Catherine, Rachelle, Dave, Holly, Bub, Kelly, Magellan, Ramzi, Don, Sabin, Jill, Rheya, Jeska, Torley, Kona, Callum, Charity, Ventrella, Jack, Vektor, Iris, Chris, Nicole, Mick, Reuben, Blue, Babbage, Yedwab, Deana, Lauren, Brent, Pathfinder, Chadrick, Altruima, Jesse, Teeny, Monroe, Icculus, David, Tess, Lizzie, Patsy, Isaac, Lawrence, Cyn, Bo, Gia, Annette, Marius, Tbone, Jonathan, Karen, Ginsu, Satoko, Yuko, Makiko, Thomas, Harry, Seth, Alexei, Brian, Guy, Runitai, Ethan, Data, Cornelius, Kenny, Swiss, Zero, Natria, Wendy, Stephen, Teeple, Thumper, Lucy, Dee, Mia, Liana, Warren, Branka, Aura, beez, Milo, Hermia, Red, Thrax, Joe, Sally, Magenta, Mogura, Paul, Jose, Rejean, Henrik, Lexie, Amber, Logan, Xan, Nora, Morpheus, Donovan, Leyla, MichaelFrancis, Beast, Cube, Bucky, Joshua, Stryfe, Harmony, Teresa, Claudia, Walker, Glenn, Fritz, Fordak, June, Cleopetra, Jean, Ivy, Betsy, Roosevelt, Spike, Ken, Which, Tofu, Chiyo, Rob, Zee, dustin, George, Del, Matthew, Cat, Jacqui, Lightfoot, Adrian, Viola, Alfred, Noel, Irfan, Sunil, Yool, Rika, Jane, Xtreme, Frontier, a2, Neo, Siobhan, Yoz, Justin, Elle, Qarl, Benjamin, Isabel, Gulliver, Everett, Christopher, Izzy, Stephany, Garry, Sejong, Sean, Tobin, Iridium, Meta, Anthony, Jeremy, JP, Jake, Maurice, Madhavi, Leopard, Kyle, Joon, Kari, Bert, Belinda, Jon, Kristi, Bridie, Pramod, KJ, Socrates, Maria, Ivan, Aric, Yamasaki, Adreanne, Jay, MitchK, Ceren, Coco, Durl, Jenny, Periapse, Kartic, Storrs, Lotte, Sandy, Rohn, Colossus, Zen, BigPapi, Brad, Pastrami, Kurz, Mani, Neuro, Jaime, MJ, Rowan, Sgt, Elvis, Gecko, Samuel, Sardonyx, Leo, Bryan, Niko, Soft, Poppy, Rachel, Aki, Angelo, Banzai, Alexa, Sue, CeeLo, Bender, CG, Gillian, Pelle, Nick, Echo, Zara, Christine, Shamiran, Emma, Blake, Keiko, Plexus, Joppa, Sidewinder, Erica, Ashlei, Twilight, Kristen, Brett, Q, Enus, Simon, Bevis, Kraft, Kip, Chandler, Ron, LauraP, Ram, KyleJM, Scouse, Prospero, Melissa, Marty, Nat, Hamilton, Kend, Lordan, Jimmy, Kosmo, Seraph, Green, Ekim, Wiggo, JT, Rome, Doris, Miz, Benoc, Whump, Trinity, Patch, Kate, TJ, Bao, Joohwan, Christy, Sofia, Matias, Cogsworth, Johan, Oreh, Cheah, Angela, Brandy, Mango, Lan, Aleks, Gloria, Heidy, Mitchell, Space, Colton, Bambers, Einstein, Maggie, Malbers, Rose, Winnie, Stella, Milton, Rothman, Niall, Marin, Allison, Katie, Dawn, Katt, Dusty, Kalpana, Judy, Andrea, Ambroff, Infinity, Gail, Rico, Raymond, Yi, William, Christa, M, Teagan, Scout, Molly, Dante, Corr, Dynamike, Usi, Kaylee, Vidtuts, Lil, Danica, Sascha, Kelv, Jacob, Nya, Rodney, Brandon, Elsie, Blondin, Grant, Katrin, Nyx, Gabriel, Locklainn, Claire, Devin, Minerva, Monty, Austin, Bradford, Si, Keira, H, Caitlin, Dita, Makai, Jenn, Ann, Meredith, Clare, Joy, Praveen, Cody, Edmund, Ruthe, Sirena, Gayathri, Spider, FJ, Davidoff, Tian, Jennie, Louise, Oskar, Landon, Noelle, Jarv, Ingrid, Al, Sommer, Doc, Aria, Huin, Gray, Lili, Vir, DJ, Yang, T, Simone, Maestro, Scott, Charlene, Quixote, Amanda, Susan, Zed, Anne, Enkidu, Esbee, Joroan, Katelin, Roxie, Tay, Scarlet, Kevin, Johnny, Wolfgang, Andren, Bob, Howard, Merov, Rand, Ray, Michon, Newell, Galen, Dessie, Les, Michon, Jenelle, Geo, Siz, Shapiro, Pete, Calyle, Selene, Allen, Phoebe, Goldin, Kimmora, Dakota, Slaton, Lindquist, Zoey, Hari, Othello, Rohit, Sheldon, Petra, Viale, Gordon, Kaye, Pink, Ferny, Emerson, Davy, Bri, Chan, Juan, Robert, Terrence, Nathan, Carl y muchos otro más.
+
+Linden Lab agradece a los siguientes residentes: able whitman, Adeon Writer, adonaira aabye, Aeron Kohime, Agathos Frascati, Aimee Trescothick, Aleric Inglewood, Alissa Sabre, Aminom Marvin, Angela Talamasca, Aralara Rajal, Armin Weatherwax, Ashrilyn Hayashida, Athanasius Skytower, Aura Dirval, Barney Boomslang, Biancaluce Robbiani, Biker Offcourse, Borg Capalini, Bulli Schumann, catherine pfeffer, Chalice Yao, Corre Porta, Court Goodman, Cummere Mayo, Dale Innis, Darien Caldwell, Darjeeling Schoonhoven, Daten Thielt, dimentox travanti, Dirk Talamasca, Drew Dwi, Duckless Vandyke, Elanthius Flagstaff, Electro Burnstein, emiley tomsen, Escort DeFarge, Eva Rau, Ezian Ecksol, Fire Centaur, Fluf Fredriksson, Francisco Koolhoven, Frontera Thor, Frungi Stastny, Gally Young, gearsawe stonecutter, Gigs Taggart, Gordon Wendt, Gudmund Shepherd, Gypsy Paz, Harleen Gretzky, Henri Beauchamp, Inma Rau, Irene Muni, Iskar Ariantho, Jacek Antonelli, JB Kraft, Jessicka Graves, Joeseph Albanese, Joshua Philgarlic, Khyota Wulluf, kirstenlee Cinquetti, Latif Khalifa, Lex Neva, Lilibeth Andree, Lisa Lowe, Lunita Savira, Loosey Demonia, lum pfohl, Marcos Fonzarelli, MartinRJ Fayray, Marusame Arai, Matthew Dowd, Maya Remblai, McCabe Maxsted, Meghan Dench, Melchoir Tokhes, Menos Short, Michelle2 Zenovka, Mimika Oh, Minerva Memel, Mm Alder, Ochi Wolfe, Omei Turnbull, Pesho Replacement, Phantom Ninetails, phoenixflames kukulcan, Polo Gufler, prez pessoa, princess niven, Prokofy Neva, Qie Niangao, Rem Beattie, RodneyLee Jessop, Saijanai Kuhn, Seg Baphomet, Sergen Davies, Shirley Marquez, SignpostMarv Martin, Sindy Tsure, Sira Arbizu, Skips Jigsaw, Sougent Harrop, Spritely Pixel, Squirrel Wood, StarSong Bright, Subversive Writer, Sugarcult Dagger, Sylumm Grigorovich, Tammy Nowotny, Tanooki Darkes, Tayra Dagostino, Theoretical Chemistry, Thickbrick Sleaford, valerie rosewood, Vex Streeter, Vixen Heron, Whoops Babii, Winter Ventura, Xiki Luik, Yann Dufaux, Yina Yao, Yukinoroh Kamachi, Zolute Infinity, Zwagoth Klaar
+
+
+3Dconnexion SDK Copyright (C) 1992-2007 3Dconnexion
+APR Copyright (C) 2000-2004 The Apache Software Foundation
+cURL Copyright (C) 1996-2002, Daniel Stenberg, (daniel@haxx.se)
+DBus/dbus-glib Copyright (C) 2002, 2003 CodeFactory AB / Copyright (C) 2003, 2004 Red Hat, Inc.
+expat Copyright (C) 1998, 1999, 2000 Thai Open Source Software Center Ltd.
+FreeType Copyright (C) 1996-2002, The FreeType Project (www.freetype.org).
+GL Copyright (C) 1999-2004 Brian Paul.
+Havok.com(TM) Copyright (C) 1999-2001, Telekinesys Research Limited.
+jpeg2000 Copyright (C) 2001, David Taubman, The University of New South Wales (UNSW)
+jpeglib Copyright (C) 1991-1998, Thomas G. Lane.
+ogg/vorbis Copyright (C) 2001, Xiphophorus
+OpenSSL Copyright (C) 1998-2002 The OpenSSL Project.
+SDL Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
+SSLeay Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com)
+xmlrpc-epi Copyright (C) 2000 Epinions, Inc.
+zlib Copyright (C) 1995-2002 Jean-loup Gailly and Mark Adler.
+google-perftools Copyright (c) 2005, Google Inc.
+
+All rights reserved. ver licenses.txt para mayor información.
+
+Voice chat Audio coding: Polycom(R) Siren14(TM) (ITU-T Rec. G.722.1 Annex C)
+
+
+Para ser exitoso en los negocios, se audaz, se el primero, se diferente. --Henry Marchant
+
+
+
+ Estás en [POSITION]
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_about_land.xml b/indra/newview/skins/default/xui/es/floater_about_land.xml
new file mode 100644
index 000000000..9bfbfd172
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_about_land.xml
@@ -0,0 +1,594 @@
+
+
+
+
+
+
+ Nombre:
+
+
+ Descripción:
+
+
+ Tipo:
+
+
+ Mainland / Homestead
+
+
+ Calificación:
+
+
+ Adulto
+
+
+ Propietario:
+
+
+ Leyla Linden
+
+
+
+ (Propiedad del Grupo)
+
+
+ Perfil...
+
+
+ Información...
+
+
+ (público)
+
+
+ (ninguno)
+
+
+ Grupo:
+
+
+
+
+
+
+
+ En Venta:
+
+
+ No está en Venta.
+
+
+ Precio: [CURRENCY][PRICE] ([CURRENCY][PRICE_PER_SQM]/m².).
+
+
+
+
+ En venta a: [BUYER]
+
+
+ Los objetos se incluyen en la venta.
+
+
+ Los objetos no se incluyen en la venta.
+
+
+
+ Reclamada:
+
+
+ Mar 15 Ago 13:47:25 2006
+
+
+ Superficie:
+
+
+ 4048 m²
+
+
+ Tráfico:
+
+
+ 0
+
+
+
+
+
+
+
+
+ Sólo usuarios nuevos
+
+
+ Cualquiera
+
+
+ Superficie
+
+
+ [AREA] m²
+
+
+ ID de la subasta: [ID]
+
+
+ Debe aprobar su compra para modificar este terreno.
+
+
+ (Venta pendiente)
+
+
+ No se ha seleccionado una parcela.
+Ve al Menú Mundo > Acerca del terreno o selecciona otra parcela para ver sus características.
+
+
+
+
+
+ Estado:
+
+
+ Nombre:
+
+
+ mainland
+
+
+ Propietario:
+
+
+ (ninguno)
+
+
+ No se ha aportado un contrato para este estado.
+
+
+ Última modificación Mie 31 Dic 16:00:00 1969
+
+
+ Región:
+
+
+ Nombre:
+
+
+ leyla
+
+
+ Tipo:
+
+
+ Mainland / Homestead
+
+
+ Calificación:
+
+
+ Adulto
+
+
+ Revender:
+
+
+ El terreno de esta región no se podrá revender.
+
+
+ Subdividir:
+
+
+ El terreno de esta región no se podrá unir/subdividir.
+
+
+ El terreno comprado en esta región se podrá revender.
+
+
+ El terreno comprado en esta región no se podrá revender.
+
+
+ El terreno comprado en esta región se podrá unir o subdividir.
+
+
+ El terreno comprado en esta región no se podrá unir o dividir.
+
+
+
+
+
+ Plus de Objectos en la Región: [BONUS]
+
+
+ Uso de primitivas en el Simulador:
+
+
+ [COUNT] de un máximo de [MAX] ([AVAILABLE] disponibles)
+
+
+ [COUNT] de un máximo de [MAX] ([AVAILABLE] disponibles)
+
+
+ [COUNT] de un máximo de [MAX] ([DELETED] serán borrados)
+
+
+ Prims que acepta la parcela:
+
+
+ [COUNT]
+
+
+ Prims en la parcela:
+
+
+ [COUNT]
+
+
+ Del propietario de la parcela:
+
+
+ [COUNT]
+
+
+
+
+ Del grupo:
+
+
+ [COUNT]
+
+
+
+
+ Propiedad de Otros:
+
+
+ [COUNT]
+
+
+
+
+ Selecc./con gente sentada:
+
+
+ [COUNT]
+
+
+ Autoretorno de objetos a otros residentes (minutos; 0 para desactivar):
+
+
+
+ Propietarios de los objetos:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Permitir a otros residentes:
+
+
+
+
+
+ Crear Objetos:
+
+
+
+
+ Dejar Objetos:
+
+
+
+
+ Ejecutar Scripts:
+
+
+
+
+ Opciones del terreno:
+
+
+
+ Sin empujones
+
+
+ Sin empujones (Prevalece lo marcado en la Región)
+
+
+
+
+ Permitir que aparezca esta parcela en los resultados de la búsqueda
+
+
+ Esta opción está desactivada porque la parcela tiene 128 m² o menos.
+Sólo las parcelas más grandes pueden listarse en la búsqueda.
+
+
+ Esta opción no esta activada porque no puedes modificar las opciones de la parcela.
+
+
+
+ Cualquier Categoría
+
+
+ Localización Linden
+
+
+ Adulto
+
+
+ Arte y Cultura
+
+
+ Negocios
+
+
+ Educativo
+
+
+ Juegos de azar
+
+
+ Entretenimiento
+
+
+ Para recién llegados
+
+
+ Parques y Naturaleza
+
+
+ Residencial
+
+
+ Compras
+
+
+ Otros
+
+
+ Alquiler
+
+
+
+
+
+ Cualquier Categoría
+
+
+ Localización Linden
+
+
+ Arte y Cultura
+
+
+ Negocios
+
+
+ Educativo
+
+
+ Juegos de Azar
+
+
+ Entretenimiento
+
+
+ Para recién llegados
+
+
+ Parques y Naturaleza
+
+
+ Residencial
+
+
+ Compras
+
+
+ Otros
+
+
+ Alquiler
+
+
+
+
+
+ Contenido Mature
+
+
+ Contenido Adulto
+
+
+ La información o el contenido de su parcela se considera mature.
+
+
+ La información o el contenido de su parcela se considera adulto.
+
+
+ Permitir a residentes en otras parcelas:
+
+
+
+ Ver y conversar con residentes en esta parcela
+
+
+ Foto:
+
+
+
+ Punto de llegada: [LANDING]
+
+
+ (ninguno)
+
+
+
+
+ Punto de Teleporte:
+
+
+
+ Bloqueado
+
+
+ Punto de Llegada
+
+
+ Cualquiera
+
+
+
+
+
+
+ Tipo de media:
+
+
+
+
+ URL base:
+
+
+
+
+ URL actual:
+
+
+
+
+ Retornar al URL por defecto en:
+
+
+
+ minutos
+
+
+ Descripción:
+
+
+
+ Textura:
+
+
+
+ Los objetos que usen esta textura mostrarán la
+película o la web cuando pulse la flecha de ejecución.
+
+Selecciona la miniatura para elegir una textura diferente.
+
+
+ Opciones:
+
+
+
+
+ Tamaño de Media:
+
+
+
+
+ pixeles
+
+
+ Interactivo:
+
+
+
+ Cualquiera
+
+
+ Grupo
+
+
+
+
+
+
+
+
+
+
+
+
+
+ URL de la música:
+
+
+
+ Música:
+
+
+
+
+ Sonidos de Avatares:
+
+
+
+
+ Voz:
+
+
+
+ Canal del Estado
+
+
+ Canal de la Parcela
+
+
+ Deshabilitada
+
+
+
+
+
+
+ Acceso a esta parcela
+
+
+
+ Bloquear acceso por:
+
+
+
+
+ Una o mas de estas opciones está configurada a nivel del Estado
+
+
+
+
+
+ Cualquiera
+
+
+ Grupo
+
+
+
+
+
+ Residentes permitidos
+
+
+
+
+
+ Residentes prohibidos
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/indra/newview/skins/default/xui/es/floater_active_speakers.xml b/indra/newview/skins/default/xui/es/floater_active_speakers.xml
new file mode 100644
index 000000000..ba202b456
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_active_speakers.xml
@@ -0,0 +1,14 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_animation_preview.xml b/indra/newview/skins/default/xui/es/floater_animation_preview.xml
new file mode 100644
index 000000000..a398dac25
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_animation_preview.xml
@@ -0,0 +1,172 @@
+
+
+
+
+ Nombre:
+
+
+
+ Descripción:
+
+
+
+
+
+
+
+
+ Posición de las Manos
+
+
+
+ Extendidas
+
+
+ Relajadas
+
+
+ Ambas Señalando
+
+
+ Puño
+
+
+ La izquierda relajada
+
+
+ La izquierda señalando
+
+
+ La izquierda en puño
+
+
+ La derecha relajada
+
+
+ La derecha señalando
+
+
+ La derecha en puño
+
+
+ La derecha saludando
+
+
+ Escribiendo
+
+
+ Derecha en Signo de Paz
+
+
+
+ Expresión
+
+
+
+ [Nada]
+
+
+ Aaaaah
+
+
+ Con Miedo
+
+
+ Enfadada
+
+
+ Gran Sonrisa
+
+
+ Aburrida
+
+
+ Llorar
+
+
+ Desdén
+
+
+ Avergonzada
+
+
+ Fruncir el ceño
+
+
+ Besar
+
+
+ Carcajada
+
+
+ Sacar la lengua
+
+
+ Rechazo
+
+
+ Triste
+
+
+ Encogerse de hombros
+
+
+ Sonrisa
+
+
+ Sorpresa
+
+
+ Guiño
+
+
+ Preocupación
+
+
+
+ Vista Previa
+
+
+
+ De Pie
+
+
+ Caminando
+
+
+ Sentado
+
+
+ Volando
+
+
+
+
+
+
+
+
+ No se ha podido leer el archivo de la animación.
+
+Recomendamos usar archivos BVH exportados de
+Poser 4
+
+
+
+
+ Fallo al iniciar el movimiento
+
+
+ El archivo de la Animación dura [LENGTH] segundos.
+
+La duración máxima de una animación es de [MAX_LENGTH] segundos.
+
+
+ No se ha podido leer el archivo de la animación.
+
+[STATUS]
+
+
+ La vista previa se reproduce en tu avatar.
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_ao.xml b/indra/newview/skins/default/xui/es/floater_ao.xml
new file mode 100644
index 000000000..06925ab5d
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_ao.xml
@@ -0,0 +1,97 @@
+
+
+
+
+
+ Arrastra aquí la nota del ZHAO II
+
+
+
+ Utilizando: ITEM
+
+
+
+
+
+
+ De Pie:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Caminar:
+
+
+
+ Correr:
+
+
+
+ Saltar:
+
+
+
+ Sentado:
+
+
+
+ Sentado en el Suelo:
+
+
+
+ Agachado:
+
+
+
+ Caminar Agachado:
+
+
+
+ Caer:
+
+
+
+ Flotar:
+
+
+
+ Volar:
+
+
+
+ Vuelo Lento:
+
+
+
+ Volar Subiendo:
+
+
+
+ Volar Bajando:
+
+
+
+ Aterrizar:
+
+
+
+ Ponerse de Pie:
+
+
+
+ Antes de Saltar:
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_area_search.xml b/indra/newview/skins/default/xui/es/floater_area_search.xml
new file mode 100644
index 000000000..b9c0a9563
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_area_search.xml
@@ -0,0 +1,30 @@
+
+
+
+ Búsqueda por Nombre:
+
+
+ Búsqueda por Descrición:
+
+
+
+
+ Búsqueda por Propietario:
+
+
+ Búsqueda por Grupo:
+
+
+
+
+
+
+
+
+
+
+
+
+ Listados/Pendientes/Total
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_asset_text_editor.xml b/indra/newview/skins/default/xui/es/floater_asset_text_editor.xml
new file mode 100644
index 000000000..55cd428e0
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_asset_text_editor.xml
@@ -0,0 +1,9 @@
+
+
+
+ Cargando...
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_auction.xml b/indra/newview/skins/default/xui/es/floater_auction.xml
new file mode 100644
index 000000000..3caaadc6e
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_auction.xml
@@ -0,0 +1,11 @@
+
+
+
+
+
+
+
+
+ No puedes subastar parcelas que ya están en venta.
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_audio_volume.xml b/indra/newview/skins/default/xui/es/floater_audio_volume.xml
new file mode 100644
index 000000000..f366ccb52
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_audio_volume.xml
@@ -0,0 +1,4 @@
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_avatar_picker.xml b/indra/newview/skins/default/xui/es/floater_avatar_picker.xml
new file mode 100644
index 000000000..e60f26468
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_avatar_picker.xml
@@ -0,0 +1,50 @@
+
+
+
+
+
+ Escribe parte del nombre del residente:
+
+
+
+
+
+
+
+ Elige una Tarjeta de Llamada:
+
+
+
+
+
+ Seleccionar un residente cercano:
+
+
+
+
+ Metros
+
+
+
+
+
+ UUID del Avatar o Grupo:
+
+
+
+
+
+
+
+ No se ha encontrado a '[TEXT]'
+
+
+ Nadie Cercano
+
+
+ Sin resultados
+
+
+ Buscando...
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_avatar_textures.xml b/indra/newview/skins/default/xui/es/floater_avatar_textures.xml
new file mode 100644
index 000000000..7ea3a01dc
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_avatar_textures.xml
@@ -0,0 +1,29 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_beacons.xml b/indra/newview/skins/default/xui/es/floater_beacons.xml
new file mode 100644
index 000000000..cf5077c9a
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_beacons.xml
@@ -0,0 +1,17 @@
+
+
+
+
+
+
+
+
+
+
+
+
+ Ancho de la Baliza:
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_blacklist.xml b/indra/newview/skins/default/xui/es/floater_blacklist.xml
new file mode 100644
index 000000000..cbdd77af3
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_blacklist.xml
@@ -0,0 +1,21 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_build_options.xml b/indra/newview/skins/default/xui/es/floater_build_options.xml
new file mode 100644
index 000000000..c45fe8e79
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_build_options.xml
@@ -0,0 +1,10 @@
+
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_bulk_perms.xml b/indra/newview/skins/default/xui/es/floater_bulk_perms.xml
new file mode 100644
index 000000000..ab046b8b3
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_bulk_perms.xml
@@ -0,0 +1,56 @@
+
+
+
+ Tipos de Contenido
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Nuevos Permisos
+
+
+
+
+ El próximo propietario puede:
+
+
+
+
+
+
+
+
+
+ Lo seleccionado tiene contenido no editable..
+
+
+ Configurando permisos de [NAME]
+
+
+ Iniciando el cambio de permisos solicitado...
+
+
+ Finalizando el cambio de permisos solicitado.
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_bumps.xml b/indra/newview/skins/default/xui/es/floater_bumps.xml
new file mode 100644
index 000000000..9075f6f73
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_bumps.xml
@@ -0,0 +1,22 @@
+
+
+
+
+ No se han detectado
+
+
+ [TIME] [NAME] ha chocado contigo
+
+
+ [TIME] [NAME] Te ha empujado con un script
+
+
+ [TIME] [NAME] te ha golpeado con un objeto
+
+
+ [TIME] [NAME] te ha golpeado con un objeto con script
+
+
+ [TIME] [NAME] te ha impactado con un objeto material
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_buy_contents.xml b/indra/newview/skins/default/xui/es/floater_buy_contents.xml
new file mode 100644
index 000000000..970e367cf
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_buy_contents.xml
@@ -0,0 +1,25 @@
+
+
+
+ [NAME] contiene:
+
+
+
+
+
+
+ Comprar por [CURRENCY][AMOUNT] a [NAME]?
+
+
+
+
+
+ (no copiable)
+
+
+ (no modificable)
+
+
+ (no transferible)
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_buy_currency.xml b/indra/newview/skins/default/xui/es/floater_buy_currency.xml
new file mode 100644
index 000000000..33ba2dba6
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_buy_currency.xml
@@ -0,0 +1,70 @@
+
+
+
+ Comprando Dinero:
+
+
+ No puedes comprar en este momento:
+
+
+ Necesitas más dinero:
+
+
+
+ Algo no va bien.
+
+
+
+
+ Contactando con LindeX...
+
+
+ Comprar [CURRENCY] en el sistema LindeX de cambio
+
+
+ [NAME] [CURRENCY] [PRICE]
+
+
+ Comprar [CURRENCY]
+
+
+ 1234
+
+
+ [CURRENCY] por aprox. US$ [USD]
+
+
+ Obteniendo datos...
+
+
+ Actualmente tienes
+
+
+ [CURRENCY] [AMT]
+
+
+ Estás comprando
+
+
+ [CURRENCY] [AMT]
+
+
+ Tu saldo será de
+
+
+ [CURRENCY] [AMT]
+
+
+ Confirmando esta compra sólo compras la moneda.
+Tendrá ques intentar de nuevo la operación.
+
+
+ No estás comprando dinero suficiente.
+Aumenta la cantidad a comprar.
+
+
+
+
+ Comprar [CURRENCY] [LINDENS] por aprox. US$ [USD]
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_buy_land.xml b/indra/newview/skins/default/xui/es/floater_buy_land.xml
new file mode 100644
index 000000000..b6da85409
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_buy_land.xml
@@ -0,0 +1,256 @@
+
+
+
+ Región:
+
+
+ (desconocida)
+
+
+ Tipo:
+
+
+ (desconocido)
+
+
+ Estado:
+
+
+ (desconocido)
+
+
+ Propietario del Estado:
+
+
+ (desconocido)
+
+
+ El Terreno comprado en esta región:
+
+
+ Podrá o no revenderse.
+
+
+ Podrá o no unirse o dividirse.
+
+
+ Debes aceptar el Contrato del Estado:
+
+
+
+ Cargando...
+
+
+
+
+ Parcela:
+
+
+ Scotopteryx 138,204
+
+
+ Superficie:
+
+
+ 1024 sq.m.
+
+
+ Precio:
+
+
+ L$ 1500
+(L$ 1.1/m²)
+incluyendo los objetos
+
+
+ Al comprar este terreno:
+
+
+
+
+ Algo no va bien.
+
+
+
+
+
+ Actualiza a la categoría de Miembro Premium.
+
+
+ Sólo pueden ser propietarios de terreno los miembros premium.
+
+
+
+ US$9.95/mes, facturados mensualmente
+
+
+ US$7.50/mes, facturados cuatrimestralmente
+
+
+ US$6.00/mes, facturados anualmente
+
+
+
+
+
+ Aumenta tu cuota mensual por uso de terreno a 40 US$/mes.
+
+
+ Posees 1309 m². de terreno
+Esta parcela tiene 512 m²sq.m. de terreno.
+
+
+
+
+ Pagar al Residente Joe L$ 4000 por el terreno
+
+
+ Tienes L$ 2,100.
+
+
+ Comprar más [CURRENCY]
+
+
+
+ 1000
+
+
+
+ por aprox. US$ [AMOUNT2]
+
+
+ Tienes L$ 2,100.
+
+
+
+
+
+ Puede revenderse.
+
+
+ No puede revenderse.
+
+
+ Puede unirse o dividirse.
+
+
+ No puede unirse ni dividirse.
+
+
+ No tienea permiso de comprar terreno para el grupo que tienes activado.
+
+
+ No se ha seleccionado terreno.
+
+
+ Se han seleccionado varias parcelas diferentes.
+Inténtalo seleccionando un área más pequeña.
+
+
+ No tienes permiso de comprar terreno para el grupo que tienes activado.
+
+
+ La parcela seleccionada no está en venta.
+
+
+ El grupo ya es propietario de la parcela.
+
+
+ Ya eres propietario de la parcela.
+
+
+ La parcela seleccionada está marcada para ser vendida a otro
+
+
+ El área seleccionada no tiene terreno público.
+
+
+ Se ha seleccionado terreno propiedad de otro.
+Inténtlo seleccionando un área más pequeña.
+
+
+ Procesando tu compra...
+
+(Tomará uno o dos minutos).)
+
+
+ Se ha producido un error al ir a buscar la información de compra de terreno.
+
+
+ Al comprar este terreno:
+
+
+ Comprando terreno para el grupo:
+
+
+ No se puede comprar ahora:
+
+
+ No está en venta:
+
+
+ no necesita
+
+
+ Para poseer terreno, tu cuenta debe ascender de categoría.
+
+
+ Tu cuenta puede poseer terreno.
+
+
+ Tienes [BUYER] m² de terreno.
+
+
+ Pagar [CURRENCY] [AMOUNT] a [SELLER] por este terreno
+
+
+ Comprar [CURRENCY] [AMOUNT] por aprox. US$ [AMOUNT2],
+
+
+ Esta parcela tiene [AMOUNT] m².
+
+
+ Este terreno es premium, y se contará como de [AMOUNT] m².
+
+
+ Este terreno tiene descuento, y se contará como de [AMOUNT] m².
+
+
+ [AMOUNT] m².
+admite [AMOUNT2] objetos
+
+
+ vendido con los objetos
+
+
+ objetos no incluidos
+
+
+ [CURRENCY] [PRICE]
+([CURRENCY] [PRICE_PER_SQM]/m².)
+[SOLD_WITH_OBJECTS]
+
+
+ Antes de que se complete la compra, el grupo [GROUP] necesitará
+los suficientes créditos de uso en contribución de terreno
+para cubrir esta parcela.
+
+
+ Tienes [CURRENCY] [AMOUNT], que es suficiente para comprar este terreno
+
+
+ Sólo tienes [CURRENCY] [AMOUNT], y necesitas [CURRENCY] [AMOUNT2] más.
+
+
+ Luego de la compra, te quedarán [CURRENCY] [AMOUNT] en tu cuenta.
+
+
+ Deberás comprar, al menos, [CURRENCY] [AMOUNT] para costearte este terreno.
+
+
+ (No se ha seleccionado una parcela)
+
+
+ Comprar [CURRENCY] [LINDENS] por aprox. US$ [USD]
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_buy_object.xml b/indra/newview/skins/default/xui/es/floater_buy_object.xml
new file mode 100644
index 000000000..c19c5554a
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_buy_object.xml
@@ -0,0 +1,34 @@
+
+
+
+
+
+
+
+ y su contenido:
+
+
+
+
+
+
+ Comprar por [CURRENCY] [AMOUNT] a [NAME]?
+
+
+
+
+ Comprar
+
+
+ Comprar una copia de
+
+
+ (no copiable)
+
+
+ (no modificable)
+
+
+ (no transferible)
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_camera.xml b/indra/newview/skins/default/xui/es/floater_camera.xml
new file mode 100644
index 000000000..6eb608111
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_camera.xml
@@ -0,0 +1,13 @@
+
+
+
+
+ Girar la cámara alrededor de lo enfocado
+
+
+ Hacer zoom con la cámara en lo enfocado
+
+
+ Mover la cámara arriba y abajo, izquierda y derecha.
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_chat_history.xml b/indra/newview/skins/default/xui/es/floater_chat_history.xml
new file mode 100644
index 000000000..5548839b4
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_chat_history.xml
@@ -0,0 +1,96 @@
+
+
+
+ Conectando al Chat de Voz...
+
+
+ Conectado
+
+
+ La Voz no está disponible en su ubicación actual
+
+
+ Desconectado del Chat de Voz
+
+
+ icn_voice-localchat.tga
+
+
+ -- Registro de Mensajes Instantáneos activado --
+
+
+ -- Fin del Registro --
+
+
+ el objeto '[OBJECTNAME]', propiedad de '[OWNERNAME]', ubicado en [REGIONNAME] en la posición [REGIONPOS], ha recibido permiso para: [PERMISSIONS].
+
+
+ al objeto '[OBJECTNAME]', propiedad de '[OWNERNAME]', ubicado en [REGIONNAME] en la posición [REGIONPOS], se le ha denegado el permiso para: [PERMISSIONS].
+
+
+ Transferir ([CURRENCY]) de tu cuenta
+
+
+ Actuar en tus controles de entrada
+
+
+ Reconfigurar tus controles de entrada
+
+
+ Animar tu avatar
+
+
+ Anexarse a tu avatar
+
+
+ Anular propiedad y pasar a ser público
+
+
+ Enlazar y desenlazar de otros objetos
+
+
+ Añadir y quitar uniones con otros objetos
+
+
+ Cambiar sus permisos
+
+
+ Seguir tu cámara
+
+
+ Controlar tu cámara
+
+
+
+
+
+ Gestos
+
+
+
+
+
+
+
+
+
+
+ Gestos
+
+
+
+
+ Gritar
+
+
+ Decir
+
+
+ Susurrar
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_chatterbox.xml b/indra/newview/skins/default/xui/es/floater_chatterbox.xml
new file mode 100644
index 000000000..f9ace1d79
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_chatterbox.xml
@@ -0,0 +1,8 @@
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_chatterbox_wolf.xml b/indra/newview/skins/default/xui/es/floater_chatterbox_wolf.xml
new file mode 100644
index 000000000..7c49ab088
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_chatterbox_wolf.xml
@@ -0,0 +1,5 @@
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_choose_group.xml b/indra/newview/skins/default/xui/es/floater_choose_group.xml
new file mode 100644
index 000000000..6d21315e2
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_choose_group.xml
@@ -0,0 +1,14 @@
+
+
+
+ Elegir un Grupo:
+
+
+
+
+
+
+
+ ninguno
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_clothing.xml b/indra/newview/skins/default/xui/es/floater_clothing.xml
new file mode 100644
index 000000000..5877a02c2
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_clothing.xml
@@ -0,0 +1,10 @@
+
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_color_picker.xml b/indra/newview/skins/default/xui/es/floater_color_picker.xml
new file mode 100644
index 000000000..208d0fbf1
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_color_picker.xml
@@ -0,0 +1,41 @@
+
+
+
+ Rojo:
+
+
+
+ Verde:
+
+
+
+ Azul:
+
+
+
+ Tono:
+
+
+
+ Sat:
+
+
+
+ Lum:
+
+
+
+
+
+
+
+ Hex:
+
+
+
+ Color Actual:
+
+
+ Arrástralo abajo para guardarlo
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_contact_groups.xml b/indra/newview/skins/default/xui/es/floater_contact_groups.xml
new file mode 100644
index 000000000..116e0a978
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_contact_groups.xml
@@ -0,0 +1,23 @@
+
+
+
+
+
+
+ Selecciona un Grupo (o Presiona Nuevo para crear uno):
+
+
+
+ Todos
+
+
+
+
+
+
+ Actualmente en:
+
+
+
\ No newline at end of file
diff --git a/indra/newview/skins/default/xui/es/floater_critical.xml b/indra/newview/skins/default/xui/es/floater_critical.xml
new file mode 100644
index 000000000..98d0058fd
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_critical.xml
@@ -0,0 +1,13 @@
+
+
+
+
+
+
+ Por favor, lee cuidadosamente el siguiente mensaje.
+
+
+ TOS_TEXT
+
+
\ No newline at end of file
diff --git a/indra/newview/skins/default/xui/es/floater_customize.xml b/indra/newview/skins/default/xui/es/floater_customize.xml
new file mode 100644
index 000000000..fd63d9856
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_customize.xml
@@ -0,0 +1,657 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Mujer
+
+
+ Varón
+
+
+
+ [DESC]
+
+
+ [DESC]: no modificable
+
+
+ [DESC]: cargando...
+
+
+ [DESC]: no llevas
+
+
+ Situada en [PATH]
+
+
+ Ponte una forma nueva arrastrando una desde tu
+inventario hasta tu avatar. O comienza de cero creando
+una nueva y vistiéndotela.
+
+
+ No tienes permiso para modificar este ítem.
+
+
+ Forma:
+
+
+
+ Altura:
+
+
+ [AVHEIGHT]
+
+
+ (zapatos incluidos)
+
+
+
+
+
+
+
+
+
+
+
+
+ [DESC]
+
+
+ [DESC]: no modificable
+
+
+ [DESC]: cargando...
+
+
+ [DESC]: no llevas
+
+
+ Situada en [PATH]
+
+
+ Ponte una piel nueva arrastrando una desde tu
+inventario hasta tu avatar. O comienza de cero creando
+una nueva y vistiéndotela.
+
+
+ No tienes permiso para modificar este item.
+
+
+ Piel:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ [DESC]
+
+
+ [DESC]: no modificable
+
+
+ [DESC]: cargando...
+
+
+ [DESC]: no llevas
+
+
+ Situado en [PATH]
+
+
+ Ponte un pelo nuevo arrastrando uno desde tu
+inventario hasta tu avatar. O comienza de cero creando
+uno nuevo y vistiéndotelo.
+
+
+ No tienes permiso para modificar este item.
+
+
+ Pelo:
+
+
+
+
+
+
+
+
+
+
+
+ [DESC]
+
+
+ [DESC]: no modificable
+
+
+ [DESC]: cargando...
+
+
+ [DESC]: no llevas
+
+
+ Situados en [PATH]
+
+
+ Ponte ojos nuevos arrastrando uno desde tu
+inventario hasta tu avatar. O comienza de cero creando
+uno nuevo y vistiéndotelo.
+
+
+ No tienes permiso para modificar este item.
+
+
+ Ojos:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ [DESC]
+
+
+ [DESC]: no modificable
+
+
+ [DESC]: cargando...
+
+
+ [DESC]: no llevas
+
+
+ Situada en [PATH]
+
+
+ Ponte una camisa nueva arrastrando una desde tu
+inventario hasta tu avatar. O comienza de cero creando
+una nueva y vistiéndotela.
+
+
+ No tienes permiso para modificar este item.
+
+
+ Camisa:
+
+
+
+
+
+
+
+
+
+
+
+
+
+ [DESC]
+
+
+ [DESC]: no modificable
+
+
+ [DESC]: cargando...
+
+
+ [DESC]: no llevas
+
+
+ Situado en [PATH]
+
+
+ Ponte un pantalón nuevo arrastrando uno desde tu
+inventario hasta tu avatar. O comienza de cero creando
+uno nuevo y vistiéndotelo.
+
+
+ No tienes permiso para modificar este iem.
+
+
+ Pantalones:
+
+
+
+
+
+
+ [DESC]
+
+
+ [DESC]: no modificable
+
+
+ [DESC]: cargando...
+
+
+ [DESC]: no llevas
+
+
+ Situados en [PATH]
+
+
+ Ponte nuevos zapatos arrastrándolos desde tu
+inventario hasta tu avatar. O comienza de cero creando
+un par nuevo y vistiéndotelo.
+
+
+ No tienes permiso para modificar este item.
+
+
+ Zapatos:
+
+
+
+
+
+
+
+
+
+
+
+
+
+ [DESC]
+
+
+ [DESC]: no modificable
+
+
+ [DESC]: cargando...
+
+
+ [DESC]: no llevas
+
+
+ Situados en [PATH]
+
+
+ Ponte medias nuevas arrastrándolas desde tu
+inventario hasta tu avatar. O comienza de cero creando
+un par nuevo y vistiéndotelas.
+
+
+ No tienes permiso para modificar este item.
+
+
+ Medias:
+
+
+
+
+
+
+
+
+
+
+
+
+
+ [DESC]
+
+
+ [DESC]: no modificable
+
+
+ [DESC]: cargando...
+
+
+ [DESC]: no llevas
+
+
+ Situada en [PATH]
+
+
+ Ponte una chaqueta nueva arrastrándola desde tu
+inventario hasta tu avatar. O comienza de cero creando
+una nueva y vistiéndotela.
+
+
+ No tienes permiso para modificar este item.
+
+
+ Chaqueta:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ [DESC]
+
+
+ [DESC]: no modificable
+
+
+ [DESC]: cargando...
+
+
+ [DESC]: no llevas
+
+
+ Situados en [PATH]
+
+
+ Ponte guantes nuevos arrastrándolos desde tu
+inventario hasta tu avatar. O comienza de cero creando
+nuevos y vistiéndotelos.
+
+
+ No tienes permiso para modificar este item.
+
+
+ Guantes:
+
+
+
+
+
+
+
+
+
+
+
+
+
+ [DESC]
+
+
+ [DESC]: no modificable
+
+
+ [DESC]: cargando...
+
+
+ [DESC]: no llevas
+
+
+ Situada en [PATH]
+
+
+ Ponte una camiseta nueva arrastrándola desde tu
+inventario hasta tu avatar. O comienza de cero creando
+una camiseta y vistiéndotela.
+
+
+ No tienes permiso para modificar este item.
+
+
+ Ropa Interior:
+
+
+
+
+
+
+
+
+
+
+
+
+
+ [DESC]
+
+
+ [DESC]: no modificable
+
+
+ [DESC]: cargando...
+
+
+ [DESC]: no llevas
+
+
+ Situada en [PATH]
+
+
+ Ponte ropa interior nueva arrastrándola desde tu
+inventario hasta tu avatar. O comienza de cero creando
+ropa interior y vistiéndotela.
+
+
+ No tienes permiso para modificar este item.
+
+
+ Ropa Interior:
+
+
+
+
+
+
+
+
+
+
+
+
+
+ [DESC]
+
+
+ [DESC]: no modificable
+
+
+ [DESC]: cargando...
+
+
+ [DESC]: no llevas
+
+
+ Situada en [PATH]
+
+
+ Ponte una falda nueva arrastrándola desde tu
+inventario hasta tu avatar. O comienza de cero creando
+una nueva y vistiéndotela.
+
+
+ No tienes permiso para modificar este item.
+
+
+ Falda:
+
+
+
+
+
+
+
+
+
+
+
+
+
+ [DESC]
+
+
+ [DESC]: no modificable
+
+
+ [DESC]: cargando...
+
+
+ [DESC]: no llevas
+
+
+ Situada en [PATH]
+
+
+ Ponte un nuevo Tatuaje arrastrándolo desde tu
+inventario hasta tu avatar. O comienza de cero creando
+uno nuevo y vistiéndotelo.
+
+
+ No tienes permiso para modificar este item.
+
+
+ Tatuaje:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ [DESC]
+
+
+ [DESC]: no modificable
+
+
+ [DESC]: cargando...
+
+
+ [DESC]: no llevas
+
+
+ Situado en [PATH]
+
+
+ Ponte una nueva Capa Alfa arrastrándola desde tu
+inventario hasta tu avatar. O comienza de cero creando
+una nueva y vistiéndotela.
+
+
+ No tienes permiso para modificar este item.
+
+
+ Alfa:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ [DESC]
+
+
+ [DESC]: no modificable
+
+
+ [DESC]: cargando...
+
+
+ [DESC]: no llevas
+
+
+ Situada en [PATH]
+
+
+ Ponte una nueva Capa Física arrastrándola desde tu
+inventario hasta tu avatar. O comienza de cero creando
+una nueva y vistiéndotela.
+
+
+ No tienes permiso para modificar este item.
+
+
+ Física:
+
+
+
+
+
+
+
+
+
+ Altura del Avatar:
+
+
+ (métrico)
+
+
+ (imperial)
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_day_cycle_options.xml b/indra/newview/skins/default/xui/es/floater_day_cycle_options.xml
new file mode 100644
index 000000000..67f5c7347
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_day_cycle_options.xml
@@ -0,0 +1,113 @@
+
+
+
+
+
+
+
+
+ 00:00
+
+
+ 03:00
+
+
+ 06:00
+
+
+ 09:00
+
+
+ 12:00
+
+
+ 15:00
+
+
+ 18:00
+
+
+ 21:00
+
+
+ 24:00
+
+
+ |
+
+
+ I
+
+
+ |
+
+
+ I
+
+
+ |
+
+
+ I
+
+
+ |
+
+
+ I
+
+
+ |
+
+
+
+
+ Configuración fotográma clave:
+
+
+ Hora Clave:
+
+
+
+
+ Modelo Predifinido:
+
+
+
+
+ Intervalo:
+
+
+
+ Duración del Ciclo:
+
+
+
+
+
+ Vista Previa:
+
+
+
+
+
+ Predefinidos:
+
+
+
+
+
+
+
+
+
+ Default:Happy%20Bivouac
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_device_settings.xml b/indra/newview/skins/default/xui/es/floater_device_settings.xml
new file mode 100644
index 000000000..f82219e75
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_device_settings.xml
@@ -0,0 +1,4 @@
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_dictionaries.xml b/indra/newview/skins/default/xui/es/floater_dictionaries.xml
new file mode 100644
index 000000000..bb9b1135a
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_dictionaries.xml
@@ -0,0 +1,11 @@
+
+
+
+A continuación hay un a lista de diccionarios adicionales
+que puedes descargar desde el sitio de Imprudence.
+
+Selecciona el diccionario que deseas tener para instalar
+y luego presiona el botón Descargar
+
+
+
\ No newline at end of file
diff --git a/indra/newview/skins/default/xui/es/floater_directory.xml b/indra/newview/skins/default/xui/es/floater_directory.xml
new file mode 100644
index 000000000..57b26204b
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_directory.xml
@@ -0,0 +1,451 @@
+
+
+
+
+
+ Buscando...
+
+
+ Nada encontrado.
+
+
+ Buscar:
+
+
+
+
+
+
+
+
+ Cualquier Categoría
+
+
+ Eventos
+
+
+ Grupos
+
+
+ Gente
+
+
+ Lugares
+
+
+ Wiki
+
+
+
+
+
+
+
+
+
+ Cargando...
+
+
+ Hecho
+
+
+ http://secondlife.com/app/search/notfound.html
+
+
+ "http://secondlife.com/app/search/index.php?"
+
+
+
+
+ Buscando...
+
+
+ Nada encontrado.
+
+
+ Buscar:
+
+
+
+
+
+
+
+ Cualquier Categoría
+
+
+ Compras
+
+
+ Terreno en alquiler
+
+
+ Propiedad en alquiler
+
+
+ Atracciones Especiales
+
+
+ Nuevos Productos
+
+
+ Empleos
+
+
+ Se busca
+
+
+ Servicios
+
+
+ Personal
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Buscando...
+
+
+ Nada encontrado.
+
+
+ Buscar:
+
+
+
+
+ En curso y próximos
+
+
+ Fecha
+
+
+
+
+ 6/6
+
+
+
+
+ Categoría:
+
+
+
+ Cualquier categoría
+
+
+ Debates
+
+
+ Deportes
+
+
+ Música en Vivo
+
+
+ Comercial
+
+
+ Vida Nocturna/Entretenimiento
+
+
+ Juegos/Concursos
+
+
+ Representaciones
+
+
+ Educación
+
+
+ Arte y Cultura
+
+
+ Representaciones
+
+
+ Miscelaneos
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Buscando...
+
+
+ Nada encontrado.
+
+
+
+
+
+
+
+
+ Cargando...
+
+
+ Hecho
+
+
+ http://secondlife.com/app/search/notfound.html
+
+
+ "http://secondlife.com/app/showcase/index.php?"
+
+
+
+
+ Buscando...
+
+
+ Ninguno encontrado.
+
+
+ El terreno puede comprarse directamente en la moneda del mundo ([CURRENCY]) , o con [CURRENCY] o [REALCURRENCY]. en una
+subasta. Para comprarlo directamente, visítalo y pulsa en el nombre del terreno en la barra superior del visor.
+
+
+ Buscar:
+
+
+
+
+
+
+ Todos los tipos
+
+
+ Subasta
+
+
+ En Venta - Mainland
+
+
+ En Venta - Estado
+
+
+
+
+ [CURRENCY]
+
+
+
+ m²
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Buscando...
+
+
+ Ninguno Encontrado.
+
+
+ Buscar:
+
+
+
+
+
+
+
+ Cualquier Categoría
+
+
+ Localización Linden
+
+
+ Arte y Cultura
+
+
+ Negocios
+
+
+ Educacional
+
+
+ Juegos de Azar
+
+
+ Entretenimiento
+
+
+ Para recién llegados
+
+
+ Parques y Naturaleza
+
+
+ Residencial
+
+
+ Compras
+
+
+ Otra
+
+
+ Alquiler
+
+
+
+
+
+ Cualquier Categoría
+
+
+ Localización Linden
+
+
+ Adulto
+
+
+ Arte y Cultura
+
+
+ Negocios
+
+
+ Educacional
+
+
+ Juegos de Azar
+
+
+ Entretenimiento
+
+
+ Para recién llegados
+
+
+ Parques y Naturaleza
+
+
+ Residencial
+
+
+ Compras
+
+
+ Otra
+
+
+ Alquiler
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Buscando...
+
+
+ Nadie Encontrado.
+
+
+ Buscar:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Buscando...
+
+
+ Ninguno Encontrado.
+
+
+
+
+ Buscar:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_directory2.xml b/indra/newview/skins/default/xui/es/floater_directory2.xml
new file mode 100644
index 000000000..8e33522e1
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_directory2.xml
@@ -0,0 +1,638 @@
+
+
+
+
+
+ Searching...
+
+
+ None Found.
+
+
+
+
+ Find:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Searching...
+
+
+ None Found.
+
+
+ Find:
+
+
+
+
+
+
+
+ Any Category
+
+
+ Shopping
+
+
+ Land Rental
+
+
+ Property Rental
+
+
+ Special Attraction
+
+
+ New Products
+
+
+ Employment
+
+
+ Wanted
+
+
+ Service
+
+
+ Personal
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Searching...
+
+
+ None Found.
+
+
+ Find:
+
+
+
+
+ In-Progress and Upcoming
+
+
+ Date
+
+
+
+
+ 6/6
+
+
+
+
+ Category:
+
+
+
+ Any Category
+
+
+ Discussion
+
+
+ Sports
+
+
+ Live Music
+
+
+ Commercial
+
+
+ Nightlife/Entertainment
+
+
+ Games/Contests
+
+
+ Pageants
+
+
+ Education
+
+
+ Arts and Culture
+
+
+ Charity/Support Groups
+
+
+ Miscellaneous
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Searching...
+
+
+ None Found.
+
+
+ Land can be bought direct for in-world money ([CURRENCY]) or at auction for either [CURRENCY] or [REALCURRENCY].
+To buy direct, visit the land and click on the place name in the title bar.
+
+
+ Find:
+
+
+
+
+
+
+ All Types
+
+
+ Auction
+
+
+ For Sale - Mainland
+
+
+ For Sale - Estate
+
+
+
+
+ L$
+
+
+
+ m²
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Searching...
+
+
+ None Found.
+
+
+ Find:
+
+
+
+
+
+
+
+ Any Category
+
+
+ Official Location
+
+
+ Artsand Culture
+
+
+ Business
+
+
+ Educational
+
+
+ Gaming
+
+
+ Hangout
+
+
+ Newcomer Friendly
+
+
+ Parks and Nature
+
+
+ Residential
+
+
+ Shopping
+
+
+ Other
+
+
+ Rental
+
+
+
+
+
+ Any Category
+
+
+ Linden Location
+
+
+ Adult
+
+
+ Arts and Culture
+
+
+ Business
+
+
+ Educational
+
+
+ Gaming
+
+
+ Hangout
+
+
+ Newcomer Friendly
+
+
+ Parks and Nature
+
+
+ Residential
+
+
+ Shopping
+
+
+ Other
+
+
+ Rental
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Searching...
+
+
+ None Found.
+
+
+ Find:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Searching...
+
+
+ None Found.
+
+
+
+
+ Find:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_directory3.xml b/indra/newview/skins/default/xui/es/floater_directory3.xml
new file mode 100644
index 000000000..8823c5ba9
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_directory3.xml
@@ -0,0 +1,759 @@
+
+
+
+
+
+ Searching...
+
+
+ None Found.
+
+
+
+
+ Find:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Searching...
+
+
+ None Found.
+
+
+ Find:
+
+
+
+
+
+
+
+
+ Any Category
+
+
+ Events
+
+
+ Groups
+
+
+ People
+
+
+ Places
+
+
+ Wiki
+
+
+
+
+
+
+
+
+
+ Loading...
+
+
+ Done
+
+
+ http://secondlife.com/app/search/notfound.html
+
+ "http://secondlife.com/app/search/index.php?"
+
+
+
+ Searching...
+
+
+ None Found.
+
+
+ Find:
+
+
+
+
+
+
+
+ Any Category
+
+
+ Shopping
+
+
+ Land Rental
+
+
+ Property Rental
+
+
+ Special Attraction
+
+
+ New Products
+
+
+ Employment
+
+
+ Wanted
+
+
+ Service
+
+
+ Personal
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Searching...
+
+
+ None Found.
+
+
+ Find:
+
+
+
+
+ In-Progress and Upcoming
+
+
+ Date
+
+
+
+
+ 6/6
+
+
+
+
+ Category:
+
+
+
+ Any Category
+
+
+ Discussion
+
+
+ Sports
+
+
+ Live Music
+
+
+ Commercial
+
+
+ Nightlife/Entertainment
+
+
+ Games/Contests
+
+
+ Pageants
+
+
+ Education
+
+
+ Arts and Culture
+
+
+ Charity/Support Groups
+
+
+ Miscellaneous
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Searching...
+ None Found.
+
+
+
+
+
+
+ Loading...
+ Done
+ http://secondlife.com/app/search/notfound.html
+ "http://secondlife.com/app/showcase/index.php?"
+
+
+
+ Searching...
+
+
+ None Found.
+
+
+ Land can be bought direct for in-world money ([CURRENCY]) or at auction for either [CURRENCY] or [REALCURRENCY].
+To buy direct, visit the land and click on the place name in the title bar.
+
+
+ Find:
+
+
+
+
+
+
+ All Types
+
+
+ Auction
+
+
+ For Sale - Mainland
+
+
+ For Sale - Estate
+
+
+
+
+ [CURRENCY]
+
+
+
+ m²
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Searching...
+
+
+ None Found.
+
+
+ Find:
+
+
+
+
+
+
+
+ Any Category
+
+
+ Official Location
+
+
+ Arts and Culture
+
+
+ Business
+
+
+ Educational
+
+
+ Gaming
+
+
+ Hangout
+
+
+ Newcomer Friendly
+
+
+ Parks and Nature
+
+
+ Residential
+
+
+ Shopping
+
+
+ Other
+
+
+ Rental
+
+
+
+
+
+ Any Category
+
+
+ Linden Location
+
+
+ Adult
+
+
+ Arts and Culture
+
+
+ Business
+
+
+ Educational
+
+
+ Gaming
+
+
+ Hangout
+
+
+ Newcomer Friendly
+
+
+ Parks and Nature
+
+
+ Residential
+
+
+ Shopping
+
+
+ Other
+
+
+ Rental
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Searching...
+
+
+ None Found.
+
+
+ Find:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Searching...
+
+
+ None Found.
+
+
+
+
+ Find:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_display_name.xml b/indra/newview/skins/default/xui/es/floater_display_name.xml
new file mode 100644
index 000000000..299c78256
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_display_name.xml
@@ -0,0 +1,25 @@
+
+
+
+ No puedes cambiar el nombre mostrado hasta: [TIME].
+
+
+ Nuevo Nombre a Mostrar:
+
+
+
+ Vuelve a escribir tu nombre nuevo para confirmarlo:
+
+
+
+
+
+
+ El nombre que le has dado a tu avatar se denomina
+Nombre a Mostrar.
+
+
+ Puedes cambiarlo una vez a la semana.
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_env_settings.xml b/indra/newview/skins/default/xui/es/floater_env_settings.xml
new file mode 100644
index 000000000..133997fb7
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_env_settings.xml
@@ -0,0 +1,29 @@
+
+
+
+ Duración del Día:
+
+
+ 12:00 PM
+
+
+
+
+ Nubosidad
+
+
+
+ Color del
+Agua
+
+
+
+ Claridad del
+Agua
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_explore_animations.xml b/indra/newview/skins/default/xui/es/floater_explore_animations.xml
new file mode 100644
index 000000000..423f89de8
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_explore_animations.xml
@@ -0,0 +1,7 @@
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_explore_sounds.xml b/indra/newview/skins/default/xui/es/floater_explore_sounds.xml
new file mode 100644
index 000000000..7b7d26742
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_explore_sounds.xml
@@ -0,0 +1,25 @@
+
+
+
+ Fuentes:
+
+
+
+
+
+ Controles:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_fast_timers.xml b/indra/newview/skins/default/xui/es/floater_fast_timers.xml
new file mode 100644
index 000000000..4c0c9581e
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_fast_timers.xml
@@ -0,0 +1,10 @@
+
+
+
+ Pausa
+
+
+ Ejecutar
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_font_test.xml b/indra/newview/skins/default/xui/es/floater_font_test.xml
new file mode 100644
index 000000000..f8c01dc4e
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_font_test.xml
@@ -0,0 +1,87 @@
+
+
+
+ SansSerifSmall
+
+
+ SansSerifMedium
+
+
+ SansSerif, sin tamaño ni estilo (Debería ser igual a Medium)
+
+
+ SansSerifLarge
+
+
+ SansSerifHuge
+
+
+ Monospace
+
+
+ Monospace tamaño=Grande
+
+
+ SansSerifLarge estilo=NEGRITA
+
+
+ SansSerifBold
+
+
+ SansSerif estilo=NEGRITA (debería ser igual a SansSerifBold)
+
+
+ SansSerif estilo=ITÁLICA
+
+
+ SansSerif estilo=NEGRITA|ITÁLICA
+
+
+ SansSerif estilo=NEGRITA|ITÁLICA sombreado = DROP_SHADOW_SOFT
+
+
+ SansSerif estilo=SUBRAYADO
+
+
+ SansSerif sombreado =DROP_SHADOW
+
+
+ SansSerif sombreado=DROP_SHADOW_SOFT
+
+
+ DejaVu
+
+
+ DejaVu estilo=NEGRITA
+
+
+ DejaVu estilo=ITALIC
+
+
+ DejaVu estilo=NEGRITA|ITÁLICA
+
+
+ DejaVu tamaño=grande estilo=NEGRITA|ITÁLICA
+
+
+ Helvetica
+
+
+ Helvetica estilo=NEGRITA
+
+
+ Helvetica estilo=ITALIC
+
+
+ Helvetica estilo=NEGRITA|ITÁLICA
+
+
+ Helvetica tamaño=grande estilo=NEGRITA|ITÁLICA
+
+
+ OverrideTest, debería de aparecer aquí en Times. (Desde default/xui/en-us)
+
+
+ BogusFontName
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_gesture.xml b/indra/newview/skins/default/xui/es/floater_gesture.xml
new file mode 100644
index 000000000..06560f600
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_gesture.xml
@@ -0,0 +1,20 @@
+
+
+
+ Pulsa dos veces en un gesto para reproducir las animaciones
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_god_tools.xml b/indra/newview/skins/default/xui/es/floater_god_tools.xml
new file mode 100644
index 000000000..c4dd40f74
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_god_tools.xml
@@ -0,0 +1,285 @@
+
+
+
+
+
+
+
+
+
+ Sim Name:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Estate ID:
+
+
+
+ Parent ID:
+
+
+
+ Grid Pos:
+
+
+
+
+ Redirect to Grid:
+
+
+
+
+
+ Billable Factor:
+
+
+
+ [CURRENCY] per sq. meter:
+
+
+
+
+
+
+
+
+ Sim Name:
+
+
+ Welsh
+
+
+
+
+
+
+
+ (no target)
+
+
+
+
+
+
+
+
+
+
+ Destination:
+
+
+
+ Selection
+
+
+ Agent Region
+
+
+
+ Request:
+
+
+
+ colliders <steps>
+
+
+ scripts <count>,<optional pattern>
+
+
+ objects <pattern>
+
+
+ rez <asset_id>
+
+
+
+ Parameter:
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_group_titles.xml b/indra/newview/skins/default/xui/es/floater_group_titles.xml
new file mode 100644
index 000000000..5e381ccff
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_group_titles.xml
@@ -0,0 +1,10 @@
+
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_hardware_settings.xml b/indra/newview/skins/default/xui/es/floater_hardware_settings.xml
new file mode 100644
index 000000000..ff23c256d
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_hardware_settings.xml
@@ -0,0 +1,47 @@
+
+
+
+ Filtrado:
+
+
+
+ Antialiasing:
+
+
+
+ Desactivado
+
+
+ 2x
+
+
+ 4x
+
+
+ 8x
+
+
+ 16x
+
+
+
+
+ (brillo; menor es más brillante, 0=predeterminado)
+
+
+ Activar VBO:
+
+
+
+
+ Activar Framebuffer Objects:
+
+
+
+
+
+ Nota: Las configuraciones de Gama e Intensidad de la Niebla no están
+disponibles cuando se activan las Sombras de la Atmósfera.
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_hex.xml b/indra/newview/skins/default/xui/es/floater_hex.xml
new file mode 100644
index 000000000..11523c830
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_hex.xml
@@ -0,0 +1,10 @@
+
+
+
+ Cargando...
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_html.xml b/indra/newview/skins/default/xui/es/floater_html.xml
new file mode 100644
index 000000000..4ed62caf4
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_html.xml
@@ -0,0 +1,15 @@
+
+
+
+
+
+
+
+
+
+ http://www.secondlife.com
+
+
+ http://wiki.secondlife.com/wiki/Knowledge_Base
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_html_simple.xml b/indra/newview/skins/default/xui/es/floater_html_simple.xml
new file mode 100644
index 000000000..ae3a13efe
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_html_simple.xml
@@ -0,0 +1,4 @@
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_hud.xml b/indra/newview/skins/default/xui/es/floater_hud.xml
new file mode 100644
index 000000000..88737c9b9
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_hud.xml
@@ -0,0 +1,9 @@
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_im.xml b/indra/newview/skins/default/xui/es/floater_im.xml
new file mode 100644
index 000000000..c17e81326
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_im.xml
@@ -0,0 +1,47 @@
+
+
+
+
+ Eres el único usuario en la sesión.
+
+
+ [NAME] está fuera de línea.
+
+
+ Pulsa el botón [BUTTON NAME] para aceptar/conectar este chat de voz.
+
+
+ Has ignorado a este residente. Al enviarle un mensaje, automáticamente dejarás de ignorarle.
+
+
+ Error al hacer lo solicitado; por favor, inténtalo más tarde.
+
+
+ No tienes los permisos suficientes.
+
+
+ La sesión ya acabó
+
+
+ No tienes esa capacidad.
+
+
+ No eres un moderador de la sesión.
+
+
+ Un moderador del grupo ha desactivado tu chat de texto.
+
+
+
+ No se ha podido añadir usuarios a la sesión de chat con [RECIPIENT].
+
+
+ No se ha podido enviar tu mensaje a la sesión de chat con [RECIPIENT].
+
+
+ Has sido expulsado del grupo.
+
+
+ Ya no tendrás más la capacidad de estar en la sesión de chat.
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_image_preview.xml b/indra/newview/skins/default/xui/es/floater_image_preview.xml
new file mode 100644
index 000000000..dc8542c24
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_image_preview.xml
@@ -0,0 +1,55 @@
+
+
+
+ Nombre:
+
+
+
+ Descripción:
+
+
+
+ Vista Previa como:
+
+
+
+ Imagen
+
+
+ Pelo
+
+
+ Cabeza Femenina
+
+
+ Cuerpo Superior Femenino
+
+
+ Cuerpo Inferior Femenino
+
+
+ Cabeza Masculina
+
+
+ Cuerpo Superior Masculino
+
+
+ Cuerpo Inferior Masculino
+
+
+ Falda
+
+
+ Prim Sculpt
+
+
+
+ No se puede leer la imagen.
+
+Intenta guardándola como Targa de 24 bits (.tga).
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_inspect.xml b/indra/newview/skins/default/xui/es/floater_inspect.xml
new file mode 100644
index 000000000..7a6ebed49
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_inspect.xml
@@ -0,0 +1,16 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_instant_message.xml b/indra/newview/skins/default/xui/es/floater_instant_message.xml
new file mode 100644
index 000000000..1e05dd469
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_instant_message.xml
@@ -0,0 +1,54 @@
+
+
+
+ Conectando...
+
+
+ Llamando...
+
+
+ Conectado, pulsa Colgar para terminar
+
+
+ Llamada terminada
+
+ icn_voice-pvtfocus.tga
+
+ Mensaje Instantáneo con [NAME]
+
+
+ [NAME] está escribiendo...
+
+
+ Iniciando sesión con [NAME], espera por favor.
+
+
+ Pulsa aquí para enviar un Mensaje Instantáneo.
+
+
+ El chat de texto no está disponible para esta llamada.
+
+
+ Ofrecido un Item de Inventario
+
+
+
+
+
+ Modo RP
+
+
+
+
+
+
+
+
+
+
+
+ *** Bienvenido a la Petición de Ayuda ***
+Por favor, en primer lugar revisa nuestras páginas de ayuda de SL pulsando F1, o accede a la Base de Conocimientos http://secondlife.com/knowledgebase/
+Si no encuentras allí la respuesta que buscas, por favor, empiecza el proceso escribiendo tu pregunta, y espera unos momentos a que responda algún ayudante que esté disponible.
+-=-=- El tiempo de respuesta puede variar, especialmente durante las horas punta -=-=-
+
diff --git a/indra/newview/skins/default/xui/es/floater_instant_message_ad_hoc.xml b/indra/newview/skins/default/xui/es/floater_instant_message_ad_hoc.xml
new file mode 100644
index 000000000..dc2f6ef45
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_instant_message_ad_hoc.xml
@@ -0,0 +1,43 @@
+
+
+
+ Conectando el chat de voz...
+
+
+ Conectado, pulsa Colgar para terminar
+
+
+ Salir del chat de voz
+
+
+ icn_voice-groupfocus.tga
+
+
+ Mensaje Instantáneo con [NAME]
+
+
+ [NAME] está escribiendo...
+
+
+ Iniciando sesión con [NAME], espera por favor.
+
+
+ Pulsa aquí para enviar un Mensaje Instantáneo.
+
+
+
+
+
+
+
+
+
+
+
+
+
+ *** Bienvenido a la Petición de Ayuda ***
+Por favor, en primer lugar revisa nuestras páginas de ayuda de SL pulsando F1, o accede a la Base de Conocimientos http://secondlife.com/knowledgebase/
+Si no encuentras allí la respuesta que buscas, por favor, empieza el proceso escribiendo tu pregunta, y espera unos momentos a que responda algunos de los ayudantes disponibles.
+-=-=- El tiempo de respuesta puede variar, especialmente durante las horas punta -=-=-
+
diff --git a/indra/newview/skins/default/xui/es/floater_instant_message_group.xml b/indra/newview/skins/default/xui/es/floater_instant_message_group.xml
new file mode 100644
index 000000000..60c4a1508
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_instant_message_group.xml
@@ -0,0 +1,50 @@
+
+
+
+ Joining Voice Chat...
+
+
+ Connected, click End Call to hang up
+
+
+ Left Voice Chat
+
+
+ icn_voice-groupfocus.tga
+
+
+ Instant Message with [NAME]
+
+
+ [NAME] is typing...
+
+
+ Starting session with [NAME], please wait.
+
+
+ Click here to instant message.
+
+
+ (Moderated: Voices off by default)
+
+
+ Your text chat has been disabled by a Group Moderator.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ *** Bienvenido a la Petición de Ayuda ***
+Por favor, en primer lugar revisa nuestras páginas de ayuda de SL pulsando F1, o accede a la Base de Conocimientos http://secondlife.com/knowledgebase/
+Si no encuentras allí la respuesta que buscas, por favor, empieza el proceso escribiendo tu pregunta, y espera unos momentos a que responda algunos de los ayudantes disponibles.
+-=-=- El tiempo de respuesta puede variar, especialmente durante las horas punta -=-=-
+
diff --git a/indra/newview/skins/default/xui/es/floater_inventory.xml b/indra/newview/skins/default/xui/es/floater_inventory.xml
new file mode 100644
index 000000000..1e46da38d
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_inventory.xml
@@ -0,0 +1,228 @@
+
+
+
+
+
+ Filtro Rápido:
+
+
+
+ Todos los Tipos
+
+
+ Animaciones
+
+
+ Tarjestas de Llamada
+
+
+ Ropas / Partes de Cuerpo
+
+
+ Gestos
+
+
+ Hitos
+
+
+ Notas
+
+
+ Objetos
+
+
+ Scripts
+
+
+ Sonidos
+
+
+ Texturas
+
+
+ Fotos
+
+
+ Personalizado...
+
+
+
+ Todos los Tipos
+
+
+
+ Animaciones
+
+
+ Tarjetas de Llamada
+
+
+ Ropas / Partes de Cuerpo
+
+
+ Gestos
+
+
+ Hitos
+
+
+ Notas
+
+
+ Objetos
+
+
+ Scripts
+
+
+ Sonidos
+
+
+ Texturas
+
+
+ Fotos
+
+
+
+ Personalizado...
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_inventory_backup.xml b/indra/newview/skins/default/xui/es/floater_inventory_backup.xml
new file mode 100644
index 000000000..34e8fa1dd
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_inventory_backup.xml
@@ -0,0 +1,10 @@
+
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_inventory_backup_settings.xml b/indra/newview/skins/default/xui/es/floater_inventory_backup_settings.xml
new file mode 100644
index 000000000..4c1f50ab2
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_inventory_backup_settings.xml
@@ -0,0 +1,15 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/indra/newview/skins/default/xui/es/floater_inventory_item_properties.xml b/indra/newview/skins/default/xui/es/floater_inventory_item_properties.xml
new file mode 100644
index 000000000..17af8b173
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_inventory_item_properties.xml
@@ -0,0 +1,89 @@
+
+
+
+
+ Nombre:
+
+
+
+ Descripción:
+
+
+
+ Creador:
+
+
+ Nicole Linden
+
+
+
+ Propietario:
+
+
+ Thrax Linden
+
+
+
+ Adquirido:
+
+
+ Mie May 24 12:50:46 2006
+
+
+ Puedes:
+
+
+
+
+
+ B:
+
+
+ O:
+
+
+ G:
+
+
+ E:
+
+
+ N:
+
+
+
+
+ El próximo propietario puede:
+
+
+
+
+
+ Marcar Item como:
+
+
+
+
+ Original
+
+
+ Copia
+
+
+
+ Precio: [CURRENCY]
+
+
+
+ (desconocido)
+
+
+ (público)
+
+
+ Puedes:
+
+
+ El Propietario Puede:
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_inventory_view_finder.xml b/indra/newview/skins/default/xui/es/floater_inventory_view_finder.xml
new file mode 100644
index 000000000..736572f4d
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_inventory_view_finder.xml
@@ -0,0 +1,35 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - O -
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_joystick.xml b/indra/newview/skins/default/xui/es/floater_joystick.xml
new file mode 100644
index 000000000..e265833ff
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_joystick.xml
@@ -0,0 +1,124 @@
+
+
+
+ Activar Joystick:
+
+
+
+ Monitor de Joystick
+
+
+ Eje [NUM]
+
+
+ No se ha detectado el dispositivo
+
+
+
+
+
+
+
+
+
+
+
+
+ Modos de Control:
+
+
+ Avatar
+
+
+ Construir
+
+
+ Flycam
+
+
+ Escala de X
+
+
+
+
+
+ Escala de Y
+
+
+
+
+
+ Escala de Z
+
+
+
+
+
+ Escala Arriba/Abajo
+
+
+
+
+
+ Escala Izq./Der.
+
+
+
+
+
+ Escala de Giro
+
+
+
+
+ Zona Muerta de X
+
+
+
+
+
+ Zona Muerta de Y
+
+
+
+
+ Zona Muerta de Z
+
+
+
+
+
+ Zona Muerta Arriba/Abajo
+
+
+
+
+
+ Zona Muerta Izq./der.
+
+
+
+
+
+ Zona Muerta de Giro
+
+
+
+
+ Rigidez
+
+
+
+
+
+ Escala de Zoom
+
+
+
+ Zona Muerta de Zoom
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_lagmeter.xml b/indra/newview/skins/default/xui/es/floater_lagmeter.xml
new file mode 100644
index 000000000..1d8dd271b
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_lagmeter.xml
@@ -0,0 +1,155 @@
+
+
+
+
+ Cliente:
+
+
+ Normal
+
+
+
+
+ Red:
+
+
+ Normal
+
+
+
+
+ Servidor:
+
+
+ Normal
+
+
+
+
+
+ Medidor de Lag
+
+
+ 360
+
+
+ Lag
+
+
+ 90
+
+
+ Cliente
+
+
+ 10
+
+
+ 15
+
+
+ Normal, ventana en segundo plano
+
+
+ Frames del cliente valorados por debajo de [CLIENT_FRAME_RATE_CRITICAL]
+
+
+ Frames del cliente valorados entre [CLIENT_FRAME_RATE_CRITICAL] and [CLIENT_FRAME_RATE_WARNING]
+
+
+ Normal
+
+
+ Causa posible: Distancia de dibujo fijada muy alta
+
+
+ Posible causa: imágenes cargándose
+
+
+ Posible causa: demasiadas imágenes en la memoria
+
+
+ Posible causa: demasiados objetos complejos en la escena
+
+
+ Red
+
+
+ 10
+
+
+ 5
+
+
+ La conexión deja caer más del [NETWORK_PACKET_LOSS_CRITICAL]% de los paquetes
+
+
+ La conexión deja caer [NETWORK_PACKET_LOSS_WARNING]%-[NETWORK_PACKET_LOSS_CRITICAL]% de los paquetes
+
+
+ Normal
+
+
+ 600
+
+
+ 300
+
+
+ El tiempo de conexión (ping) supera los [NETWORK_PING_CRITICAL] ms
+
+
+ El tiempo de conexión (ping) es de [NETWORK_PING_WARNING]-[NETWORK_PING_CRITICAL] ms
+
+
+ Posiblemente una mala conexión o se ha fijado un ancho de banda demasiado alto.
+
+
+ Posiblemente una mala conexión o se está ejecutando una aplicación de archivos compartidos.
+
+
+ Servidor
+
+
+ 20
+
+
+ 30
+
+
+ 20
+
+
+ Frecuencia (framerate) por debajo de [SERVER_FRAME_RATE_CRITICAL]
+
+
+ Frecuencia (framerate) entre [SERVER_FRAME_RATE_CRITICAL] y [SERVER_FRAME_RATE_WARNING]
+
+
+ Normal
+
+
+ Causa Posible: Demasiados objetos físicos
+
+
+ Causa Posible: Demasiados objetos con Scripts
+
+
+ Causa Posible: Demasiado tráfico en la red
+
+
+ Causa Posible: demasiada gente moviéndose en la región
+
+
+ Causa Posible: demasiados cálculos de imágenes
+
+
+ Causa Posible: Demasiada carga en el servidor
+
+
+ >>
+
+
+ <<
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_land_holdings.xml b/indra/newview/skins/default/xui/es/floater_land_holdings.xml
new file mode 100644
index 000000000..af49f8253
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_land_holdings.xml
@@ -0,0 +1,40 @@
+
+
+
+
+
+
+
+
+
+
+
+
+ Contribuciones a tus grupos:
+
+
+
+
+
+
+ Propiedades de terreno permitidas en el plan de pago actual:
+
+
+ [AREA] m²
+
+
+ Propiedades de terreno actuales:
+
+
+ [AREA] m²
+
+
+ Disponible para compras de terreno:
+
+
+ [AREA] m²
+
+
+ [AREA] m²
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_landmark_ctrl.xml b/indra/newview/skins/default/xui/es/floater_landmark_ctrl.xml
new file mode 100644
index 000000000..436936c5a
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_landmark_ctrl.xml
@@ -0,0 +1,12 @@
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_live_lsleditor.xml b/indra/newview/skins/default/xui/es/floater_live_lsleditor.xml
new file mode 100644
index 000000000..1af605dc8
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_live_lsleditor.xml
@@ -0,0 +1,13 @@
+
+
+
+
+
+
+
+ No tienes permiso para ver este script.
+
+
+ Ejecutándose
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_local_asset_browse.xml b/indra/newview/skins/default/xui/es/floater_local_asset_browse.xml
new file mode 100644
index 000000000..fecb59a41
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_local_asset_browse.xml
@@ -0,0 +1,53 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Ruta Local:
+
+
+
+ Local UdddUID:
+
+
+
+
+
+ Textura
+
+
+ Sculptmap
+
+
+ Ropas
+
+
+
+ Hora:
+
+
+ (aqui la fecha)
+
+
+ Enlace:
+
+
+ (Estado del Link)
+
+
+ Nombre:
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_lsl_guide.xml b/indra/newview/skins/default/xui/es/floater_lsl_guide.xml
new file mode 100644
index 000000000..b673261f4
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_lsl_guide.xml
@@ -0,0 +1,8 @@
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_media_browser.xml b/indra/newview/skins/default/xui/es/floater_media_browser.xml
new file mode 100644
index 000000000..fd29cd0b0
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_media_browser.xml
@@ -0,0 +1,36 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ http://www.secondlife.com
+
+
+ http://wiki.secondlife.com/wiki/Knowledge_Base
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_media_filter.xml b/indra/newview/skins/default/xui/es/floater_media_filter.xml
new file mode 100644
index 000000000..088b7abb2
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_media_filter.xml
@@ -0,0 +1,27 @@
+
+
+
+ Los dominios en Negrita están en la lista permanente (ej.: en lista blanca o lista negra).
+
+
+ Los dominios en itálica están en la lista de sesión (ej: permitidos o denegados temporariamente).
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Nuevo dominio:
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_mem_leaking.xml b/indra/newview/skins/default/xui/es/floater_mem_leaking.xml
new file mode 100644
index 000000000..dbc695e74
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_mem_leaking.xml
@@ -0,0 +1,18 @@
+
+
+
+
+
+ Memoria fugada actualmente: [SIZE] KB
+
+
+ [NOTE1]
+
+
+ [NOTE2]
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_message_builder.xml b/indra/newview/skins/default/xui/es/floater_message_builder.xml
new file mode 100644
index 000000000..e75916d4e
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_message_builder.xml
@@ -0,0 +1,14 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_message_log.xml b/indra/newview/skins/default/xui/es/floater_message_log.xml
new file mode 100644
index 000000000..1e87c654c
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_message_log.xml
@@ -0,0 +1,28 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_mini_map.xml b/indra/newview/skins/default/xui/es/floater_mini_map.xml
new file mode 100644
index 000000000..185252e45
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_mini_map.xml
@@ -0,0 +1,4 @@
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_moveview.xml b/indra/newview/skins/default/xui/es/floater_moveview.xml
new file mode 100644
index 000000000..97a963be0
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_moveview.xml
@@ -0,0 +1,17 @@
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_mute.xml b/indra/newview/skins/default/xui/es/floater_mute.xml
new file mode 100644
index 000000000..491b34091
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_mute.xml
@@ -0,0 +1,7 @@
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_mute_object.xml b/indra/newview/skins/default/xui/es/floater_mute_object.xml
new file mode 100644
index 000000000..7bcfba5eb
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_mute_object.xml
@@ -0,0 +1,13 @@
+
+
+
+ Ignorar según el nombre sólo afecta al chat y los MI del
+objeto, no a sus sonidos.
+Debes escribir exactamente el nombre del objeto.
+
+
+ Nombre del Objeto
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_my_friends.xml b/indra/newview/skins/default/xui/es/floater_my_friends.xml
new file mode 100644
index 000000000..80b2d14f1
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_my_friends.xml
@@ -0,0 +1,7 @@
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_name_description.xml b/indra/newview/skins/default/xui/es/floater_name_description.xml
new file mode 100644
index 000000000..e02262097
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_name_description.xml
@@ -0,0 +1,13 @@
+
+
+
+ Nombre:
+
+
+
+ Descripción:
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_new_im.xml b/indra/newview/skins/default/xui/es/floater_new_im.xml
new file mode 100644
index 000000000..55ccd342d
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_new_im.xml
@@ -0,0 +1,9 @@
+
+
+
+
+
+
+ (en línea)
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_new_local_inventory.xml b/indra/newview/skins/default/xui/es/floater_new_local_inventory.xml
new file mode 100644
index 000000000..e86cb1a2a
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_new_local_inventory.xml
@@ -0,0 +1,96 @@
+
+
+
+ Nombre:
+
+
+
+ Descripción:
+
+
+
+ Asset:
+
+
+
+ Creador:
+
+
+
+ Propietario:
+
+
+
+
+ textura
+
+
+ sonido
+
+
+ tarjeta de llamada
+
+
+ hito
+
+
+ script
+
+
+ Ropa
+
+
+ objeto
+
+
+ nota
+
+
+ categoría
+
+
+ raíz
+
+
+ lsltext
+
+
+ lslbyte
+
+
+ txtr_tga
+
+
+ parte de cuerpo
+
+
+ papelera
+
+
+ foto
+
+
+ lstndfnd
+
+
+ snd_wav
+
+
+ img_tga
+
+
+ jpeg
+
+
+ animación
+
+
+ gesto
+
+
+ simstate
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_new_outfit_dialog.xml b/indra/newview/skins/default/xui/es/floater_new_outfit_dialog.xml
new file mode 100644
index 000000000..a5a2a3578
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_new_outfit_dialog.xml
@@ -0,0 +1,99 @@
+
+
+
+
+
+
+
+
+
+ Opciones:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Hacer Nuevo Vestuario
+
+
+ Los Vestuarios son carpetas que contienen ropas y partes de cuerpo.
+Arrastra una carpeta de Vestuario a tu avatar para verstirtelo.
+
+"Hacer Nuevo Vestuario" crea una carpeta nueva y guarda en ella
+los items que actualmente tienes vestidos.
+
+
+ Nombre de Carpeta:
+
+
+ Items a incluir en el vestuario:
+
+
+
+
+ Partes del Cuerpo:
+
+
+ Ropas:
+
+
+ Accesorios:
+
+
+ Nuevo Vestuario
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_notification.xml b/indra/newview/skins/default/xui/es/floater_notification.xml
new file mode 100644
index 000000000..39bd8e680
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_notification.xml
@@ -0,0 +1,8 @@
+
+
+
+ Cargando...
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_notifications_console.xml b/indra/newview/skins/default/xui/es/floater_notifications_console.xml
new file mode 100644
index 000000000..c3e180c1c
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_notifications_console.xml
@@ -0,0 +1,7 @@
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_object_backup.xml b/indra/newview/skins/default/xui/es/floater_object_backup.xml
new file mode 100644
index 000000000..990f8d5e3
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_object_backup.xml
@@ -0,0 +1,6 @@
+
+
+
+ Progreso
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_object_im_info.xml b/indra/newview/skins/default/xui/es/floater_object_im_info.xml
new file mode 100644
index 000000000..305b5e11c
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_object_im_info.xml
@@ -0,0 +1,20 @@
+
+
+
+ Objeto:
+
+
+
+ Ubicación:
+
+
+
+
+ (Información de la ubicación no disponible)
+
+
+ Propietario:
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_openobject.xml b/indra/newview/skins/default/xui/es/floater_openobject.xml
new file mode 100644
index 000000000..db5c404ee
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_openobject.xml
@@ -0,0 +1,9 @@
+
+
+
+
+ [DESC]:
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_pay.xml b/indra/newview/skins/default/xui/es/floater_pay.xml
new file mode 100644
index 000000000..eef3b9982
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_pay.xml
@@ -0,0 +1,26 @@
+
+
+
+
+
+
+
+
+
+ Pagar al Residente:
+
+
+ [NAME]
+
+
+ Pago Rápido:
+
+
+ Mensaje:
+
+
+
+ Importe:
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_pay_object.xml b/indra/newview/skins/default/xui/es/floater_pay_object.xml
new file mode 100644
index 000000000..75283e834
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_pay_object.xml
@@ -0,0 +1,31 @@
+
+
+
+ Pagar al Grupo:
+
+
+ Pagar al Residente:
+
+
+ [NAME]
+
+
+ Vía el Objeto:
+
+
+ ...
+
+
+ Pago Rápido:
+
+
+ Importe:
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_perm_prefs.xml b/indra/newview/skins/default/xui/es/floater_perm_prefs.xml
new file mode 100644
index 000000000..fd0b8de3f
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_perm_prefs.xml
@@ -0,0 +1,16 @@
+
+
+
+
+
+
+
+ El Próximo propietario puede:
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_post_process.xml b/indra/newview/skins/default/xui/es/floater_post_process.xml
new file mode 100644
index 000000000..aef810211
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_post_process.xml
@@ -0,0 +1,141 @@
+
+
+
+
+
+
+ Gama
+
+
+
+ Brillo
+
+
+
+ Saturación
+
+
+
+ Contraste
+
+
+
+ Color base del contraste
+
+
+
+
+
+
+
+
+
+ Pasos a aplicar
+
+
+
+
+
+
+ Light Amplification Multiple
+
+
+
+ Noise Size
+
+
+
+ Noise Strength
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_postcard.xml b/indra/newview/skins/default/xui/es/floater_postcard.xml
new file mode 100644
index 000000000..b6aabcf94
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_postcard.xml
@@ -0,0 +1,54 @@
+
+
+
+ Recipient's Email:
+
+
+
+ Your Email:
+
+
+
+ Your Name:
+
+
+
+ Subject:
+
+
+
+ Message:
+
+
+ Type your message here.
+
+
+ If your recipient joins our universe, you'll get a referral bonus.
+
+
+
+
+ Postcard from [SECOND_LIFE].
+
+
+ Check this out!
+
+
+ "Sending..."
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_preferences.xml b/indra/newview/skins/default/xui/es/floater_preferences.xml
new file mode 100644
index 000000000..ea850207c
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_preferences.xml
@@ -0,0 +1,28 @@
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_preview_animation.xml b/indra/newview/skins/default/xui/es/floater_preview_animation.xml
new file mode 100644
index 000000000..8eaf14b06
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_preview_animation.xml
@@ -0,0 +1,32 @@
+
+
+
+
+ Description:
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_preview_classified.xml b/indra/newview/skins/default/xui/es/floater_preview_classified.xml
new file mode 100644
index 000000000..3b116b3fe
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_preview_classified.xml
@@ -0,0 +1,9 @@
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_preview_embedded_texture.xml b/indra/newview/skins/default/xui/es/floater_preview_embedded_texture.xml
new file mode 100644
index 000000000..951708401
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_preview_embedded_texture.xml
@@ -0,0 +1,5 @@
+
+
+
+ Dimensions: [WIDTH] x [HEIGHT]
+
diff --git a/indra/newview/skins/default/xui/es/floater_preview_event.xml b/indra/newview/skins/default/xui/es/floater_preview_event.xml
new file mode 100644
index 000000000..8aab4676d
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_preview_event.xml
@@ -0,0 +1,8 @@
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_preview_existing_landmark.xml b/indra/newview/skins/default/xui/es/floater_preview_existing_landmark.xml
new file mode 100644
index 000000000..efe3aca47
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_preview_existing_landmark.xml
@@ -0,0 +1,8 @@
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_preview_gesture.xml b/indra/newview/skins/default/xui/es/floater_preview_gesture.xml
new file mode 100644
index 000000000..c596107a5
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_preview_gesture.xml
@@ -0,0 +1,108 @@
+
+
+
+
+
+
+
+ Stop
+
+
+ Preview
+
+
+ -- None --
+
+
+ Description:
+
+
+
+ Trigger:
+
+
+
+ Replace with:
+
+
+
+ Shortcut Key:
+
+
+
+
+ Library:
+
+
+ Steps:
+
+
+ Animation
+Sound
+Chat
+Wait
+
+
+
+
+
+
+
+ All steps happen simultaneously,
+unless you add wait steps.
+
+
+
+
+
+
+
+ Start
+
+
+ Stop
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_preview_new_landmark.xml b/indra/newview/skins/default/xui/es/floater_preview_new_landmark.xml
new file mode 100644
index 000000000..9e4bcc2e9
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_preview_new_landmark.xml
@@ -0,0 +1,5 @@
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_preview_notecard.xml b/indra/newview/skins/default/xui/es/floater_preview_notecard.xml
new file mode 100644
index 000000000..5307864c6
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_preview_notecard.xml
@@ -0,0 +1,68 @@
+
+
+
+
+
+
+ Description:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Loading...
+
+
+
+ Unable to find object containing this note.
+
+
+ You are not allowed to view this note.
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_preview_notecard_keep_discard.xml b/indra/newview/skins/default/xui/es/floater_preview_notecard_keep_discard.xml
new file mode 100644
index 000000000..96fd2633d
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_preview_notecard_keep_discard.xml
@@ -0,0 +1,71 @@
+
+
+
+
+ Description:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Loading...
+
+
+
+
+
+ Unable to find object containing this note.
+
+
+ You are not allowed to view this note.
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_preview_sound.xml b/indra/newview/skins/default/xui/es/floater_preview_sound.xml
new file mode 100644
index 000000000..0c422f1c8
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_preview_sound.xml
@@ -0,0 +1,26 @@
+
+
+
+
+ Description:
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_preview_texture.xml b/indra/newview/skins/default/xui/es/floater_preview_texture.xml
new file mode 100644
index 000000000..9a8681b7e
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_preview_texture.xml
@@ -0,0 +1,89 @@
+
+
+
+ Description:
+
+
+
+ UUID:
+
+
+
+ Uploaded by:
+
+
+
+
+ Uploaded on:
+
+
+
+ Loading...
+
+
+
+
+
+ Dimensions: [WIDTH] x [HEIGHT]
+
+
+ Preview Aspect Ratio
+
+
+
+ Unconstrained
+
+
+ 1:1
+
+
+ 4:3
+
+
+ 10:7
+
+
+ 3:2
+
+
+ 16:10
+
+
+ 16:9
+
+
+ 2:1
+
+
+
\ No newline at end of file
diff --git a/indra/newview/skins/default/xui/es/floater_preview_texture_keep_discard.xml b/indra/newview/skins/default/xui/es/floater_preview_texture_keep_discard.xml
new file mode 100644
index 000000000..2c24f4519
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_preview_texture_keep_discard.xml
@@ -0,0 +1,29 @@
+
+
+
+ Description:
+
+
+
+
+
+ Dimensions: [WIDTH] x [HEIGHT]
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_preview_url.xml b/indra/newview/skins/default/xui/es/floater_preview_url.xml
new file mode 100644
index 000000000..055a5fc5b
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_preview_url.xml
@@ -0,0 +1,8 @@
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_price_for_listing.xml b/indra/newview/skins/default/xui/es/floater_price_for_listing.xml
new file mode 100644
index 000000000..873102394
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_price_for_listing.xml
@@ -0,0 +1,25 @@
+
+
+
+ Your classified ad will run for one week from
+the date it is published.
+
+Your ad's position in the classified listings
+is determined by how much you choose to pay.
+The highest paid ads go to the top of the list,
+and appear higher in searches.
+
+
+ Price for Ad ([CURRENCY]):
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_profile.xml b/indra/newview/skins/default/xui/es/floater_profile.xml
new file mode 100644
index 000000000..7a0cfd15f
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_profile.xml
@@ -0,0 +1,4 @@
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_radar.xml b/indra/newview/skins/default/xui/es/floater_radar.xml
new file mode 100644
index 000000000..d0b67529b
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_radar.xml
@@ -0,0 +1,329 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Rate:
+
+
+
+ High
+
+
+ Medium
+
+
+ Low
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_region_info.xml b/indra/newview/skins/default/xui/es/floater_region_info.xml
new file mode 100644
index 000000000..31da354ac
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_region_info.xml
@@ -0,0 +1,4 @@
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_report_abuse.xml b/indra/newview/skins/default/xui/es/floater_report_abuse.xml
new file mode 100644
index 000000000..95e9ad79c
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_report_abuse.xml
@@ -0,0 +1,246 @@
+
+
+
+
+
+ Reporter:
+
+
+ Loremipsum Dolorsitamut
+
+
+ Region:
+
+
+ Region Name
+
+
+ Position:
+
+
+ {128.1, 128.1, 15.4}
+
+
+ Click the button then the object:
+
+
+
+ Name:
+
+
+ Consetetur Sadipscing
+
+
+ Owner:
+
+
+ Hendrerit Vulputate
+
+
+
+ Select category
+
+ Age > Age play
+
+ Age > Adult resident on Teen Second Life
+
+ Age > Underage resident outside of Teen Second Life
+
+ Assault > Combat sandbox / unsafe area
+
+ Assault > Safe area
+
+ Assault > Weapons testing sandbox
+
+ Commerce > Failure to deliver product or service
+
+ Disclosure > Real world information
+
+ Disclosure > Remotely monitoring chat
+
+ Disclosure > Second Life information/chat/IMs
+
+ Disturbing the peace > Unfair use of region resources
+
+ Disturbing the peace > Excessive scripted objects
+
+ Disturbing the peace > Object littering
+
+ Disturbing the peace > Repetitive spam
+
+ Disturbing the peace > Unwanted advert spam
+
+ Fraud > L$
+
+ Fraud > Land
+
+ Fraud > Pyramid scheme or chain letter
+
+ Fraud > US$
+
+ Freud > User has taken an interest in their mother
+
+ Harassment > Advert farms / visual spam
+
+ Harassment > Defaming individuals or groups
+
+ Harassment > Impeding movement
+
+ Harassment > Sexual harassment
+
+ Harassment > Solicting/inciting others to violate ToS
+
+ Harassment > Verbal abuse
+
+ Harassment > User keeps licking finger and touching me
+
+ Indecency > Broadly offensive content or conduct
+
+
+ Indecency > Inappropriate avatar name
+
+ Indecency > Inappropriate content or conduct in a PG region
+
+ Indecency > Inappropriate content or conduct in a Mature region
+
+ Intellectual property infringement > Content Removal
+
+ Intellectual property infringement > CopyBot or Permissions Exploit
+
+ Intolerance
+
+ Land > Abuse of sandbox resources
+
+ Land > Encroachment > Objects/textures
+
+ Land > Encroachment > Particles
+
+ Land > Encroachment > Trees/plants
+
+ Land > Encroachment > User won't stay on their side of the car
+
+ Wagering/gambling
+
+
+ Other
+
+
+
+ Abuser name:
+
+
+
+
+
+
+
+ Location of Abuse:
+
+
+
+ Summary:
+
+
+
+ Details:
+
+
+ Please be specific about the date, location, nature of
+abuse, relevant chat/IM text, and select the object
+if possible.
+
+
+
+ Note: Incomplete reports will not be investigated.
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_report_bug.xml b/indra/newview/skins/default/xui/es/floater_report_bug.xml
new file mode 100644
index 000000000..83d7a5c46
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_report_bug.xml
@@ -0,0 +1,176 @@
+
+
+
+
+
+ Reporter:
+
+
+
+ Region:
+
+
+
+ Position:
+
+
+
+ Click the button then the object:
+
+
+
+ Name:
+
+
+ Consetetur Sadipscing
+
+
+ Owner:
+
+
+ Hendrerit Vulputate
+
+
+
+ Select category
+
+
+ Building
+
+
+ Character
+
+
+ Chat/IM
+
+
+ Documentation
+
+
+ Exploit
+
+
+ Graphics
+
+
+ Inventory
+
+
+ Lag
+
+
+ Missing Content
+
+
+ Linden Dollars (L$)
+
+
+ Permissions
+
+
+ Physics
+
+
+ Script
+
+
+ Sound
+
+
+ Stipends
+
+
+ User interface
+
+
+ Miscellaneous
+
+
+
+ Summary:
+
+
+
+ Details: (Please provide as much information as possible)
+
+
+ Steps to reproduce the bug:
+
+Observed results:
+
+Expected results:
+
+
+ Note: Incomplete reports will not be investigated
+If this bug allows you to do something you should not be able
+to do, especially if it impacts performance or security, please
+select the 'Exploit' category. Thank you!
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_rlv_behaviours.xml b/indra/newview/skins/default/xui/es/floater_rlv_behaviours.xml
new file mode 100644
index 000000000..c4c9abc3b
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_rlv_behaviours.xml
@@ -0,0 +1,89 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/indra/newview/skins/default/xui/es/floater_rlv_locks.xml b/indra/newview/skins/default/xui/es/floater_rlv_locks.xml
new file mode 100644
index 000000000..b2a836a8c
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_rlv_locks.xml
@@ -0,0 +1,12 @@
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/indra/newview/skins/default/xui/es/floater_script_debug.xml b/indra/newview/skins/default/xui/es/floater_script_debug.xml
new file mode 100644
index 000000000..2abd503be
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_script_debug.xml
@@ -0,0 +1,15 @@
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_script_ed_panel.xml b/indra/newview/skins/default/xui/es/floater_script_ed_panel.xml
new file mode 100644
index 000000000..9e5147595
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_script_ed_panel.xml
@@ -0,0 +1,89 @@
+
+
+
+ Loading...
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Loading...
+
+
+ You are not allowed to view this script.
+
+
+ Public Objects cannot run scripts
+
+
+ Running
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_script_preview.xml b/indra/newview/skins/default/xui/es/floater_script_preview.xml
new file mode 100644
index 000000000..11735ea8b
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_script_preview.xml
@@ -0,0 +1,23 @@
+
+
+
+
+
+ Description:
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_script_queue.xml b/indra/newview/skins/default/xui/es/floater_script_queue.xml
new file mode 100644
index 000000000..90d1ac12e
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_script_queue.xml
@@ -0,0 +1,13 @@
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_script_search.xml b/indra/newview/skins/default/xui/es/floater_script_search.xml
new file mode 100644
index 000000000..d8e6cb547
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_script_search.xml
@@ -0,0 +1,40 @@
+
+
+
+
+
+
+
+ Search
+
+
+ Replace
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_sculpt_preview.xml b/indra/newview/skins/default/xui/es/floater_sculpt_preview.xml
new file mode 100644
index 000000000..cc4071f3b
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_sculpt_preview.xml
@@ -0,0 +1,41 @@
+
+
+
+ Preview image as:
+
+
+
+ Image
+
+
+ Hair
+
+
+ Female Head
+
+
+ Female Upper Body
+
+
+ Female Lower Body
+
+
+ Male Head
+
+
+ Male Upper Body
+
+
+ Male Lower Body
+
+
+ Skirt
+
+
+ Sculpted Prim
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_search_replace.xml b/indra/newview/skins/default/xui/es/floater_search_replace.xml
new file mode 100644
index 000000000..930cf37b6
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_search_replace.xml
@@ -0,0 +1,40 @@
+
+
+
+
+
+
+
+ Search
+
+
+ Replace
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_select_key.xml b/indra/newview/skins/default/xui/es/floater_select_key.xml
new file mode 100644
index 000000000..e68ced28a
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_select_key.xml
@@ -0,0 +1,15 @@
+
+
+
+
+ Press a key to select
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_sell_land.xml b/indra/newview/skins/default/xui/es/floater_sell_land.xml
new file mode 100644
index 000000000..d91b5ffcf
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_sell_land.xml
@@ -0,0 +1,99 @@
+
+
+
+
+ Parcel:
+
+
+ PARCEL NAME
+
+
+ Size:
+
+
+ [AREA] sq.m.
+
+
+ To sell this parcel:
+
+
+
+ Set a price:
+
+
+ Choose an appropriate price for this land.
+
+
+ [CURRENCY]
+
+
+
+ ([CURRENCY][PER_METER] per square meter)
+
+
+
+ Sell the land to:
+
+
+ Choose whether to sell to anyone or a particular buyer.
+
+
+
+ -- select one --
+
+
+ Anyone
+
+
+ Specific user:
+
+
+
+
+
+
+ Sell the objects with the land?
+
+
+ Land owner's transferable objects on parcel will change ownership.
+
+
+
+
+ No, keep ownership of objects
+
+
+ Yes, sell objects with land
+
+
+
+
+ REMEMBER: All sales are final.
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_settings_debug.xml b/indra/newview/skins/default/xui/es/floater_settings_debug.xml
new file mode 100644
index 000000000..a8c0840a1
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_settings_debug.xml
@@ -0,0 +1,31 @@
+
+
+
+
+
+
+ TRUE
+
+
+ FALSE
+
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_sim_release_message.xml b/indra/newview/skins/default/xui/es/floater_sim_release_message.xml
new file mode 100644
index 000000000..72e8b27f3
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_sim_release_message.xml
@@ -0,0 +1,21 @@
+
+
+
+
+
+ In-World Help
+
+
+ http://www.secondlife.com/app/support/inworld.html
+
+
+ Additional Help
+
+
+ http://www.secondlife.com/app/support/support.html
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_skin_preview_template.xml b/indra/newview/skins/default/xui/es/floater_skin_preview_template.xml
new file mode 100644
index 000000000..2822d9bf4
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_skin_preview_template.xml
@@ -0,0 +1,80 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Unfocused
+
+
+
+
+ Text
+
+
+
+ Focused
+
+
+
+
+
+
+
+
+ Chat Text
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/indra/newview/skins/default/xui/es/floater_snapshot.xml b/indra/newview/skins/default/xui/es/floater_snapshot.xml
new file mode 100644
index 000000000..b48c2ca1c
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_snapshot.xml
@@ -0,0 +1,172 @@
+
+
+
+ Snapshot destination
+
+
+
+ Send via email
+
+
+ Save to your inventory ([UPLOADFEE])
+
+
+ Save to your hard drive
+
+
+
+ File size: [SIZE] KB
+
+
+
+
+
+ Save
+ Save As...
+
+
+
+
+
+ Size
+
+
+ Format
+
+
+
+ Current Window
+
+
+ 640x480
+
+
+ 800x600
+
+
+ 1024x768
+
+
+ Custom
+
+
+
+
+ Current Window
+
+
+ Small (128x128)
+
+
+ Medium (256x256)
+
+
+ Large (512x512)
+
+
+ Custom
+
+
+
+
+ Current Window
+
+
+ 320x240
+
+
+ 640x480
+
+
+ 800x600
+
+
+ 1024x768
+
+
+ 1280x1024
+
+
+ 1600x1200
+
+
+ Custom
+
+
+
+
+ PNG
+
+
+ JPEG
+
+
+ BMP
+
+
+
+
+
+
+
+
+ Capture:
+
+
+
+ Colors
+
+
+ Depth
+
+
+
+
+
+
+
+
+
+ unknown
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_sound_preview.xml b/indra/newview/skins/default/xui/es/floater_sound_preview.xml
new file mode 100644
index 000000000..0a755e8e5
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_sound_preview.xml
@@ -0,0 +1,29 @@
+
+
+
+ Name:
+
+
+
+ Description:
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_statistics.xml b/indra/newview/skins/default/xui/es/floater_statistics.xml
new file mode 100644
index 000000000..b11e26611
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_statistics.xml
@@ -0,0 +1,14 @@
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_telehub.xml b/indra/newview/skins/default/xui/es/floater_telehub.xml
new file mode 100644
index 000000000..1c3662207
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_telehub.xml
@@ -0,0 +1,43 @@
+
+
+
+ Telehub connected to object [OBJECT]
+
+
+ No telehub connected.
+
+
+ To remove, click Disconnect.
+
+
+ Select object and click Connect Telehub.
+
+
+
+
+ Spawn Points (positions, not objects):
+
+
+
+
+
+ Select object and click Add to specify position.
+You may then move or delete the object.
+Positions are relative to the telehub center.
+Select item in list to show position in world.
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_teleport.xml b/indra/newview/skins/default/xui/es/floater_teleport.xml
new file mode 100644
index 000000000..9460de5f6
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_teleport.xml
@@ -0,0 +1,55 @@
+
+
+
+
+ Public Region Seed:
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_teleport_history.xml b/indra/newview/skins/default/xui/es/floater_teleport_history.xml
new file mode 100644
index 000000000..1f4827f79
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_teleport_history.xml
@@ -0,0 +1,28 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_test.xml b/indra/newview/skins/default/xui/es/floater_test.xml
new file mode 100644
index 000000000..58e519fa9
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_test.xml
@@ -0,0 +1,4 @@
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_texture_ctrl.xml b/indra/newview/skins/default/xui/es/floater_texture_ctrl.xml
new file mode 100644
index 000000000..7a15bccaa
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_texture_ctrl.xml
@@ -0,0 +1,112 @@
+
+
+
+ Click to choose a picture
+
+
+ Multiple
+
+
+ Dimensions: [DIMENSIONS]
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Pick:
+
+
+
+
+
+
+
+
+
+
+ Select texture on your computer to preview inworld
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_tools.xml b/indra/newview/skins/default/xui/es/floater_tools.xml
new file mode 100644
index 000000000..2375b379f
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_tools.xml
@@ -0,0 +1,1552 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Ruler:
+
+
+
+ World
+
+
+ Local
+
+
+ Reference
+
+
+
+
+
+
+
+
+
+
+
+ Drag to move, shift-drag to copy
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Bulldozer:
+
+
+ Size
+
+
+
+ Strength
+
+
+
+ [DESC] [NUM]
+
+
+
+
+
+
+
+
+ Name:
+
+
+
+ Description:
+
+
+
+ Creator:
+
+
+ Thrax Linden
+
+
+
+ Owner:
+
+
+ Thrax Linden
+
+
+
+ Last Owner:
+
+
+ Thrax Linden
+
+
+
+ Group:
+
+
+ The Lindens
+
+
+
+
+ Permissions:
+
+
+ You can modify this object.
+
+
+
+ Deed...
+
+
+ Deed
+
+
+
+
+
+
+
+ Price: [CURRENCY]
+
+
+
+
+ Original
+
+
+ Copy
+
+
+ Contents
+
+
+
+ Next owner can:
+
+
+
+
+
+ When Left-Clicked:
+
+
+
+
+ Touch/grab (default)
+
+
+ Sit on object
+
+
+ Buy object
+
+
+ Pay object
+
+
+ Open
+
+
+ Play parcel media
+
+
+ Open parcel media
+
+
+
+
+ B:
+
+
+ O;
+
+
+ G:
+
+
+ E:
+
+
+ N:
+
+
+ F:
+
+
+ You can modify this object.
+
+
+ You can modify these objects.
+
+
+ You cannot modify this object.
+
+
+ You cannot modify these objects.
+
+
+ Must select entire object to set permissions.
+
+
+ Price: [CURRENCY]
+
+
+ Total Price: [CURRENCY]
+
+
+ Price Per: [CURRENCY]
+
+
+ Mixed Price
+
+
+ Mixed Sale
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Position (meters)
+
+
+
+
+
+
+
+
+
+
+ Size
+
+
+
+
+
+
+
+
+
+
+ Rotation (degrees)
+
+
+
+
+
+
+
+
+
+
+
+ Material
+
+
+
+ Stone
+
+
+ Metal
+
+
+ Glass
+
+
+ Wood
+
+
+ Flesh
+
+
+ Plastic
+
+
+ Rubber
+
+
+
+ Params:
+
+
+
+
+ Building Block Type
+
+
+
+ Box
+
+
+ Cylinder
+
+
+ Prism
+
+
+ Sphere
+
+
+ Torus
+
+
+ Tube
+
+
+ Ring
+
+
+ Sculpted
+
+
+
+ Hemicylinder
+
+
+
+ Spiral Circle
+
+
+ Spiral Square
+
+
+ Spiral Triangle
+
+
+ Spiral Semicircle
+
+
+
+ Test Cylinder
+
+
+ Test Box
+
+
+ Test Prism
+
+
+ Test Hemicylinder
+
+
+
+
+ Path Cut Begin and End
+
+
+
+
+ Hollow
+
+
+ Skew
+
+
+
+
+ Hollow Shape
+
+
+
+ Default
+
+
+ Circle
+
+
+ Square
+
+
+ Triangle
+
+
+
+ Twist Begin and End
+
+
+
+
+ Taper
+
+
+ Hole Size
+
+
+
+
+ Top Shear
+
+
+
+
+ Profile Cut Begin and End
+
+
+ Dimple Begin and End
+
+
+ Slice Begin and End
+
+
+
+
+ Taper
+
+
+
+
+ Radius
+
+
+ Revolutions
+
+
+
+
+
+
+
+ Stitching type
+
+
+
+ (none)
+
+
+ Sphere
+
+
+ Torus
+
+
+ Plane
+
+
+ Cylinder
+
+
+
+
+
+
+
+ None
+ Prim
+ Convex Hull
+
+ Select only one primitive to edit features.
+
+
+ Edit object features:
+
+
+
+
+
+
+
+
+
+
+
+
+ Color
+
+
+ Texture
+
+
+
+
+
+
+
+
+
+
+
+ Physics Shape Type:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Transparency %
+
+
+
+ Glow
+
+
+
+
+ Mapping
+
+
+
+ Default
+
+
+ Planar
+
+
+
+ Shininess
+
+
+
+ None
+
+
+ Low
+
+
+ Medium
+
+
+ High
+
+
+
+ Bumpiness
+
+
+
+ None
+
+
+ Brightness
+
+
+ Darkness
+
+
+ woodgrain
+
+
+ bark
+
+
+ bricks
+
+
+ checker
+
+
+ concrete
+
+
+ crustytile
+
+
+ cutstone
+
+
+ discs
+
+
+ gravel
+
+
+ petridish
+
+
+ siding
+
+
+ stonetile
+
+
+ stucco
+
+
+ suction
+
+
+ weave
+
+
+
+
+ Repeats per Face
+
+
+
+
+
+
+ Rotation (degrees)
+
+
+
+ Repeats Per Meter
+
+
+ Repeats Per Face
+
+
+ Repeats Per Meter
+
+
+
+
+ Offset
+
+
+
+ Align media texture
+(must load first)
+
+ Texture Params
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Parcel Information
+
+
+ Price: [CURRENCY][PRICE] for [AREA] sq. m.
+
+
+ Area: [AREA] sq. m.
+
+
+
+
+
+
+ Modify Parcel
+
+
+
+
+
+ Land Transactions
+
+
+
+
+
+ Drag colored bands to rotate object
+
+
+ Click and drag to stretch selected side
+
+
+ Drag to move, shift-drag to copy
+
+
+ Click an arrow to align objects in that direction
+
+
+ Click and hold to modify land
+
+
+ Click and drag to change view
+
+
+ Drag to move, Ctrl to lift, Ctrl-Shift to rotate
+
+
+ Click inworld to build
+
+
+ Click and drag to select land
+
+
+ Screen
+
+
+ Local
+
+
+ World
+
+
+ Reference
+
+
+ Attachment
+
+
+ , Cost: [SEL_WEIGHT]
+
+
+ Primitives: [COUNT][PE_STRING]
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_top_objects.xml b/indra/newview/skins/default/xui/es/floater_top_objects.xml
new file mode 100644
index 000000000..6b59ee391
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_top_objects.xml
@@ -0,0 +1,90 @@
+
+
+
+ Loading...
+
+
+
+
+
+
+
+
+
+
+
+ Object ID:
+
+
+
+
+ Object Name:
+
+
+
+
+ Owner Name:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Top Scripts
+
+
+ [COUNT] scripts taking a total of [TIME] ms
+
+
+ Time
+
+
+ Mono Time
+
+
+ Top Colliders
+
+
+ Top [COUNT] objects experiencing many potential collisions
+
+
+ Score
+
+
+ None found.
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_tos.xml b/indra/newview/skins/default/xui/es/floater_tos.xml
new file mode 100644
index 000000000..485cfcc27
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_tos.xml
@@ -0,0 +1,36 @@
+
+
+
+
+
+
+ Please read the following Terms of Service carefully. To continue logging in to Second Life,
+you must accept the agreement.
+
+
+ TOS_TEXT
+
+
+
+
+ http://secondlife.com/app/tos/
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_url_entry.xml b/indra/newview/skins/default/xui/es/floater_url_entry.xml
new file mode 100644
index 000000000..fb1f64a38
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_url_entry.xml
@@ -0,0 +1,21 @@
+
+
+
+ Media URL:
+
+
+
+
+
+
+ Loading...
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_vfs.xml b/indra/newview/skins/default/xui/es/floater_vfs.xml
new file mode 100644
index 000000000..5079d4114
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_vfs.xml
@@ -0,0 +1,6 @@
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_vfs_explorer.xml b/indra/newview/skins/default/xui/es/floater_vfs_explorer.xml
new file mode 100644
index 000000000..933338ff6
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_vfs_explorer.xml
@@ -0,0 +1,6 @@
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_voice_license.xml b/indra/newview/skins/default/xui/es/floater_voice_license.xml
new file mode 100644
index 000000000..4596134c8
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_voice_license.xml
@@ -0,0 +1,39 @@
+
+
+
+
+
+
+Please read the following license carefully.
+To use voice, you must accept the license agreement.
+
+
+ LICENSE_TEXT
+
+
+
+
+ vivox_aup.html
+
+
+ vivox_aup.html
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_voice_wizard.xml b/indra/newview/skins/default/xui/es/floater_voice_wizard.xml
new file mode 100644
index 000000000..71acd0fc8
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_voice_wizard.xml
@@ -0,0 +1,19 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_water.xml b/indra/newview/skins/default/xui/es/floater_water.xml
new file mode 100644
index 000000000..9dcb96eae
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_water.xml
@@ -0,0 +1,260 @@
+
+
+
+ Water Presets:
+
+
+
+
+
+
+
+
+ Water Fog Color
+
+
+
+
+ Fog Density Exponent
+
+
+
+
+ Underwater Fog Modifier
+
+
+
+
+ Reflection Wavelet Scale
+
+
+
+ 1
+
+
+ 2
+
+
+ 3
+
+
+
+
+
+ Fresnel Scale
+
+
+
+
+ Fresnel Offset
+
+
+
+
+ Refract Scale Above
+
+
+
+
+ Refract Scale Below
+
+
+
+
+ Blur Multiplier
+
+
+
+
+
+
+ Big Wave Direction
+
+
+
+ X
+
+
+ Y
+
+
+
+
+ Little Wave Direction
+
+
+
+ X
+
+
+ Y
+
+
+
+
+ Normal Map
+
+
+
+
+
+
+ Default:Glassy:Pond:Murky:Second Plague:SNAKE!!!:Valdez
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_wearable_save_as.xml b/indra/newview/skins/default/xui/es/floater_wearable_save_as.xml
new file mode 100644
index 000000000..0284e5527
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_wearable_save_as.xml
@@ -0,0 +1,25 @@
+
+
+
+
+
+ Save item as:
+
+
+ New [DESC]
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_windlight_options.xml b/indra/newview/skins/default/xui/es/floater_windlight_options.xml
new file mode 100644
index 000000000..906e7de49
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_windlight_options.xml
@@ -0,0 +1,593 @@
+
+
+
+ Sky Presets:
+
+
+
+
+
+
+
+
+
+ Blue Horizon
+
+
+
+ R
+
+
+ G
+
+
+ B
+
+
+ I
+
+
+
+
+
+
+ Haze Horizon
+
+
+
+
+ Blue Density
+
+
+
+ R
+
+
+ G
+
+
+ B
+
+
+ I
+
+
+
+
+
+
+ Haze Density
+
+
+
+
+ Density Multiplier
+
+
+
+
+ Distance Multiplier
+
+
+
+
+ Max Altitude
+
+
+
+
+
+
+ Sun/Moon Color
+
+
+
+ R
+
+
+ G
+
+
+ B
+
+
+ I
+
+
+
+
+
+
+ Sun/Moon Position
+
+
+
+
+
+ Ambient
+
+
+
+ R
+
+
+ G
+
+
+ B
+
+
+ I
+
+
+
+
+
+
+ East Angle
+
+
+
+
+ Sun Glow
+
+
+
+
+
+ Scene Gamma
+
+
+
+
+ Star Brightness
+
+
+
+
+
+
+ Cloud Color
+
+
+
+ R
+
+
+ G
+
+
+ B
+
+
+ I
+
+
+
+
+
+
+ Cloud XY/Density
+
+
+
+ X
+
+
+ Y
+
+
+ D
+
+
+
+
+
+ Cloud Coverage
+
+
+
+
+ Cloud Scale
+
+
+
+
+ Cloud Detail (XY/Density)
+
+
+
+ X
+
+
+ Y
+
+
+ D
+
+
+
+
+
+ Cloud Scroll X
+
+
+
+
+
+ Cloud Scroll Y
+
+
+
+
+
+
+
+
+
+ A-12AM:A-12PM:A-3AM:A-3PM:A-4.30PM:A-6AM:A-6PM:A-9AM:A-9PM:Barcelona:Blizzard:Blue Midday:Coastal Afternoon:Coastal Sunset:Default:Desert Sunset:Fine Day:Fluffy Big Clouds:Foggy:Funky Funky:Funky Funky Funky:Gelatto:Ghost:Incongruent Truths:Midday 1:Midday 2:Midday 3:Midday 4:Night:Pirate:Purple:Sailor's Delight:Sheer Sensuality
+
+
diff --git a/indra/newview/skins/default/xui/es/floater_world_map.xml b/indra/newview/skins/default/xui/es/floater_world_map.xml
new file mode 100644
index 000000000..ebbda0fc8
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/floater_world_map.xml
@@ -0,0 +1,178 @@
+
+
+
+
+
+ You
+
+
+
+ Home
+
+
+
+ Auction
+
+
+
+ Land For Sale
+
+
+
+
+
+
+
+
+
+
+
+ Events:
+
+
+
+
+
+
+
+
+
+
+ Online Friends
+
+
+
+
+
+ Landmarks
+
+
+
+
+
+
+ Search Results:
+
+
+
+
+
+
+ Location:
+
+
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/fonts.xml b/indra/newview/skins/default/xui/es/fonts.xml
new file mode 100644
index 000000000..78114c9de
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/fonts.xml
@@ -0,0 +1,110 @@
+
+
+
+
+ DejaVuSansCondensed.ttf
+
+ MSGOTHIC.TTC
+ gulim.ttc
+ simhei.ttf
+ ArialUni.ttf
+
+
+ ヒラギノ角ゴ ProN W3.otf
+ ヒラギノ角ゴ Pro W3.otf
+ AppleGothic.ttf
+ AppleGothic.dfont
+ 华文细黑.ttf
+ 儷黑 Pro.ttf
+ Apple Symbols.ttf
+
+
+
+
+ DroidSans.ttf
+
+
+
+ DroidSans-Bold.ttf
+
+
+
+ DejaVuSansMono.ttf
+
+
+
+ DejaVuSans.ttf
+
+
+
+ DejaVuSansBold.ttf
+
+
+
+ DejaVuSansOblique.ttf
+
+
+
+ DejaVuSansBoldOblique.ttf
+
+
+
+ arial.ttf
+
+
+
+ arialbd.ttf
+
+
+
+ ariali.ttf
+
+
+
+ arialbi.ttf
+
+
+
+ times.ttf
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/menu_inventory.xml b/indra/newview/skins/default/xui/es/menu_inventory.xml
new file mode 100644
index 000000000..c03009e23
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/menu_inventory.xml
@@ -0,0 +1,230 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
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+
+
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+
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+
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+
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+
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+
+
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+
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+
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+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ <--menu_item_separator name="Wearable Separator" /-->
+
diff --git a/indra/newview/skins/default/xui/es/menu_login.xml b/indra/newview/skins/default/xui/es/menu_login.xml
new file mode 100644
index 000000000..a46385b51
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/menu_login.xml
@@ -0,0 +1,23 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/menu_mini_map.xml b/indra/newview/skins/default/xui/es/menu_mini_map.xml
new file mode 100644
index 000000000..5e7455754
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/menu_mini_map.xml
@@ -0,0 +1,59 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
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+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/menu_pie_attachment.xml b/indra/newview/skins/default/xui/es/menu_pie_attachment.xml
new file mode 100644
index 000000000..4308b5d42
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/menu_pie_attachment.xml
@@ -0,0 +1,47 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
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+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/menu_pie_avatar.xml b/indra/newview/skins/default/xui/es/menu_pie_avatar.xml
new file mode 100644
index 000000000..b998bf896
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/menu_pie_avatar.xml
@@ -0,0 +1,63 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
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+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/menu_pie_land.xml b/indra/newview/skins/default/xui/es/menu_pie_land.xml
new file mode 100644
index 000000000..28aa36644
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/menu_pie_land.xml
@@ -0,0 +1,29 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/menu_pie_object.xml b/indra/newview/skins/default/xui/es/menu_pie_object.xml
new file mode 100644
index 000000000..129ba4e87
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/menu_pie_object.xml
@@ -0,0 +1,101 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
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+
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+
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+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/menu_pie_self.xml b/indra/newview/skins/default/xui/es/menu_pie_self.xml
new file mode 100644
index 000000000..0d0e72dca
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/menu_pie_self.xml
@@ -0,0 +1,98 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
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+
+
+
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+
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+
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+
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+
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+
+
+
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+
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+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/menu_slurl.xml b/indra/newview/skins/default/xui/es/menu_slurl.xml
new file mode 100644
index 000000000..5ec4f662c
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/menu_slurl.xml
@@ -0,0 +1,14 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/menu_viewer.xml b/indra/newview/skins/default/xui/es/menu_viewer.xml
new file mode 100644
index 000000000..819b782dd
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/menu_viewer.xml
@@ -0,0 +1,666 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
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+
diff --git a/indra/newview/skins/default/xui/es/mime_types_linux.xml b/indra/newview/skins/default/xui/es/mime_types_linux.xml
new file mode 100644
index 000000000..e95b371d0
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/mime_types_linux.xml
@@ -0,0 +1,478 @@
+
+
+
+ (Unknown)
+
+
+ none
+
+
+ media_plugin_webkit
+
+
+
+
+ icn_media_web.tga
+
+
+ text/html
+
+
+ This location has Web content
+
+
+ Show Web content
+
+
+ true
+
+
+ false
+
+
+
+
+
+ video/*
+
+
+ icn_media_movie.tga
+
+
+ There is a movie to play here
+
+
+ Play movie
+
+
+ false
+
+
+ true
+
+
+
+
+
+ icn_media_web.tga
+
+
+ image/*
+
+
+ There is an image at this location
+
+
+ View this location's image
+
+
+ false
+
+
+ false
+
+
+
+
+
+ icn_media_web.tga
+
+
+ audio/*
+
+
+ There is audio at this location
+
+
+ Play this location's audio
+
+
+ false
+
+
+ true
+
+
+
+
+
+ movie
+
+
+ media_plugin_gstreamer
+
+
+
+
+
+ none
+
+
+ media_plugin_webkit
+
+
+
+
+
+ none
+
+
+ media_plugin_webkit
+
+
+
+
+
+ audio
+
+
+ media_plugin_gstreamer
+
+
+
+
+
+ movie
+
+
+ media_plugin_gstreamer
+
+
+
+
+
+ image
+
+
+ media_plugin_webkit
+
+
+
+
+
+ movie
+
+
+ media_plugin_gstreamer
+
+
+
+
+
+ web
+
+
+ media_plugin_webkit
+
+
+
+
+
+ audio
+
+
+ media_plugin_gstreamer
+
+
+
+
+
+ image
+
+
+ media_plugin_webkit
+
+
+
+
+
+ image
+
+
+ media_plugin_webkit
+
+
+
+
+
+ image
+
+
+ media_plugin_webkit
+
+
+
+
+
+ movie
+
+
+ media_plugin_webkit
+
+
+
+
+
+ web
+
+
+ media_plugin_webkit
+
+
+
+
+
+ image
+
+
+ media_plugin_webkit
+
+
+
+
+
+ audio
+
+
+ media_plugin_gstreamer
+
+
+
+
+
+ audio
+
+
+ media_plugin_gstreamer
+
+
+
+
+
+ audio
+
+
+ media_plugin_gstreamer
+
+
+
+
+
+ audio
+
+
+ media_plugin_gstreamer
+
+
+
+
+
+ image
+
+
+ media_plugin_webkit
+
+
+
+
+
+ image
+
+
+ media_plugin_webkit
+
+
+
+
+
+ image
+
+
+ media_plugin_webkit
+
+
+
+
+
+ image
+
+
+ media_plugin_webkit
+
+
+
+
+
+ image
+
+
+ media_plugin_webkit
+
+
+
+
+
+ image
+
+
+ media_plugin_webkit
+
+
+
+
+
+ web
+
+
+ media_plugin_webkit
+
+
+
+
+
+ text
+
+
+ media_plugin_webkit
+
+
+
+
+
+ text
+
+
+ media_plugin_webkit
+
+
+
+
+
+ movie
+
+
+ media_plugin_gstreamer
+
+
+
+
+
+ movie
+
+
+ media_plugin_gstreamer
+
+
+
+
+
+ movie
+
+
+ media_plugin_gstreamer
+
+
+
+
+
+ movie
+
+
+ media_plugin_gstreamer
+
+
+
+
+
+ movie
+
+
+ media_plugin_gstreamer
+
+
+
+
+
+ movie
+
+
+ media_plugin_gstreamer
+
+
+
diff --git a/indra/newview/skins/default/xui/es/mime_types_mac.xml b/indra/newview/skins/default/xui/es/mime_types_mac.xml
new file mode 100644
index 000000000..7931e55c0
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/mime_types_mac.xml
@@ -0,0 +1,478 @@
+
+
+
+ (Unknown)
+
+
+ none
+
+
+ media_plugin_webkit
+
+
+
+
+ icn_media_web.tga
+
+
+ text/html
+
+
+ This location has Web content
+
+
+ Show Web content
+
+
+ true
+
+
+ false
+
+
+
+
+
+ video/*
+
+
+ icn_media_movie.tga
+
+
+ There is a movie to play here
+
+
+ Play movie
+
+
+ false
+
+
+ true
+
+
+
+
+
+ icn_media_web.tga
+
+
+ image/*
+
+
+ There is an image at this location
+
+
+ View this location's image
+
+
+ false
+
+
+ false
+
+
+
+
+
+ icn_media_web.tga
+
+
+ audio/*
+
+
+ There is audio at this location
+
+
+ Play this location's audio
+
+
+ false
+
+
+ true
+
+
+
+
+
+ movie
+
+
+ media_plugin_quicktime
+
+
+
+
+
+ none
+
+
+ media_plugin_quicktime
+
+
+
+
+
+ none
+
+
+ media_plugin_webkit
+
+
+
+
+
+ audio
+
+
+ media_plugin_quicktime
+
+
+
+
+
+ movie
+
+
+ media_plugin_quicktime
+
+
+
+
+
+ image
+
+
+ media_plugin_webkit
+
+
+
+
+
+ movie
+
+
+ media_plugin_quicktime
+
+
+
+
+
+ web
+
+
+ media_plugin_webkit
+
+
+
+
+
+ audio
+
+
+ media_plugin_quicktime
+
+
+
+
+
+ image
+
+
+ media_plugin_webkit
+
+
+
+
+
+ image
+
+
+ media_plugin_webkit
+
+
+
+
+
+ image
+
+
+ media_plugin_webkit
+
+
+
+
+
+ movie
+
+
+ media_plugin_webkit
+
+
+
+
+
+ web
+
+
+ media_plugin_webkit
+
+
+
+
+
+ image
+
+
+ media_plugin_webkit
+
+
+
+
+
+ audio
+
+
+ media_plugin_quicktime
+
+
+
+
+
+ audio
+
+
+ media_plugin_quicktime
+
+
+
+
+
+ audio
+
+
+ media_plugin_quicktime
+
+
+
+
+
+ audio
+
+
+ media_plugin_quicktime
+
+
+
+
+
+ image
+
+
+ media_plugin_webkit
+
+
+
+
+
+ image
+
+
+ media_plugin_webkit
+
+
+
+
+
+ image
+
+
+ media_plugin_webkit
+
+
+
+
+
+ image
+
+
+ media_plugin_webkit
+
+
+
+
+
+ image
+
+
+ media_plugin_webkit
+
+
+
+
+
+ image
+
+
+ media_plugin_webkit
+
+
+
+
+
+ web
+
+
+ media_plugin_webkit
+
+
+
+
+
+ text
+
+
+ media_plugin_webkit
+
+
+
+
+
+ text
+
+
+ media_plugin_webkit
+
+
+
+
+
+ movie
+
+
+ media_plugin_quicktime
+
+
+
+
+
+ movie
+
+
+ media_plugin_quicktime
+
+
+
+
+
+ movie
+
+
+ media_plugin_quicktime
+
+
+
+
+
+ movie
+
+
+ media_plugin_quicktime
+
+
+
+
+
+ movie
+
+
+ media_plugin_quicktime
+
+
+
+
+
+ movie
+
+
+ media_plugin_quicktime
+
+
+
diff --git a/indra/newview/skins/default/xui/es/mime_types_windows.xml b/indra/newview/skins/default/xui/es/mime_types_windows.xml
new file mode 100644
index 000000000..61067da06
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/mime_types_windows.xml
@@ -0,0 +1,478 @@
+
+
+
+ (Unknown)
+
+
+ none
+
+
+ media_plugin_webkit
+
+
+
+
+ icn_media_web.tga
+
+
+ text/html
+
+
+ This location has Web content
+
+
+ Show Web content
+
+
+ true
+
+
+ false
+
+
+
+
+
+ video/*
+
+
+ icn_media_movie.tga
+
+
+ There is a movie to play here
+
+
+ Play movie
+
+
+ false
+
+
+ true
+
+
+
+
+
+ icn_media_web.tga
+
+
+ image/*
+
+
+ There is an image at this location
+
+
+ View this location's image
+
+
+ false
+
+
+ false
+
+
+
+
+
+ icn_media_web.tga
+
+
+ audio/*
+
+
+ There is audio at this location
+
+
+ Play this location's audio
+
+
+ false
+
+
+ true
+
+
+
+
+
+ movie
+
+
+ media_plugin_quicktime
+
+
+
+
+
+ none
+
+
+ media_plugin_webkit
+
+
+
+
+
+ none
+
+
+ media_plugin_webkit
+
+
+
+
+
+ audio
+
+
+ media_plugin_quicktime
+
+
+
+
+
+ movie
+
+
+ media_plugin_quicktime
+
+
+
+
+
+ image
+
+
+ media_plugin_webkit
+
+
+
+
+
+ movie
+
+
+ media_plugin_quicktime
+
+
+
+
+
+ web
+
+
+ media_plugin_webkit
+
+
+
+
+
+ audio
+
+
+ media_plugin_quicktime
+
+
+
+
+
+ image
+
+
+ media_plugin_webkit
+
+
+
+
+
+ image
+
+
+ media_plugin_webkit
+
+
+
+
+
+ image
+
+
+ media_plugin_webkit
+
+
+
+
+
+ movie
+
+
+ media_plugin_webkit
+
+
+
+
+
+ web
+
+
+ media_plugin_webkit
+
+
+
+
+
+ image
+
+
+ media_plugin_webkit
+
+
+
+
+
+ audio
+
+
+ media_plugin_quicktime
+
+
+
+
+
+ audio
+
+
+ media_plugin_quicktime
+
+
+
+
+
+ audio
+
+
+ media_plugin_quicktime
+
+
+
+
+
+ audio
+
+
+ media_plugin_quicktime
+
+
+
+
+
+ image
+
+
+ media_plugin_webkit
+
+
+
+
+
+ image
+
+
+ media_plugin_webkit
+
+
+
+
+
+ image
+
+
+ media_plugin_webkit
+
+
+
+
+
+ image
+
+
+ media_plugin_webkit
+
+
+
+
+
+ image
+
+
+ media_plugin_webkit
+
+
+
+
+
+ image
+
+
+ media_plugin_webkit
+
+
+
+
+
+ web
+
+
+ media_plugin_webkit
+
+
+
+
+
+ text
+
+
+ media_plugin_webkit
+
+
+
+
+
+ text
+
+
+ media_plugin_webkit
+
+
+
+
+
+ movie
+
+
+ media_plugin_quicktime
+
+
+
+
+
+ movie
+
+
+ media_plugin_quicktime
+
+
+
+
+
+ movie
+
+
+ media_plugin_quicktime
+
+
+
+
+
+ movie
+
+
+ media_plugin_quicktime
+
+
+
+
+
+ movie
+
+
+ media_plugin_quicktime
+
+
+
+
+
+ movie
+
+
+ media_plugin_quicktime
+
+
+
diff --git a/indra/newview/skins/default/xui/es/notifications.xml b/indra/newview/skins/default/xui/es/notifications.xml
new file mode 100644
index 000000000..afe01bfd4
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/notifications.xml
@@ -0,0 +1,7288 @@
+
+
+
+
+ Don't show me this again
+
+
+
+
+ Always choose this option
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+The owner of this parcel has requested the following [TYPE] URL to be loaded by your viewer:
+
+[URL]
+
+You may choose to allow or deny the corresponding domain or in-world scripted object server:
+
+[DOMAIN]
+
+"Allow" and "Deny" apply only for this session, while "Blacklist" and "Whitelist" apply forever.
+
+
+
+
+Media/audio URLs for [DOMAIN] now [LISTED]
+
+
+
+Media/audio URL blocked for [DOMAIN]
+
+
+
+The media filters have been cleared
+
+
+
+Your version of [APP_NAME] does not know how to display the alert message it just received.
+
+Error details: The alert called '[_NAME]' was not found in notifications.xml.
+
+
+
+
+Floater error: Could not find the following controls:
+
+[CONTROLS]
+
+
+
+
+No tutorial is currently available.
+
+
+
+
+[MESSAGE]
+
+
+
+[MESSAGE]
+
+
+
+
+[MESSAGE]
+
+
+
+
+An error occurred while updating [APP_NAME]. Please download the latest version from the official download site.
+
+
+
+
+Could not connect to the [SECOND_LIFE_GRID].
+'[DIAGNOSTIC]'
+Make sure your Internet connection is working properly.
+
+
+
+
+Message Template [PATH] not found.
+
+
+
+
+Save changes to current clothing/body part?
+
+
+
+You don't have permission to copy one or more of these items to the Merchant Outbox. You can move them or leave them behind.
+
+
+
+
+
+A new folder has been created for each item you have transferred into the top level of your Merchant Outbox.
+
+
+
+
+
+Success
+
+All folders were successfully sent to the Marketplace.
+
+
+
+
+
+Some folders did not transfer
+
+Errors occurred when some folders were sent to the Marketplace. Those folders are still in your Merchant Outbox.
+
+See the [[MARKETPLACE_IMPORTS_URL] error log] for more information.
+
+
+
+
+
+Transfer failed
+
+No folders were sent to the Marketplace because of a system or network error. Try again later.
+
+
+
+
+
+Marketplace initialization failed
+
+Initialization with the Marketplace failed because of a system or network error. Try again later.
+
+
+
+
+
+
+There was a problem uploading the text for a script due to the following reason: [REASON]. Please try again later.
+
+
+
+There was a problem uploading the compiled script due to the following reason: [REASON]. Please try again later.
+
+
+
+There was a problem writing animation data. Please try again later.
+
+
+
+There was a problem uploading the auction snapshot due to the following reason: [REASON]
+
+
+
+Unable to view the contents of more than one item at a time.
+Please select only one object and try again.
+
+
+
+Save all changes to clothing/body parts?
+
+
+
+
+Granting modify rights to another resident allows them to change, delete or take ANY objects you may have in-world. Be VERY careful when handing out this permission.
+Do you want to grant modify rights for [NAME]?
+
+
+
+
+Granting modify rights to another resident allows them to change ANY objects you may have in-world. Be VERY careful when handing out this permission.
+Do you want to grant modify rights for the selected Residents?
+
+
+
+
+Do you want to revoke modify rights for [NAME]?
+
+
+
+
+Do you want to revoke modify rights for the selected Residents?
+
+
+
+
+Unable to create group.
+[MESSAGE]
+
+
+
+
+[NEEDS_APPLY_MESSAGE]
+[WANT_APPLY_MESSAGE]
+
+
+
+
+You must specify a subject to send a group notice.
+
+
+
+
+You are about to add group members to the role of [ROLE_NAME].
+Members cannot be removed from that role.
+The members must resign from the role themselves.
+Are you sure you want to continue?
+
+
+
+
+You are about to add the Ability '[ACTION_NAME]' to the Role '[ROLE_NAME]'.
+
+ *WARNING*
+ Any Member in a Role with this Ability can assign themselves -- and any other member -- to Roles that have more powers than they currently have, potentially elevating themselves to near-Owner power. Be sure you know what you're doing before assigning this Ability.
+
+Add this Ability to '[ROLE_NAME]'?
+
+
+
+
+You are about to add the Ability '[ACTION_NAME]' to the Role '[ROLE_NAME]'.
+
+ *WARNING*
+ Any Member in a Role with this Ability can assign themselves -- and any other member -- all Abilities, elevating themselves to near-Owner power.
+
+Add this Ability to '[ROLE_NAME]'?
+
+
+
+
+Selecting the "Publish in Search"
+Checking this box will show:
+- this parcel in search results
+- this parcel's public objects
+- this parcel in web search
+
+
+ Media and Music can only be experienced within the parcel. Sound and Voice options can be restricted to the parcel or will be heard by residents outside the parcel depending on their maturity Rating. Go to Knowledge Base to learn more about how to set these options?
+
+ https://support.secondlife.com/ics/support/default.asp?deptID=4417&task=knowledge&questionID=5046
+
+
+
+
+
+Search results are organized based on the tab you are in, your maturity Rating, the category chosen, and other factors. For more details, please see the Knowledge Base.
+
+ https://support.secondlife.com/ics/support/default.asp?deptID=4417&task=knowledge&questionID=4722
+
+
+
+
+
+You can't make this parcel show in search because it is located in a region that forbids this.
+
+
+
+Selecting "Show in Search" will show:
+- my profile in search results
+- a link to my profile in public group pages
+
+
+
+You can propose to another Resident or dissolve an existing partnership through the [SECOND_LIFE] website.
+
+Go to the [SECOND_LIFE] web site for more information on partnering?
+
+
+
+
+Your default permissions may not work in older regions.
+
+
+
+If this Resident has set a web profile URL then you can:
+ * Click 'Load' to see the page in this Web tab.
+ * Click Load > 'In external browser' to view the page in your default web browser.
+ * Click Load > 'Home URL' to return to this Resident's web profile if you've navigated away.
+
+When viewing your own profile, you can enter any URL as your web profile and click OK to set it.
+Other residents can visit the URL you set when they look at your profile.
+
+
+
+Joining this group costs [CURRENCY][COST].
+Do you wish to proceed?
+
+
+
+
+Joining this group costs [CURRENCY][COST].
+You do not have enough [CURRENCY] to join this group.
+
+
+
+For [CURRENCY][COST] you can enter this land ('[PARCEL_NAME]') for [TIME] hours. Buy a pass?
+
+
+
+
+Sale price must be set to more than [CURRENCY]0 if selling to anyone.
+Please select an individual to sell to if selling for [CURRENCY]0.
+
+
+
+The selected [LAND_SIZE] m² land is being set for sale.
+Your selling price will be [CURRENCY][SALE_PRICE] and will be authorized for sale to [NAME].
+
+
+
+
+ATTENTION: Clicking 'sell to anyone' makes your land available to the entire [SECOND_LIFE] community, even those not in this region.
+
+The selected [LAND_SIZE] m² land is being set for sale.
+Your selling price will be [CURRENCY][SALE_PRICE] and will be authorized for sale to [NAME].
+
+
+
+
+Are you sure you want to return all objects shared with the group '[NAME]' on this parcel of land back to their previous owner's inventory?
+
+*WARNING* This will delete the non-transferable objects deeded to the group!
+
+Objects: [N]
+
+
+
+
+Are you sure you want to return all objects owned by the Resident '[NAME]' on this parcel of land back to their inventory?
+
+Objects: [N]
+
+
+
+
+The following constants are accepted in this tab:
+
+PX -- X-axis position
+PY -- Y-axis position
+PZ -- Z-axis position
+SX -- X-axis size
+SY -- Y-axis size
+SZ -- Z-axis size
+RX -- X-axis rotation
+RY -- Y-axis rotation
+RZ -- Z-axis rotation
+CB -- Path cut begin
+CE -- Path cut end
+HLW -- Hollow size
+SKW -- Skew
+PB -- Slice/Dimple/Profile cut begin
+PE -- Slice/Dimple/Profile cut end
+TB -- Twist begin
+TE -- Twist end
+SHX -- X-axis top shear
+SHY -- Y-axis top shear
+HLX -- X-axis hole size
+HLY -- Y-axis hole size
+TPX -- X-axis taper
+TPY -- Y-axis taper
+ROF -- Radius offset
+REV -- Revolutions
+
+PI -- pi
+TWO_PI -- 2pi
+PI_BY_TWO -- pi/2
+SQRT2 -- Square root of 2
+DEG_TO_RAD -- DEG_TO_RAD conversion (pi/180)
+RAD_TO_DEG -- RAD_TO_DEG conversion (180/pi)
+GRAVITY -- -9.8
+
+* -- Multiplication
+\ -- Division
++ -- Addition
+- -- Subtraction
+
+For information about this feature, click "More Info".
+
+ http://imprudenceviewer.org/wiki/Build_Math_Expressions
+
+
+
+
+
+Are you sure you want to return all objects owned by you on this parcel of land back to your inventory?
+
+Objects: [N]
+
+
+
+
+Are you sure you want to return all objects NOT owned by you on this parcel of land back to their owner's inventory?
+Transferable objects deeded to a group will be returned to their previous owners.
+
+*WARNING* This will delete the non-transferable objects deeded to the group!
+
+Objects: [N]
+
+
+
+
+Are you sure you want to return all objects NOT owned by [NAME] on this parcel of land back to their owner's inventory?
+Transferable objects deeded to a group will be returned to their previous owners.
+
+*WARNING* This will delete the non-transferable objects deeded to the group!
+
+Objects: [N]
+
+
+
+
+Are you sure you want to return all listed objects back to their owner's inventory?
+
+
+
+
+Are you sure you want to disable all objects in this region?
+
+
+
+
+Return the objects on this parcel of land that are NOT shared with the group [NAME] back to their owners?
+
+Objects: [N]
+
+
+
+
+Can not disable scripts.
+This entire region is damage enabled.
+Scripts must be allowed to run for weapons to work.
+
+
+
+You must be standing inside the land parcel to set its Landing Point.
+
+
+
+Please enter a valid email address for the recipient(s).
+
+
+
+Please enter your email address.
+
+
+
+Email snapshot with the default subject or message?
+
+
+
+
+Error processing snapshot data
+
+
+
+Error encoding snapshot.
+
+
+
+There was a problem sending a snapshot due to the following reason: [REASON]
+
+
+
+There was a problem uploading a report screenshot due to the following reason: [REASON]
+
+
+
+You must agree to the Terms of Service to continue logging into [SECOND_LIFE].
+
+
+
+Could not put on outfit.
+The outfit folder contains no clothing, body parts, or attachments.
+
+
+
+You can not wear clothes or body parts that are in the trash
+
+
+
+Could not attach object.
+Exceeds the attachments limit of [MAX_ATTACHMENTS] objects. Please detach another object first.
+
+
+
+You can not wear that item because it has not yet loaded. Please try again in a minute.
+
+
+
+Oops! Something was left blank.
+You need to enter the Username name of your avatar.
+
+You need an account to enter [SECOND_LIFE]. Would you like to create one now?
+
+
+
+
+You need to enter the First and Last name, or Username of your avatar.
+
+You need an account to enter the [SECOND_LIFE_GRID].
+
+
+
+Classified ads appear in the 'Classified' section of the Search directory and on www.secondlife.com for one week.
+Fill out your ad, then click 'Publish...' to add it to the directory.
+You'll be asked for a price to pay when clicking Publish.
+Paying more makes your ad appear higher in the list, and also appear higher when people search for keywords.
+
+
+
+
+Delete classified '[NAME]'?
+There is no reimbursement for fees paid.
+
+
+
+
+Save changes to classified [NAME]?
+
+
+
+
+Delete pick [PICK]?
+
+
+
+
+Go to the [SECOND_LIFE] events web page?
+
+
+
+
+Please select a proposal to view.
+
+
+
+Please select a history item to view.
+
+
+
+Would you like to re-enable all these popups, which you previously indicated 'Don't show me again'?
+
+
+
+
+Would you like to disable all popups which can be skipped?
+
+
+
+
+ Cache will be cleared after you restart [APP_NAME].
+
+
+
+ Cache will be moved after you restart [APP_NAME].
+ Note: This will clear the cache.
+
+
+
+Port settings take effect after you restart [APP_NAME].
+
+
+
+ Socks proxy settings will take effect after you restart [APP_NAME].
+
+
+
+Connection to Socks5 proxy [PROXY] was successful.
+
+
+
+The Socks5 proxy "[PROXY]" refused the connection, not allowed by rule set
+
+
+
+The Socks5 proxy "[PROXY]" refused the connection, could not open TCP channel
+
+
+
+The Socks5 proxy "[PROXY]" refused the selected authentication system
+
+
+
+The Socks5 proxy "[PROXY]" reported your credentials are invalid
+
+
+
+The Socks5 proxy "[PROXY]" refused the UDP associate request
+
+
+
+Could not connect to Socks5 proxy server "[PROXY]"
+
+
+
+ The new skin will appear after you restart [APP_NAME].
+
+
+
+Go to the [SECOND_LIFE] web page to see auction details or make a bid?
+
+
+
+
+Save Changes?
+
+
+
+
+Gesture save failed.
+This gesture has too many steps.
+Try removing some steps, then save again.
+
+
+
+Gesture save failed. Please try again in a minute.
+
+
+
+Could not save gesture because the object or the associated object inventory could not be found.
+The object may be out of range or may have been deleted.
+
+
+
+There was a problem saving a gesture due to the following reason: [REASON]. Please try resaving the gesture later.
+
+
+
+Could not save notecard because the object or the associated object inventory could not be found.
+The object may be out of range or may have been deleted.
+
+
+
+There was a problem saving a notecard due to the following reason: [REASON]. Please try re-saving the notecard later.
+
+
+
+Could not undo all changes in your version of the script.
+Would you like to load the server's last saved version?
+(**Warning** This operation cannot be undone.)
+
+
+
+
+There was a problem saving a script due to the following reason: [REASON]. Please try re-saving the script later.
+
+
+
+Could not save the script because the object it is in could not be found.
+The object may be out of range or may have been deleted.
+
+
+
+There was a problem saving a compiled script due to the following reason: [REASON]. Please try re-saving the script later.
+
+
+
+Could not start or stop the script because the object it is on could not be found.
+The object may be out of range or may have been deleted.
+
+
+
+Unable to download file
+
+
+
+Unable to write file [[FILE]]
+
+
+
+Warning: Your system does not meet [APP_NAME] minimum system requirements. If you continue using [APP_NAME], you may experience poor performance. [GRID_OWNER] cannot provide technical support for unsupported system configurations.
+
+ MINSPECS
+ Do you wish to visit [_URL] for more information?
+
+
+ http://www.secondlife.com/corporate/sysreqs.php
+
+
+
+
+
+Your system contains a graphics card that is unknown to us at this time.
+This is often the case with new hardware we haven't had a chance to test. [APP_NAME] will most likely run properly, but you may need to adjust your graphics settings to something more appropriate.
+(Edit menu > Preferences > Graphics).
+
+
+
+
+ [APP_NAME] crashed while initializing graphics drivers.
+ Graphics Quality will be set to low to avoid some common driver errors.
+ This will disable some graphics features.
+ We recommend updating your graphics card drivers.
+ Graphics Quality can be raised in Preferences > Graphics.
+
+
+
+The region [REGION] does not allow terraforming.
+
+
+
+You do not have permission to copy the following items:
+[ITEMS]
+and will lose it from your inventory if you give it away. Do you really want to offer these items?
+
+
+
+
+Unable to give inventory item.
+
+
+
+Transaction cancelled.
+
+
+
+Cannot give more than 42 items in a single inventory transfer.
+
+
+
+You do not have permission to transfer the selected items.
+
+
+
+You do not have permission to copy [COUNT] of the selected items. You will lose these items from your inventory.
+Do you really want to give these items?
+
+
+
+
+You do not have permission to transfer the selected folder.
+
+
+
+Freeze this avatar?
+He or she will temporarily be unable to move, chat, or interact with the world.
+
+
+
+
+Freeze [AVATAR_NAME]?
+He or she will temporarily be unable to move, chat, or interact with the world.
+
+
+
+
+Eject [AVATAR_NAME] from your land?
+
+
+
+
+Eject this avatar from your land?
+
+
+
+
+Eject [AVATAR_NAME] from your land?
+
+
+
+
+ACQUIRE ERROR: Too many objects selected.
+
+
+
+ACQUIRE ERROR: Objects span more than one region.
+Please move all objects to be acquired onto the same region.
+
+
+
+[EXTRA]
+
+Go to [URL] for information on purchasing currency?
+
+
+
+
+Unable to link these [COUNT] objects.
+You can link a maximum of [MAX] objects.
+
+
+
+You can only link complete sets of objects, and must select more than one object.
+
+
+
+Unable to link because you don't have modify permission on all the objects.
+
+Please make sure none are locked, and that you own all of them.
+
+
+
+Unable to link because not all of the objects have the same owner.
+
+Please make sure you own all of the selected objects.
+
+
+
+No file extension for the file: '[FILE]'
+
+Please make sure the file has a correct file extension.
+
+
+
+Invalid file extension [EXTENSION]
+Expected [VALIDS]
+
+
+
+
+Couldn't open uploaded sound file for reading:
+[FILE]
+
+
+
+File does not appear to be a RIFF WAVE file:
+[FILE]
+
+
+
+File does not appear to be a PCM WAVE audio file:
+[FILE]
+
+
+
+File has invalid number of channels (must be mono or stereo):
+[FILE]
+
+
+
+File does not appear to be a supported sample rate (must be 44.1k):
+[FILE]
+
+
+
+File does not appear to be a supported word size (must be 8 or 16 bit):
+[FILE]
+
+
+
+Could not find 'data' chunk in WAV header:
+[FILE]
+
+
+
+Wrong chunk size in WAV file:
+[FILE]
+
+
+
+Audio file is too long (10 second maximum):
+[FILE]
+
+
+
+Problem with file [FILE]:
+
+[ERROR]
+
+
+
+Couldn't open temporary compressed sound file for writing: [FILE]
+
+
+
+Unknown Vorbis encode failure on: [FILE]
+
+
+
+Unable to encode file: [FILE]
+
+
+
+Corrupt resource file: [FILE]
+
+
+
+Unknown resource file version in file: [FILE]
+
+
+
+Unable to create output file: [FILE]
+
+
+
+We do not currently support bulk upload of animation files.
+
+
+
+Unable to upload [FILE] due to the following reason: [REASON]
+Please try again later.
+
+
+
+This upload will cost L$[PRICE], do you wish to continue with the upload?
+
+
+
+
+You cannot create a landmark here because the owner of the land doesn't allow it.
+
+
+
+Not able to perform 'recompilation'.
+Select an object with a script.
+
+
+
+Not able to perform 'recompilation'.
+
+Select objects with scripts that you have permission to modify.
+
+
+
+Not able to perform 'reset'.
+
+Select objects with scripts.
+
+
+
+Not able to perform 'reset'.
+
+Select objects with scripts that you have permission to modify.
+
+
+
+Not able to set any scripts to 'running'.
+
+Select objects with scripts.
+
+
+
+Unable to set any scripts to 'not running'.
+
+Select objects with scripts.
+
+
+
+No frontmost floater to save.
+
+
+
+Your search query was modified and the words that were too short were removed.
+
+Searched for: [FINALQUERY]
+
+
+
+Your search terms were too short so no search was performed.
+
+
+
+
+Could not teleport.
+[REASON]
+
+
+
+
+Problem encountered processing your teleport request. You may need to log back in before you can teleport. If you continue to get this message, please check the Tech Support FAQ at:
+www.secondlife.com/support
+
+
+Problem encountered processing your region crossing. You may need to log back in before you can cross regions. If you continue to get this message, please check the Tech Support FAQ at:
+www.secondlife.com/support
+
+
+Sorry, teleport is currently blocked. Try again in a moment. If you still cannot teleport, please log out and log back in to resolve the problem.
+
+
+Sorry, but system was unable to locate landmark destination.
+
+
+Sorry, but system was unable to complete the teleport connection. Try again in a moment.
+
+
+Sorry, you do not have access to that teleport destination.
+
+
+Your attachments have not arrived yet. Try waiting for a few more seconds or log out and back in again before attempting to teleport.
+
+
+The asset queue in this region is currently clogged so your teleport request will not be able to succeed in a timely manner. Please try again in a few minutes or go to a less busy area.
+
+
+Sorry, but the system was unable to complete your teleport request in a timely fashion. Please try again in a few minutes.
+
+
+Sorry, but the system was unable to complete your region crossing in a timely fashion. Please try again in a few minutes.
+
+
+Unable to find teleport destination. The destination may be temporarily unavailable or no longer exists. Please try again in a few minutes.
+
+
+The inventory system is currently unavailable.
+
+
+
+Unable to set land owner:
+No parcel selected.
+
+
+
+Unable to force land ownership because selection spans multiple regions. Please select a smaller area and try again.
+
+
+
+This parcel is up for auction. Forcing ownership will cancel the auction and potentially make some residents unhappy if bidding has begun. Force ownership?
+
+
+
+
+Unable to contentify:
+No parcel selected.
+
+
+
+Unable to contentify:
+No region selected.
+
+
+
+Unable to abandon land:
+No parcel selected.
+
+
+
+Unable to abandon land:
+Cannot find region.
+
+
+
+Unable to buy land:
+No parcel selected.
+
+
+
+Unable to buy land:
+Cannot find the region this land is in.
+
+
+
+You cannot close the Buy Land window until [APP_NAME] estimates the price of this transaction.
+
+
+
+Unable to deed land:
+No parcel selected.
+
+
+
+Unable to deed land:
+No Group selected.
+
+
+
+Unable to deed land:
+Cannot find the region this land is in.
+Please use Help -> Bug Reporting -> Report Bug to report this.
+
+
+
+Unable to deed land:
+Multiple parcels selected.
+
+Try selecting a single parcel.
+
+
+
+ Deed to group failed.
+ group
+ fail
+
+
+
+This location can play streaming media.
+Streaming media requires a fast Internet connection.
+
+Play streaming media when available?
+(You can change this option later under Preferences > Audio & Video.)
+
+
+
+
+Unable to deed land:
+Waiting for server to report ownership.
+
+Please try again.
+
+
+
+Unable to deed land:
+The region [REGION] does not allow transfer of land.
+
+
+
+Unable to abandon land:
+Waiting for server to update parcel information.
+
+Try again in a few seconds.
+
+
+
+Unable to abandon land:
+You do not own all the parcels selected.
+
+Please select a single parcel.
+
+
+
+Unable to abandon land:
+You don't have permission to release this parcel.
+Parcels you own appear in green.
+
+
+
+Unable to abandon land:
+Cannot find the region this land is in.
+
+Please use Help -> Bug Reporting -> Report Bug to report this.
+
+
+
+Unable to abandon land:
+The region [REGION] does not allow transfer of land.
+
+
+
+Unable to abandon land:
+You must select an entire parcel to release it.
+
+Select an entire parcel, or divide your parcel first.
+
+
+
+You are about to release [AREA] m² of land.
+Releasing this parcel will remove it from your land holdings, but will not grant any [CURRENCY].
+
+Release this land?
+
+
+
+
+Unable to divide land:
+
+No parcels selected.
+
+
+
+Unable to divide land:
+
+You have an entire parcel selected.
+Try selecting a part of the parcel.
+
+
+
+Dividing this land will split this parcel into two and each parcel can have its own settings. Some settings will be reset to defaults after the operation.
+
+Divide land?
+
+
+
+
+Unable to divide land:
+Cannot find the region this land is in.
+
+Please use Help -> Bug Reporting -> Report Bug to report this.
+
+
+
+Unable to join land:
+Cannot find the region this land is in.
+
+Please use Help -> Bug Reporting -> Report Bug to report this.
+
+
+
+Unable to join land:
+No parcels selected.
+
+
+
+Unable to join land:
+You only have one parcel selected.
+
+Select land across both parcels.
+
+
+
+Unable to join land:
+You must select more than one parcel.
+
+Select land across both parcels.
+
+
+
+Joining this land will create one large parcel out of all parcels intersecting the selected rectangle.
+You will need to reset the name and options of the new parcel.
+
+Join land?
+
+
+
+
+Show owners:
+Color parcels to show the owner type.
+
+Green = Your land
+Aqua = Your Group's land
+Red = Owned by others
+Yellow = For sale
+Purple = For auction
+Grey = Public
+
+
+
+This notecard needs to be saved before the item can be copied or viewed. Save notecard?
+
+
+
+
+Copy this item to your inventory?
+
+
+
+
+Failed to switch resolution to [RESX] by [RESY]
+
+
+
+Error: Undefined grasses: [SPECIES]
+
+
+
+Error: Undefined trees: [SPECIES]
+
+
+
+Unable to save '[NAME]' to wearable file. You will need to free up some space on your computer and save the wearable again.
+
+
+
+Unable to save [NAME] to central asset store.
+This is usually a temporary failure. Please customize and save the wearable again in a few minutes.
+
+If this problem persists, please click on the 'Help -> Bug Reporting > Report Bug' pull down menu
+and provide details about your network setup.
+
+
+
+You have been logged out of [SECOND_LIFE]:
+ [MESSAGE]
+You can still look at existing IM and chat by clicking 'View IM & Chat'. Otherwise, click 'Quit' to exit [APP_NAME] immediately.
+
+
+
+
+Unable to buy land for the group:
+You do not have permission to buy land for your active group.
+
+
+
+Friends can give permissions to track each other on the map and receive online status updates.
+
+Offer friendship to [NAME]?
+
+
+
+
+Friends can give permissions to track each other on the map and receive online status updates.
+
+Offer friendship to [NAME]?
+
+
+
+
+Do you want to remove [NAME] from your Friends List?
+
+
+
+
+Do you want to remove multiple friends from your Friends list?
+
+
+
+
+Are you sure you want to delete all scripted objects owned by
+** [AVATAR_NAME] **
+on all others land in this sim?
+
+
+
+
+Are you sure you want to DELETE ALL scripted objects owned by
+** [AVATAR_NAME] **
+on ALL LAND in this sim?
+
+
+
+
+Are you sure you want to DELETE ALL objects (scripted or not) owned by
+** [AVATAR_NAME] **
+on ALL LAND in this sim?
+
+
+
+
+You must specify a name for your classified.
+
+
+
+Price to pay for listing must be at least [CURRENCY][MIN_PRICE].
+
+Please enter a higher price.
+
+
+
+At least one of the items you has link items that point to it. If you delete this item, its links will permanently stop working. It is strongly advised to delete the links first.
+
+Are you sure you want to delete these items?
+
+
+
+
+At least one of the items you have selected is locked.
+
+Are you sure you want to delete these items?
+
+
+
+
+At least one of the items you have selected is not copyable.
+
+Are you sure you want to delete these items?
+
+
+
+
+You do not own least one of the items you have selected.
+
+Are you sure you want to delete these items?
+
+
+
+
+At least one object is locked.
+At least one object is not copyable.
+
+Are you sure you want to delete these items?
+
+
+
+
+At least one object is locked.
+You do not own least one object.
+
+Are you sure you want to delete these items?
+
+
+
+
+At least one object is not copyable.
+You do not own least one object.
+
+Are you sure you want to delete these items?
+
+
+
+
+At least one object is locked.
+At least one object is not copyable.
+You do not own least one object.
+
+Are you sure you want to delete these items?
+
+
+
+
+At least one object is locked.
+
+Are you sure you want to take these items?
+
+
+
+
+You do not own all of the objects you are taking.
+If you continue, next owner permissions will be applied and possibly restrict your ability to modify or copy them.
+
+Are you sure you want to take these items?
+
+
+
+
+At least one object is locked.
+You do not own all of the objects you are taking.
+If you continue, next owner permissions will be applied and possibly restrict your ability to modify or copy them.
+However, you can take the current selection.
+
+Are you sure you want to take these items?
+
+
+
+
+Unable to buy land because selection spans multiple regions.
+
+Please select a smaller area and try again.
+
+
+
+By deeding this parcel, the group will be required to have and maintain sufficient land use credits.
+The purchase price of the land is not refunded to the owner. If a deeded parcel is sold, the sale price will be divided evenly among group members.
+
+Deed this [AREA] m² of land to the group '[GROUP_NAME]'?
+
+
+
+
+By deeding this parcel, the group will be required to have and maintain sufficient land use credits.
+The deed will include a simultaneous land contribution to the group from '[NAME]'.
+The purchase price of the land is not refunded to the owner. If a deeded parcel is sold, the sale price will be divided evenly among group members.
+
+Deed this [AREA] m² of land to the group '[GROUP_NAME]'?
+
+
+
+
+Display settings have been set to safe levels because you have specified the -safe option.
+
+
+
+Display settings have been set to recommended levels based on your system configuration.
+
+
+
+[ERROR_MESSAGE]
+
+
+
+Your [TYPE] location is not currently available. [HELP]
+You have been moved into a nearby region.
+
+
+
+Your clothing is still downloading.
+You can use [SECOND_LIFE] normally and other people will see you correctly.
+
+
+
+
+
+[APP_NAME] installation is complete.
+
+If this is your first time using [SECOND_LIFE], you will need to create an account before you can log on.
+Return to www.secondlife.com to create a new account?
+
+
+
+
+We're having trouble connecting. There may be a problem with your internet connection or the [SECOND_LIFE_GRID].
+
+You can either check your internet connection and try again in a few minutes, click Help to connect to our support site, or click Teleport to attempt to teleport home.
+
+
+
+
+Your character will appear in a moment.
+
+Use arrow keys to walk.
+Press the F1 key at any time for help or to learn more about [SECOND_LIFE].
+Please choose the male or female avatar. You can change your mind later.
+
+
+
+
+[NAME] [CURRENCY] [PRICE] You don't have enough [CURRENCY] to do that.
+
+
+
+You have been granted the privilege to modify [NAME]'s objects.
+
+
+
+Your privilege to modify [NAME]'s objects has been revoked
+
+
+
+This will flush the map caches on this region.
+This is really only useful for debugging.
+(In production, wait 5 minutes, then everyone's map will update after they relog.)
+
+
+
+
+Unable to buy more than one object at a time. Please select only one object and try again.
+
+
+
+Unable to copy the contents of more than one item at a time.
+Please select only one object and try again.
+
+
+
+
+Teleport all Residents in this region home?
+
+
+
+
+Are you sure you want to return objects owned by [USER_NAME]?
+
+
+
+
+Couldn't set region textures:
+Terrain texture [TEXTURE_NUM] has an invalid bit depth of [TEXTURE_BIT_DEPTH].
+
+Replace texture [TEXTURE_NUM] with a 24-bit 512x512 or smaller image then click "Apply" again.
+
+
+
+Couldn't set region textures:
+Terrain texture [TEXTURE_NUM] is too large at [TEXTURE_SIZE_X]x[TEXTURE_SIZE_Y].
+
+Replace texture [TEXTURE_NUM] with a 24-bit 512x512 or smaller image then click "Apply" again.
+
+
+
+Upload started. It may take up to two minutes, depending on your connection speed.
+
+
+
+Do you really want to bake the current terrain, make it the center for terrain raise/lower limits and the default for the 'Revert' tool?
+
+
+
+
+You can only have [MAX_AGENTS] Allowed Residents.
+
+
+
+You can only have [MAX_BANNED] Banned Residents.
+
+
+
+Failure while attempting to add [NUM_ADDED] agents:
+Exceeds the [MAX_AGENTS] [LIST_TYPE] limit by [NUM_EXCESS].
+
+
+
+You can only have [MAX_GROUPS] Allowed Groups.
+
+
+
+
+You can only have [MAX_MANAGER] Estate Managers.
+
+
+
+Can't add estate owner to estate 'Banned Resident' list.
+
+
+
+Can't change appearance until clothing and shape are loaded.
+
+
+
+The name of your classified must start with a letter from A to Z or a number. No punctuation is allowed.
+
+
+
+Can't set Buy Object, because the object is not for sale.
+Please set the object for sale and try again.
+
+
+
+Finished download of raw terrain file to:
+[DOWNLOAD_PATH].
+
+
+
+A new version of [APP_NAME] is available.
+[MESSAGE]
+You must download this update to use [APP_NAME].
+
+
+
+
+An updated version of [APP_NAME] is available.
+[MESSAGE]
+This update is not required, but we suggest you install it to improve performance and stability.
+
+
+
+
+An updated version of [APP_NAME] is available.
+[MESSAGE]
+This update is not required, but we suggest you install it to improve performance and stability.
+
+
+
+
+A new version of [APP_NAME] is available.
+[MESSAGE]
+You must download this update to use [APP_NAME].
+
+Download to your Applications folder?
+
+
+
+
+An updated version of [APP_NAME] is available.
+[MESSAGE]
+This update is not required, but we suggest you install it to improve performance and stability.
+
+Download to your Applications folder?
+
+
+
+
+An updated version of [APP_NAME] is available.
+[MESSAGE]
+This update is not required, but we suggest you install it to improve performance and stability.
+
+Download to your Applications folder?
+
+
+
+
+Deeding this object will cause the group to:
+* Receive [CURRENCY] paid into the object
+
+
+
+
+Open your system Web browser to view this content?
+
+
+
+
+Go to www.secondlife.com to manage your account?
+
+
+
+
+Visit the [SECOND_LIFE] Wiki and learn how to report bugs correctly.
+
+
+
+
+Visit the [SECOND_LIFE] Wiki for details of how to report a security issue.
+
+
+
+
+Visit the [SECOND_LIFE] QA Wiki.
+
+
+
+
+Visit the [SECOND_LIFE] Public Issue Tracker, where you can report bugs and other issues.
+
+
+
+
+Visit the Singularity Issue Tracker, to report bugs and issues with Singularity Viewer.
+
+
+
+
+Visit the [SECOND_LIFE] Wiki for info on how to use the Public Issue Tracker.
+
+
+
+
+Go to the Official [GRID_OWNER] Blog, for the latest news and information.
+
+
+
+
+Go to the Scripting Guide for scripting help?
+
+
+
+
+Go to the LSL Portal for scripting help?
+
+
+
+
+Are you sure you want to return the selected objects to their owners? Transferable deeded objects will be returned to their previous owners.
+
+*WARNING* No-transfer deeded objects will be deleted!
+
+
+
+
+You are currently a member of the group [GROUP].
+Leave Group?
+
+
+
+
+Do you REALLY want to kick all users off the grid?
+
+
+
+
+Sorry, you cannot mute an employee of [GRID_OWNER].
+
+
+
+
+You cannot start an auction on a parcel which is already set for sale. Disable the land sale if you are sure you want to start an auction.
+
+
+
+You already have muted this name.
+
+
+
+
+Though permitted, deleting contents may damage the object. Do you want to delete that item?
+
+
+
+
+Cannot offer a calling card at this time. Please try again in a moment.
+
+
+
+
+Cannot offer friendship at this time. Please try again in a moment.
+
+
+
+
+Busy mode set.
+Chat and instant messages will be hidden. Instant messages will get your Busy mode response. All teleportation offers will be declined. All inventory offers will go to your Trash.
+
+
+
+
+You are a member of too many groups to join another one. Please leave at least one group before joining this one, or decline the offer.
+To leave a group select the 'Groups...' option from the 'Edit' menu.
+[NAME] has invited you to join a group as a member.
+[INVITE]
+
+
+
+
+Kick this user with what message?
+
+
+
+
+Kick everyone currently on the grid with what message?
+
+
+
+
+Freeze this user with what message?
+
+
+
+
+Unfreeze this user with what message?
+
+
+
+
+Offer a teleport to your location with the following message?
+
+
+
+
+God summon user to your location?
+
+
+
+
+Are you sure you want to teleport?
+
+
+
+
+Type a short announcement which will be sent to everyone currently in your estate.
+
+
+
+
+You are about to change a Governance-owned estate (mainland, teen grid, orientation, etc.).
+
+This is EXTREMELY DANGEROUS because it can fundamentally affect the user experience. On the mainland, it will change thousands of regions and make the spaceserver hiccup.
+
+Proceed?
+
+
+
+
+You are about to change the access list for a Governance-owned estate (mainland, teen grid, orientation, etc.).
+
+This is DANGEROUS and should only be done to invoke the hack allowing objects/[CURRENCY] to be transfered in/out of a grid.
+It will change thousands of regions and make the spaceserver hiccup.
+
+
+
+
+Add to allowed list for this estate only or for [ALL_ESTATES]?
+
+
+
+
+Remove from allowed list for this estate only or for [ALL_ESTATES]?
+
+
+
+
+Add to group allowed list for this estate only or for [ALL_ESTATES]?
+
+
+
+
+Remove from group allowed list for this estate only or [ALL_ESTATES]?
+
+
+
+
+Deny access for this estate only or for [ALL_ESTATES]?
+
+
+
+
+Remove this Resident from the ban list for access for this estate only or for [ALL_ESTATES]?
+
+
+
+
+Add estate manager for this estate only or for [ALL_ESTATES]?
+
+
+
+
+Remove estate manager for this estate only or for [ALL_ESTATES]?
+
+
+
+
+Kick [EVIL_USER] from this estate?
+
+
+
+
+Are you sure you want to change the Estate Covenant?
+
+
+
+
+You are not allowed in that Region due to your maturity Rating. This may be a result of a lack of information validating your age.
+
+Please verify you have the latest Viewer installed, and go to the Knowledge Base for details on accessing areas with this maturity rating.
+
+
+
+
+You are not allowed in that region due to your maturity Rating.
+
+Go to the Knowledge Base for more information about maturity Ratings?
+
+ https://support.secondlife.com/ics/support/default.asp?deptID=4417&task=knowledge&questionID=6010
+
+
+
+
+
+You are not allowed in that region due to your maturity Rating.
+
+
+
+You are not allowed in that Region due to your maturity Rating preference.
+
+You can click 'Change Preference' to raise your maturity Rating preference now and allow you to enter. You will be able to search and access [REGIONMATURITY] content from now on. If you later want to change this setting back, go to Edit > Preferences... > General.
+
+
+
+
+You cannot claim this land due to your maturity Rating. This may be a result of a lack of information validating your age.
+
+Please verify you have the latest Viewer installed, and go to the Knowledge Base for details on accessing areas with this maturity rating.
+
+
+
+
+You cannot claim this land due to your maturity Rating.
+
+Go to the Knowledge Base for more information about maturity Ratings?
+
+ https://support.secondlife.com/ics/support/default.asp?deptID=4417&task=knowledge&questionID=6010
+
+
+
+
+
+You cannot claim this land due to your maturity Rating.
+
+
+
+You cannot claim this land due to your maturity Rating preference.
+
+You can click 'Change Preference' to raise your maturity Rating preference now and allow you to enter. You will be able to search and access [REGIONMATURITY] content from now on. If you later want to change this setting back, go to Edit > Preferences... > General.
+
+
+
+
+You cannot buy this land due to your maturity Rating. This may be a result of a lack of information validating your age.
+
+Please verify you have the latest Viewer installed, and go to the Knowledge Base for details on accessing areas with this maturity rating.
+
+
+
+
+You cannot buy this land due to your maturity Rating.
+
+Go to the Knowledge Base for more information about maturity Ratings?
+
+ https://support.secondlife.com/ics/support/default.asp?deptID=4417&task=knowledge&questionID=6010
+
+
+
+
+
+You cannot buy this land due to your maturity Rating.
+
+
+
+You cannot buy this land due to your maturity Rating preference.
+
+You can click 'Change Preference' to raise your maturity Rating preference now and allow you to enter. You will be able to search and access [REGIONMATURITY] content from now on. If you later want to change this setting back, go to Edit > Preferences... > General.
+
+
+
+
+ "There are too many prims selected. Please select [MAX_PRIM_COUNT] or fewer prims and try again"
+
+
+
+
+Problem importing estate covenant.
+
+
+
+
+Problems adding a new estate manager. One or more estates may have a full manager list.
+
+
+
+Problems adding to this estate list. One or more estates may have a full list.
+
+
+
+Unable to load notecard's asset at this time.
+
+
+
+
+Insufficient permissions to view notecard associated with asset ID requested.
+
+
+
+
+Asset ID for notecard is missing from database.
+
+
+
+
+Remember: Classified ad fees are non-refundable.
+
+Publish this classified now for [CURRENCY][AMOUNT]?
+
+
+
+
+Does this classified contain Mature content?
+
+
+
+
+Does this group contain Mature content?
+
+
+
+
+Do you really want to restart this region?
+
+
+
+
+Type a short announcement which will be sent to everyone in this region.
+
+
+
+
+If this box is checked, land owners will not be able to terraform their land regardless of the per-parcel 'Edit Terrain' setting.
+
+Default: off
+
+
+
+If this box is checked, people will not be able to fly in this region regardless of the per-parcel 'Fly' setting.
+
+Default: off
+
+
+
+The Bulk Permissions tool helps you to quickly change the permissions on multiple items in the contents of the selected object(s). However, please note that you are only setting permissions on the items in the Contents of the selected objects -- not permissions on the container object(s) themselves.
+
+Also note, the permissions are not applied to the nested contents of any of the contained items. Your request only operates on items exactly one level deep.
+
+You can selectively choose which types of items to modify by using the checklist under 'Content Types' here. Snapshots are included when you select Textures.
+
+* This tool will only succeed at changing permissions on items you are allowed to change.
+* You cannot grant any Next owner permissions which you do not already have.
+* The Next owner permissions are merely requests. If any item cannot take all of the new permissions, none of its permissions will change.
+
+When you are ready to change the permissions in bulk, click 'Apply' and wait for the results to display.
+
+If you close the Bulk Permissions window while permissions are being changed, it will halt the operation.
+
+
+
+If this box is checked, the health system across all parcels regardless of individual parcel settings. If this box is left unchecked, individual parcel owners will still be able to activate the health system on their parcels.
+
+Default: off
+
+
+
+Sets the maximum number of avatars allowed in this region.
+Performance may vary depending on the number avatars present.
+
+Default: 40
+
+
+
+The Object Bonus is a multiplier for primitives allowed on any given parcel. The range allowed is 1 to 10. Set at '1', each 512m² parcel is allowed 117 objects. Set at '2', each 512m² parcel is allowed 234, or twice as many, and so on. The max number of objects allowed per region remains 15,000 no matter what the Object Bonus is. Once set, be aware that lowering the Object Bonus may cause objects to be returned or deleted.
+
+Default: 1.0
+
+
+
+Sets the maturity Rating of the Region, as shown in the menu bar at the top of any Resident's viewer, and in tooltips on the World Map when the cursor hovers over this Region. This setting also affects access to this Region and search results. Other Residents may only enter Regions or view search results with the same maturity Ratings they have chosen in their preferences.
+
+It may take some time for this change to be reflected on the map.
+
+
+
+This checkbox sets the full region to restricted push permissions.
+When enabled, Residents may only be pushed by themselves or by the parcel's owner.
+(Push refers to the llPushObject() LSL function.)
+
+Default: Off
+
+
+
+This checkbox sets whether or not parcels not owned by the estate owner can be joined or subdivided.
+If this option is unchecked:
+ * Only estate owners or managers can join or subdivide parcels.
+ * They may only join or subdivide parcels belonging to the owner, or to a group where they have the appropriate group powers.
+If this option is checked:
+ * All parcel owners can join or subdivide the parcels they own.
+ * For group owned parcels, those with appropriate group powers may join or subdivide parcels.
+
+Default: Checked
+
+
+
+Checking this box will block parcel owners from listing their parcels in search.
+
+Default: Off
+
+
+
+The maturity rating for this region has been updated.
+It may take some time for the change to be reflected on the map.
+
+
+
+Estate owners and managers can sell any land owned by the estate owner.
+If this option is left unchecked, buyers cannot resell their land in this region.
+If this option is checked, buyers can resell their land in this region.
+
+Default: Disallow
+
+
+
+When sim performance is poor, a script may be to blame. Open the Statistics Bar (Ctrl-Shift-1). Look at the Simulator Physics FPS.
+If it is lower than 45, open the Time panel located at the bottom of the Stats Bar. If Script Time reads 25 ms or higher, click the Get Top Scripts button. You will be given the name and location of scripts that may be causing poor performance.
+
+Checking the Disable Scripts box and then pressing the Apply button will temporarily disable all scripts in this region. You may need to do this in order to travel to the location of a noted 'top script'. Once you have arrived at the location, investigate the script to determine if it is causing the problem. You may want to contact the owner of the script or delete or return the object.
+Uncheck the Disable Script box and then Apply to reactivate the scripts in the region.
+
+Default: off
+
+
+
+When sim performance is poor, physical objects may be to blame.
+Open the Statistics Bar (Ctrl-Shift-1). Look at the Simulator Physics FPS. If it is lower than 45, open the Time panel located at the bottom of the Stats Bar. If Sim Time (Physics) reads 20 ms or higher, click the Get Top Colliders button.
+You will be given the name and location of physical objects that may be causing poor performance.
+
+Checking the Disable Collisions box and then pressing the Apply button will temporarily disable object-object collisions. You may need to do this in order to travel to the location of a noted 'top collider'. Once you have arrived at the location, investigate the object - is it constantly colliding with other objects? You may want to contact the owner of the object or delete or return the object.
+Uncheck the Disable Collisions box and then Apply to reactivate collisions in the region.
+
+Default: off
+
+
+
+Disable Physics is similar to Disable Collisions, except all physics simulation is disabled. This means that not only will objects stop colliding, but avatars will be unable to move.
+
+This should only be used when Disable Collisions does not give back enough performance to the region to investigate a physics problem or Top Collider.
+
+Be sure to re-enable physics when you are done, or avatars will continue to be unable to move.
+
+Default: off
+
+
+
+Show a list of objects experiencing the greatest number of potential object-object collisions. These objects can slow performance. Select View > Statistics Bar and look under Simulator > Time > Sim Time (Physics) to see if more than 20 ms is being spent in physics.
+
+
+
+Show a list of objects spending the most time running LSL scripts. These objects can slow performance.
+Select View > Statistics Bar and look under Simulator > Time > Script Time to see if more than 25 ms is being spent in scripts.
+
+
+
+Restart the server process running this region after a two minute warning. All Residents in the region will be disconnected. The region will save its data, and should come back up within 90 seconds.
+
+Restarting the region will not fix most performance problems, and should usually be used only when directed.
+
+
+
+This is the height in meters where water appears. If this setting is anything other than 20 and you have water that is adjacent to the edge of world or 'void' water, there will be a visible gap.
+
+Default: 20
+
+
+
+This is the distance in meters that parcel owners can raise their terrain above the 'baked' terrain default height.
+
+Default: 4
+
+
+
+This is the distance in meters that parcel owners can lower their terrain below the 'baked' terrain default height.
+
+Default: -4
+
+
+
+This button uploads a .RAW file to the region you are in.
+The file must have the correct dimensions (RGB, 256x256) and 13 channels. The best way to create a terrain file is to download the existing RAW file. A good first step is to modify the red channel (land height), and upload it.
+
+The upload can take up to 45 seconds. Note that uploading a terrain file *will not* move the objects that are on the land, only the terrain itself and the permissions associated with the parcels. This can result in objects going underground.
+
+For more information on editing region height fields, consult F1 Help.
+
+
+
+This button downloads a file containing the height field data, parcel dimensions, parcel for sale status and some parcel permissions for this region. When opening the file in a program such as Photoshop you must specify the document's dimensions which are: RGB, 256x256 with 13 channels. This terrain file cannot be opened in any other way.
+
+For more information on editing region height fields, consult F1 help.
+
+
+
+This checkbox makes the sun position in this region the same as the sun position in the rest of the estate.
+
+Default: on
+
+
+
+This checkbox sets the sun position to the position in the Phase slider and stops the sun from moving.
+
+Default: off
+
+
+
+This button saves the current shape of the terrain as the new default for the region. Once baked, the land can revert to the saved shape whenever you or others use the Edit Terrain 'Revert' option. The baked terrain is also the middle point for the terrain raise and lower limits.
+
+
+
+An estate manager is a Resident to whom you have delegated control of region and estate settings. An estate manager can change any setting in these panels, except for uploading, downloading, and baking terrain. In particular, they can allow or ban Residents from your estate.
+
+Estate managers can only be added or removed by the owner of the estate, not by each other. Please only choose Residents you trust as estate managers, as you will be ultimately responsible for their actions.
+
+
+
+This checkbox makes the sun in your estate follow the same position as on the Governance-owned 'mainland' estates.
+
+Default: on
+
+
+
+This checkbox sets the sun position to the position in the Phase slider and stops the sun from moving.
+
+
+
+This checkbox sets whether Residents who are on other estates can enter this estate without being on an access list.
+
+Default: on
+
+
+
+When checked, allows Residents to directly teleport to any point in your estate. When unchecked, Residents teleport to the nearest telehub.
+
+Default: off
+
+
+
+Access to this estate will be limited to Residents listed here and any groups below. This setting is only available when Public Access is unchecked.
+
+
+
+Access to this estate will be limited to groups listed here and any Residents above. This setting is only available when Public Access is unchecked.
+
+
+
+Setting this to a valid email address will cause abuse reports on this estate to be sent to that address.
+Setting it blank will cause abuse reports to be sent only to [SECOND_LIFE].
+
+
+
+Residents on this list are denied access to your estate, regardless of any other settings.
+
+
+
+Parcels in this estate are allowed to have their own voice channels in which residents may hear and talk with others nearby.
+
+Default: off
+
+
+
+This version of [APP_NAME] is not compatible with the Voice Chat feature in this region. Please upgrate to the latest version.
+
+
+
+Setting an estate covenant enables you to sell parcels within that estate. If a covenant is not set, you cannot sell the land. The notecard for your covenant can be empty if you do not wish to apply any rules or advise buyers of anything in relation to the land before they buy it.
+
+A covenant can be used to communicate rules, guidelines, cultural information or simply your own expectations to the prospective buyer. This can include zoning, building regulations, payment options or any other information you feel it is important for the new owner to have seen and to have agreed to before they purchase.
+
+The buyer must agree to the covenant by ticking the check box before they will be able to finish the purchase. Estate covenants are always visible in the About Land dialog for any parcels that have one set.
+
+
+
+Cannot buy objects from different owners at the same time.
+Please select only one object and try again.
+
+
+
+Unable to buy the contents of more than one object at a time.
+Please select only one object and try again.
+
+
+
+Cannot buy objects from different owners at the same time.
+Please select only one object and try again.
+
+
+
+Buy original object from [OWNER] for [CURRENCY][PRICE]?
+You will become the owner of this object.
+You will be able to:
+ Modify: [MODIFYPERM]
+ Copy: [COPYPERM]
+ Resell or Give Away: [RESELLPERM]
+
+
+
+
+Buy original object for [CURRENCY][PRICE]?
+You will become the owner of this object.
+You will be able to:
+ Modify: [MODIFYPERM]
+ Copy: [COPYPERM]
+ Resell or Give Away: [RESELLPERM]
+
+
+
+
+Buy a copy from [OWNER] for [CURRENCY][PRICE]?
+The object will be copied to your inventory.
+You will be able to:
+ Modify: [MODIFYPERM]
+ Copy: [COPYPERM]
+ Resell or Give Away: [RESELLPERM]
+
+
+
+
+Buy a copy for [CURRENCY][PRICE]?
+The object will be copied to your inventory.
+You will be able to:
+ Modify: [MODIFYPERM]
+ Copy: [COPYPERM]
+ Resell or Give Away: [RESELLPERM]
+
+
+
+
+Buy contents from [OWNER] for [CURRENCY][PRICE]?
+They will be copied to your inventory.
+
+
+
+
+Buy contents for [CURRENCY][PRICE]?
+They will be copied to your inventory.
+
+
+
+
+This transaction will:
+[ACTION]
+
+Are you sure you want to proceed with this purchase?
+
+
+
+
+This transaction will:
+[ACTION]
+
+Are you sure you want to proceed with this purchase?
+Please re-enter your password and click OK.
+
+
+
+
+Note:
+You have updated the location of this pick but the other details will retain their original values.
+
+
+
+
+You have selected 'no copy' inventory items.
+These items will be moved to your inventory, not copied.
+
+Move the inventory item(s)?
+
+
+
+
+You have selected 'no copy' inventory items. These items will be moved to your inventory, not copied.
+Because this object is scripted, moving these items to your inventory may cause the script to malfunction.
+
+Move the inventory item(s)?
+
+
+
+
+Warning: The Pay Object click action has been set, but it will only work if a script is added with a money() event.
+
+
+
+
+Payment stopped: the price paid does not match any of the pay buttons set for this object.
+
+
+
+There are no items in this object that you are allowed to copy.
+
+
+
+Go to the [SECOND_LIFE] web site to see your account history?
+
+
+
+
+Visit the [SECOND_LIFE] Support Web site?
+
+
+
+
+This grid has no link for support.
+
+
+
+Are you sure you want to quit?
+
+
+
+
+Use this tool to report violations of the Terms of Service and Community Standards. See:
+
+http://secondlife.com/corporate/tos.php
+http://secondlife.com/corporate/cs.php
+
+All reported abuses of the Terms of Service and Community Standards are investigated and resolved. You can view the incident resolution on the Incident Report at:
+
+http://secondlife.com/support/incidentreport.php
+
+
+
+IMPORTANT: This report will go to the owner of the region you are currently in and not to [GRID_OWNER].
+
+As a service to residents and visitors, the owner of the region you are in has elected to receive and resolve all reports originating in this region. [GRID_OWNER] will not investigate reports you file from this location.
+
+The region owner will resolve reports based on the local rules of this region as outlined in the estate Covenant.
+(View covenants by going to the World menu and selecting About Land.)
+
+The resolution of this report applies only to this Region; Residents access to other areas of the [SECOND_LIFE_GRID] will not be affected by the outcome of this report. Only [GRID_OWNER] can restrict access to the entirety of the [SECOND_LIFE_GRID].
+
+
+
+Use this tool to *only* report technical features that do not perform as described or expected, please provide as much detail as possible.
+You may reply to the auto-response email to add more details to your report.
+
+All bug reports are investigated and assessed. No email response will be sent.
+
+If you are having a technical difficulty, please contact Support at:
+
+http://secondlife.com/community/support.php
+
+Note: Incomplete reports will not be investigated
+
+
+
+Please select a category for this abuse report.
+Selecting a category helps us file and process abuse reports.
+
+
+
+Please select a category for this bug.
+Selecting a category helps us file and process bug reports.
+
+
+
+Please enter the name of the abuser.
+Entering an accurate value helps us file and process abuse reports.
+
+
+
+Please enter the location where the abuse took place.
+Entering an accurate value helps us file and process abuse reports.
+
+
+
+Please enter a summary of the abuse that took place.
+Entering an accurate summary helps us file and process abuse reports.
+
+
+
+Please enter a summary of the bug.
+Entering an accurate summary helps us file and process bug reports.
+
+
+
+Please enter a detailed description of the abuse that took place.
+Be as specific as you can, including names and the details of the incident you are reporting.
+Entering an accurate description helps us file and process abuse reports.
+
+
+
+Please enter a detailed description of the bug.
+Be as specific as you can, including steps to reproduce the bug if possible.
+Entering an accurate description helps us file and process bug reports.
+
+
+
+ Dear Resident,
+
+ You appear to be reporting intellectual property infringement. Please make sure you are reporting it correctly:
+
+ (1) The Abuse Process. You may submit an abuse report if you believe a Resident is exploiting the [SECOND_LIFE] permissions system, for example, by using CopyBot or similar copying tools, to infringe intellectual property rights. The Abuse Team investigates and issues appropriate disciplinary action for behavior that violates the [SECOND_LIFE] Community Standards or Terms of Service. However, the Abuse Team does not handle and will not respond to requests to remove content from the [SECOND_LIFE] world.
+
+ (2) The DMCA or Content Removal Process. To request removal of content from [SECOND_LIFE], you MUST submit a valid notification of infringement as provided in our DMCA Policy.
+
+ If you still wish to continue with the abuse process, please close this window and finish submitting your report. You may need to select the specific category 'CopyBot or Permissions Exploit'.
+
+Thank you,
+
+[GRID_OWNER]
+
+
+
+The following required components are missing from [FLOATER]:
+[COMPONENTS]
+
+
+
+There is already an object attached to this point on your body.
+Do you want to replace it with the selected object?
+
+
+
+
+You are in Busy Mode, which means you will not receive any items offered in exchange for this payment.
+
+Would you like to leave Busy Mode before completing this transaction?
+
+
+
+
+The folder '[FOLDERNAME]' is a system folder. Deleting system folders can cause instability. Are you sure you want to delete it?
+
+
+
+
+Are you sure you want to permanently remove the contents of your Trash folder?
+
+
+
+
+Are you sure you want to clear your browser cache?
+
+
+
+
+Are you sure you want to clear your cookies?
+
+
+
+
+Are you sure you want to clear your list of saved URLs?
+
+
+
+
+Are you sure you want to permanently remove the contents of your Lost And Found folder?
+
+
+
+
+The following SLURL has been copied to your clipboard:
+ [SLURL]
+
+Put it in a web page to give others easy access to this location or try it out yourself by pasting it into the address bar of your web browser.
+
+
+
+
+This panel controls window size and resolution and the quality of the client's graphics. The Preferences > Graphics interface allows you to choose between four graphics levels: Low, Mid, High, and Ultra. You may also customize your graphics settings by checking the Custom checkbox and manipulating the following settings:
+
+Shaders: Enable or disable various types of pixel shaders.
+
+Reflection Detail: Sets the types of objects that water can reflect.
+
+Avatar Rendering: Sets options that affect how the client renders avatars.
+
+Draw Distance: Affects how far out from your viewpoint objects will be rendered in the scene.
+
+Max Particle Count: Sets the maximum number of particles you are able to see on your screen at once.
+
+Post Process Quality: Sets the resolution with which Glow is rendered.
+
+Mesh Detail: Sets the amount of detail or number of triangles used in rendering certain objects. A higher value takes longer to render, but makes these objects appear with more detail.
+
+Lighting Detail: Selects what types of lights you would like to render.
+
+Terrain Detail: Sets the amount of detail you would like to see for the terrain texture.
+
+
+
+Do you wish to overwrite the saved preset?
+
+
+
+
+Do you wish to delete [SKY]?
+
+
+
+
+You cannot edit or delete a default preset.
+
+
+
+This day cycle file references a missing sky file: [SKY].
+
+
+
+PostProcess Effect exists. Do you still wish overwrite it?
+
+
+
+
+Edit the WindLight sliders to create and save a set of skies.
+
+
+
+Set which skies to turn to throughout the day.
+
+
+
+These settings adjust the way the environment looks locally on your computer. Your graphics card needs to support atmospheric shaders in order to have access to all of the settings.
+
+Adjust the "Time of Day" slider to change the day's phase locally on the viewer.
+
+Adjust the "Cloud Cover" slider to control how much the clouds cover the sky.
+
+Pick a color in the "Water Color" color picker to change the color of the water.
+
+Adjust the "Water Fog" slider to control how dense the fog is underwater.
+
+Click "Use Estate Time" to reset the time of day to the region's current time of day and remain linked to it.
+
+Click "Advanced Sky" to bring up an editor with more advanced settings for the sky.
+
+Click "Advanced Water" to bring up an editor with more advanced settings for the water.
+
+
+
+The Day Cycle Editor gives you control over the sky during [SECOND_LIFE]'s day/night cycle. This is the cycle that is used by the Basic Environment Editor's Time of Day slider.
+
+The Day Cycle Editor works by setting keyframes. These are nodes (represented by the gray blips on the time graph) that have Sky Presets associated with them. As the Time of Day progresses, the WindLight sky "animates" as it interpolates between these keyframes.
+
+The yellow arrow above the timeline represents your current view, based on Time of Day. Click and drag it to see how your day will animate. You may add or delete keyframes by pressing the Add Key and Delete Key buttons to the right of the timeline.
+
+You can set the time position of a keyframe by either dragging it along the timeline, or by setting its value manually in the Key Frame Settings frame. Within the Key Frame Settings frame, you'll be able to associate the keyframe with its respective WindLight preset.
+
+Length of Cycle dictates the overall duration of a "day". Setting this to a low value (for instance, 2 min.) will mean your entire 24-hour timeline will animate in only two real minutes! Once you are satisfied with your timeline and keyframe cycle, use the Play and Stop buttons to preview the results. Remember- you can also move the yellow time-indicator arrow above the timeline to see the cycle animate interactively. Using the Use Estate Time button will synchronize your day length and time of day with the Estate's day cycle.
+
+Once you are pleased with your Day Cycle, you can save and load it with the Save Test Day and Load Test Day buttons. Note that, for now, we only allow one Day Cycle.
+
+
+
+Use the Red/Green/Blue (RGB) sliders to adjust the color of the sky. You can use the Intensity (I) slider to move all three RGB sliders in unison.
+
+
+
+Haze Horizon is one of the most useful parameters for adjusting overall light exposure in the scene. It is effective for simulating many exposure settings, such as white-outs from the sun and darker, closed-iris settings.
+
+
+
+Blue Density affects the overall color saturation of the sky and fog. If you move the Intensity (I) slider to the right, colors will become brighter and more vibrant. If you move it all the way to the left, the colors will become duller, eventually fading to black and white. If you want to fine-tune the sky's color balance, you can control individual elements of saturation by using the Red/Green/Blue (RGB) sliders.
+
+
+
+Haze Density controls the level of dull, gray haze in the atmosphere. It is effective for simulating scenes with high levels of smoke and man-made pollutants. It is also effective for simulating fog and mist.
+
+
+
+The Density Multiplier can be used to affect the overall atmospheric density. At lower settings, it creates a feeling of "thin air", and at higher settings, it creates a very heavy, smoggy effect.
+
+
+
+Adjusts WindLight's perceived distance. A value of zero effectively turns off WindLight's influence on terrain and objects. Values greater than 1 simulate greater distances for thicker atmospheric effects.
+
+
+
+Max Altitude adjusts the altitude calculations WindLight performs when computing its atmospheric lighting. At later times of day, it is useful for adjusting how "deep" the sunset appears.
+
+
+
+Adjusts the color and intensity of the direct light in the scene.
+
+
+
+Adjusts the color and intensity of ambient atmospheric light in the scene.
+
+
+
+The Size slider controls the size of the sun.
+The Focus slider controls how blurred the sun is over the sky.
+
+
+
+Adjust the screen's distribution of light and dark.
+
+
+
+Adjusts the brightness of the stars in the sky.
+
+
+
+Controls the location of the sun in the sky.
+Similar to elevation.
+
+
+
+Controls the location of the sun in the sky.
+Similar to azimuth.
+
+
+
+Edits the color of the clouds. It is generally recommended to keep it whitish, but hey, have fun if you want.
+
+
+
+Controls the detail image layered on top of the main cloud image. X and Y control its position. D (Density) controls how puffy or fractured the clouds appear.
+
+
+
+Allows you to control the position of the clouds with the X and Y sliders and how dense they are with the the D slider.
+
+
+
+Controls how much the clouds cover the sky.
+
+
+
+Controls the scaling of the cloud image on the sky dome.
+
+
+
+Controls the speed of the clouds as they move in the X direction.
+
+
+
+Controls the speed of the clouds as they move in the Y direction.
+
+
+
+Check this box to enable rendering of older classic clouds in addition to WindLight's clouds.
+
+
+
+Chooses the color of the underwater fog.
+
+
+
+Controls how dense the water fog is and how far you can see underwater.
+
+
+
+Modifies the effect of the Fog Density Exponent to control how far you can see when your avatar is underwater.
+
+
+
+Controls how much the surface of the water glows.
+
+
+
+Controls the scaling of the three wavelets that make up the water.
+
+
+
+Controls how much light is reflected at different angles.
+
+
+
+Controls how much light intensity is reflected.
+
+
+
+Controls how much light is refracted from looking above the surface of the water.
+
+
+
+Controls how much light is refracted from looking from below the surface of the water.
+
+
+
+Controls how waves and reflections are mixed.
+
+
+
+Controls what normal map is layered across the water to determine reflections/refractions.
+
+
+
+Controls where and how fast the large scaled version of the normal map moves in the X and Y direction.
+
+
+
+Controls where and how fast the the small scaled version of the normal map moves in the X and Y direction.
+
+
+
+ Give me a name for the new sky.
+
+
+
+
+ Preset already exists!
+
+
+
+ Set a name for the new day cycle.
+
+
+
+
+ Preset already exists!
+
+
+
+Give me a name for the new water preset.
+
+
+
+
+Preset already exists!
+
+
+
+You cannot edit or delete a default preset.
+
+
+
+Unable to start a new chat session with [RECIPIENT].
+[REASON]
+
+
+
+
+[EVENT]
+[REASON]
+
+
+
+
+Your chat session with [NAME] must close.
+[REASON]
+
+
+
+
+Items may not be purchased while they are part of an attachment.
+
+
+
+Granting this request gives a script ongoing permission to take in-world money ([CURRENCY]) from your account. To revoke this permission, the object owner must delete the object or reset the scripts in the object.
+
+
+
+
+Would you like to automatically wear the clothing item you create?
+
+
+
+
+You need to be age-verified in order to access this parcel.
+Would you like to visit the [SECOND_LIFE] website to verify your age?
+
+[_URL]
+
+
+ https://secondlife.com/account/verification.php
+
+
+
+
+
+This parcel requires that you have payment information on file before you can access it.
+Would you like to visit the [SECOND_LIFE] website to set this up?
+
+[_URL]
+
+
+ https://secondlife.com/account/
+
+
+
+
+
+The string [STRING_NAME] is missing from strings.xml
+
+
+
+Cannot save new grid information.
+You need to specify a unique grid nickname.
+
+
+
+Cannot save new grid '[NAME]'.
+You need to specify a login URI.
+
+
+
+Cannot save new grid '[NAME]'.
+A grid with the same nickname already exists.
+
+
+
+A login URI is required to retrieve the grid info.
+
+
+
+Cannot retrieve grid info from server.
+
+
+
+Builds with extended hollow or extended hole size do not render properly on other viewers. Please keep this option checked, if you want your builds looking properly in other viewers.
+
+
+
+Bad permissions for the exported object. Export aborted.
+
+
+
+Object exported. Some textures could not be saved due to: [REASON]
+
+
+
+Export successful.
+
+
+
+[MESSAGE]
+
+
+
+Cancelled
+
+
+
+Cancelled Sit
+
+
+
+Cancelled Attach
+
+
+
+Replaced missing clothing/body part with default.
+
+
+
+Topic: [SUBJECT], Message: [MESSAGE]
+
+
+
+[NAME] is Online
+
+
+
+[NAME] is Offline
+
+
+
+You cannot add yourself as a friend.
+
+
+
+Uploading in-world and web site snapshots...
+(Takes about 5 minutes.)
+
+
+
+You paid [CURRENCY][AMOUNT] to upload.
+
+
+
+Web site snapshot upload done.
+
+
+
+In-world snapshot upload done
+
+
+
+Terrain.raw downloaded
+
+
+
+Gesture [NAME] is missing from database.
+
+
+
+Unable to load gesture [NAME].
+Please try again.
+
+
+
+Landmark is missing from database.
+
+
+
+Unable to load landmark. Please try again.
+
+
+
+Your Caps Lock key is on.
+As this will affect the password you type in, you will probably want to turn it off.
+
+
+
+Notecard is missing from database.
+
+
+
+Insufficient permissions to view notecard.
+
+
+
+Insufficient permissions to rez object.
+
+
+
+Unable to load notecard.
+Please try again.
+
+
+
+Script is missing from database.
+
+
+
+Insufficient permissions to view script.
+
+
+
+Unable to load script. Please try again.
+
+
+
+The complete contents you are offering are not yet locally available. Please try offering those items again in a minute.
+
+
+
+The item you are accessing is not yet locally available. Please try again in a minute.
+
+
+
+You cannot modify protected categories.
+
+
+
+You cannot remove protected categories.
+
+
+
+You have offered a calling card to [NAME]
+
+
+
+Unable to buy while downloading object data.
+Please try again.
+
+
+
+Unable to link while downloading object data.
+Please try again.
+
+
+
+Cannot buy objects from different owners at the same time.
+Please select a single object.
+
+
+
+Object does not appear to be for sale.
+
+
+
+Entering god mode, level [LEVEL]
+
+
+
+Leaving god mode, level [LEVEL]
+
+
+
+Copy failed because you lack copy permission
+
+
+
+[NAME] accepted your inventory offer.
+
+
+
+[NAME] declined your inventory offer.
+
+
+
+[NAME]: [MESSAGE]
+
+
+
+Your calling card was accepted.
+
+
+
+Your calling card was declined.
+
+
+
+Now that you have reached the mainland, you can teleport to locations like '[NAME]' by clicking on the Inventory button on the bottom right of your screen, and then select the Landmarks folder.
+Double click on the landmark and click on Teleport to travel there.
+
+
+
+Now that you have reached the mainland, you can contact residents like '[NAME]' by clicking on the Inventory button on the bottom right of your screen, and then select the Calling Cards folder.
+Double click on the card, click on Instant Message, and type a message.
+
+
+
+Can't select land across server boundaries.
+Try selecting a smaller piece of land.
+
+
+
+Some terms in your search query were excluded due to content restrictions as clarified in the Community Standards.
+
+
+
+Please select at least one type of content to search (PG, Mature, or Adult).
+
+
+
+[NAME] has proposed to vote on:
+[MESSAGE]
+
+
+
+
+[MESSAGE]
+
+
+
+Event Notification:
+
+[NAME]
+[DATE]
+
+
+
+
+All objects on this parcel that will transfer to the purchaser of this parcel are now highlighted.
+
+* Trees and grasses that will transfer are not highlighted.
+
+
+
+
+Deactivated gestures with same trigger:
+[NAMES]
+
+
+
+Apple's QuickTime software does not appear to be installed on your system.
+If you want to view streaming media on parcels that support it you should go to the QuickTime site (http://www.apple.com/quicktime) and install the QuickTime Player.
+
+
+ No Media Plugin was found to handle the "[MIME_TYPE]" mime type. Media of this type will be unavailable.
+
+
+ The following Media Plugin has failed:
+ [PLUGIN]
+
+Please re-install the plugin or contact the vendor if you continue to experience problems.
+
+
+
+The objects you own on the selected parcel of land have been returned back to your inventory.
+
+
+
+The objects on the selected parcel of land that is owned by [NAME] have been returned to his or her inventory.
+
+
+
+The objects on the selected parcel of land owned by the resident '[NAME]' have been returned to their owner.
+
+
+
+The objects on the selected parcel of land shared with the group [GROUPNAME] have been returned back to their owner's inventory.
+Transferable deeded objects have been returned to their previous owners.
+Non-transferable objects that are deeded to the group have been deleted.
+
+
+
+The objects on the selected parcel that are NOT owned by you have been returned to their owners.
+
+
+
+This land has damage enabled ('not safe').
+You can be hurt here. If you die, you will be teleported to your home location.
+
+
+
+
+This land has flying disabled ('no fly').
+You cannot fly here.
+
+
+
+
+This land is 'No Pushing'.
+You cannot push others here unless you own the land.
+
+
+
+
+This land has voice disabled.
+
+
+
+
+This land has building disabled ('no build').
+You cannot create objects here.
+
+
+
+
+An administrator has temporarily stopped scripts in this region.
+
+
+
+This region is not running any scripts.
+
+
+
+This land has outside scripts disabled ('no outside scripts').
+No scripts will run except those belonging to the land owner.
+
+
+
+Can only claim public land in region you're in.
+
+
+
+You aren't allowed in that Region due to your maturity Rating. You may need to validate your age and/or install the latest Viewer.
+
+Please go to the Knowledge Base for details on accessing areas with this maturity Rating.
+
+
+
+You are banned from the region.
+
+
+
+Your account cannot connect to this teen grid region.
+
+
+
+You cannot teleport back to Help Island.
+Go to 'Help Island Public' to repeat the tutorial.
+
+
+
+You do not have proper payment status to enter this region.
+
+
+
+You must be age-verified to enter this region.
+
+
+
+You must be age-verified to enter this parcel.
+
+
+
+No destination region found.
+
+
+
+You are not allowed into the destination.
+
+
+
+Cannot region cross into banned parcel. Try another way.
+
+
+
+You have been redirected to a telehub.
+
+
+
+Could not teleport closer to destination.
+
+
+
+ Teleport cancelled.
+
+
+
+The region you are attempting to enter is currently full.
+Please try again in a few moments.
+
+
+
+General failure.
+
+
+
+Routed to wrong region. Please try again.
+
+
+
+No valid agent id.
+
+
+
+No valid session id.
+
+
+
+No valid circuit code.
+
+
+
+No valid timestamp.
+
+
+
+Unable to create pending connection.
+
+
+
+Internal error attempting to connect agent usher.
+
+
+
+Unable to find a good teleport destination in this region.
+
+
+
+Internal error attempting to activate region resolver.
+
+
+
+A valid landing point could not be found.
+
+
+
+No valid parcel could be found.
+
+
+
+An object named [OBJECTFROMNAME] owned by [NAME] has given you a [OBJECTTYPE] named [OBJECTNAME].
+
+
+
+
+An object named [OBJECTFROMNAME] owned by (an unknown user) has given you a [OBJECTTYPE] named [OBJECTNAME].
+
+
+
+
+[NAME] has given you a [OBJECTTYPE] named '[OBJECTNAME]'.
+
+
+
+
+[NAME]
+[MESSAGE]
+
+
+
+[MESSAGE]
+
+
+
+
+[NAME] has offered to teleport you to his or her location:
+
+[MESSAGE]
+
+
+
+
+[MESSAGE]
+[URL]
+
+
+
+
+[NAME] is offering friendship.
+
+[MESSAGE]
+
+(By default, you will be able to see each other's online status.)
+
+
+
+
+[NAME] is offering friendship.
+
+(By default, you will be able to see each other's online status.)
+
+
+
+
+[NAME] accepted your friendship offer.
+
+
+
+[NAME] declined your friendship offer.
+
+
+
+[NAME] dissolved friendship.
+
+
+
+[NAME] is offering their calling card.
+This will add a bookmark in your inventory so you can quickly IM this resident.
+
+
+
+
+Region is restarting in [MINUTES] minutes.
+If you remain in this region you will be logged out.
+
+
+
+Region is restarting in [SECONDS] seconds.
+If you remain in this region you will be logged out.
+
+
+
+Load web page [URL]?
+
+[MESSAGE]
+
+From object: [OBJECTNAME], owner: [NAME]?
+
+
+
+
+Failed to find [TYPE] in database.
+
+
+
+Failed to find [TYPE] named [DESC] in database.
+
+
+
+ The item you are trying to wear uses a feature that your viewer can't read. Please consider using the latest [APP_NAME].
+
+
+
+'[OBJECTNAME]', an object owned by '[NAME]', would like to:
+
+[QUESTIONS]
+Is this OK?
+
+
+
+
+'[OBJECTNAME]', an object owned by '[NAME]', would like to:
+
+[QUESTIONS]
+If you do not trust this object and its creator, you should deny the request. For additional information, click the Details button.
+
+Grant this request?
+
+
+
+
+[NAME]'s '[TITLE]' (ch[CHANNEL])
+[MESSAGE]
+
+
+
+
+[GROUPNAME]'s '[TITLE]'
+[MESSAGE]
+
+
+
+
+ [NAME]'s '[TITLE]'
+ [MESSAGE]
+
+
+
+
+
+You just received [CURRENCY][AMOUNT].
+Objects and other users may give you [CURRENCY].
+Your balance is shown in the upper-right corner of the screen.
+
+
+
+You just paid [CURRENCY][AMOUNT].
+Your balance is shown in the upper-right corner of the screen.
+
+
+
+You are sitting.
+Use the arrow keys (or AWSD) to change the view.
+Click the 'Stand Up' button to get up.
+
+
+
+Click and drag to scroll the map.
+Double-click to teleport.
+Use the controls on the right to find things and display different backgrounds.
+
+
+
+You can build new objects in some areas of [SECOND_LIFE].
+Use the tools in the upper left to build, and try holding down Ctrl or Alt to rapidly switch tools.
+Press Esc to stop building.
+
+
+
+Left-clicking interacts with special objects.
+If the mouse pointer changes to a hand, you can interact with the object.
+Right-click always shows a menu of things you can do.
+
+
+
+This region doesn't allow point-to-point teleports, so you've been transported to the nearest telehub.
+Your destination is marked with a tall beacon.
+Follow the red arrow to the beacon, or click the arrow to dismiss the beacon.
+
+
+
+Your movement keys are now being handled by an object.
+Try the arrow keys or AWSD to see what they do.
+Some objects (like guns) require you to go into mouselook to use them.
+Press 'M' to do this.
+
+
+
+You are editing your appearance.
+To rotate and zoom view, use the arrow keys.
+When you are finished, press 'Save All' to save your look and exit.
+You can edit your appearance as often as you like.
+
+
+
+This is your inventory, which contains objects, notecards, clothing, and other things you own.
+* To wear an object or outfit folder, drag it onto yourself.
+* To bring an object into the world, drag it onto the ground.
+* To read a notecard, double-click it.
+
+
+
+This is a sandbox region.
+Objects you build here may be deleted after you leave the area, Sandboxes clean on a regular basis, please refer to the information at the top of the screen next to the region name.
+
+Sandbox regions are uncommon, and are marked with signs.
+
+
+
+This object is flexible.
+Flexible objects may not be physical and must be phantom until the flexible checkbox is unchecked.
+
+
+
+You have enabled the Advanced menu.
+This menu contains features useful for developers debugging [APP_NAME].
+To toggle this menu on Windows press Ctrl-Alt-D. On Mac press Cmd-Opt-Shift-D.
+
+
+
+You are editing a sculpted prim.
+Sculpted prims require a special texture to specify their shape.
+You can find example sculpted textures in the inventory library.
+
+
+
+You have begun playing media. Media can set to play automatically in the preferences window under Audio / Video. Note that this can be a security risk for media sites you do not trust.
+
+
+
+One of your attachments was made nondetachable using Restrained Life.
+Please note that this also disables the 'Wear' option on all prim attachments in your inventory unless they are properly named.
+
+For more information search for 'Restrained Life' on the SL wiki.
+
+
+
+You have been fartouch restricted: you will be unable to touch objects farther than 1.5m from your avatar until the restriction is lifted.
+
+Tip: if an object is out of range the mouse cursor will not change as you hover over it and you'll hear an error sound if you try to right-click it.
+
+
+
+Folders starting with '#RLV/~' can automatically be placed under your #RLV shared folder after you accept the inventory offer.
+
+Please note that - if enabled - the accepted inventory items will instantly be available to scripts and will have full use of the RLV API which may cause unexpected or undesirable situations.
+
+Do you want to enable this feature?
+
+
+
+
+You may only select up to [MAX_SELECT] items from this list.
+
+
+
+[NAME] is inviting you to a Voice Chat call.
+Click Accept to join the call or Decline to decline the invitation. Click Mute to mute this caller.
+
+
+
+
+
+
+
+[NAME] was sent an instant message and has been automatically unmuted.
+
+
+
+[NAME] was given money and has been automatically unmuted.
+
+
+
+[NAME] was offered inventory and has been automatically unmuted.
+
+
+
+[NAME] has joined a Voice Chat call with the group [GROUP].
+Click Accept to join the call or Decline to decline the invitation. Click Mute to mute this caller.
+
+
+
+
+
+
+
+
+[NAME] has joined a Voice Chat call with a conference chat...
+Click Accept to join the call or Decline to decline the invitation. Click Mute to mute this user.
+
+
+
+
+
+
+
+[NAME] is inviting you to a conference chat.
+Click Accept to join the chat or Decline to decline the invitation. Click Mute to mute this user.
+
+
+
+
+
+
+
+The voice call you are trying to join, [VOICE_CHANNEL_NAME], has reached maximum capacity. Please try again later.
+
+
+
+
+
+
+We're sorry. This area has reached maximum capacity for voice conversations. Please try to use voice in another area.
+
+
+
+
+You have been disconnected from [VOICE_CHANNEL_NAME]. You will now be reconnected to spatial voice chat.
+
+
+
+
+
+
+[VOICE_CHANNEL_NAME] has ended the call. You will now be reconnected to spatial voice chat.
+
+
+
+
+
+
+[VOICE_CHANNEL_NAME] has declined your call. You will now be reconnected to spatial voice chat.
+
+
+
+
+
+
+[VOICE_CHANNEL_NAME] is not available to take your call. You will now be reconnected to spatial voice chat.
+
+
+
+
+
+
+Failed to connect to [VOICE_CHANNEL_NAME], please try again later. You will now be reconnected to spatial voice chat.
+
+
+
+
+
+
+We are creating a voice channel for you. This may take up to one minute.
+
+
+
+
+Cannot enter parcel, you are not a member of the appropriate group.
+
+
+
+Cannot enter parcel, you have been banned.
+
+
+
+Cannot enter parcel, you are not on the access list.
+
+
+
+You do not have permission to connect to voice chat for [VOICE_CHANNEL_NAME].
+
+
+
+
+
+
+An error has occurred while trying to connect to voice chat for [VOICE_CHANNEL_NAME]. Please try again later.
+
+
+
+
+
+
+The region you have entered is running a different simulator version. Click this message for details.
+
+
+
+The URL you clicked cannot be opened from this web browser.
+
+
+
+ Could not get region capability '[CAPABILITY]'.
+
+
+
+( [EXISTENCE] seconds alive )
+Avatar '[NAME]' declouded after [TIME] seconds.
+
+
+
+( [EXISTENCE] seconds alive )
+You finished baking your outfit after [TIME] seconds.
+
+
+
+( [EXISTENCE] seconds alive )
+You sent out an update of your appearance after [TIME] seconds.
+[STATUS]
+
+
+
+( [EXISTENCE] seconds alive )
+Avatar '[NAME]' became cloud.
+
+
+
+( [EXISTENCE] seconds alive )
+Avatar '[NAME]' appeared.
+
+
+
+( [EXISTENCE] seconds alive )
+Avatar '[NAME]' left after [TIME] seconds as cloud.
+
+
+
+( [EXISTENCE] seconds alive )
+Avatar '[NAME]' entered appearance mode.
+
+
+
+( [EXISTENCE] seconds alive )
+Avatar '[NAME]' left appearance mode.
+
+
+( [EXISTENCE] seconds alive )
+Avatar '[NAME]' left as fully loaded.
+
+
+
+( [EXISTENCE] seconds alive )
+You uploaded a [RESOLUTION] baked texture for '[BODYREGION]' after [TIME] seconds.
+
+
+
+( [EXISTENCE] seconds alive )
+You locally updated a [RESOLUTION] baked texture for '[BODYREGION]' after [TIME] seconds.
+
+
+
+- Your CPU speed does not meet the minimum requirements.
+
+
+
+ You do not appear to have the proper hardware requirements for [APP_NAME]. The viewer requires an OpenGL graphics card that has multitexture support. If this is the case, you may want to make sure that you have the latest drivers for your graphics card, and service packs and patches for your operating system.
+
+
+
+ You do not appear to have the proper hardware requirements for [APP_NAME]. The viewer requires a CPU that supports SSE2
+
+
+
+ You do not appear to have the proper hardware requirements for [APP_NAME]. The viewer requires a CPU that supports SSE
+
+
+
+796
+
+
+
+510
+
+
+
+- Your graphics card does not meet the minimum requirements.
+
+
+
+- Your system memory does not meet the minimum requirements.
+
+
+
+Yes
+
+
+
+No
+
+
+
+ Hi [DISPLAY_NAME]!
+
+ Just like in real life, it takes a while for everyone to learn about a new name. Please allow several days for [http://wiki.secondlife.com/wiki/Setting_your_display_name your name to update] in objects, scripts, search, etc.
+
+
+
+ Sorry, you cannot change your display name. If you feel this is in error, please contact support.
+
+
+
+ Sorry, that name is too long. Display names can have a maximum of [LENGTH] characters.
+
+ Please try a shorter name.
+
+
+
+ Sorry, we could not set your display name. Please try again later.
+
+
+
+ The display names you entered do not match. Please re-enter.
+
+
+
+
+ Sorry, you have to wait longer before you can change your display name.
+
+ See http://wiki.secondlife.com/wiki/Setting_your_display_name
+
+ Please try again later.
+
+
+
+ Sorry, we could not set your requested name because it contains a banned word.
+
+ Please try a different name.
+
+
+
+ The display name you wish to set contains invalid characters.
+
+
+
+ Your display name must contain letters other than punctuation.
+
+
+
+ [OLD_NAME] ([SLID]) is now known as [NEW_NAME].
+
+
+
+ For instructions, make a new template in the AO. Use the toolbar to toggle the AO on/off.
+
+
+ Blocked calling cards from [NAME] ([SOURCE])
+ Blocking all dialogs from [NAME]'s objects. (Origin: [SOURCE])
+ Blocked spam from avatar [NAME] ([SOURCE])
+ Blocked spam from objects owned by [OWNER] ([SOURCE])
+ Blocked chat-spam from avatar [NAME] ([SOURCE])
+ Blocked chat-spam from objects owned by [OWNER] ([SOURCE])
+
+
+By wearing a Physics Wearable certain server behavior will be enabled that many older viewers are incompatable with. On such viewers you may display incorrectly (often as 'Ruth').
+
+If you wish to keep compatability with old viewers then you must not wear a Physics Wearable during your session. If you have already worn one during this session remove it and reconnect.
+
+Click 'Wear' to attach the Physics Wearable, or click 'Cancel' if you wish to maintain compatability with legacy clients.
+
+
+
+
+
+Sending incomplete appearance. You may appear to others as a cloud.
+
+Your shape, skin, hair or eyes might be defect.
+
+
+
+
+ Settings have been reset. You should relog to ensure this takes full effect.
+
+
+
+ Resetting all settings may be helpful if you are experiencing problems; however, you will need to redo any changes you have made to the default configuration.
+
+ Would you like to reset system settings?
+
+
+
+
+
+ Resetting all settings may be helpful if you are experiencing problems; however, you will need to redo any changes you have made to the default configuration.
+
+ Which settings would you like to reset?
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/notify.xml b/indra/newview/skins/default/xui/es/notify.xml
new file mode 100644
index 000000000..969117f31
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/notify.xml
@@ -0,0 +1,4 @@
+
+
+
+
\ No newline at end of file
diff --git a/indra/newview/skins/default/xui/es/panel_ao_remote.xml b/indra/newview/skins/default/xui/es/panel_ao_remote.xml
new file mode 100644
index 000000000..3af6d04a6
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_ao_remote.xml
@@ -0,0 +1,5 @@
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_ao_remote_controls.xml b/indra/newview/skins/default/xui/es/panel_ao_remote_controls.xml
new file mode 100644
index 000000000..1699da26d
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_ao_remote_controls.xml
@@ -0,0 +1,5 @@
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_ao_remote_expanded.xml b/indra/newview/skins/default/xui/es/panel_ao_remote_expanded.xml
new file mode 100644
index 000000000..e96946101
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_ao_remote_expanded.xml
@@ -0,0 +1,6 @@
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_audio.xml b/indra/newview/skins/default/xui/es/panel_audio.xml
new file mode 100644
index 000000000..27f4b7c96
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_audio.xml
@@ -0,0 +1,17 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_audio_device.xml b/indra/newview/skins/default/xui/es/panel_audio_device.xml
new file mode 100644
index 000000000..42dc2079a
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_audio_device.xml
@@ -0,0 +1,27 @@
+
+
+
+ Dispositivos de Audio
+
+
+ Dispostitivo de Entrada (micrófono):
+
+
+
+ Dospositiv o de Salida (parlantes):
+
+
+
+ Nivel de Entrada
+
+
+ Ajusta el control deslizante para variar el volumen en que te escucharán los otros residentes. Para probar el nivel de entrada, simplemente habla en tu micrófono.
+
+
+
+ Espera por favor
+
+
+ Por defecto
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_avatar.xml b/indra/newview/skins/default/xui/es/panel_avatar.xml
new file mode 100644
index 000000000..8808d6620
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_avatar.xml
@@ -0,0 +1,229 @@
+
+
+
+
+
+ [ACCTTYPE]
+[PAYMENTINFO]
+[AGEVERIFICATION]
+
+
+ Residente
+
+
+ Prueba
+
+
+ Miembro Fundador
+
+
+ Empleado de Linden Lab
+
+
+ Información de Pago utilizada
+
+
+ Información de Pago en Archivo
+
+
+ Sin Información de Pago
+
+
+ Edad Verificada
+
+
+ Edad No Verificada
+
+
+ Key:
+
+
+
+
+ Nombre:
+
+
+
+
+ En Línea
+
+
+ Nacido:
+
+
+
+ Cuenta:
+
+
+
+
+ Compañera/o:
+
+
+
+
+ [NAME]
+
+
+ Foto:
+
+
+
+
+ Grupos:
+
+
+
+ Sobre mi:
+
+
+ (500 caracts)
+
+
+
+ Dar un Item:
+
+
+
+
+ Arrastra hastsa aquí un ítem del inventario.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ En navegador externo
+ Inicio
+
+
+
+
+
+
+
+
+
+ Quiero:
+
+
+
+
+
+
+
+
+
+
+
+ Habilidades:
+
+
+
+
+
+
+
+
+
+ Idiomas:
+
+
+
+
+
+
+ Muestra a los demás tus lugares favoritos en Second Life.
+
+
+
+
+
+
+ Cargando...
+
+
+
+
+
+ Pon tu anuncio en los Clasificados de Second Life.
+
+
+
+
+
+ Cargando...
+
+
+
+
+
+ Foto:
+
+
+
+
+ Información:
+
+
+ (250 characts)
+
+
+
+
+
+
+ Cargando...
+
+
+ Usa este espacio para escribir tus notas acerca de esta persona. Lleva un
+seguimiento del progreso de sus empresas, comparte proyectos, etc. Sólo tu
+puedes ver estas notas. Ni esta persona ni ninguna otra pueden verlas.
+
+
+
+
+
+
+
+
+
+
+
+
+ Ver la posición en el mapa. Desactivado porque no está entre tus amigos.
+
+
+ Ver la posición en el mapa. Desactivado porque no está en línea.
+
+
+ Ver la posición en el mapa.
+
+
+ Obligarlo a Teleportarse a tu posición.
+
+
+ Ofrecerle teleporte a tu posición.
+Desactivado hasta que salgas de la Isla de Orientación
+
+
+ Ofrecerle teleporte a tu posición.
+
+
+ Cargando...
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_avatar_classified.xml b/indra/newview/skins/default/xui/es/panel_avatar_classified.xml
new file mode 100644
index 000000000..4c88840aa
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_avatar_classified.xml
@@ -0,0 +1,37 @@
+
+
+
+
+
+
+
+
+
+
+ Fijar Clasificación -
+
+
+ Contenido Mature
+
+
+ Contenido PG
+
+
+
+ Aviso colocado: Aún no publicado
+
+
+ Clicks:
+
+
+
+
+ Aviso Colocado: [DATE], Pagados [CURRENCY][AMT] por listar.
+
+
+ Actualizar
+
+
+ Publicar...
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_avatar_pick.xml b/indra/newview/skins/default/xui/es/panel_avatar_pick.xml
new file mode 100644
index 000000000..fbe6c3b04
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_avatar_pick.xml
@@ -0,0 +1,10 @@
+
+
+
+
+
+
+ Ordenar:
+
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_bars.xml b/indra/newview/skins/default/xui/es/panel_bars.xml
new file mode 100644
index 000000000..b13ff1391
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_bars.xml
@@ -0,0 +1,9 @@
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_bg_tab.xml b/indra/newview/skins/default/xui/es/panel_bg_tab.xml
new file mode 100644
index 000000000..0bc463965
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_bg_tab.xml
@@ -0,0 +1,4 @@
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_bg_toolbar.xml b/indra/newview/skins/default/xui/es/panel_bg_toolbar.xml
new file mode 100644
index 000000000..543899f3c
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_bg_toolbar.xml
@@ -0,0 +1,4 @@
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_chat_bar.xml b/indra/newview/skins/default/xui/es/panel_chat_bar.xml
new file mode 100644
index 000000000..37e3b8681
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_chat_bar.xml
@@ -0,0 +1,21 @@
+
+
+
+
+
+
+ Gritar
+
+
+ Decir
+
+
+ Susurar
+
+
+
+
+
+ Gestos
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_classified.xml b/indra/newview/skins/default/xui/es/panel_classified.xml
new file mode 100644
index 000000000..bafc3938c
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_classified.xml
@@ -0,0 +1,31 @@
+
+
+
+
+
+
+
+
+
+
+ - Seleccionar Calificación -
+
+
+ Contenido Mature
+
+
+ Contenido PG
+
+
+
+
+
+ Aviso Colocado: [DATE], Pagado [CURRENCY][AMT] Por listado.
+
+
+ Actualziar
+
+
+ Publicado...
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_event.xml b/indra/newview/skins/default/xui/es/panel_event.xml
new file mode 100644
index 000000000..c0e24574b
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_event.xml
@@ -0,0 +1,70 @@
+
+
+
+ Nombre:
+
+
+ (ninguno)
+
+
+ Tipo:
+
+
+ (ninguno)
+
+
+ Contenido Mature:
+
+
+ Si
+
+
+ No
+
+
+ Fecha:
+
+
+ (ninguna)
+
+
+ Duración del Evento:
+
+
+ (ninguna)
+
+
+ Auspiciado por:
+
+
+ (nadie)
+
+
+ Ubicación:
+
+
+ (ninguna)
+
+
+ Cuota de participación:
+
+
+ (ninguna)
+
+
+ Descripción:
+
+
+
+
+
+
+ ninguna
+
+
+ Notificar
+
+
+ No notificar
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_friends.xml b/indra/newview/skins/default/xui/es/panel_friends.xml
new file mode 100644
index 000000000..12b5f03b0
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_friends.xml
@@ -0,0 +1,37 @@
+
+
+
+ Varios Amigos...
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ En Línea:
+
+
+ 0000
+
+
+ Seleccionados:
+
+
+ 0000
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_group.xml b/indra/newview/skins/default/xui/es/panel_group.xml
new file mode 100644
index 000000000..48fbc8d36
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_group.xml
@@ -0,0 +1,20 @@
+
+
+
+ Hay cambios sin aplicar en esta pestaña.
+
+
+ ¿Deseas aplicar estos cambios?
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_group_finder.xml b/indra/newview/skins/default/xui/es/panel_group_finder.xml
new file mode 100644
index 000000000..62655bd1a
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_group_finder.xml
@@ -0,0 +1,16 @@
+
+
+
+ Hay cambios sin aplicar en esta pestaña.
+
+
+ ¿Deseas aplicar estos cambios?
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_group_general.xml b/indra/newview/skins/default/xui/es/panel_group_general.xml
new file mode 100644
index 000000000..8f532d1b8
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_group_general.xml
@@ -0,0 +1,86 @@
+
+
+
+ La pestaña General contiene información global de este grupo,
+la lista de propietarios y miembros visibles,
+las preferencias generales del grupo, y las opciones de los miembros.
+
+Coloca el cursor sobre las opciones para más información.
+
+
+ La información general del grupo ha cambiado.
+
+
+
+
+ Escribe aquí el nombre de tu nuevo grupo
+
+
+ Creado por
+
+
+ (esperando)
+
+
+ Key del Grupo:
+
+
+
+ Carta del Grupo
+
+
+
+ Carta del Grupo
+
+
+
+
+ Propietarios y Miembros Visibles
+
+
+ (Los Propietarios aparecen en Negrita)
+
+
+
+
+
+
+
+ Preferencias del Grupo
+
+
+
+
+
+
+
+ Calificación de Contenido
+
+
+
+ - Seleccionar Calificación -
+
+
+ Contenido Mature
+
+
+ Contenido PG
+
+
+
+
+
+
+ Mi Título activo
+
+
+
+
+ Recuperando datos de los miembros
+
+
+ Crear este grupo cuesta [GROUPCREATEFEE].
+¿Estás plena, absoluta, y TOTALMENTE seguro de que quieres gastarse [GROUPCREATEFEE] para crear este grupo?
+Quedas avisado de que si, en un plazo de 48 horas, no entra nadie al grupo, éste será disuelto, y el nombre no se podrá usar en el futuro.
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_group_invite.xml b/indra/newview/skins/default/xui/es/panel_group_invite.xml
new file mode 100644
index 000000000..c8c921958
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_group_invite.xml
@@ -0,0 +1,24 @@
+
+
+
+ Puedes seleccionar a varios residentes
+para invitarles a tu grupo. Para
+empezar, pulsa 'Abrir el selector de
+residentes'.
+
+
+
+
+
+ Elegir qué rol asignarles:
+
+
+
+
+
+ ¿Estás seguro de que quieres invitar a un nuevo propietario/s? ¡Esta acción es permanente!
+
+
+ (cargando...)
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_group_land_money.xml b/indra/newview/skins/default/xui/es/panel_group_land_money.xml
new file mode 100644
index 000000000..8109f10fa
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_group_land_money.xml
@@ -0,0 +1,82 @@
+
+
+
+ Se listan las parcelas propiedad del grupo, detallando las contribuciones. Aparece una advertencia si el Terreno total en uso es menor que o igual a la Contribución total. Las pestañas 'Planificación', 'Detalles' y 'Ventas' aportan información sobre las finanzas del grupo
+
+
+
+ No tienes permiso para ver qué terreno posee el grupo.
+
+
+ No tienes permiso para ver la información de la cuenta del grupo.
+
+
+ Cargando...
+
+
+ Terreno propiedad del grupo
+
+
+
+
+
+
+
+
+
+
+ Contribución Total:
+
+
+ [AREA] m²
+
+
+ Terreno total en uso:
+
+
+ [AREA] m²
+
+
+ Terreno disponible:
+
+
+ [AREA] m²
+
+
+ Tu Contribución:
+
+
+ No se ha podido defininir tu contribución de terreno.
+
+
+ m² ([AMOUNT] máx)
+
+
+ Los miembros del grupo deben contribuir con más créditos de terreno
+para mantener el terreno en uso.
+
+
+ [CURRENCY] del Grupo
+
+
+
+
+ Calculando...
+
+
+
+
+ Calculando...
+
+
+
+
+
+
+ Calculando...
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_group_notices.xml b/indra/newview/skins/default/xui/es/panel_group_notices.xml
new file mode 100644
index 000000000..a5ff100bc
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_group_notices.xml
@@ -0,0 +1,73 @@
+
+
+
+ Los avisos son una forma rápida de comunicación dentro
+de un grupo, difundiendo un mensaje y, si se quiere, añadiéndole
+un ítem. Los avisos sólo los reciben los miembros del grupo cuyo
+rol tiene adjudicada tal habilidad. Puedes desactivar los avisos
+en la pestaña General.
+
+
+ No hay avisos anteriores.
+
+
+
+ Archivo de Avisos del Grupo
+
+
+ Los avisos se mantienen durante 14 días. Pulsa en la lista de abajo el que
+quieras ver. Pulsa el botón 'Actualizar' para comprobar si se han
+recibido nuevos avisos. Las listas de avisos tienen un límite de 200 avisos por día.
+
+
+
+
+
+
+
+
+
+ No se han encontrado.
+
+
+
+
+
+ Crear un aviso
+
+
+ Para enviar un aviso, debes escribir un asunto. Puedes añadir un
+ítem al aviso arrastrándolo desde tu inventario a este panel.
+Los ítems anexados deben ser copiables y transferibles,
+y no se puede enviar una carpeta.
+
+
+ Asunto:
+
+
+ Mensaje:
+
+
+ Anexar:
+
+
+
+
+
+
+
+
+ Avisos Archivados
+
+
+ Pulsa el botón 'Crear Aviso Nuevo' para enviar uno nuevo.
+
+
+ Asunto:
+
+
+ Mensaje:
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_group_roles.xml b/indra/newview/skins/default/xui/es/panel_group_roles.xml
new file mode 100644
index 000000000..66230e19b
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_group_roles.xml
@@ -0,0 +1,156 @@
+
+
+
+ En cambios sin aplicar en esta pestaña.
+
+
+ ¿Deseas aplicar estos cambios?
+
+
+
+
+ Miembros y Roles
+
+
+ Los miembros del grupo tienen asignados roles con distintas capacidades.
+Estas configuraciones son fácilmente personalizables, para facilitar una
+mayor flexibilidad y organización.
+
+
+
+
+ Roles
+
+
+ Elige un rol de los de abajo. Puedes modificar su nombre, su
+descripción, y la etiqueta de los miembros.
+
+
+ Elige un rol de los de abajo para ver sus propiedades, miembros, y qué
+capacidades tiene asignadas.
+
+
+ También puede asignar capacidades al rol.
+
+
+ Puedes ver, pero no modificar, las capacidades asignadas.
+
+
+
+
+ Capacidades
+
+
+ Puedes ver una descripción de la capacidad, y qué miembros y roles pueden
+realizarla.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Puedea añadir o quitar los roles asignados a los miembros.
+Selecciona varios nombres manteniendo pulsada la tecla Ctrl y pulsando en cada uno de ellos.
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Los roles tienen una etiqueta y una serie de capacidades permitidas que los miembros pueden desarrollar. Los miembros pueden tener más de un rol. Un grupo puede tener hasta 10 roles, incluyendo el de Todos y el de Propietarios.
+
+
+ Los roles de 'Todos' y 'Propietarios' son especiales, y no pueden eliminarse.
+
+
+
+
+
+
+
+
+
+
+ Las capacidades permiten a los miembros que tienen ese rol el hacer
+tareas específicas dentro de este grupo. Hay una gran variedad de capacidades.
+
+
+
+
+
+ Roles Asignados
+
+
+ Capacidades Permitidas
+
+
+
+
+
+
+
+
+
+
+
+
+ Nombre
+
+
+ Descripción
+
+
+ Empleados
+
+
+ Título
+
+
+ (esperando)
+
+
+ (esperando)
+
+
+ Miembros Asignados
+
+
+ Capacidades Asignadas
+
+
+
+
+
+
+
+
+
+
+ Descripción
+
+
+ Esta capacidad es la de 'Expulsar miembros de este grupo'. Sólo un propietario puede expulsar a otro.
+
+
+ Roles con la capacidad
+
+
+ Miembros con la capacidad
+
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_group_voting.xml b/indra/newview/skins/default/xui/es/panel_group_voting.xml
new file mode 100644
index 000000000..1452b7e8e
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_group_voting.xml
@@ -0,0 +1,214 @@
+
+
+
+ Las propuestas de grupo pueden utilizarse para saber
+qué quiere hacer un grupo, o cómo piensa acerca de algo.
+Si tienes los permisos necesarios, puedesr crear propuestas,
+votar en las que estén abiertas, y ver las antiguas.
+
+
+
+
+
+ Abrir las Propuestas de Grupo
+
+
+ Pulsa dos veces la propuesta en la que quieres votar, o pulsa
+Hacer una propuesta para crear una nueva.
+
+
+ Descripción de la Propuesta
+
+
+ Proposal Voting Ends Voted?
+
+
+
+
+
+
+
+ Quorum:
+
+
+
+ out of [MEMBERS] members must vote.
+
+
+ Duration:
+
+
+
+ days
+
+
+
+ Simple Majority
+ 2/3 Majority
+ Unanimous
+
+
+ Voting Start:
+
+
+
+ Voting Ends:
+
+
+
+
+
+
+
+
+ Group Voting History
+
+
+ Double Click on a Past Vote or select one and click View Item to view results.
+
+
+ Past Vote Voting Ended
+
+
+
+
+ Vote Results:
+
+
+
+
+ Open Group Proposals
+
+
+ Double Click on the proposal you would like to vote on or press
+Create Proposal to create a new proposal.
+
+
+ Create Proposal
+
+
+ Type the Proposal Description for the new proposal. You can change the
+Quorum, Duration and Majority required to pass the proposal.
+
+
+ Proposal Vote
+
+
+ Press the Yes or No button to vote on the proposal,
+or choose to Abstain voting on this proposal.
+
+
+ You have voted: [VOTE]
+
+
+ The proposal you are trying to create is empty. Please fill out the proposal before creating it.
+
+
+ Submitting Yes to proposal...
+
+
+ Submitting No to proposal...
+
+
+ Submitting Abstain to proposal...
+
+
+ Submitting new proposal...
+
+
+ Your vote was received.
+
+
+ You have previously voted. You are only allowed to vote once during an election.
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_groups.xml b/indra/newview/skins/default/xui/es/panel_groups.xml
new file mode 100644
index 000000000..f4acca0af
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_groups.xml
@@ -0,0 +1,52 @@
+
+
+
+
+
+
+
+
+
+
+ Your currently active group is displayed in italics.
+
+
+ You belong to [COUNT] groups (of [MAX] maximum).
+
+
+
+
+
+
+
+
+
+
+
+ none
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_hud.xml b/indra/newview/skins/default/xui/es/panel_hud.xml
new file mode 100644
index 000000000..95f828996
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_hud.xml
@@ -0,0 +1,4 @@
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_land_covenant.xml b/indra/newview/skins/default/xui/es/panel_land_covenant.xml
new file mode 100644
index 000000000..e9f8f3af0
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_land_covenant.xml
@@ -0,0 +1,60 @@
+
+
+
+
+ Region:
+
+
+ (unknown)
+
+
+ Estate:
+
+
+ (unknown)
+
+
+ Estate Owner:
+
+
+ (unknown)
+
+
+ Purchased land in this region may or may not be resold.
+
+
+ Purchased land in this region may or may not be joined or subdivided.
+
+
+
+ Purchased land in this region may be resold.
+
+
+ Purchased land in this region may not be resold.
+
+
+ Purchased land in this region may be joined or subdivided.
+
+
+ Purchased land in this region may not be joined or subdivided.
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_login.xml b/indra/newview/skins/default/xui/es/panel_login.xml
new file mode 100644
index 000000000..c63e1d1dc
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_login.xml
@@ -0,0 +1,50 @@
+
+
+
+
+ http://secondlife.com/app/login/
+
+
+ http://secondlife.com/account/request.php
+
+
+ Nombre o Usuario:
+
+
+
+ Contraseña:
+
+
+
+
+
+ Grid:
+
+
+
+
+ Posición Inicial:
+
+
+
+
+ Mi Base
+
+
+ Mi Última Ubicación
+
+
+ <Escribe el Nombre de la Región>
+
+
+
+
+ Registrate para obtener una Cuenta
+
+
+ ¿Olvidaste tu Nombre o tu Contraseña?
+
+
+ [CHANNEL] [VERSION]
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_master_volume.xml b/indra/newview/skins/default/xui/es/panel_master_volume.xml
new file mode 100644
index 000000000..27bace7ea
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_master_volume.xml
@@ -0,0 +1,15 @@
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_media_controls.xml b/indra/newview/skins/default/xui/es/panel_media_controls.xml
new file mode 100644
index 000000000..a8ecfcab8
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_media_controls.xml
@@ -0,0 +1,98 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Play
+
+
+ Stop
+
+
+ Pause
+
+
+ No Media Specified
+
+
+ (URL hidden by parcel owner)
+
+
+ This location displays content from the World Wide Web. Click the Play button to display Web content.
+
+
+ This location displays Video content. Click the Play button to play the video.
+
+
+ Display Web content at this location.
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_media_hud.xml b/indra/newview/skins/default/xui/es/panel_media_hud.xml
new file mode 100644
index 000000000..1c0781a5b
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_media_hud.xml
@@ -0,0 +1,68 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_media_remote.xml b/indra/newview/skins/default/xui/es/panel_media_remote.xml
new file mode 100644
index 000000000..86c977d06
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_media_remote.xml
@@ -0,0 +1,7 @@
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_media_remote_expanded.xml b/indra/newview/skins/default/xui/es/panel_media_remote_expanded.xml
new file mode 100644
index 000000000..726653614
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_media_remote_expanded.xml
@@ -0,0 +1,33 @@
+
+
+
+
+
+
+ Play
+
+
+ Stop
+
+
+ Pause
+
+
+ No Media Specified
+
+
+ (URL hidden by parcel owner)
+
+
+ This location displays content from the World Wide Web. Click the Play button to display Web content.
+
+
+ This location displays Video content. Click the Play button to play the video.
+
+
+ Display Web content at this location.
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_mini_map.xml b/indra/newview/skins/default/xui/es/panel_mini_map.xml
new file mode 100644
index 000000000..b5428190c
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_mini_map.xml
@@ -0,0 +1,53 @@
+
+
+
+ N
+
+
+ E
+
+
+ S
+
+
+ W
+
+
+ NE
+
+
+ SE
+
+
+ SW
+
+
+ NW
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_notifications_channel.xml b/indra/newview/skins/default/xui/es/panel_notifications_channel.xml
new file mode 100644
index 000000000..4e2339287
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_notifications_channel.xml
@@ -0,0 +1,16 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_overlaybar.xml b/indra/newview/skins/default/xui/es/panel_overlaybar.xml
new file mode 100644
index 000000000..090a164d8
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_overlaybar.xml
@@ -0,0 +1,78 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ New IMs
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_place.xml b/indra/newview/skins/default/xui/es/panel_place.xml
new file mode 100644
index 000000000..f3ccd14ce
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_place.xml
@@ -0,0 +1,55 @@
+
+
+
+
+ Name:
+
+
+
+ Description:
+
+
+
+ Information:
+
+
+
+ Location:
+
+
+
+
+
+
+ Traffic: [TRAFFIC]
+
+
+ Area: [AREA] m².
+
+
+ For Sale for [CURRENCY][PRICE]
+
+
+ Auction ID [ID].
+
+
+ Place information not available without server update.
+
+
+ Information about this location is unavailable at this time, please try again later.
+
+
+ Information about this location is unavailable due to access restrictions. Please check your permissions with the parcel owner.
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_place_small.xml b/indra/newview/skins/default/xui/es/panel_place_small.xml
new file mode 100644
index 000000000..989077272
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_place_small.xml
@@ -0,0 +1,60 @@
+
+
+
+
+ Name:
+
+
+
+ Description:
+
+
+
+ Information:
+
+
+
+ Land Type:
+
+
+
+ Location:
+
+
+
+
+
+
+ Traffic: [TRAFFIC]
+
+
+ Area: [AREA] m².
+
+
+ For Sale for [CURRENCY][PRICE]
+
+
+ Auction ID [ID].
+
+
+ Place information not available without server update.
+
+
+ Information about this location is unavailable at this time, please try again later.
+
+
+ Information about this location is unavailable due to access restrictions. Please check your permissions with the parcel owner.
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_preferences_ascent_chat.xml b/indra/newview/skins/default/xui/es/panel_preferences_ascent_chat.xml
new file mode 100644
index 000000000..8b565a950
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_preferences_ascent_chat.xml
@@ -0,0 +1,134 @@
+
+
+
+
+
+ MIs:
+
+
+
+
+
+
+
+ Chat:
+
+
+
+
+
+
+ Mostrar en el historial de chat links de chat de objetos para:
+
+
+
+ Ningún Objeto
+
+
+ Objetos de Otros
+
+
+ Objetos de Cualquiera
+
+
+
+ Formato de Hora:
+
+
+
+ Reloj de 24-horas
+
+
+ Reloj de 12-horas
+
+
+
+
+ Formato de Fecha:
+
+
+
+ YYYY-MM-DD
+
+
+ DD/MM/YYYY
+
+
+ MM/DD/YYYY
+
+
+
+
+
+
+
+
+
+
+
+ Texto de Respuesta:
+
+
+#f nombre de usuario, #l apellido del usuario,
+#t para fecha y hora, #r para tu SLURL,
+#i tu tiempo inactivo. (p.e. "5 mins")
+
+
+
+
+
+
+
+
+ segundos
+
+
+
+
+
+
+ segundos
+
+
+
+
+
+
+ Idioma actual (dicxionario):
+
+
+
+ Idiomas descagarados (diccionarios):
+
+
+
+
+
+ Idiomas Personalizados Adicionales (diccionarios):
+
+
+
+
+
+Para usar el corrector ortográfico, botón derecho sobre la palabra
+errónea (en rojo u otro color) y selecciona reemplazarla
+
+
+
+
+ (separados por comas)
+
+
+ Se encuentre en:
+
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_preferences_ascent_system.xml b/indra/newview/skins/default/xui/es/panel_preferences_ascent_system.xml
new file mode 100644
index 000000000..0b4387f74
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_preferences_ascent_system.xml
@@ -0,0 +1,170 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ segundos
+
+
+
+
+
+
+ Teleportar en el sim (uso: cmd x y z)
+
+
+ Teleportar a la superficie (uso: cmd)
+
+
+ Teleportar a la altura (uso: cmd z)
+
+
+ Teleportar a Base (uso: cmd)
+
+
+ Rezear una Plataforma (uso: cmd 0 - 30)
+
+
+
+ Calc. expresiones (uso: cmd 2 + 2)
+
+
+ Limpiar historial de chat (uso: cmd)
+
+
+
+
+ Cambiar Distancia de Dibujo (uso: cmd metros)
+
+
+ Teleportar a posición de la cámara (uso: cmd)
+
+
+ Nombre de avatar de su UUID (uso: cmd key)
+
+
+ Ofrecer Teleport a otro Avatar (uso: cmd key)
+
+
+ Teleportar a Sim x (uso: cmd Nombre del Sim)
+
+
+
+ Teleportar hasta avatar (uso: cmd nombre)
+
+
+
+ Cambiar falso estado Aussente (uso: cmd)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Punto de Pivote
+
+
+
+
+
+
+
+
+ Permitir sig. propietario:
+
+
+
+
+
+
+
+
+
+
+ Piedra
+
+
+ Metal
+
+
+ Vidrio
+
+
+ Madera
+
+
+ Carne
+
+
+ Plástico
+
+
+ Caucho
+
+
+
+
+
+
+
+ Brillar
+
+
+
+ Ninguno
+
+
+ Bajo
+
+
+ Medio
+
+
+ Alto
+
+
+
+
+
+ Soltar aquí item de Invent.
+
+
+ Fijado Actualmente:
+ITEM
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_preferences_ascent_vanity.xml b/indra/newview/skins/default/xui/es/panel_preferences_ascent_vanity.xml
new file mode 100644
index 000000000..b4152c996
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_preferences_ascent_vanity.xml
@@ -0,0 +1,66 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Singularity
+
+
+
+
+
+
+
+
+ Etiqueta:
+
+
+
+ Color:
+
+
+
+
+
+
+
+
+
+ Color para Mis Efectos:
+
+
+
+
+ Color Para:
+(Radar, Tag, Minimap)
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Modificar Desplazamientos del Avatar
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_preferences_audio.xml b/indra/newview/skins/default/xui/es/panel_preferences_audio.xml
new file mode 100644
index 000000000..5f594fc71
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_preferences_audio.xml
@@ -0,0 +1,22 @@
+
+
+
+ Volumen:
+
+
+ Preferencias de Streaming:
+
+
+ Preferencias de Audio:
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_preferences_chat.xml b/indra/newview/skins/default/xui/es/panel_preferences_chat.xml
new file mode 100644
index 000000000..5c8d05248
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_preferences_chat.xml
@@ -0,0 +1,80 @@
+
+
+
+ Tamaño Fuente de Chat:
+
+
+
+ Pequeño
+
+
+ Medio
+
+
+ Grande
+
+
+
+ Color de Chat:
+
+
+
+
+
+
+
+
+
+
+
+
+ Consola de Chat:
+
+
+
+ (segundos)
+
+
+
+ (# líneas)
+
+
+
+
+ Opciones de Chat:
+
+
+
+
+
+
+
+ Burbuja de Chat:
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_preferences_general.xml b/indra/newview/skins/default/xui/es/panel_preferences_general.xml
new file mode 100644
index 000000000..748165b7f
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_preferences_general.xml
@@ -0,0 +1,153 @@
+
+
+
+
+ Mi Base
+
+
+ Mi Última Ubicación
+
+
+
+
+
+ Nunca
+
+
+ Mostrar Temporalmente
+
+
+ Siempre
+
+
+
+
+ Nombres Antiguos
+
+
+ Nombres Mostrados (y Usuario)
+
+
+ Solamente Nombres Mostrados
+
+
+
+
+
+ Títulos de Grupo:
+
+
+
+
+ Tamaño Interface:
+
+
+
+
+ Rating:
+
+ Quiero acceder a contenido
+
+
+
+ PG, Mature y Adulto
+
+
+ PG y Mature
+
+
+ Sólo PG
+
+
+
+ Sólo PG
+
+
+ Ubicación Inicial:
+
+
+ Mostrar Nombres:
+
+
+ segundos
+
+
+ Reportes de fallos:
+
+ Idioma:
+
+
+ (Requiere reiniciar para aplicar)
+ *Usar UI en Inglés
+
+
+ Predeterminado del Sistema
+
+
+ Inglés
+
+
+
+ Français(Francés)
+
+
+ Español(Spanish)
+
+
+
+ Dansk(Danés)*
+
+
+ Deutsch(Alemán)*
+
+
+ Italiano(Italiano)*
+
+
+ Magyar(Húngaro)*
+
+
+ Nederlands(Holandés)*
+
+
+ Polski(Polaco)*
+
+
+ Portugués(Portugués)*
+
+
+ Русский(Ruso)*
+
+
+ Türkçe(Turco)*
+
+
+ Українська(Ucraniano)*
+
+
+ 中文(简体)(Chino)*
+
+
+ 日本語(Japones)*
+
+
+ 한국어(Coreano)*
+
+
+
+ <Escribe el nombre de la región>
+
+
+
+ Preguntar antes de enviar
+
+
+ Enviar Siempre
+
+
+ Nunca Enviar
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/es/panel_preferences_graphics1.xml
new file mode 100644
index 000000000..268aaf3be
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_preferences_graphics1.xml
@@ -0,0 +1,189 @@
+
+
+
+
+
+ Tamaño de Ventana:
+
+
+
+ 800x600
+
+
+ 720x480 (NTSC)
+
+
+ 768x576 (PAL)
+
+
+ 1024x768
+
+
+ 1280x720 (HDV720)
+
+
+ 1440x1080 (HDV1080)
+
+
+ 1920x1080 (HD1080)
+
+
+
+ Resolución de Pantalla:
+
+
+
+ Proporción:
+
+
+
+ 4:3 (CRT Estándar)
+
+
+ 5:4 (1280x1024 LCD)
+
+
+ 16:10 (PC Pantalla ancha)
+
+
+ 16:9 (TV Pantalla ancha)
+
+
+
+
+ Calidad y Rendimiento:
+
+
+ Rápido
+
+
+ Bajo
+
+
+ Medio
+
+
+ Alto
+
+
+ Ultra
+
+
+ Alta Calidad
+
+
+
+
+ Sombreado:
+
+
+
+
+
+
+
+
+
+ Sombras:
+
+
+
+ Desactivado
+
+
+ Sol/Luna
+
+
+ Sol/Luna + Proyectores
+
+
+
+ Reflejos en el Agua:
+
+
+
+ Mínimos
+
+
+ Terreno y Árboles
+
+
+ Objetos Estáticos
+
+
+ Avatares y Objetos
+
+
+ Todo
+
+
+
+
+ Apagada
+
+
+
+ m
+
+
+
+
+
+
+ Nivel de Detalles:
+
+
+
+
+
+
+
+
+ Bajo
+
+
+ Bajo
+
+
+ Bajo
+
+
+ Bajo
+
+
+ Bajo
+
+
+ Bajo
+
+
+ Bajo
+
+
+ Renderizado del Avatar:
+
+
+
+
+
+ Detalle del Terreno:
+
+
+
+ Bajo
+
+
+ Alto
+
+
+
+
+
+ [RES_X] x [RES_Y]
+ [NUM]:[DEN]
+
diff --git a/indra/newview/skins/default/xui/es/panel_preferences_grids.xml b/indra/newview/skins/default/xui/es/panel_preferences_grids.xml
new file mode 100644
index 000000000..42770d881
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_preferences_grids.xml
@@ -0,0 +1,73 @@
+
+
+
+
+ Elegir un grid:
+
+
+
+ ([DEFAULT])
+
+
+
+
+
+
+
+
+
+ URL de Inicio:
+
+
+
+
+ Plataforma:
+
+
+
+ Nombre del Grid:
+
+
+
+
+ Información del Grid:
+
+
+
+
+
+
+ Página de Bienvenida:
+
+
+
+ URL de Ayuda:
+
+
+
+ Sitio Web:
+
+
+
+ URL de Soporte:
+
+
+
+ URL de Usuario:
+
+
+
+ URL Contraseña:
+
+
+
+ URL de Búsqueda:
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_preferences_im.xml b/indra/newview/skins/default/xui/es/panel_preferences_im.xml
new file mode 100644
index 000000000..6d5023bf5
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_preferences_im.xml
@@ -0,0 +1,32 @@
+
+
+
+ Mi Estado en Línea:
+
+
+
+ Opciones de MI:
+
+
+ Iniciar sesión para cambiar
+
+
+
+
+
+
+ Respuesta en Modo Ocupado:
+
+
+ Opciones de Registro:
+
+
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_preferences_input.xml b/indra/newview/skins/default/xui/es/panel_preferences_input.xml
new file mode 100644
index 000000000..317bfe63e
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_preferences_input.xml
@@ -0,0 +1,29 @@
+
+
+
+ Vista Subjetiva:
+
+
+ Sensibilidad del Ratón:
+
+
+
+
+ Opciones de Vuelo:
+
+
+ Opciones de Cámara:
+
+
+ Ángula de vista de la Cámara:
+
+
+
+ Distancia de seguimiento de la Cámara:
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_preferences_network.xml b/indra/newview/skins/default/xui/es/panel_preferences_network.xml
new file mode 100644
index 000000000..f55f93dc0
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_preferences_network.xml
@@ -0,0 +1,62 @@
+
+
+
+ Ancho de banda Máximo:
+
+
+ kbps (kilobits por segundo)
+
+
+ Tamaño de Caché de Disco (MB):
+
+
+ MB
+
+
+
+ Ubicación de Caché en Disco:
+
+
+
+
+
+
+ Proxy Http:
+
+
+
+ Ninguno
+
+
+ Socks
+
+
+ Web
+
+
+
+
+ Host Socks 5:
+
+
+
+
+ Autenticación Socks5:
+
+
+
+ Ninguna
+
+
+ Usuario / Contraseña
+
+
+
+ Usuario:
+
+
+
+ Contraseña:
+
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_preferences_popups.xml b/indra/newview/skins/default/xui/es/panel_preferences_popups.xml
new file mode 100644
index 000000000..e493daf7e
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_preferences_popups.xml
@@ -0,0 +1,19 @@
+
+
+
+ No Mostrar las siguientes Ventanas Emergentes:
+
+
+
+
+ Mostrar las siguientes Ventanas Emergentes:
+
+
+
+
+ Ofertas de Notas, texturas e Hitos:
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_preferences_skins.xml b/indra/newview/skins/default/xui/es/panel_preferences_skins.xml
new file mode 100644
index 000000000..6c12cd2da
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_preferences_skins.xml
@@ -0,0 +1,29 @@
+
+
+
+ Piel Seleccionada
+
+
+
+ Autor Principal
+
+
+ Autor de la Piel
+
+
+ Autores Adicionales
+
+
+ Autores Adicionales de la Piel
+
+
+ Carpeta de la Piel
+
+
+ Carpeta de la Piel
+
+
+
+ Información Adicional
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_preferences_voice.xml b/indra/newview/skins/default/xui/es/panel_preferences_voice.xml
new file mode 100644
index 000000000..382abd065
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_preferences_voice.xml
@@ -0,0 +1,41 @@
+
+
+
+ El Chat de Voz no está Disponible
+
+
+
+
+ Oir el chat desde la posición de la cámara.
+
+
+ Oir el chat desde la posición del avatar.
+
+
+
+ Apretar para Hablar
+
+
+El modo Apretar para Hablar controla cuándo tu voz se transmite. En el modo 'un toque',
+pulsa y suelta el botón Apretar para Hablar para activar y desactivar su micrófono. Si no se está
+en el modo 'un toque', el micrófono está activo sólo cuando se mantiene pulsado el botón.
+
+
+
+ Botón Apretar para Hablar:
+
+
+
+
+ Activar animación de Labios
+
+
+
+ Opciones de Privacidad
+
+
+
+
+ NOTA: Ejecutar esta configuración te desconectará temporalmente del chat de voz,
+y los cambios se aplicarán inmediatamente..
+
diff --git a/indra/newview/skins/default/xui/es/panel_preferences_web.xml b/indra/newview/skins/default/xui/es/panel_preferences_web.xml
new file mode 100644
index 000000000..9cfd489d1
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_preferences_web.xml
@@ -0,0 +1,28 @@
+
+
+
+
+ Usar navegador externo (Firefox, Safari, Opera, Internet Explorer)
+
+
+ Usar navegador incorporado
+
+
+
+ Caché del Navegador:
+
+
+
+ Cookies:
+
+
+
+ Proxy Web:
+
+
+
+ Dirección:
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_progress.xml b/indra/newview/skins/default/xui/es/panel_progress.xml
new file mode 100644
index 000000000..da8ae77d5
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_progress.xml
@@ -0,0 +1,22 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_region_covenant.xml b/indra/newview/skins/default/xui/es/panel_region_covenant.xml
new file mode 100644
index 000000000..9bbdbd303
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_region_covenant.xml
@@ -0,0 +1,142 @@
+
+
+
+ Estate:
+
+
+ Name:
+
+
+ mainland
+
+
+ Owner:
+
+
+ (none)
+
+
+ Covenant:
+
+
+ Last Modified Wed Dec 31 16:00:00 1969
+
+
+
+ There is no Covenant provided for this Estate.
+
+
+
+ Changes to the covenant will show on all parcels in the estate.
+
+
+ Drag and drop a notecard to change the Covenant for this Estate.
+
+
+ Region:
+
+
+ Name:
+
+
+ leyla
+
+
+ Type:
+
+
+ Mainland / Homestead
+
+
+ Rating:
+
+
+ Adult
+
+
+ Resale:
+
+
+ Land in this region may not be resold.
+
+
+ Subdivide:
+
+
+ Land in this region may not be joined/subdivided.
+
+
+ Purchased land in this region may be resold.
+
+
+ Purchased land in this region may not be resold.
+
+
+ Purchased land in this region may be joined or subdivided.
+
+
+ Purchased land in this region may not be joined or subdivided.
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_region_debug.xml b/indra/newview/skins/default/xui/es/panel_region_debug.xml
new file mode 100644
index 000000000..c0dfdbf3e
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_region_debug.xml
@@ -0,0 +1,80 @@
+
+
+
+ Region:
+
+
+ unknown
+
+
+
+
+
+
+
+
+
+ Object Return
+
+
+ Resident:
+
+
+ (none)
+
+
+
+ Options:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_region_estate.xml b/indra/newview/skins/default/xui/es/panel_region_estate.xml
new file mode 100644
index 000000000..84ce9d050
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_region_estate.xml
@@ -0,0 +1,145 @@
+
+
+
+ Changes to settings on this tab will affect all
+regions in the estate.
+
+
+ Estate:
+
+
+ (unknown)
+
+
+ Owner:
+
+
+ (unknown)
+
+
+
+
+
+
+
+
+
+
+
+ Restrict Access To:
+
+
+
+
+
+
+
+
+ Abuse email address:
+
+
+ Feature unsupported
+
+
+
+
+
+ Estate Managers:
+
+
+
+
+
+
+
+ Allowed Residents:
+
+
+
+
+
+
+
+ Allowed Groups:
+
+
+
+
+
+
+
+ Banned Residents:
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_region_general.xml b/indra/newview/skins/default/xui/es/panel_region_general.xml
new file mode 100644
index 000000000..6302428c8
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_region_general.xml
@@ -0,0 +1,98 @@
+
+
+
+ Region:
+
+
+ unknown
+
+
+ Version:
+
+
+ unknown
+
+
+ Type:
+
+
+ unknown
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Rating:
+
+
+
+ Adult
+
+
+ Mature
+
+
+ PG
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_region_terrain.xml b/indra/newview/skins/default/xui/es/panel_region_terrain.xml
new file mode 100644
index 000000000..e93e87cd6
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_region_terrain.xml
@@ -0,0 +1,60 @@
+
+
+
+ Region:
+
+
+ unknown
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_region_texture.xml b/indra/newview/skins/default/xui/es/panel_region_texture.xml
new file mode 100644
index 000000000..9b9a58b06
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_region_texture.xml
@@ -0,0 +1,98 @@
+
+
+
+ Region:
+
+
+ unknown
+
+
+ Terrain Textures (requires 512x512, 24 bit .tga files)
+
+
+
+
+
+
+ 1 (Low)
+
+
+ 2
+
+
+ 3
+
+
+ 4 (High)
+
+
+ Texture Elevation Ranges
+
+
+ Southwest
+
+
+ Northwest
+
+
+ Southeast
+
+
+ Northeast
+
+
+
+
+
+
+
+
+
+
+ These values represent the blend range for the textures above.
+
+
+ Measured in meters, the LOW value is the MAXIMUM height of Texture #1,
+
+
+ and the HIGH value is the MINIMUM height of Texture #4.
+
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_scrolling_param.xml b/indra/newview/skins/default/xui/es/panel_scrolling_param.xml
new file mode 100644
index 000000000..b4281a229
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_scrolling_param.xml
@@ -0,0 +1,42 @@
+
+
+
+
+
+ Loading...
+
+
+ Loading...
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_speaker_controls.xml b/indra/newview/skins/default/xui/es/panel_speaker_controls.xml
new file mode 100644
index 000000000..9ea1d591f
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_speaker_controls.xml
@@ -0,0 +1,31 @@
+
+
+ (Moderator)
+
+
+
+ Voices on by default
+ Voices off by default
+
+
+
+
+
+
+
+
+
+
+ Rumplstiltskin Califragilistic
+
+
+
+
+
+
+ Moderator Controls:
+ Allow voice chat
+ Allow text chat
+
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_status_bar.xml b/indra/newview/skins/default/xui/es/panel_status_bar.xml
new file mode 100644
index 000000000..a67e6e48e
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_status_bar.xml
@@ -0,0 +1,42 @@
+
+
+
+ El nombre de la parcela va aquí
+
+
+ Cargando...
+
+
+
+ 24:00
+
+
+ Domingo:Lunes:Martes:Miércoles:Viernes:Sábado
+
+
+ Enero:Febrero:Marzo:Abril:Mayo:Junio:Julio:Agosto:Setiembre:Octubre:Noviembre:Diciembre
+
+
+
+
+ 100%
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Paquetes Perdidos
+
+
+ Ancho de Banda
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_toolbar.xml b/indra/newview/skins/default/xui/es/panel_toolbar.xml
new file mode 100644
index 000000000..66abd855c
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_toolbar.xml
@@ -0,0 +1,19 @@
+
+
+
+ Reacoplar Ventana
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_top_pick.xml b/indra/newview/skins/default/xui/es/panel_top_pick.xml
new file mode 100644
index 000000000..73f1accb5
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_top_pick.xml
@@ -0,0 +1,29 @@
+
+
+
+
+
+
+
+
+
+
+ Sort:
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_voice_controls.xml b/indra/newview/skins/default/xui/es/panel_voice_controls.xml
new file mode 100644
index 000000000..1d558c3c3
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_voice_controls.xml
@@ -0,0 +1,19 @@
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_voice_enable.xml b/indra/newview/skins/default/xui/es/panel_voice_enable.xml
new file mode 100644
index 000000000..98325311b
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_voice_enable.xml
@@ -0,0 +1,37 @@
+
+
+
+ Welcome to Second Life Voice Chat! Voice Chat enables you to speak with other Residents. This wizard will guide you through the steps necessary to set up Voice Chat. Using Voice Chat requires audio speakers and, if you wish to speak with others, a microphone or stereo headset with microphone.
+
+
+ Voice Chat is enabled by default. Do you wish to continue using Voice Chat?
+
+
+
+ Yes, continue using Voice Chat.
+
+
+ No, disable Voice Chat.
+
+
+
+ You can enable Voice Chat at any time by going to the Voice Chat tab in Preferences.
+
+
+ Click the Next button to configure Voice Chat preferences or click Finish to continue using Singularity Viewer.
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_voice_options.xml b/indra/newview/skins/default/xui/es/panel_voice_options.xml
new file mode 100644
index 000000000..4c6edfd60
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_voice_options.xml
@@ -0,0 +1,43 @@
+
+
+
+ Use the options below to configure your Voice Chat experience.
+
+
+
+ Hear Voice Chat from camera position.
+
+
+ Hear Voice Chat from avatar position.
+
+
+
+
+
+ Push-to-Talk trigger:
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_voice_remote.xml b/indra/newview/skins/default/xui/es/panel_voice_remote.xml
new file mode 100644
index 000000000..c98b86bf2
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_voice_remote.xml
@@ -0,0 +1,8 @@
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/panel_voice_remote_expanded.xml b/indra/newview/skins/default/xui/es/panel_voice_remote_expanded.xml
new file mode 100644
index 000000000..08d7a2812
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/panel_voice_remote_expanded.xml
@@ -0,0 +1,20 @@
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/rlva_strings.xml b/indra/newview/skins/default/xui/es/rlva_strings.xml
new file mode 100644
index 000000000..8beadd514
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/rlva_strings.xml
@@ -0,0 +1,77 @@
+
+
+
+
+
+ (Hidden)
+ (Hidden parcel)
+ (Hidden region)
+
+
+ *** IM blocked by your viewer
+ *** IM blocked by sender's viewer
+
+
+ Unable to perform action due to RLV restrictions
+ Attempt to attach '[OBJECT]' was denied due to RLV restrictions
+ Unable to start IM session with [RECIPIENT] due to RLV restrictions
+ Unable to start conference with [RECIPIENT] due to RLV restrictions
+ Unable to initiate teleport due to RLV restrictions
+ Unable to open [TYPE] due to RLV restrictions
+
+
+
+ The Resident you messaged is prevented from reading your instant messages at the moment, please try again later.
+
+
+ The Resident you invited is prevented from accepting teleport offers. Please try again later.
+
+
+
+
+
+
+
+
+ A resident
+ This resident
+ That resident
+ An individual
+ This individual
+ That individual
+ A person
+ This person
+ That person
+ A stranger
+ This stranger
+ That stranger
+ A being
+ This being
+ That being
+ An agent
+ This agent
+ That agent
+ A soul
+ This soul
+ That soul
+ Somebody
+ Some people
+ Someone
+ Mysterious one
+ An unknown being
+ Unidentified one
+ An unknown person
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/role_actions.xml b/indra/newview/skins/default/xui/es/role_actions.xml
new file mode 100644
index 000000000..cfd2e16c3
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/role_actions.xml
@@ -0,0 +1,180 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/sh_floater_media_ticker.xml b/indra/newview/skins/default/xui/es/sh_floater_media_ticker.xml
new file mode 100644
index 000000000..3191e0dbb
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/sh_floater_media_ticker.xml
@@ -0,0 +1,16 @@
+
+
+
+ Artista:
+
+
+ Título:
+
+
+
+ (Sin Reproducir)
+
+
+ (Cargando...)
+
+
diff --git a/indra/newview/skins/default/xui/es/sh_floater_media_ticker_visualizer.xml b/indra/newview/skins/default/xui/es/sh_floater_media_ticker_visualizer.xml
new file mode 100644
index 000000000..4ccc48771
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/sh_floater_media_ticker_visualizer.xml
@@ -0,0 +1,16 @@
+
+
+
+ Artista:
+
+
+ Título:
+
+
+
+ (Sin Reproducir)
+
+
+ (Cargando...)
+
+
diff --git a/indra/newview/skins/default/xui/es/strings.xml b/indra/newview/skins/default/xui/es/strings.xml
new file mode 100644
index 000000000..23daaf448
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/strings.xml
@@ -0,0 +1,2672 @@
+
+
+
+
+ L$
+ Linden Lab
+
+ free
+ week
+
+ [NAME] te ofrece un TP a [DESTINATION]
+
+
+ [NAME]'s teleport lure is to [DESTINATION]
+
+
+ Inactivo por [MINUTES]min
+
+
+
+ Second Life
+ Singularity Viewer
+ SINGULARITY VIEWER
+ Grid Second Life
+ Portal de Soporte de Second Life
+
+
+ Detectando hardware...
+ Cargando [APP_NAME]...
+ Limpiadno caché...
+ Inicializando Caché de Testuras...
+ Inicializando VFS...
+ ¡Ha fallado la inicialización gráfica. Por favor, actualiza los controladores gráficos!
+
+
+ Restaurando...
+ Cmabiando la Ressolución...
+
+ Iniciando sesión. [APP_NAME] puede aparecer congelado. Espera por favor.
+ Iniciando sesión...
+ Autenticando
+ Realizando mantenimiento de cuentas...
+ Ha fallado el inicio de sesión previo. Iniciando sesión, intento [NUMBER]
+ Cargando el Mundo...
+ iniciando navegador web incorporado...
+ Inicializando multimedia...
+ Cargando fuentes...
+ Verificando archivos de caché (puede demorar entre 60-90 segundos)...
+ Procesando Respuesta...
+ Inicializando el Mundo...
+ Decodificando Imágenes...
+ Inicializando QuickTime...
+ No se ha encontrado QuickTime - incapaz de iniciarlo.
+ QuickTime ha sido inicializado satisfactoriamente.
+ Solicitando capacidades de la Región...
+ Solicitando capacidades de la Región, intento [NUMBER]...
+ Esperando saludo de la Región...
+ Conectando a la región...
+ Descargando ropas...
+
+ Inicio de sesión fallido.
+ Salir
+
+
+ Esta región está experimentando problemas. Revisa por favor tu conexión a Internet.
+ Guardando tus configuraciones...
+ Cerrando sesión...
+ Cerrando...
+ Has sido desconectado de la región donde te encontrabas.
+ Se te ha enviado a una región no válida.
+
+
+ Persona
+ (sin nombre)
+ Propietario:
+ Público
+ (Grupo)
+ Script
+ Físico
+ Tocar
+ [CURRENCY]
+ Soltar Inventario
+ Fantasma
+ Temporario
+ (Botón derecho para menú)
+ Libre para copiar
+ En venta: [CURRENCY][AMOUNT]
+ En venta: [MESSAGE]
+ Construir Grupo
+ No Construir
+ Construir Grupo
+ No seguro
+ No volar
+ Scripts de Grupo
+ Sin Scripts
+ Terreno:
+ Sólo un único item puede ser arrastrado aquí
+
+ No puedes rezear item en tu Merchant Outbox
+ Uno o más de estos objetos no pueden ser vendidos o transferidos.
+ Tu Merchant Outbox solo puede aceptar items de tu inventario
+ No puedes colocar items que tienes vestidos en tu Merchant Outbox
+ No puedes colocar Tarjetas de LLamada en tu Merchant OutBox
+ La profundidad de carpetas anidades es superior a 3
+ El recuento de subcarpetas en el nivel superior supera las 20
+ El recuento de items en la carpeta de nivel superior supera los 200
+
+ No puedes mover una carpeta a su carpeta secundaria
+ No puedes mover una carpeta en si misma
+
+
+ Recuperando...
+
+ Notas de Lanzamiento
+
+
+ Cargando...
+
+
+
+
+ (nadie)
+
+
+ (esperando)
+
+
+ (hippos)
+
+
+ (ninguno)
+
+
+ Sin errores
+ Petición de Asset: fallida
+ Petición de Asset: archivo inexistente
+ Petición de Asset: activo no hallado en la base de datos
+ Fin de archivo
+ No se puede abrir el archivo
+ Archivo no encontrado
+ Tiempo de espera en transferencia de archivo agotado
+ El circuito se ha ido
+ El Visor y el Servidor no coinciden con el precio
+ Estado desconocido
+
+
+ (Editando Apariencia)
+ Ausente
+ Ocupado
+ Bloqueado
+
+
+ Miedo
+ Enfado
+ Ausente
+ alto mortal atrás
+ Carcajada
+ Gran sonrisa
+ Mandar un beso
+ Aburrimiento
+ Reverencia
+ Aplauso
+ Reverencia floreada
+ Llanto
+ Baile 1
+ Baile 2
+ Baile 3
+ Baile 4
+ Baile 5
+ Baile 6
+ Baile 7
+ Baile 8
+ Desdén
+ Beber
+ Avergonzado
+ Negar con el dedo
+ Gesto de Victoria
+ Yoga flotando
+ Fruncir el ceño
+ Impaciente
+ Salto de alegría
+ Bésame el culo
+ Besar
+ Reír
+ Sacar músculo
+ No (con enfado)
+ No
+ Ña-Ña-Ña
+ Puñetazo uno-dos
+ Abrir la boca
+ Paz
+ Señalar a otro/a
+ Señalarse
+ Puñetazo izquierdo
+ Puñetazo derecho
+ PPT cuenta
+ PPT papel
+ PPT piedra
+ PPT tijera
+ Rechazo
+ Patada circular
+ Triste
+ Saludo militar
+ Gritar
+ Encogerse de hombros
+ Sonreír
+ Fumar: en la mano
+ Fumar: Inhalar
+ Fumar: tirar el cigarro
+ Sorpresa
+ Estocada
+ Berrinche
+ Sacar la lengua
+ Agitar la mano
+ Susurrar
+ Silbar
+ Guiño
+ Guiño (Hollywood)
+ Preocuparse
+ Sí (contento)
+ Si
+
+ Cargando...
+ Desconectado
+
+
+ OK
+
+ Susurros:
+ Gritos:
+
+
+ PG
+ Mature
+ Adulto
+ Desconectado
+ Desconocido
+
+
+ (Desconocido)
+
+
+ Última Modificación: (nunca)
+ Última Modificación:
+
+
+ Todos los Archivos
+ Sonidos
+ Animaciones
+ Imágenes
+ Guardar
+ Cargar
+ Imágenes Targa
+ Imágenes de Mapa de Bits
+ Película AVI
+ Animación XAF
+ Archivo XML
+ Archivo RAW
+ Imágenes Comprimidas
+ Cargar Archivos
+ Seleccionar Directorio
+
+
+
+
+ Pausa el script por [SLEEP_TIME] segundos.
+
+
+
+ float llSin(float theta)
+Devuelve el seno de theta (theta en radianes)
+
+
+ float llCos(float theta)
+Devuelve el coseno de theta (theta en radianes)
+
+
+ float llTan(float theta)
+Returns the tangent of theta (theta in radians)
+
+
+float llAtan2(float y, float x)
+Returns the arctangent2 of y, x
+
+
+float llSqrt(float val)
+Returns the square root of val, or returns 0 and triggers a Math Error for imaginary results
+
+
+float llPow(float base, float exponent)
+Returns the base raised to the power exponent, or returns 0 and triggers Math Error for imaginary results
+
+
+integer llAbs(integer val)
+Returns the positive version of val
+
+
+float llFabs(float val)
+Returns the positive version of val
+
+
+float llFrand(float mag)
+Returns a pseudo random number in the range [0,mag) or (mag,0]
+
+
+integer llFloor(float val)
+Returns largest integer value <= val
+
+
+integer llCeil(float val)
+Returns smallest integer value >= val
+
+
+integer llRound(float val)
+Returns val rounded to the nearest integer
+
+
+float llVecMag(vector v)
+Returns the magnitude of v
+
+
+vector llVecNorm(vector v)
+Returns the v normalized
+
+
+float llVecDist(vector v1, vector v2)
+Returns the 3D distance between v1 and v2
+
+
+vector llRot2Euler(rotation q)
+Returns the Euler representation (roll, pitch, yaw) of q
+
+
+rotation llEuler2Rot(vector v)
+Returns the rotation representation of Euler Angles v
+
+
+rotation llAxes2Rot(vector fwd, vector left, vector up)
+Returns the rotation defined by the coordinate axes
+
+
+vector llRot2Fwd(rotation q)
+Returns the forward vector defined by q
+
+
+vector llRot2Left(rotation q)
+Returns the left vector defined by q
+
+
+vector llRot2Up(rotation q)
+Returns the up vector defined by q
+
+
+rotation llRotBetween(vector v1, vector v2)
+Returns the rotation to rotate v1 to v2
+
+
+llWhisper(integer channel, string msg)
+Whispers the text of msg on channel
+
+
+llSay(integer channel, string msg)
+Says the text of msg on channel
+
+
+llShout(integer channel, string msg)
+Shouts the text of msg on channel
+
+
+integer llListen(integer channel, string name, key id, string msg)
+Sets a callback for msg on channel from name and id (name, id, and/or msg can be empty) and returns an identifier that can be used to deactivate or remove the listen
+
+
+llListenControl(integer number, integer active)
+Makes a listen event callback active or inactive
+
+
+llListenRemove(integer number)
+Removes listen event callback number
+
+
+llSensor(string name, key id, integer type, float range, float arc)
+Performs a single scan for name and id with type (AGENT, ACTIVE, PASSIVE, and/or SCRIPTED) within range meters and arc radians of forward vector (name, id, and/or keytype can be empty or 0)
+
+
+llSensorRepeat(string name, key id, integer type, float range, float arc, float rate)
+Sets a callback for name and id with type (AGENT, ACTIVE, PASSIVE, and/or SCRIPTED) within range meters and arc radians of forward vector (name, id, and/or keytype can be empty or 0) and repeats every rate seconds
+
+
+llSensorRemove()
+Removes the sensor setup by llSensorRepeat
+
+
+string llDetectedName(integer number)
+Returns the name of detected object number (returns empty string if number is not a valid sensed object)
+
+
+key llDetectedKey(integer number)
+Returns the key of detected object number (returns empty key if number is not a valid sensed object)
+
+
+key llDetectedOwner(integer number)
+Returns the key of detected object's owner (returns empty key if number is not a valid sensed object)
+
+
+integer llDetectedType(integer number)
+Returns the type (AGENT, ACTIVE, PASSIVE, SCRIPTED) of detected object (returns 0 if number is not a valid sensed object)
+
+
+vector llDetectedPos(integer number)
+Returns the position of detected object number (returns <0,0,0> if number is not a valid sensed object)
+
+
+vector llDetectedVel(integer number)
+Returns the velocity of detected object number (returns <0,0,0> if number is not a valid sensed object)
+
+
+vector llDetectedGrab(integer number)
+Returns the grab offset of the user touching object (returns <0,0,0> if number is not a valid sensed object)
+
+
+rotation llDetectedRot(integer number)
+Returns the rotation of detected object number (returns <0,0,0,1> if number is not a valid sensed object)
+
+
+integer llDetectedGroup(integer number)
+Returns TRUE if detected object is part of same group as owner
+
+
+integer llDetectedLinkNumber(integer number)
+Returns the link position of the triggered event for touches and collisions only
+
+
+llDie()
+Deletes the object
+
+
+float llGround(vector offset)
+Returns the ground height below the object position + offset
+
+
+float llCloud(vector offset)
+Returns the cloud density at the object position + offset
+
+
+vector llWind(vector offset)
+Returns the wind velocity at the object position + offset
+
+
+llSetStatus(integer status, integer value)
+Sets status (STATUS_PHYSICS, STATUS_PHANTOM, STATUS_BLOCK_GRAB, STATUS_ROTATE_X, STATUS_ROTATE_Y, and/or STATUS_ROTATE_Z) to value
+
+
+integer llGetStatus(integer status)
+Returns value of status (STATUS_PHYSICS, STATUS_PHANTOM, STATUS_BLOCK_GRAB, STATUS_ROTATE_X, STATUS_ROTATE_Y, and/or STATUS_ROTATE_Z)
+
+
+llSetScale(vector scale)
+Sets the scale of the prim
+
+
+vector llGetScale()
+Returns the scale of the prim
+
+
+llSetColor(vector color, integer face)
+Sets the color on face of the prim
+
+
+float llGetAlpha(integer face)
+Returns the alpha of face
+
+
+llSetAlpha(float alpha, integer face)
+Sets the alpha on face
+
+
+vector llGetColor(integer face)
+Returns the color on face
+
+
+llSetTexture(string texture, integer face)
+Sets the texture of face or ALL_SIDES
+
+
+llScaleTexture(float u, float v, integer face)
+Sets the texture u & v scales for the chosen face or ALL_SIDES
+
+
+llOffsetTexture(float u, float v, integer face)
+Sets the texture u & v offsets for the chosen face or ALL_SIDES
+
+
+llRotateTexture(float rotation, integer face)
+Sets the texture rotation for the chosen face
+
+
+string llGetTexture(integer face)
+Returns a string that is the texture on face (the inventory name if it is a texture in the prim's inventory, otherwise the key)
+
+
+llSetPos(vector pos)
+Moves the object or prim towards pos without using physics (if the script isn't physical)
+
+
+vector llGetPos()
+Returns the position of the task in region coordinates
+
+
+vector llGetLocalPos()
+Returns the position relative to the root
+
+
+llSetRot(rotation rot)
+Sets the rotation
+
+
+rotation llGetRot()
+Returns the rotation relative to the region's axes
+
+
+rotation llGetLocalRot()
+Returns the rotation local to the root
+
+
+llSetForce(vector force, integer local)
+Applies force to the object (if the script is physical), in local coords if local == TRUE
+
+
+vector llGetForce()
+Returns the force (if the script is physical)
+
+
+integer llTarget(vector position, float range)
+Sets positions within range of position as a target and return an ID for the target
+
+
+llTargetRemove(integer number)
+Removes positional target number registered with llTarget
+
+
+integer llRotTarget(rotation rot, float error)
+Set rotations with error of rot as a rotational target and return an ID for the rotational target
+
+
+llRotTargetRemove(integer number)
+Removes rotational target number registered with llRotTarget
+
+
+llMoveToTarget(vector target, float tau)
+Critically damps to target in tau seconds (if the script is physical)
+
+
+llStopMoveToTarget()
+Stops critically damped motion
+
+
+llApplyImpulse(vector force, integer local)
+Applies impulse to object (if the script is physical), in local coords if local == TRUE
+
+
+llApplyRotationalImpulse(vector force, integer local)
+Applies rotational impulse to object (if the script is physical), in local coords if local == TRUE
+
+
+llSetTorque(vector torque, integer local)
+Sets the torque of object (if the script is physical), in local coords if local == TRUE
+
+
+vector llGetTorque()
+Returns the torque (if the script is physical)
+
+
+llSetForceAndTorque(vector force, vector torque, integer local)
+Sets the force and torque of object (if the script is physical), in local coords if local == TRUE
+
+
+vector llGetVel()
+Returns the velocity of the object
+
+
+vector llGetAccel()
+Returns the acceleration of the object relative to the region's axes
+
+
+vector llGetOmega()
+Returns the rotation velocity in radians per second
+
+
+float llGetTimeOfDay()
+Returns the time in seconds since [SECOND_LIFE] server midnight or since region up-time, whichever is smaller
+
+
+float llGetWallclock()
+Returns the time in seconds since midnight California Pacific time (PST/PDT)
+
+
+float llGetTime()
+Returns the time in seconds since the last region reset, script reset, or call to either llResetTime or llGetAndResetTime
+
+
+llResetTime()
+Sets the script timer to zero
+
+
+float llGetAndResetTime()
+Returns the script time in seconds and then resets the script timer to zero
+
+
+llSound(string sound, float volume, integer queue, integer loop)
+Plays sound at volume and whether it should loop or not
+
+
+llPlaySound(string sound, float volume)
+Plays attached sound once at volume (0.0 - 1.0)
+
+
+llLoopSound(string sound, float volume)
+Plays attached sound looping indefinitely at volume (0.0 - 1.0)
+
+
+llLoopSoundMaster(string sound, float volume)
+Plays attached sound looping at volume (0.0 - 1.0), declares it a sync master
+
+
+llLoopSoundSlave(string sound, float volume)
+Plays attached sound looping at volume (0.0 - 1.0), synced to most audible sync master
+
+
+llPlaySoundSlave(string sound, float volume)
+Plays attached sound once at volume (0.0 - 1.0), synced to next loop of most audible sync master
+
+
+llTriggerSound(string sound, float volume)
+Plays sound at volume (0.0 - 1.0), centered at but not attached to object
+
+
+llStopSound()
+Stops currently attached sound
+
+
+llPreloadSound(string sound)
+Preloads a sound on viewers within range
+
+
+string llGetSubString(string src, integer start, integer end)
+Returns the indicated substring
+
+
+string llDeleteSubString(string src, integer start, integer end)
+Removes the indicated substring and returns the result
+
+
+string llInsertString(string dst, integer position, string src)
+Returns a destination string dst with the string src inserted starting at position pos
+
+
+string llToUpper(string src)
+Returns a string that is src with all upper-case characters
+
+
+string llToLower(string src)
+Returns a string that is src with all lower-case characters
+
+
+llGiveMoney(key destination, integer amount)
+Transfers amount of [CURRENCY] from script owner to destination
+
+
+llMakeExplosion(integer particles, float scale, float vel, float lifetime, float arc, string texture, vector offset)
+Makes a round explosion of particles
+
+
+llMakeFountain(integer particles, float scale, float vel, float lifetime, float arc, integer bounce, string texture, vector offset, float bounce_offset)
+Makes a fountain of particles
+
+
+llMakeSmoke(integer particles, float scale, float vel, float lifetime, float arc, string texture, vector offset)
+Makes smoke like particles
+
+
+llMakeFire(integer particles, float scale, float vel, float lifetime, float arc, string texture, vector offset)
+Makes fire like particles
+
+
+llRezObject(string inventory, vector pos, vector vel, rotation rot, integer param)
+Instantiates owner's inventory object at pos with velocity vel and rotation rot with start parameter param
+
+
+llLookAt(vector target, float strength, float damping)
+Causes object to point its up axis (positive z) towards target, while keeping its forward axis (positive x) below the horizon
+
+
+llStopLookAt()
+Stops causing object to point at a target
+
+
+llSetTimerEvent(float sec)
+Causes the timer event to be triggered a maximum of once every sec seconds
+
+
+llSleep(float sec)
+Puts the script to sleep for sec seconds
+
+
+float llGetMass()
+Returns the mass of object that the script is attached to
+
+
+llCollisionFilter(string name, key id, integer accept)
+Sets the collision filter, exclusively or inclusively. If accept == TRUE, only accept collisions with objects name and id (either is optional), otherwise with objects not name or id
+
+
+llTakeControls(integer controls, integer accept, integer pass_on)
+Allows for intercepting keyboard and mouse clicks from the agent the script has permissions for
+
+
+llReleaseControls()
+Stops taking inputs that were taken with llTakeControls
+
+
+llAttachToAvatar(integer attach_point)
+Attaches the object to the avatar who has granted permission to the script
+
+
+llDetachFromAvatar()
+Detaches object from avatar
+
+
+llTakeCamera(key avatar)
+Moves avatar's viewpoint to task
+
+
+llReleaseCamera(key avatar)
+Returns camera to agent avatar
+
+
+key llGetOwner()
+Returns the object owner's UUID
+
+
+llInstantMessage(key user, string message)
+Sends the specified string as an Instant Message to the user
+
+
+llEmail(string address, string subject, string message)
+Sends an email to address with the subject and message
+
+
+llGetNextEmail(string address, string subject)
+Gets the next waiting email that comes from address, with specified subject
+
+
+key llGetKey()
+Returns the key of the prim the script is attached to
+
+
+llSetBuoyancy(float buoyancy)
+Sets the buoyancy of the task or object (0 is disabled, < 1.0 sinks, 1.0 floats, > 1.0 rises)
+
+
+llSetHoverHeight(float height, integer water, float tau)
+Critically damps to a height above the ground (or water) in tau seconds
+
+
+llStopHover()
+Stops hovering to a height
+
+
+llMinEventDelay(float delay)
+Sets the minimum time between events being handled
+
+
+llSoundPreload(string sound)
+Preloads a sound on viewers within range
+
+
+llRotLookAt(rotation target, float strength, float damping)
+Causes object to point its forward axis towards target
+
+
+integer llStringLength(string str)
+Returns the length of string
+
+
+llStartAnimation(string anim)
+Starts animation anim for agent that granted PERMISSION_TRIGGER_ANIMATION if the permission has not been revoked
+
+
+llStopAnimation(string anim)
+Stops animation anim for agent that granted permission
+
+
+llPointAt(vector pos)
+Makes agent that owns object point at pos
+
+
+llStopPointAt()
+Stops pointing agent that owns object
+
+
+llTargetOmega(vector axis, float spinrate, float gain)
+Rotates the object around axis at spinrate with strength gain
+
+
+integer llGetStartParameter()
+Returns an integer that is the script start/rez parameter
+
+
+llGodLikeRezObject(key inventory, vector pos)
+Rezzes directly off of UUID if owner is in God Mode
+
+
+llRequestPermissions(key agent, integer perm)
+Asks the agent for permission to run certain classes of functions
+
+
+key llGetPermissionsKey()
+Returns the key of the avatar that last granted permissions to the script
+
+
+integer llGetPermissions()
+Returns an integer bitfield with the permissions that have been granted
+
+
+integer llGetLinkNumber()
+Returns the link number of the prim containing the script (0 means not linked, 1 the prim is the root, 2 the prim is the first child, etc)
+
+
+llSetLinkColor(integer linknumber, vector color, integer face)
+Sets face to color if a task exists in the link chain at linknumber
+
+
+llCreateLink(key target, integer parent)
+Attempts to link the script's object with the target (requires that PERMISSION_CHANGE_LINKS be granted). If parent == TRUE, then the script's object becomes the root
+
+
+llBreakLink(integer linknum)
+Delinks the prim with the given link number in a linked object set (requires that PERMISSION_CHANGE_LINKS be granted)
+
+
+llBreakAllLinks()
+Delinks all prims in the link set (requires that PERMISSION_CHANGE_LINKS be granted)
+
+
+key llGetLinkKey(integer linknumber)
+Returns the key of the linked prim linknumber
+
+
+string llGetLinkName(integer linknumber)
+Returns the name of linknumber in a link set
+
+
+integer llGetInventoryNumber(integer type)
+Returns the number of items of a given type (INVENTORY_* flag) in the prim's inventory
+
+
+string llGetInventoryName(integer type, integer number)
+Returns the name of the inventory item number of a given type
+
+
+llSetScriptState(string name, integer run)
+Sets the running state of the specified script
+
+
+float llGetEnergy()
+Returns how much energy is in the object as a percentage of maximum
+
+
+llGiveInventory(key destination, string inventory)
+Gives inventory to destination
+
+
+llRemoveInventory(string item)
+Removes the named inventory item
+
+
+llSetText(string text, vector color, float alpha)
+Displays text that hovers over the prim with specific color and translucency specified with alpha
+
+
+float llWater(vector offset)
+Returns the water height below the object position + offset
+
+
+llPassTouches(integer pass)
+If pass == TRUE, touches are passed from children on to parents
+
+
+key llRequestAgentData(key id, integer data)
+Requests data about agent id. When data is available the dataserver event will be raised.
+
+
+key llRequestInventoryData(string name)
+Requests data from object's inventory object. When data is available the dataserver event will be raised.
+
+
+llSetDamage(float damage)
+Sets the amount of damage that will be done when this object hits an avatar.
+
+
+llTeleportAgentHome(key id)
+Teleports avatar on the owner's land to their home location without any warning
+
+
+llModifyLand(integer action, integer brush)
+Modifies land using the specified action on the specified brush size of land
+
+
+llCollisionSound(string impact_sound, float impact_volume)
+Suppresses default collision sounds, replaces default impact sounds with impact_sound at the volume impact_volume
+
+
+llCollisionSprite(string impact_sprite)
+Suppresses default collision sprites, replaces default impact sprite with impact_sprite (use an empty string to just suppress)
+
+
+string llGetAnimation(key id)
+Returns the name of the currently playing locomotion animation for avatar id
+
+
+llResetScript()
+Resets the script
+
+
+llMessageLinked(integer linknum, integer num, string str, key id)
+Allows scripts in the same object to communicate. Triggers a link_message event with the same parameters num, str, and id in all scripts in the prim(s) described by linknum.
+
+
+llPushObject(key id, vector impulse, vector ang_impulse, integer local)
+Applies impulse and ang_impulse to object id
+
+
+llPassCollisions(integer pass)
+If pass == TRUE, collisions are passed from children on to parents (default is FALSE)
+
+
+string llGetScriptName()
+Returns the name of the script that this function is used in
+
+
+integer llGetNumberOfSides()
+Returns the number of faces (or sides) of the prim
+
+
+rotation llAxisAngle2Rot(vector axis, float angle)
+Returns the rotation that is a generated angle about axis
+
+
+vector llRot2Axis(rotation rot)
+Returns the rotation axis represented by rot
+
+
+float llRot2Angle(rotation rot)
+Returns the rotation angle represented by rot
+
+
+float llAcos(float val)
+Returns the arccosine in radians of val
+
+
+float llAsin(float val)
+Returns the arcsine in radians of val
+
+
+float llAngleBetween(rotation a, rotation b)
+Returns angle between rotation a and b
+
+
+key llGetInventoryKey(string name)
+Returns the key that is the UUID of the inventory name
+
+
+llAllowInventoryDrop(integer add)
+If add == TRUE, users without modify permissions can still drop inventory items onto a prim
+
+
+vector llGetSunDirection()
+Returns a normalized vector of the direction of the sun in the region
+
+
+vector llGetTextureOffset(integer face)
+Returns the texture offset of face in the x and y components of a vector
+
+
+vector llGetTextureScale(integer side)
+Returns the texture scale of side in the x and y components of a vector
+
+
+float llGetTextureRot(integer side)
+Returns the texture rotation of side
+
+
+integer llSubStringIndex(string source, string pattern)
+Returns an integer that is the index in source where pattern first appears.
+(Returns -1 if not found)
+
+
+key llGetOwnerKey(key id)
+Returns the owner of object id
+
+
+vector llGetCenterOfMass()
+Returns the prim's center of mass (unless called from the root prim, where it returns the object's center of mass)
+
+
+list llListSort(list src, integer stride, integer ascending)
+Sorts the list into blocks of stride, in ascending order if ascending == TRUE.
+The sort order is affected by type.
+
+
+integer llGetListLength(list src)
+Returns the number of elements in the list
+
+
+integer llList2Integer(list src, integer index)
+Copies the integer at index in the list
+
+
+float llList2Float(list src, integer index)
+Copies the float at index in the list
+
+
+string llList2String(list src, integer index)
+Copies the string at index in the list
+
+
+key llList2Key(list src, integer index)
+Copies the key at index in the list
+
+
+vector llList2Vector(list src, integer index)
+Copies the vector at index in the list
+
+
+rotation llList2Rot(list src, integer index)
+Copies the rotation at index in the list
+
+
+list llList2List(list src, integer start, integer end)
+Copies the slice of the list from start to end
+
+
+list llDeleteSubList(list src, integer start, integer end)
+Removes the slice from start to end and returns the remainder of the list
+
+
+integer llGetListEntryType(list src, integer index)
+Returns the type of the index entry in the list
+(TYPE_INTEGER, TYPE_FLOAT, TYPE_STRING, TYPE_KEY, TYPE_VECTOR, TYPE_ROTATION, or TYPE_INVALID if index is off list)
+
+
+string llList2CSV(list src)
+Creates a string of comma separated values from list
+
+
+list llCSV2List(string src)
+Creates a list from a string of comma separated values
+
+
+list llListRandomize(list src, integer stride)
+Returns a randomized list of blocks of size stride
+
+
+list llList2ListStrided(list src, integer start, integer end, integer stride)
+Copies the strided slice of the list from start to end
+
+
+vector llGetRegionCorner()
+Returns a vector in meters that is the global location of the south-west corner of the region which the object is in
+
+
+list llListInsertList(list dest, list src, integer start)
+Returns a list that contains all the elements from dest but with the elements from src inserted at position start
+
+
+integer llListFindList(list src, list test)
+Returns the index of the first instance of test in src.
+(Returns -1 if not found)
+
+
+string llGetObjectName()
+Returns the name of the prim which the script is attached to
+
+
+llSetObjectName(string name)
+Sets the prim's name to the name parameter
+
+
+string llGetDate()
+Returns the current date in the UTC time zone in the format YYYY-MM-DD
+
+
+integer llEdgeOfWorld(vector pos, vector dir)
+Checks to see whether the border hit by dir from pos is the edge of the world (has no neighboring region)
+
+
+integer llGetAgentInfo(key id)
+Returns an integer bitfield containing the agent information about id.
+Returns AGENT_FLYING, AGENT_ATTACHMENTS, AGENT_SCRIPTED, AGENT_SITTING, AGENT_ON_OBJECT, AGENT_MOUSELOOK, AGENT_AWAY, AGENT_BUSY, AGENT_TYPING, AGENT_CROUCHING, AGENT_ALWAYS_RUN, AGENT_WALKING and/or AGENT_IN_AIR.
+
+
+llAdjustSoundVolume(float volume)
+Adjusts volume of attached sound (0.0 - 1.0)
+
+
+llSetSoundQueueing(integer queue)
+Sets whether attached sounds wait for the current sound to finish (If queue == TRUE then queuing is enabled, if FALSE queuing is disabled [default])
+
+
+llSetSoundRadius(float radius)
+Establishes a hard cut-off radius for audibility of scripted sounds (both attached and triggered)
+
+
+string llKey2Name(key id)
+Returns the name of the prim or avatar specified by id.
+(The id must be a valid rezzed prim or avatar key in the current simulator, otherwise an empty string is returned.)
+
+
+llSetTextureAnim(integer mode, integer face, integer sizex, integer sizey, float start, float length, float rate)
+Animates the texture on the specified face/faces
+
+
+llTriggerSoundLimited(string sound, float volume, vector top_north_east, vector bottom_south_west)
+Plays sound at volume (0.0 - 1.0), centered at but not attached to object, limited to the box defined by vectors top_north_east and bottom_south_west
+
+
+llEjectFromLand(key avatar)
+Ejects avatar from the parcel
+
+
+list llParseString2List(string src, list separators, list spacers)
+Breaks src into a list, discarding separators, keeping spacers
+(separators and spacers must be lists of strings, maximum of 8 each)
+
+
+integer llOverMyLand(key id)
+Returns TRUE if id is over land owned by the script owner, otherwise FALSE
+
+
+key llGetLandOwnerAt(vector pos)
+Returns the key of the land owner, returns NULL_KEY if public
+
+
+key llGetNotecardLine(string name, integer line)
+Returns line line of notecard name via the dataserver event
+
+
+vector llGetAgentSize(key id)
+If the avatar is in the same region, returns the size of the bounding box of the requested avatar by id, otherwise returns ZERO_VECTOR
+
+
+integer llSameGroup(key id)
+Returns TRUE if avatar id is in the same region and has the same active group, otherwise FALSE
+
+
+key llUnSit(key id)
+If avatar identified by id is sitting on the object the script is attached to or is over land owned by the object's owner, the avatar is forced to stand up
+
+
+vector llGroundSlope(vector offset)
+Returns the ground slope below the object position + offset
+
+
+vector llGroundNormal(vector offset)
+Returns the ground normal below the object position + offset
+
+
+vector llGroundCountour(vector offset)
+Returns the ground contour direction below the object position + offset
+
+
+integer llGetAttached()
+Returns the object's attachment point, or 0 if not attached
+
+
+integer llGetFreeMemory()
+Returns the number of free bytes of memory the script can use
+
+
+string llGetRegionName()
+Returns the current region name
+
+
+float llGetRegionTimeDilation()
+Returns the current time dilation as a float between 0.0 (full dilation) and 1.0 (no dilation)
+
+
+float llGetRegionFPS()
+Returns the mean region frames per second
+
+
+llParticleSystem(list rules)
+Creates a particle system based on rules. An empty list removes the particle system.
+List format is [ rule1, data1, rule2, data2 . . . rulen, datan ]
+
+
+llGroundRepel(float height, integer water, float tau)
+Critically damps to height if within height*0.5 of level (either above ground level, or above the higher of land and water if water == TRUE)
+
+
+llGiveInventoryList(key target, string folder, list inventory)
+Gives inventory items to target, creating a new folder to put them in
+
+
+llSetVehicleType(integer type)
+Sets the vehicle to one of the default types
+
+
+llSetVehicleFloatParam(integer param, float value)
+Sets the specified vehicle float parameter
+
+
+llSetVehicleVectorParam(integer param, vector vec)
+Sets the specified vehicle vector parameter
+
+
+llSetVehicleVectorParam(integer param, rotation rot)
+Sets the specified vehicle rotation parameter
+
+
+llSetVehicleFlags(integer flags)
+Sets the enabled bits in 'flags'
+
+
+llRemoveVehicleFlags(integer flags)
+Removes the enabled bits in 'flags'
+
+
+llSitTarget(vector offset, rotation rot)
+Sets the sit location for the prim. If offset == <0,0,0> then the sit target is removed.
+
+
+key llAvatarOnSitTarget()
+If an avatar is seated on the sit target, returns the avatar's key, otherwise NULL_KEY
+
+
+llAddToLandPassList(key avatar, float hours)
+Adds avatar to the land pass list for hours, or indefinitely if hours is 0
+
+
+llSetTouchText(string text)
+Displays text rather than the default 'Touch' in the pie menu
+
+
+llSetSitText(string text)
+Displays text rather than the default 'Sit Here' in the pie menu
+
+
+llSetCameraEyeOffset(vector offset)
+Sets the camera eye offset for avatars that sit on the object
+
+
+llSetCameraAtOffset(vector offset)
+Sets the point the camera is looking at to offset for avatars that sit on the object
+
+
+string llDumpList2String(list src, string separator)
+Returns the list in a single string, using separator between the entries
+
+
+integer llScriptDanger(vector pos)
+Returns TRUE if pos is over public land, sandbox land, land that doesn't allow everyone to edit and build, or land that doesn't allow outside scripts
+
+
+llDialog(key avatar, string message, list buttons, integer chat_channel
+Shows a dialog box on the avatar's screen with a message and up to 12 buttons.
+If a button is pressed, the avatar says the text of the button label on chat_channel.
+
+
+llVolumeDetect(integer detect)
+If detect = TRUE, object works much like Phantom, but triggers collision_start and collision_end events when other objects start and stop interpenetrating.
+Must be applied to the root prim.
+
+
+llResetOtherScript(string name)
+Resets script name
+
+
+integer llGetScriptState(string name)
+Returns TRUE if the script name is running
+
+
+DEPRECATED! Please use llRemoteLoadScriptPin instead.
+
+
+llSetRemoteScriptAccessPin(integer pin)
+If pin is set to a non-zero number, allows a prim to have scripts remotely loaded via llRemoteLoadScriptPin when it passes in the correct pin. Otherwise, llRemoteLoadScriptPin is ignored.
+
+
+llRemoteLoadScriptPin(key target, string name, integer pin, integer running, integer start_param)
+Copies script name onto target, if the owner of this scripted object can modify target and is in the same region, and the matching pin is used.
+If running == TRUE, starts the script with start_param
+
+
+llOpenRemoteDataChannel()
+Creates a channel to listen for XML-RPC calls, and will trigger a remote_data event with channel id once it is available
+
+
+key llSendRemoteData(key channel, string dest, integer idata, string sdata)
+Sends an XML-RPC request to dest through channel with payload of channel (in a string), integer idata and string sdata.
+Returns a key that is the message_id for the resulting remote_data events.
+
+
+llRemoteDataReply(key channel, key message_id, string sdata, integer idata)
+Sends an XML-RPC reply to message_id on channel with payload of string sdata and integer idata
+
+
+llCloseRemoteDataChannel(key channel)
+Closes XML-RPC channel
+
+
+string llMD5String(string src, integer nonce)
+Returns a string of 32 hex characters that is a RSA Data Security, Inc. MD5 Message-Digest Algorithm of src with nonce
+
+
+llSetPrimitiveParams(list rules)
+Sets the prim's parameters according to rules
+
+
+string llStringToBase64(string str)
+Converts a string to the Base64 representation of the string
+
+
+string llBase64ToString(string str)
+Converts a Base64 string to a conventional string.
+If the conversion creates any unprintable characters, they are converted to spaces.
+
+
+string llXorBase64Strings(string s1, string s2)
+DEPRECATED! Please use llXorBase64StringsCorrect instead.
+Incorrectly performs an exclusive or on two Base64 strings and returns a Base64 string. s2 repeats if it is shorter than s1. Retained for backwards compatability.
+
+
+llRemoteDataSetRegion()
+DEPRECATED! Please use llOpenRemoteDataChannel instead.
+If an object using remote data channels changes regions, you must call this function to reregister the remote data channels. This call is not needed if the prim does not change regions.
+
+
+float llLog10(float val)
+Returns the base 10 logarithm of val. Returns zero if val <= 0.
+
+
+float llLog(float val)
+Returns the natural logarithm of val. Returns zero if val <= 0.
+
+
+list llGetAnimationList(key id)
+Returns a list of keys of playing animations for avatar described by id
+
+
+llSetParcelMusicURL(string url)
+Sets the streaming audio URL for the parcel which the object is on
+
+
+vector llGetRootPosition()
+Returns the position (in region coordinates) of the root prim of the object which the script is attached to
+
+
+rotation llGetRootRotation()
+Returns the rotation (relative to the region) of the root prim of the object which the script is attached to
+
+
+string llGetObjectDesc()
+Returns the description of the prim the script is attached to
+
+
+llSetObjectDesc(string name)
+Sets the prim's description
+
+
+key llGetCreator()
+Returns a key for the creator of the prim
+
+
+string llGetTimestamp()
+Returns the timestamp in the UTC time zone in the format: YYYY-MM-DDThh:mm:ss.ff..fZ
+
+
+llSetLinkAlpha(integer linknumber, float alpha, integer face)
+If a prim exists in the link chain at linknumber, sets face to alpha
+
+
+integer llGetNumberOfPrims()
+Returns the number of prims in a link set the script is attached to
+
+
+key llGetNumberOfNotecardLines(string name)
+Returns number of lines in notecard name via the dataserver event (cast return value to integer)
+
+
+list llGetBoundingBox(key object)
+Returns the bounding box around the object (including any linked prims) relative to its root prim, in a list in the format [ (vector) min_corner, (vector) max_corner ]
+
+
+vector llGetGeometricCenter()
+Returns the geometric center of the linked set the script is attached to.
+
+
+list llGetPrimitiveParams(list params)
+Returns the primitive parameters specified in the params list.
+
+
+string llIntegerToBase64(integer number)
+Returns a string that is a Base64 big endian encode of number
+
+
+integer llBase64ToInteger(string str)
+Returns an integer that is the str Base64 decoded as a big endian integer
+
+
+float llGetGMTclock()
+Returns the time in seconds since midnight GMT
+
+
+string llGetSimulatorHostname()
+Returns the hostname of the machine which the script is running on (same as string in viewer Help dialog)
+
+
+llSetLocalRot(rotation rot)
+Sets the rotation of a child prim relative to the root prim
+
+
+list llParseStringKeepNulls(string src, list separators, list spacers)
+Breaks src into a list, discarding separators, keeping spacers, keeping any null values generated.
+(separators and spacers must be lists of strings, maximum of 8 each)
+
+
+llRezAtRoot(string inventory, vector pos, vector vel, rotation rot, integer param)
+Instantiates owner's inventory object rotated to rot with its root at pos, moving at vel, using param as the start parameter
+
+
+integer llGetObjectPermMask(integer mask)
+Returns the requested permission mask for the root object the task is attached to
+
+
+llSetObjectPermMask(integer mask, integer value)
+Sets the given permission mask to the new value on the root object the task is attached to (requires God Mode)
+
+
+integer llGetInventoryPermMask(string item, integer mask)
+Returns the requested permission mask for the inventory item
+
+
+llSetInventoryPermMask(string item, integer mask, integer value)
+Sets the given permission mask to the new value on the inventory item (requires God Mode)
+
+
+key llGetInventoryCreator(string item)
+Returns a key for the creator of the inventory item
+
+
+llOwnerSay(string msg)
+Says msg to owner only. (Owner must be in the same region.)
+
+
+key llRequestSimulatorData(string simulator, integer data)
+Requests data about simulator. When data is available the dataserver event will be raised.
+
+
+llForceMouselook(integer mouselook)
+If mouselook is TRUE, any avatar that sits upon the prim will be forced into mouselook mode
+
+
+float llGetObjectMass(key id)
+Returns the mass of the avatar or object in the region
+
+
+list llListReplaceList(list dest, list src, integer start, integer end)
+Returns a list that is dest with start through end removed and src inserted at start
+
+
+llLoadURL(key avatar, string message, string url)
+Shows a dialog to avatar offering to load the web page at url with a message.
+If user clicks yes, launches the page in their web browser.
+
+
+llParcelMediaCommandList(list command)
+Sends a list of commands, some with arguments, to a parcel to control the playback of movies and other media
+
+
+list llParcelMediaQuery(list query)
+Returns a list containing results of the sent query
+
+
+integer llModPow(integer a, integer b, integer c)
+Returns a raised to the b power, mod c. ( (a**b)%c )
+b is capped at 0xFFFF (16 bits).
+
+
+integer llGetInventoryType(string name)
+Returns the type of the inventory item name
+
+
+llSetPayPrice(integer price, list quick_pay_buttons)
+Sets the default amount on the dialog that appears when someone chooses to pay this prim
+
+
+vector llGetCameraPos()
+Returns the current camera position for the agent the task has permissions for
+
+
+rotation llGetCameraRot()
+Returns the current camera orientation for the agent the task has permissions for
+
+
+llSetPrimURL(string url)
+Updates the URL for the web page shown on the sides of the object
+
+
+llRefreshPrimURL()
+Reloads the web page shown on the sides of the object
+
+
+string llEscapeURL(string url)
+Returns an escaped/encoded version of url, replacing spaces with %20 etc.
+
+
+string llUnescapeURL(string url)
+Returns an unescaped/ unencoded version of url, replacing %20 with spaces etc.
+
+
+llMapDestination(string simname, vector pos, vector look_at)
+Opens the World Map centered on the region simname with pos highlighted. (NOTE: look_at currently does nothing.)
+Only works for scripts attached to avatar, or during touch events.
+
+
+llAddToLandBanList(key avatar, float hours)
+Adds avatar to the land ban list for hours, or indefinitely if hours is 0
+
+
+llRemoveFromLandPassList(key avatar)
+Removes avatar from the land pass list
+
+
+llRemoveFromLandBanList(key avatar)
+Removes avatar from the land ban list
+
+
+llSetCameraParams(list rules)
+Sets multiple camera parameters at once.
+List format is [ rule1, data1, rule2, data2 . . . rulen, datan ]
+
+
+llClearCameraParams()
+Resets all camera parameters to default values and turns off scripted camera control
+
+
+float llListStatistics(integer operation, list src)
+Performs statistical aggregate functions on list src using LIST_STAT_* operations
+
+
+integer llGetUnixTime()
+Returns the number of seconds elapsed since 00:00 hours, Jan 1, 1970 UTC from the system clock
+
+
+integer llGetParcelFlags(vector pos)
+Returns a mask of the parcel flags (PARCEL_FLAG_*) for the parcel that includes the point pos
+
+
+integer llGetRegionFlags()
+Returns the region flags (REGION_FLAG_*) for the region the object is in
+
+
+string llXorBase64StringsCorrect(string s1, string s2)
+Correctly performs an exclusive or on two Base64 strings and returns a Base64 string.
+s2 repeats if it is shorter than s1.
+
+
+llHTTPRequest(string url, list parameters, string body)
+Sends an HTTP request to the specified url with the body of the request and parameters
+
+
+llResetLandBanList()
+Removes all residents from the land ban list
+
+
+llResetLandPassList()
+Removes all residents from the land access/pass list
+
+
+integer llGetObjectPrimCount(key object_id)
+Returns the total number of prims for an object in the region
+
+
+list llGetParcelPrimOwners(vector pos)
+Returns a list of all residents who own objects on the parcel at pos and with individual prim counts.
+Requires owner-like permissions for the parcel.
+
+
+integer llGetParcelPrimCount(vector pos, integer category, integer sim_wide)
+Returns the number of prims on the parcel at pos of the given category.
+Categories: PARCEL_COUNT_TOTAL, _OWNER, _GROUP, _OTHER, _SELECTED, _TEMP
+
+
+integer llGetParcelMaxPrims(vector pos, integer sim_wide)
+Returns the maximum number of prims allowed on the parcel at pos
+
+
+list llGetParcelDetails(vector pos, list params)
+Returns the parcel details specified in params for the parcel at pos.
+Params is one or more of: PARCEL_DETAILS_NAME, _DESC, _OWNER, _GROUP, _AREA
+
+
+llSetLinkPrimitiveParams(integer linknumber, list rules)
+Sets primitive parameters for linknumber based on rules
+
+
+llSetLinkTexture(integer linknumber, string texture, integer face)
+Sets the texture of face for a task that exists in the link chain at linknumber
+
+
+string llStringTrim(string src, integer trim_type)
+Trims the leading and/or trailing white spaces from a string.
+trim_type can be STRING_TRIM, STRING_TRIM_HEAD or STRING_TRIM_TAIL.
+
+
+llRegionSay(integer channel, string msg)
+Broadcasts msg on channel (not 0) that can be heard anywhere in the region by a script listening on channel
+
+
+list llGetObjectDetails(key id, list params)
+Returns the object details specified in params for the object with key id.
+Params are OBJECT_NAME, _DESC, _POS, _ROT, _VELOCITY, _OWNER, _GROUP, _CREATOR
+
+
+llSetClickAction(integer action)
+Sets the action performed when a prim is clicked upon
+
+
+integer llGetRegionAgentCount()
+Returns the number of avatars in the region
+
+
+llTextBox(key avatar, string message, integer chat_channel
+Shows a dialog box on the avatar's screen with the message.
+It contains a text box for input, and if entered that text is chatted on chat_channel.
+
+
+string llGetAgentLanguage(key avatar)
+Returns the language code of the preferred interface language of the avatar
+
+
+vector llDetectedTouchUV(integer index)
+Returns the u and v coordinates in the first two components of a vector, for the texture coordinates where the prim was touched in a triggered touch event
+
+
+integer llDetectedTouchFace(integer index)
+Returns the index of the face where the avatar clicked in a triggered touch event
+
+
+vector llDetectedTouchPos(integer index)
+Returns the position where the object was touched in a triggered touch event
+
+
+vector llDetectedTouchNormal(integer index)
+Returns the surface normal for a triggered touch event
+
+
+vector llDetectedTouchBinormal(integer index)
+Returns the surface binormal for a triggered touch event
+
+
+vector llDetectedTouchST(integer index)
+Returns the s and t coordinates in the first two components of a vector, for the surface coordinates where the prim was touched in a triggered touch event
+
+
+string llSHA1String(string src)
+Returns a string of 40 hex characters that is the SHA1 security Hash of src
+
+
+integer llGetFreeURLs()
+Returns the number of available URLs for the current script
+
+
+key llRequestURL()
+Requests one HTTP:// url for use by this object.
+An http_request event is triggered with the results.
+
+
+key llRequestSecureURL()
+Requests one HTTPS:// (SSL) url for use by this object.
+An http_request event is triggered with the results.
+
+
+llReleaseURL(string url)
+Releases the specified URL, it will no longer be usable
+
+
+llHTTPResponse(key request_id, integer status, string body)
+Responds to request_id with status and body
+
+
+string llGetHTTPHeader(key request_id, string header)
+Returns the value for header for request_id
+
+
+integer llSetPrimMediaParams(integer face, list params)
+Returns an integer that is a STATUS_* flag which details the success/failure of the operation(s).
+
+
+ list llGetPrimMediaParams(integer face, list params)
+Returns the media params for a particular face on an object, given the desired list of names, in the order requested.
+(Returns an empty list if no media exists on the face.)
+
+
+integer llClearPrimMedia(integer face)
+Returns an integer that is a STATUS_* flag which details the success/failure of the operation.
+
+
+llSetLinkPrimitiveParamsFast(integer linknumber, list rules)
+Set primitive parameters for linknumber based on rules with no built-in script sleep.
+
+
+list llGetLinkPrimitiveParams(integer linknumber,list rules)
+Get primitive parameters for linknumber based on rules.
+
+
+list llLinkParticleSystem(integer linknumber, list rules)
+Creates a particle system based on rules. Empty list removes particle system from object.
+List format is [ rule1, data1, rule2, data2 . . . rulen, datan ].
+
+
+llSetLinkTextureAnim(integer link, integer mode, integer face, integer sizex, integer sizey, float start, float length, float rate)
+Animate the texture on the specified face/faces of the specified prim/prims by setting the texture scale and offset.
+
+
+integer llGetLinkNumberOfSides(integer link)
+Returns the number of sides of the specified linked prim.
+
+
+string llGetUsername(key id)
+Returns the single-word username of an avatar, if the avatar is in the current region, otherwise the empty string.
+
+
+key llRequestUsername(key id)
+Requests single-word username of an avatar. When data is available the dataserver event will be raised.
+
+
+string llGetDisplayName(key id)
+Returns the name of an avatar, if the avatar is in the current simulator, and the name has been cached, otherwise the same as llGetUsername. Use llRequestDisplayName if you absolutely must have the display name.
+
+
+key llRequestDisplayName(key id)
+Requests name of an avatar. When data is available the dataserver event will be raised.
+
+
+llRegionSayTo(key target, integer channel, string msg)
+Sends msg on channel (not DEBUG_CHANNEL) directly to prim or avatar target anywhere within the region
+
+
+string llGetEnv(string name)
+Returns a string with the requested data about the region
+
+
+
+
+list llCastRay( Vector start, Vector end, list options )
+Returns a list consisting of the following three values for each hit: UUID, Link number, Hit position.
+
+
+integer llGetSPMaxMemory( )
+Returns the integer of the most bytes used while llScriptProfiler was last active.
+
+
+integer llGetUsedMemory( )
+Returns the integer of the number of bytes of memory currently in use by the script.
+
+
+llGodLikeRezObject( key inventory, vector pos )
+Rez directly off of UUID if owner has god-bit set.
+(Requires god mode)
+
+
+llScriptProfiler( integer flags )
+Enables or disables the scripts profiling state.
+
+
+llSetInventoryPermMask( string item, integer mask, integer value )
+Sets the given permission mask to the new value on the inventory item.
+(Requires god mode)
+
+
+llSetObjectPermMask( integer mask, integer value )
+Sets the given permission mask to the new value on the root object the task is attached to.
+(Requires god mode)
+
+
+integer llSetMemoryLimit( integer limit )
+Request ''limit'' bytes to be reserved for this script.
+
+
+integer llSetLinkMedia( integer link, integer face, list params )
+Set the media params for a particular face on the linked prim(s) without a delay.
+
+
+list llGetLinkMedia( integer link, integer face, list params )
+Returns a list with the media params for a particular face on a linked prim, given the desired list of named params.
+
+
+integer llClearLinkMedia( integer link, integer face )
+Clears the media and all params from the given face on the linked prim(s).
+
+
+llSetLinkCamera( integer link, vector eye, vector at )
+Sets the camera eye offset, and the offset that the camera is looking at, for avatars that sit on the linked prim.
+
+
+llSetContentType( key request_id, integer content_type )
+Set the Internet media type of an LSL HTTP server response.
+
+
+llLinkSitTarget( integer link, vector offset, rotation rot );
+Set the sit location for the linked prim(s). The sit location is relative to the prim's position and rotation.
+
+
+key llAvatarOnLinkSitTarget( integer link )
+Returns a key that is the UUID of the user seated on the prim.
+
+
+
+
+
+ Not Away
+ Away
+ Not Busy
+ Busy
+
+
+
+ OK
+
+ Press ESC to return to World View
+
+
+
+
+
+
+
+
+
+ Loading contents...
+ No contents
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Stone
+ Metal
+ Glass
+ Wood
+ Flesh
+ Plastic
+ Rubber
+ Light
+ (Unknown)
+
+ Local
+ Local Settings
+ Region
+ Region Settings
+
+ Ctrl-
+ Cmd-
+ Opt-
+ Shift-
+ Ctrl-
+ Alt-
+ Shift-
+
+
+ An error was found parsing the command line.
+Please see: http://wiki.secondlife.com/wiki/Client_parameters
+Error:
+
+ [APP_NAME] Command line usage:
+
+ [APP_NAME] is unable to access a file that it needs.
+
+This can be because you somehow have multiple copies running, or your system incorrectly thinks a file is open.
+If this message persists, restart your computer and try again.
+If it continues to persist, you may need to completely uninstall [APP_NAME] and reinstall it.
+
+ [APP_NAME] requires a processor with AltiVec (G4 or later).
+
+ [APP_NAME] is already running.
+Check your task bar for a minimized copy of the program.
+If this message persists, restart your computer.
+
+
+ [APP_NAME] appears to have frozen or crashed on the previous run.
+Would you like to send a crash report?
+
+ Notification
+
+ [APP_NAME] is unable to detect DirectX 9.0b or greater.
+[APP_NAME] uses DirectX to detect hardware and/or outdated drivers that can cause stability problems, poor performance and crashes. While you can run [APP_NAME] without it, we highly recommend running with DirectX 9.0b.
+
+Do you wish to continue?
+
+ Warning
+ RegisterClass failed
+ Error
+
+ Unable to run fullscreen at [WIDTH] x [HEIGHT].
+Running in window.
+
+ Shutdown Error while destroying window (DestroyWindow() failed)
+ Shutdown Error
+ Can't make GL device context
+ Can't find suitable pixel format
+ Can't get pixel format description
+
+ [APP_NAME] requires True Color (32-bit) to run.
+Please go to your computer's display settings and set the color mode to 32-bit.
+
+
+ [APP_NAME] is unable to run because it can't get an 8 bit alpha channel. Usually this is due to video card driver issues.
+Please make sure you have the latest video card drivers installed.
+Also be sure your monitor is set to True Color (32-bit) in Control Panels > Display > Settings.
+If you continue to receive this message, contact the [SUPPORT_SITE].
+
+ Can't set pixel format
+ Can't create GL rendering context
+ Can't activate GL rendering context
+
+ [APP_NAME] is unable to run because your video card drivers did not install properly, are out of date, or are for unsupported hardware. Please make sure you have the latest video card drivers and even if you do have the latest, try reinstalling them.
+
+If you continue to receive this message, contact the [SUPPORT_SITE].
+
+
+ Everyone
+ Officers
+ Owners
+ Online
+
+ Chat
+
+ none/none
+
+
+ Select an editor using the ExternalEditor setting.
+ Cannot find the external editor you specified.
+Try enclosing path to the editor with double quotes.
+(e.g. "/path to my/editor" "%s")
+ Error parsing the external editor command.
+ External editor failed to run.
+
+
+
+osSetRegionWaterHeight(float height)
+Adjusts water height on region.
+(OpenSim only.)
+
+
+osSetRegionSunSettings(integer useEstateSun, integer sunFixed, float sunHour)
+Changes the estate sun settings, then triggers a sun update
+'sunFixed' TRUE to keep the sun stationary, FALSE to use global time
+'sunHour' The sun hour that is desired, 0...24, 0 is sunrise.
+(OpenSim only.)
+
+
+osSetEstateSunSettings(integer sunFixed, float sunHour)
+sunFixed = TRUE or FALSE, sunHour = 00.00 to 24.00.
+(OpenSim only.)
+
+
+float osGetCurrentSunHour()
+Returns float value of current sun hour 0...24 0 is sunrise.
+(OpenSim only.)
+
+
+*DEPRECATED* Use osGetSunParam instead.
+(OpenSim only.)
+
+
+*DEPRECATED* Use osSetSunParam instead.
+(OpenSim only.)
+
+
+string osWindActiveModelPluginName()
+Returns the current working wind module installed
+These are SimpleRandomWind or ConfigurableWind.
+(OpenSim only.)
+
+
+osParcelJoin(vector pos1, vector pos2))
+Joins parcels @ X,Y coordinates.
+(OpenSim only.)
+
+
+osParcelSubdivide(vector pos1, vector pos2))
+Subdivides parcels @ X,Y coordinates.
+(OpenSim only.)
+
+
+*DEPRECATED* Use osSetParcelDetails instead.
+(OpenSim only.)
+
+
+*DEPRECATED* Use osSetWindParam instead.
+(OpenSim only.)
+
+
+*DEPRECATED* Use osGetWindParam instead.
+(OpenSim only.)
+
+
+double osList2Double(list src, integer index)
+Returns double-precision value from src at index.
+(OpenSim only.)
+
+
+osSetDynamicTextureURL(key dynamicID, string contentType, string url, string extraParams, integer timer )
+Renders a web texture on the prim containing the script, and returns the UUID of the newly created texture.
+(OpenSim only.)
+
+
+osSetDynamicTextureData(key dynamicID, string contentType, string data, string extraParams, integer timer)
+Writes text and vector graphics onto a prim face.
+(OpenSim only.)
+
+
+osSetDynamicTextureURLBlend(key dynamicID, string contentType, string url, string extraParams, integer timer, integer alpha)
+Allows for two dynamic textures to blend on the prim containing this script.
+(OpenSim only.)
+
+
+osSetDynamicTextureDataBlend(key dynamicID, string contentType, string data, string extraParams, integer timer, integer alpha)
+Allows for two dynamic textures to blend on the prim containing this script.
+(OpenSim only.)
+
+
+osSetDynamicTextureURLBlendFace(key dynamicID, string contentType, string url, string extraParams, integer blend, integer disp, integer timer, integer alpha, integer face)
+Loads a web texture on a prim.
+(OpenSim only.)
+
+
+osSetDynamicTextureDataBlendFace(key dynamicID, string contentType, string data, string extraParams, integer blend, integer disp, integer timer, integer alpha, integer face)
+(OpenSim only.)
+
+
+*DEPRECATED* Use osGetTerrainHeight instead.
+(OpenSim only.)
+
+
+*DEPRECATED* Use osSetTerrainHeight instead.
+(OpenSim only.)
+
+
+osTerrainFlush()
+Updates terrain data. Call this after you are done using osTerrainSetHeight.
+(OpenSim only.)
+
+
+integer osRegionRestart(float seconds)
+Restart the current region in the specified number of seconds from now.
+(OpenSim only.)
+
+
+osRegionNotice(string msg)
+Broadcasts a notification message to all agents on the current region.
+(OpenSim only.)
+
+
+osConsoleCommand(string command)
+Issues commands directly to the OpenSim server console.
+(OpenSim only.)
+
+
+osSetParcelMediaURL(string url)
+Sets parcel media URL.
+(OpenSim only.)
+
+
+osSetParcelSIPAddress(string SIPAddress)
+Sets parcel SIP Address for Voice.
+(OpenSim only.)
+
+
+osSetPrimFloatOnWater(integer floatYN)
+Make physical prims float at the water level, TRUE or FALSE.
+(OpenSim only.)
+
+
+osTeleportAgent(key agent, integer regionX, integer regionY, vector position, vector lookat)
+ or
+osTeleportAgent(key agent, string regionName, vector position, vector lookat)
+ or
+osTeleportAgent(key agent, vector position, vector lookat)
+Teleports the specified agent to a specified location in the region, the grid, or the hypergrid. See documentation for details.
+(OpenSim only.)
+
+
+string osGetAgentIP(key agent)
+Returns the Avatars IP Address
+Allows in-world tools be used to coordinate out of world network services that need access to client IP addresses.
+Should *ONLY* be used by Region Server Owner.
+(OpenSim only.)
+
+
+list osGetAgents()
+Returns a list of all avatars in the region in which the script is running.
+(OpenSim only.)
+
+
+osAvatarPlayAnimation(key UUID, string animation)
+Triggers animations contained within the same prim as the script. Does not need the target avatar's permission.
+(OpenSim only.)
+
+
+osAvatarStopAnimation(key UUID, string animation)
+Stops specified animation on the specified avatar.
+(OpenSim only.)
+
+
+osMovePen(string drawList, integer x, integer y)
+Moves the pen's location to the coordinates specified by the x and y parameters, without drawing anything.
+(OpenSim only.)
+
+
+osDrawLine(string drawList, integer startX, integer startY, integer endX, integer endY)
+osDrawLine(string drawList, integer endX, integer endY)
+Draws a line on a dynamic texture.
+(OpenSim only.)
+
+
+osDrawText(string drawList, string text)
+Renders text on a dynamic texture.
+(OpenSim only.)
+
+
+osDrawEllipse(string drawList, integer width, integer height)
+Draws an ellipse on a dynamic texture.
+(OpenSim only.)
+
+
+osDrawRectangle(string drawList, integer width, integer height)
+Draws a rectangle on a dynamic texture.
+(OpenSim only.)
+
+
+osDrawFilledRectangle(string drawList, integer width, integer height)
+Draws a rectangle on a dynamic texture, and fills it with the current pen color.
+(OpenSim only.)
+
+
+string osDrawPolygon (string drawList, list x, list y)
+Draws a polygon on a dynamic texture.
+(OpenSim only.)
+
+
+string osDrawFilledPolygon (string drawList, list x, list y)
+Draws a polygon on a dynamic texture, and fills it with the current pen color.
+(OpenSim only.)
+
+
+osSetFontSize(string drawList, integer fontSize)
+Sets the font size to be used in osDrawText.
+(OpenSim only.)
+
+
+osSetFontName(string drawList, string fontName)
+Sets current font to be used by osDrawText.
+(OpenSim only.)
+
+
+osSetPenSize(string drawList, integer penSize)
+Sets the pen size (line thickness) that is to be used when drawing dynamic textures.
+(OpenSim only.)
+
+
+osSetPenCap(string drawList, string direction, string type)
+Apply a shape on the end of a line. This allows using arrow, diamond, round and flat caps.
+(OpenSim only.)
+
+
+*DEPRECATED* Use osSetPenColor instead
+(OpenSim only.)
+
+
+osDrawImage(string drawList, integer width, integer height, string imageUrl)
+Retrieves an image specified by the imageUrl parameter and draws it at the specified height and width.
+(OpenSim only.)
+
+
+vector osGetDrawStringSize(string contentType, string text, string fontName, integer fontSize)
+Returns a vector containing the horizontal and vertical dimensions in pixels of the specified text
+(OpenSim only.)
+
+
+osSetStateEvents(integer events)
+Used in the past as a workaround for a bug with Opensim, which has long since been fixed.
+(OpenSim only.)
+
+
+string osGetScriptEngineName()
+Returns the name of the script engine which is currently enabled on the server.
+(OpenSim only.)
+
+
+string osGetSimulatorVersion()
+Returns OpenSim server version information as a string.
+(OpenSim only.)
+
+
+string osParseJSON(string JSON)
+Returns a hashtable containing the structured JSON contents.
+(OpenSim only.)
+
+
+osMessageObject(key UUID, string message)
+Sends a string to the object identified by UUID.
+The receiving object requires a dataserver(key queryid, string data) in a contained script(s).
+The queryid passed will be the id of the calling object.
+(OpenSim only.)
+
+
+osMakeNotecard(string notecardName, list contents)
+Write a Notecard contained in Prim with contents of list.
+(OpenSim only.)
+
+
+string osGetNotecardLine(string name, integer line)
+Reads the requested notecard line and return its data as a string.
+(OpenSim only.)
+
+
+string osGetNotecard(string name)
+Reads the entire notecard and return its data as a string.
+(OpenSim only.)
+
+
+integer osGetNumberOfNotecardLines(string name)
+Returns total number of lines in a notecard.
+(OpenSim only.)
+
+
+key osAvatarName2Key(string firstname, string lastname)
+Returns the avatar's UUID from their firstname, lastname.
+(OpenSim only.)
+
+
+string osKey2Name(key UUID)
+Returns avatar name from their UUID key.
+(OpenSim only.)
+
+
+string osGetGridNick()
+Returns the grid's nickname.
+(OpenSim only.)
+
+
+string osGetGridName()
+Returns the grid's name.
+(OpenSim only.)
+
+
+string osGetGridLoginURI()
+Returns the grid's LoginURI.
+(OpenSim only.)
+
+
+string osFormatString(string str, list strings)
+Return the string with parameters substituted into it (format comes from .NET String.Format class)
+Parameters are specified positionally.
+(OpenSim only.)
+
+
+list osMatchString(string src, string pattern, integer start)
+Return a list of matches for the pattern and its components inside the source string.
+The pattern is a regular expression. Each match in the result is the string that matched and its position in the source.
+(OpenSim only.)
+
+
+string osLoadedCreationDate()
+Returns Creation Date from meta data of OAR.
+(OpenSim only.)
+
+
+string osLoadedCreationTime()
+Returns Creation Time from meta data of OAR.
+(OpenSim only.)
+
+
+string osLoadedCreationID()
+Returns creation ID from meta data of OAR. Can not be used to identify a machine.
+(OpenSim only.)
+
+
+list osGetLinkPrimitiveParams(integer linknumber, list rules)
+Returns the primitive parameters for the linkset prims specified by linknumber. If using linkset constants (e.g. LINK_SET, LINK_ALL_CHILDREN, etc), the requested parameters of each relevant prim are concatenated to the end of the list. Otherwise, usage is identical to llGetPrimitiveParams().
+(OpenSim only.)
+
+
+key osNpcCreate(string firstname, string lastname, vector position, key UUID)
+Creates an NPC (Non Player Character) clone named firstname lastname at position from an already existing avatar specified by UUID.
+(OpenSim only.)
+
+
+osNpcMoveTo(key npc, vector position)
+Moves an NPC to a location within the region.
+(OpenSim only.)
+
+
+osNpcSay(key npc, string message)
+Makes an NPC say something.
+(OpenSim only.)
+
+
+osNpcRemove(key npc)
+Removes an NPC.
+(OpenSim only.)
+
+
+key osGetMapTexture()
+Returns the map texture UUID.
+(OpenSim only.)
+
+
+key osGetRegionMapTexture(string regionName)
+Returns the map texture UUID for the regionName requested.
+(OpenSim only.)
+
+
+list osGetRegionStats()
+Returns a list of float values representing a number of region statistics (21 of the values shown in the statistics bar of LL-based clients).
+(OpenSim only.)
+
+
+integer osGetSimulatorMemory()
+Returns the current amount of RAM used by the current OpenSim instance.
+(OpenSim only.)
+
+
+osKickAvatar(string FirstName, string LastName, string alert)
+Kicks avatar from region with an alert message.
+(OpenSim only.)
+
+
+osSetSpeed(key UUID, float SpeedModifier)
+Multiplies the normal running, walking, and flying speed of the specified avatar.
+(OpenSim only.)
+
+
+osCauseDamage(key UUID, float damage)
+Causes damage to specified avatar.
+(OpenSim only.)
+
+
+osCauseHealing(key UUID, float healing)
+Causes healing to specified avatar.
+(OpenSim only.)
+
+
+list osGetPrimitiveParams(key prim, list rules)
+Gets the parameters of the primitive, specified by key.
+(OpenSim only.)
+
+
+osSetPrimitiveParams(key prim, list rules)
+Sets primitive Params.
+(OpenSim only.)
+
+
+osSetProjectionParams(key prim. integer projection, key texture, float fov, float focus, float amb)
+Set projection paramaters for light sources.
+(OpenSim only.)
+
+
+string osUnixTimeToTimestamp(integer unixtime)
+Converts unixtime to an llGetTimeStamp() formated string.
+(OpenSim only.)
+
+
+osSetPenColor(string drawList, string color)
+Sets the pen color that is to be used when drawing dynamic textures.
+(OpenSim only.)
+
+
+float osGetSunParam(string param)
+Returns current float values for param, where param = day_length, year_length, day_night_offset, update_interval.
+(OpenSim only.)
+
+
+osSetSunParam(string param, float value)
+Sets region's sun parameters, where param = day_length, year_length, day_night_offset, update_interval.
+(OpenSim only.)
+
+
+osSetParcelDetails(vector pos, list rules)
+Set parcel details.
+(OpenSim only.)
+
+
+float osGetTerrainHeight(integer x, integer y)
+Returns current terrain height at the given coordinates.
+(OpenSim only.)
+
+
+osSetTerrainHeight(integer x, integer y, float val)
+Sets terrain height at the given coordinates. Use osTerrainFlush() afterwards.
+(OpenSim only.)
+
+
+list osGetAvatarList()
+Returns a strided list of the UUID, position, and name of each avatar in the region, except the owner.
+(OpenSim only.)
+
+
+osTeleportOwner(integer regionX, integer regionY, vector position, vector lookat)
+ or
+osTeleportOwner(string regionName, vector position, vector lookat)
+ or
+osTeleportOwner(vector position, vector lookat)
+Teleports the owner of the object that holds the script to a specified location in the region, the grid, or the hypergrid. See documentation for details.
+(OpenSim only.)
+
+
+
+
+integer cmSetWindlightScene(list rules)
+Set the current WindLight scene. Estate managers and owners only.
+(Reguires LightShare)
+
+
+integer cmSetWindlightSceneTargeted(list rules, key target)
+Set the current WindLight scene directed at a specific avatar. Estate managers and owners only.
+(Reguires LightShare)
+
+
+list cmGetWindlightScene(list rules)
+Get the current WindLight settings.
+(Reguires LightShare)
+
+
+
+
+integer lsSetWindlightScene(list rules)
+Set the current WindLight scene. Estate managers and owners only.
+(Reguires LightShare)
+
+
+integer lsSetWindlightSceneTargeted(list rules, key target)
+Set the current WindLight scene directed at a specific avatar. Estate managers and owners only.
+(Reguires LightShare)
+
+
+list lsGetWindlightScene(list rules)
+Get the current WindLight settings.
+(Reguires LightShare)
+
+
+
+
+key osNpcSaveAppearance(key npc, string notecardName)
+Saves the NPC's appearance to a notecard.
+(OpenSim only.)
+
+
+osNpcLoadAppearance(key npc, string notecardName)
+Loads the NPC's appearance from a notecard with appearance data.
+Notecards can also be loaded by UUID.
+(OpenSim only.)
+
+
+osNpcMoveToTarget(key npc, vector position, integer options)
+Moves the NPC to a target at a given vector, using options to walk or to fly there.
+(OpenSim only.)
+
+
+key osOwnerSaveAppearance(string notecardName)
+Saves the owner's appearance to a notecard inside the prim that holds the script.
+(OpenSim only.)
+
+
+rotation osNpcGetRot(key npc)
+Retrieves the rotation of an NPC
+(OpenSim only.)
+
+
+osNpcSetRot(key npc, rotation rot)
+Sets an NPC's rotation.
+(OpenSim only.)
+
+
+key osOwnerSaveAppearance(key avatarId, string notecardName)
+Saves an avatar's appearance to a notecard inside the prim that holds the script.
+(OpenSim only.)
+
+
+vector osNpcGetPos(key npc)
+Retrieves the vector of an NPC's position within a region.
+(OpenSim only.)
+
+
+osNpcStopMoveToTarget(key npc)
+Makes an NPC stop moving to a target.
+(OpenSim only.)
+
+
+float osGetWindParam(string plugin, string param)
+Gets the value of param property for plugin module.
+(OpenSim only.)
+
+
+osSetWindParam(string plugin, string param, float value)
+Sets value of param property for plugin module.
+(OpenSim only.)
+
+ (Unnamed)
+
+float llGetMassMKS()
+Returns a float that is the mass (in
+Kilograms) of the object that the
+script is attached to.
+
+
+integer llGetMemoryLimit()
+Get the maximum memory a script can use.
+
+
+string llGetParcelMusicURL()
+Returns a string containing the parcel streaming audio URL.
+The object owner must also be the land owner.
+
+
+list llGetPhysicsMaterial()
+Used to get the physical characteristics of an object.
+Returns a list in the form [ float gravity_multiplier, float restitution, float friction, float density ]
+
+
+integer llManageEstateAccess(integer action, key avatar)
+Used to add or remove agents from the estate's agent access or ban lists or groups from the estate's group access list.
+
+
+llSetAngularVelocity(vector force, integer local)
+Applies rotational velocity to object.
+
+
+llSetKeyframedMotion(list keyframes, list options)
+Specify a list of times, positions, and orientations to be followed by an object. The object will be smoothly moved between keyframes by the simulator.
+
+
+llSetPhysicsMaterial(integer material, float gravity,
+float restitution, float friction, float density)
+Used for setting the physical characteristics of an object.
+
+
+integer llSetRegionPos(vector position)
+Tries to move the entire object so that the root prim is within 0.1m of position
+
+
+llSetVelocity(vector force, integer local)
+Applies velocity to an object
+
+
+key llTransferLindenDollars(key destination, integer amount)
+Transfer amount of L$ money from script owner to destination avatar.
+
+
+
+
+llCreateCharacter(list options)
+Creates a pathfinding entity, known as a "character" from the object containing the script.
+
+
+llDeleteCharacter()
+Convert the current linkset back to a standard object, removing all pathfinding properties.
+
+
+llEvade(key target, list options)
+Characters will try to hide from their pursuers if there is a good hiding spot along their fleeing path.
+
+
+llExecCharacterCmd(integer command, list options)
+Send a command to the pathing system.
+
+
+list llGetClosestNavPoint(vector point, list options)
+Finds the closest navpoint and returns a list with a single vector if succesful. Returns empty list when no navpoints found.
+
+
+llFleeFrom(vector source, float distance, list options)
+Tells an object to keep away from a defined position in the region or adjacent regions.
+
+
+llNavigateTo(vector pos, list options)
+Tells an object to travel to a defined position in the region or adjacent regions.
+
+
+llPatrolPoints(list patrolPoints, list options)
+Sets the object patrolling between the points specified in patrolPoints.
+
+
+llPursue(key target, list options)
+Causes the object to pursue a target.
+
+
+llUpdateCharacter(list options)
+Updates settings for a character.
+
+
+llWanderWithin(vector origin, float dist, list options)
+Sets a character to wander about a central spot within a specified radius.
+
+
+integer osIsNpc(key npc)
+Returns TRUE if the given key is an NPC, false otherwise.
+(OpenSim only.)
+
+
+key osNpcGetOwner(key npc)
+Return the owner key of the given NPC. If the NPC is unowned or the input key does not belong to an NPC then it returns NULL_KEY.
+(OpenSim only.)
+
+
+string osGetGridCustom(string key)
+Reads configuration strings from the [GridInfo] setion in OpenSim.ini.
+(OpenSim only.)
+
+
+string osGetGridHomeURI()
+Returns the hypergrid URI of the grid where the user logged in.
+(OpenSim only.)
+
+
+osNpcPlayAnimation(key npc, string animation)
+Get an NPC to play an animation. The animation can either be a key or the name of an animation in the same object as the script.
+(OpenSim only.)
+
+
+osNpcSit(key npc, key target, integer options)
+Sit an NPC on a prim target. No options have been implemented yet, so always input 0.
+(OpenSim only.)
+
+
+osNpcStand(key npc)
+Make an NPC stand up.
+(OpenSim only.)
+
+
+osNpcStopAnimation(key npc, string animation)
+Get an NPC to stop playing an animation. The animation can either be a key or the name of an animation in the same inventory as the script.
+(OpenSim only.)
+
+
+osSetRot(key target, quaternion rotation)
+Rotates an object or avatar.
+(OpenSim only.)
+
+
diff --git a/indra/newview/skins/default/xui/es/teleport_strings.xml b/indra/newview/skins/default/xui/es/teleport_strings.xml
new file mode 100644
index 000000000..5ac701b36
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/teleport_strings.xml
@@ -0,0 +1,82 @@
+
+
+
+
+ Ha habido un problema al procesar tu petición de teleporte. Debes volver a iniciar sesión para poder teleportarte. Si te sigue apareciendo este mensaje, revisa, por favor, las preguntas frecuentes en el Soporte técnico:
+www.secondlife.com/support
+
+
+ Ha habido un problema al procesar tu paso a otra región. Debes volver a iniciar sesión para poder pasar de región a región. Si te sigue apareciendo este mensaje, revisa, por favor, las preguntas frecuentes en el Soporte técnico:
+www.secondlife.com/support
+
+
+ Lo sentimos, en estos momentos los teleportes están bloqueados. Vuelve a intentarlo en un momento. Si sigues sin poder teleportarte, desconéctate y vuelve a iniciar sesión para solucionar el problema.
+
+
+ Lo sentimos, pero el sistema no ha podido localizar el destino de este hito.
+
+
+ Lo sentimos, pero el sistema no ha podido completar el teleporte.
+Vuelve a intentarlo en un momento.
+
+
+ Lo sentimos, pero no tienes acceso al destino de este teleporte.
+
+
+ Aún no han llegado tus objetos anexados. Espera unos segundos más o desconéctate y vuelve a iniciar sesión antes de teleportarte.
+
+
+ The asset queue in this region is currently clogged so your teleport
+request will not be able to succeed in a timely manner. Please try again
+in a few minutes or go to a less busy area.
+
+
+ Sorry, but the system was unable to complete your teleport request
+in a timely fashion. Please try again in a few minutes.
+
+
+ Sorry, but the system was unable to complete your region crossing
+in a timely fashion. Please try again in a few minutes.
+
+
+ Unable to find teleport destination. The destination may be
+temporarily unavailable or no longer exists. Please try again
+in a few minutes.
+
+
+ The inventory system is currently unavailable.
+
+
+
+
+ Sending to destination.
+
+
+ Redirecting to different location.
+
+
+ Relaying to destination.
+
+
+ Sending home location request.
+
+
+ Sending landmark location request.
+
+
+ Completing teleport.
+
+
+ Resolving destination.
+
+
+ Contacting new region.
+
+
+ Arriving...
+
+
+ Requesting Teleport...
+
+
+
diff --git a/indra/newview/skins/default/xui/es/ui_strings.xml b/indra/newview/skins/default/xui/es/ui_strings.xml
new file mode 100644
index 000000000..3a02ab388
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/ui_strings.xml
@@ -0,0 +1,17 @@
+
+
+
+
+
+ Ctrl-
+ Cmd-
+ Opt-
+ Mayus-
+ Ctrl-
+ Alt-
+ Mayus-
+
+
diff --git a/indra/newview/skins/default/xui/es/wlfPanel_AdvSettings.xml b/indra/newview/skins/default/xui/es/wlfPanel_AdvSettings.xml
new file mode 100644
index 000000000..188102724
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/wlfPanel_AdvSettings.xml
@@ -0,0 +1,5 @@
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/wlfPanel_AdvSettings_expanded.xml b/indra/newview/skins/default/xui/es/wlfPanel_AdvSettings_expanded.xml
new file mode 100644
index 000000000..381bd0f97
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/wlfPanel_AdvSettings_expanded.xml
@@ -0,0 +1,22 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/indra/newview/skins/default/xui/es/xui_version.xml b/indra/newview/skins/default/xui/es/xui_version.xml
new file mode 100644
index 000000000..0e777751d
--- /dev/null
+++ b/indra/newview/skins/default/xui/es/xui_version.xml
@@ -0,0 +1,4 @@
+
+
+ 1.0
+