Merge branch 'master' of git://github.com/Shyotl/SingularityViewer
Conflicts: indra/llaudio/llaudioengine_fmodex.cpp
This commit is contained in:
@@ -95,6 +95,28 @@ inline bool Check_FMOD_Error(FMOD_RESULT result, const char *string)
|
||||
return true;
|
||||
}
|
||||
|
||||
void* F_STDCALL decode_alloc(unsigned int size, FMOD_MEMORY_TYPE type, const char *sourcestr)
|
||||
{
|
||||
if(type & FMOD_MEMORY_STREAM_DECODE)
|
||||
{
|
||||
llinfos << "Decode buffer size: " << size << llendl;
|
||||
}
|
||||
else if(type & FMOD_MEMORY_STREAM_FILE)
|
||||
{
|
||||
llinfos << "Strean buffer size: " << size << llendl;
|
||||
}
|
||||
return new char[size];
|
||||
}
|
||||
void* F_STDCALL decode_realloc(void *ptr, unsigned int size, FMOD_MEMORY_TYPE type, const char *sourcestr)
|
||||
{
|
||||
memset(ptr,0,size);
|
||||
return ptr;
|
||||
}
|
||||
void F_STDCALL decode_dealloc(void *ptr, FMOD_MEMORY_TYPE type, const char *sourcestr)
|
||||
{
|
||||
delete[] (char*)ptr;
|
||||
}
|
||||
|
||||
bool LLAudioEngine_FMODEX::init(const S32 num_channels, void* userdata)
|
||||
{
|
||||
|
||||
@@ -108,6 +130,10 @@ bool LLAudioEngine_FMODEX::init(const S32 num_channels, void* userdata)
|
||||
|
||||
LL_DEBUGS("AppInit") << "LLAudioEngine_FMODEX::init() initializing FMOD" << LL_ENDL;
|
||||
|
||||
result = FMOD::Memory_Initialize(NULL, 0, &decode_alloc, &decode_realloc, &decode_dealloc, FMOD_MEMORY_STREAM_DECODE | FMOD_MEMORY_STREAM_FILE);
|
||||
if(Check_FMOD_Error(result, "FMOD::Memory_Initialize"))
|
||||
return false;
|
||||
|
||||
result = FMOD::System_Create(&mSystem);
|
||||
if(Check_FMOD_Error(result, "FMOD::System_Create"))
|
||||
return false;
|
||||
|
||||
@@ -58,6 +58,9 @@ class LLStreamingAudioInterface
|
||||
virtual const LLSD *getMetaData() = 0;
|
||||
virtual bool supportsWaveData() = 0;
|
||||
virtual bool getWaveData(float* arr, S32 count, S32 stride = 1) = 0;
|
||||
|
||||
virtual bool supportsAdjustableBufferSizes(){return false;}
|
||||
virtual void setBufferSizes(U32 streambuffertime, U32 decodebuffertime){};
|
||||
};
|
||||
|
||||
#endif // LL_STREAMINGAUDIO_H
|
||||
|
||||
@@ -50,7 +50,7 @@ public:
|
||||
|
||||
const std::string& getURL() { return mInternetStreamURL; }
|
||||
|
||||
FMOD_OPENSTATE getOpenState();
|
||||
FMOD_OPENSTATE getOpenState(unsigned int* percentbuffered=NULL, bool* starving=NULL, bool* diskbusy=NULL);
|
||||
protected:
|
||||
FMOD::System* mSystem;
|
||||
FMOD::Channel* mStreamChannel;
|
||||
@@ -70,11 +70,13 @@ LLStreamingAudio_FMODEX::LLStreamingAudio_FMODEX(FMOD::System *system) :
|
||||
mCurrentInternetStreamp(NULL),
|
||||
mFMODInternetStreamChannelp(NULL),
|
||||
mGain(1.0f),
|
||||
mMetaData(NULL)
|
||||
mMetaData(NULL),
|
||||
mStarvedProgress(0),
|
||||
mStarvedNoProgressFrames(0)
|
||||
{
|
||||
// Number of milliseconds of audio to buffer for the audio card.
|
||||
// Must be larger than the usual Second Life frame stutter time.
|
||||
const U32 buffer_seconds = 5; //sec
|
||||
const U32 buffer_seconds = 10; //sec
|
||||
const U32 estimated_bitrate = 128; //kbit/sec
|
||||
mSystem->setStreamBufferSize(estimated_bitrate * buffer_seconds * 128/*bytes/kbit*/, FMOD_TIMEUNIT_RAWBYTES);
|
||||
|
||||
@@ -145,7 +147,10 @@ void LLStreamingAudio_FMODEX::update()
|
||||
return;
|
||||
}
|
||||
|
||||
FMOD_OPENSTATE open_state = mCurrentInternetStreamp->getOpenState();
|
||||
unsigned int progress;
|
||||
bool starving;
|
||||
bool diskbusy;
|
||||
FMOD_OPENSTATE open_state = mCurrentInternetStreamp->getOpenState(&progress, &starving, &diskbusy);
|
||||
|
||||
if (open_state == FMOD_OPENSTATE_READY)
|
||||
{
|
||||
@@ -158,6 +163,7 @@ void LLStreamingAudio_FMODEX::update()
|
||||
// Reset volume to previously set volume
|
||||
setGain(getGain());
|
||||
mFMODInternetStreamChannelp->setPaused(false);
|
||||
mLastStarved.stop();
|
||||
}
|
||||
}
|
||||
else if(open_state == FMOD_OPENSTATE_ERROR)
|
||||
@@ -168,6 +174,7 @@ void LLStreamingAudio_FMODEX::update()
|
||||
|
||||
if(mFMODInternetStreamChannelp)
|
||||
{
|
||||
llinfos << "progress = " << progress << llendl;
|
||||
if(!mMetaData)
|
||||
mMetaData = new LLSD;
|
||||
|
||||
@@ -237,12 +244,46 @@ void LLStreamingAudio_FMODEX::update()
|
||||
}
|
||||
}
|
||||
}
|
||||
if(starving)
|
||||
{
|
||||
if(!mLastStarved.getStarted())
|
||||
{
|
||||
llinfos << "Stream starvation detected! Muting stream audio until it clears." << llendl;
|
||||
llinfos << " (diskbusy="<<diskbusy<<")" << llendl;
|
||||
llinfos << " (progress="<<progress<<")" << llendl;
|
||||
mFMODInternetStreamChannelp->setMute(true);
|
||||
mStarvedProgress = progress;
|
||||
mStarvedNoProgressFrames = 0;
|
||||
}
|
||||
else if(mStarvedProgress == progress)
|
||||
{
|
||||
if(++mStarvedNoProgressFrames >= 10)
|
||||
{
|
||||
//we got 10 consecutive updates of 0 progress made on the stream buffer. It probably stalled.
|
||||
llinfos << "Stream unable to recover from starvation. Halting." << llendl;
|
||||
stop();
|
||||
return;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
mStarvedNoProgressFrames = 0;
|
||||
mStarvedProgress = progress;
|
||||
}
|
||||
mLastStarved.start();
|
||||
}
|
||||
else if(mLastStarved.getStarted() && mLastStarved.getElapsedTimeF32() > 5.f)
|
||||
{
|
||||
mLastStarved.stop();
|
||||
mFMODInternetStreamChannelp->setMute(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void LLStreamingAudio_FMODEX::stop()
|
||||
{
|
||||
mLastStarved.stop();
|
||||
if(mMetaData)
|
||||
{
|
||||
delete mMetaData;
|
||||
@@ -341,6 +382,11 @@ void LLStreamingAudio_FMODEX::setGain(F32 vol)
|
||||
if(!mFMODInternetStreamChannelp || !mCurrentInternetStreamp)
|
||||
return false;
|
||||
|
||||
bool muted=false;
|
||||
mFMODInternetStreamChannelp->getMute(&muted);
|
||||
if(muted)
|
||||
return false;
|
||||
|
||||
static std::vector<float> local_array(count); //Have to have an extra buffer to mix channels. Bleh.
|
||||
if(count > (S32)local_array.size()) //Expand the array if needed. Try to minimize allocation calls, so don't ever shrink.
|
||||
local_array.resize(count);
|
||||
@@ -442,9 +488,19 @@ bool LLAudioStreamManagerFMODEX::stopStream()
|
||||
}
|
||||
}
|
||||
|
||||
FMOD_OPENSTATE LLAudioStreamManagerFMODEX::getOpenState()
|
||||
FMOD_OPENSTATE LLAudioStreamManagerFMODEX::getOpenState(unsigned int* percentbuffered, bool* starving, bool* diskbusy)
|
||||
{
|
||||
FMOD_OPENSTATE state;
|
||||
mInternetStream->getOpenState(&state,NULL,NULL,NULL);
|
||||
mInternetStream->getOpenState(&state,percentbuffered,starving,diskbusy);
|
||||
return state;
|
||||
}
|
||||
|
||||
void LLStreamingAudio_FMODEX::setBufferSizes(U32 streambuffertime, U32 decodebuffertime)
|
||||
{
|
||||
mSystem->setStreamBufferSize(streambuffertime/1000*128*128, FMOD_TIMEUNIT_RAWBYTES);
|
||||
FMOD_ADVANCEDSETTINGS settings;
|
||||
memset(&settings,0,sizeof(settings));
|
||||
settings.cbsize=sizeof(settings);
|
||||
settings.defaultDecodeBufferSize = decodebuffertime;//ms
|
||||
mSystem->setAdvancedSettings(&settings);
|
||||
}
|
||||
@@ -37,6 +37,7 @@
|
||||
#include "stdtypes.h" // from llcommon
|
||||
|
||||
#include "llstreamingaudio.h"
|
||||
#include "lltimer.h"
|
||||
|
||||
//Stubs
|
||||
class LLAudioStreamManagerFMODEX;
|
||||
@@ -66,6 +67,8 @@ class LLStreamingAudio_FMODEX : public LLStreamingAudioInterface
|
||||
/*virtual*/ const LLSD *getMetaData(){return mMetaData;} //return NULL if not playing.
|
||||
/*virtual*/ bool supportsWaveData(){return true;}
|
||||
/*virtual*/ bool getWaveData(float* arr, S32 count, S32 stride = 1);
|
||||
/*virtual*/ bool supportsAdjustableBufferSizes(){return true;}
|
||||
/*virtual*/ void setBufferSizes(U32 streambuffertime, U32 decodebuffertime);
|
||||
private:
|
||||
FMOD::System *mSystem;
|
||||
|
||||
@@ -76,6 +79,10 @@ private:
|
||||
std::string mURL;
|
||||
F32 mGain;
|
||||
|
||||
LLTimer mLastStarved;
|
||||
unsigned int mStarvedProgress;
|
||||
unsigned int mStarvedNoProgressFrames;
|
||||
|
||||
LLSD *mMetaData;
|
||||
};
|
||||
|
||||
|
||||
@@ -435,11 +435,7 @@ LLGLManager::LLGLManager() :
|
||||
mHasPointParameters(FALSE),
|
||||
mHasDrawBuffers(FALSE),
|
||||
mHasTextureRectangle(FALSE),
|
||||
mHasTextureMultisample(FALSE),
|
||||
mHasTransformFeedback(FALSE),
|
||||
mMaxSampleMaskWords(0),
|
||||
mMaxColorTextureSamples(0),
|
||||
mMaxDepthTextureSamples(0),
|
||||
mMaxIntegerSamples(0),
|
||||
|
||||
mHasAnisotropic(FALSE),
|
||||
@@ -732,12 +728,10 @@ bool LLGLManager::initGL()
|
||||
|
||||
stop_glerror();
|
||||
|
||||
if (mHasTextureMultisample)
|
||||
if (mHasFramebufferMultisample)
|
||||
{
|
||||
glGetIntegerv(GL_MAX_COLOR_TEXTURE_SAMPLES, &mMaxColorTextureSamples);
|
||||
glGetIntegerv(GL_MAX_DEPTH_TEXTURE_SAMPLES, &mMaxDepthTextureSamples);
|
||||
glGetIntegerv(GL_MAX_INTEGER_SAMPLES, &mMaxIntegerSamples);
|
||||
glGetIntegerv(GL_MAX_SAMPLE_MASK_WORDS, &mMaxSampleMaskWords);
|
||||
glGetIntegerv(GL_MAX_SAMPLES, &mMaxSamples);
|
||||
}
|
||||
|
||||
stop_glerror();
|
||||
@@ -749,24 +743,12 @@ bool LLGLManager::initGL()
|
||||
}
|
||||
#endif
|
||||
stop_glerror();
|
||||
mHasTextureMultisample = FALSE;
|
||||
#if LL_WINDOWS
|
||||
if (mIsATI)
|
||||
{ //using multisample textures on ATI results in black screen for some reason
|
||||
mHasTextureMultisample = FALSE;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (mIsIntel && mGLVersion <= 3.f)
|
||||
{ //never try to use framebuffer objects on older intel drivers (crashy)
|
||||
mHasFramebufferObject = FALSE;
|
||||
}
|
||||
|
||||
if (mHasFramebufferObject)
|
||||
{
|
||||
glGetIntegerv(GL_MAX_SAMPLES, &mMaxSamples);
|
||||
}
|
||||
|
||||
stop_glerror();
|
||||
|
||||
setToDebugGPU();
|
||||
@@ -847,14 +829,6 @@ std::string LLGLManager::getRawGLString()
|
||||
return gl_string;
|
||||
}
|
||||
|
||||
U32 LLGLManager::getNumFBOFSAASamples(U32 samples)
|
||||
{
|
||||
samples = llmin(samples, (U32) mMaxColorTextureSamples);
|
||||
samples = llmin(samples, (U32) mMaxDepthTextureSamples);
|
||||
samples = llmin(samples, (U32) 4);
|
||||
return samples;
|
||||
}
|
||||
|
||||
void LLGLManager::shutdownGL()
|
||||
{
|
||||
if (mInited)
|
||||
@@ -960,7 +934,6 @@ void LLGLManager::initExtensions()
|
||||
mHasDrawBuffers = ExtensionExists("GL_ARB_draw_buffers", gGLHExts.mSysExts);
|
||||
mHasBlendFuncSeparate = ExtensionExists("GL_EXT_blend_func_separate", gGLHExts.mSysExts);
|
||||
mHasTextureRectangle = ExtensionExists("GL_ARB_texture_rectangle", gGLHExts.mSysExts);
|
||||
mHasTextureMultisample = ExtensionExists("GL_ARB_texture_multisample", gGLHExts.mSysExts);
|
||||
mHasDebugOutput = ExtensionExists("GL_ARB_debug_output", gGLHExts.mSysExts);
|
||||
mHasTransformFeedback = mGLVersion >= 4.f ? TRUE : FALSE;
|
||||
#if !LL_DARWIN
|
||||
@@ -1198,13 +1171,6 @@ void LLGLManager::initExtensions()
|
||||
{
|
||||
glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC) GLH_EXT_GET_PROC_ADDRESS("glBlendFuncSeparateEXT");
|
||||
}
|
||||
if (mHasTextureMultisample)
|
||||
{
|
||||
glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC) GLH_EXT_GET_PROC_ADDRESS("glTexImage2DMultisample");
|
||||
glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC) GLH_EXT_GET_PROC_ADDRESS("glTexImage3DMultisample");
|
||||
glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC) GLH_EXT_GET_PROC_ADDRESS("glGetMultisamplefv");
|
||||
glSampleMaski = (PFNGLSAMPLEMASKIPROC) GLH_EXT_GET_PROC_ADDRESS("glSampleMaski");
|
||||
}
|
||||
if (mHasTransformFeedback)
|
||||
{
|
||||
glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC) GLH_EXT_GET_PROC_ADDRESS("glBeginTransformFeedback");
|
||||
|
||||
@@ -104,11 +104,7 @@ public:
|
||||
BOOL mHasDrawBuffers;
|
||||
BOOL mHasDepthClamp;
|
||||
BOOL mHasTextureRectangle;
|
||||
BOOL mHasTextureMultisample;
|
||||
BOOL mHasTransformFeedback;
|
||||
S32 mMaxSampleMaskWords;
|
||||
S32 mMaxColorTextureSamples;
|
||||
S32 mMaxDepthTextureSamples;
|
||||
S32 mMaxIntegerSamples;
|
||||
|
||||
// Other extensions.
|
||||
@@ -155,7 +151,6 @@ public:
|
||||
void printGLInfoString();
|
||||
void getGLInfo(LLSD& info);
|
||||
|
||||
U32 getNumFBOFSAASamples(U32 desired_samples = 32);
|
||||
// In ALL CAPS
|
||||
std::string mGLVendor;
|
||||
std::string mGLVendorShort;
|
||||
|
||||
@@ -330,7 +330,6 @@ S32 LLImageGL::updateBoundTexMem(const S32 mem, const S32 ncomponents, S32 categ
|
||||
//static
|
||||
void LLImageGL::destroyGL(BOOL save_state)
|
||||
{
|
||||
deleteDeadTextures(); //Dump unimportant textures.
|
||||
for (S32 stage = 0; stage < gGLManager.mNumTextureUnits; stage++)
|
||||
{
|
||||
gGL.getTexUnit(stage)->unbind(LLTexUnit::TT_TEXTURE);
|
||||
@@ -364,7 +363,6 @@ void LLImageGL::destroyGL(BOOL save_state)
|
||||
}
|
||||
llinfos << "Storing " << stored_count << " images..." << llendl;
|
||||
sAllowReadBackRaw = false ;
|
||||
deleteDeadTextures();//Now, actually call glDeleteTextures for everything.
|
||||
}
|
||||
|
||||
//static
|
||||
@@ -1528,7 +1526,7 @@ void LLImageGL::deleteDeadTextures()
|
||||
{
|
||||
bool reset = false;
|
||||
|
||||
for(U32 i=0;i<LLTexUnit::TT_NONE;++i)
|
||||
/*for(U32 i=0;i<LLTexUnit::TT_NONE;++i)
|
||||
{
|
||||
for(dead_texturelist_t::iterator it=sDeadTextureList[i].begin();it!=sDeadTextureList[i].end();++it)
|
||||
{
|
||||
@@ -1554,7 +1552,7 @@ void LLImageGL::deleteDeadTextures()
|
||||
stop_glerror();
|
||||
}
|
||||
}
|
||||
}
|
||||
}*/
|
||||
|
||||
if (reset)
|
||||
{
|
||||
|
||||
@@ -699,6 +699,28 @@ bool LLMultisampleBuffer::allocate(U32 resx, U32 resy, U32 color_fmt, bool depth
|
||||
release();
|
||||
stop_glerror();
|
||||
|
||||
if (!gGLManager.mHasFramebufferMultisample || !gGLManager.mHasFramebufferObject || !(sUseFBO || use_fbo))
|
||||
return false;
|
||||
|
||||
if(color_fmt != GL_RGBA)
|
||||
{
|
||||
llwarns << "Unsupported color format: " << color_fmt << llendl;
|
||||
return false;
|
||||
}
|
||||
|
||||
//Restrict to valid sample count
|
||||
{
|
||||
mSamples = samples;
|
||||
mSamples = llmin(mSamples, (U32)4); //Cap to prevent memory bloat.
|
||||
mSamples = llmin(mSamples, (U32) gGLManager.mMaxIntegerSamples);//GL_RGBA
|
||||
|
||||
if(depth && !stencil)
|
||||
mSamples = llmin(mSamples, (U32) gGLManager.mMaxSamples); //GL_DEPTH_COMPONENT16_ARB
|
||||
}
|
||||
|
||||
if (mSamples <= 1)
|
||||
return false;
|
||||
|
||||
mResX = resx;
|
||||
mResY = resy;
|
||||
|
||||
@@ -706,30 +728,16 @@ bool LLMultisampleBuffer::allocate(U32 resx, U32 resy, U32 color_fmt, bool depth
|
||||
mUseDepth = depth;
|
||||
mStencil = stencil;
|
||||
|
||||
if (!gGLManager.mHasFramebufferMultisample)
|
||||
{
|
||||
llerrs << "Attempting to allocate unsupported render target type!" << llendl;
|
||||
return false;
|
||||
}
|
||||
|
||||
mSamples = gGLManager.getNumFBOFSAASamples(samples);
|
||||
|
||||
if (mSamples <= 1)
|
||||
{
|
||||
llerrs << "Cannot create a multisample buffer with less than 2 samples." << llendl;
|
||||
return false;
|
||||
}
|
||||
|
||||
stop_glerror();
|
||||
|
||||
if ((sUseFBO || use_fbo) && gGLManager.mHasFramebufferObject)
|
||||
{
|
||||
|
||||
if (depth)
|
||||
{
|
||||
stop_glerror();
|
||||
if(!allocateDepth())
|
||||
{
|
||||
release();
|
||||
return false;
|
||||
}
|
||||
stop_glerror();
|
||||
}
|
||||
glGenFramebuffers(1, (GLuint *) &mFBO);
|
||||
@@ -779,6 +787,7 @@ bool LLMultisampleBuffer::addColorAttachment(U32 color_fmt)
|
||||
if (glGetError() != GL_NO_ERROR)
|
||||
{
|
||||
llwarns << "Unable to allocate color buffer for multisample render target." << llendl;
|
||||
release();
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@@ -40,6 +40,28 @@
|
||||
<string>Boolean</string>
|
||||
<key>Value</key>
|
||||
<integer>0</integer>
|
||||
</map>
|
||||
<key>SHFMODExStreamBufferSize</key>
|
||||
<map>
|
||||
<key>Comment</key>
|
||||
<string>Sets the streaming buffer size (in milliseconds)</string>
|
||||
<key>Persist</key>
|
||||
<integer>1</integer>
|
||||
<key>Type</key>
|
||||
<string>U32</string>
|
||||
<key>Value</key>
|
||||
<integer>7000</integer>
|
||||
</map>
|
||||
<key>SHFMODExDecodeBufferSize</key>
|
||||
<map>
|
||||
<key>Comment</key>
|
||||
<string>Sets the streaming decode buffer size (in milliseconds)</string>
|
||||
<key>Persist</key>
|
||||
<integer>1</integer>
|
||||
<key>Type</key>
|
||||
<string>U32</string>
|
||||
<key>Value</key>
|
||||
<integer>1000</integer>
|
||||
</map>
|
||||
<key>SHAllowScriptCommands</key>
|
||||
<map>
|
||||
|
||||
@@ -54,6 +54,7 @@
|
||||
#include "llaudioengine.h"
|
||||
#include "lloverlaybar.h"
|
||||
#include "slfloatermediafilter.h"
|
||||
#include "llstreamingaudio.h"
|
||||
|
||||
// Static Variables
|
||||
|
||||
@@ -661,6 +662,9 @@ void LLViewerParcelMedia::playStreamingMusic(LLParcel* parcel, bool filter)
|
||||
else if (gAudiop)
|
||||
{
|
||||
LLStringUtil::trim(music_url);
|
||||
LLStreamingAudioInterface *stream = gAudiop->getStreamingAudioImpl();
|
||||
if(stream && stream->supportsAdjustableBufferSizes())
|
||||
stream->setBufferSizes(gSavedSettings.getU32("SHFMODExStreamBufferSize"),gSavedSettings.getU32("SHFMODExDecodeBufferSize"));
|
||||
gAudiop->startInternetStream(music_url);
|
||||
if (music_url.empty())
|
||||
{
|
||||
|
||||
@@ -343,7 +343,7 @@ void LLViewerShaderMgr::setShaders()
|
||||
|
||||
//setup preprocessor definitions
|
||||
LLShaderMgr::instance()->mDefinitions.clear();
|
||||
LLShaderMgr::instance()->mDefinitions["samples"] = llformat("%d", gSavedSettings.getU32("RenderFSAASamples")/*gGLManager.getNumFBOFSAASamples(gSavedSettings.getU32("RenderFSAASamples"))*/);
|
||||
LLShaderMgr::instance()->mDefinitions["samples"] = llformat("%d", gSavedSettings.getU32("RenderFSAASamples"));
|
||||
LLShaderMgr::instance()->mDefinitions["NUM_TEX_UNITS"] = llformat("%d", gGLManager.mNumTextureImageUnits);
|
||||
|
||||
initAttribsAndUniforms();
|
||||
|
||||
@@ -632,12 +632,6 @@ void LLPipeline::allocateScreenBuffer(U32 resX, U32 resY)
|
||||
static const LLCachedControl<U32> RenderFSAASamples("RenderFSAASamples",0);
|
||||
U32 samples = RenderFSAASamples.get() - RenderFSAASamples.get() % 2; //Must be multipe of 2.
|
||||
|
||||
//Don't multisample if not using FXAA, or if fbos are disabled, or if multisampled fbos are not supported.
|
||||
if(!LLPipeline::sRenderDeferred && (!LLRenderTarget::sUseFBO || !gGLManager.mHasFramebufferMultisample))
|
||||
{
|
||||
samples = 0;
|
||||
}
|
||||
|
||||
//try to allocate screen buffers at requested resolution and samples
|
||||
// - on failure, shrink number of samples and try again
|
||||
// - if not multisampled, shrink resolution and try again (favor X resolution over Y)
|
||||
@@ -693,6 +687,7 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples)
|
||||
}
|
||||
|
||||
mSampleBuffer.release();
|
||||
mScreen.release();
|
||||
|
||||
if (LLPipeline::sRenderDeferred)
|
||||
{
|
||||
@@ -790,7 +785,6 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples)
|
||||
if (!mScreen.allocate(resX, resY, GL_RGBA, TRUE, TRUE, LLTexUnit::TT_RECT_TEXTURE, FALSE)) return false;
|
||||
if(samples > 1)
|
||||
{
|
||||
|
||||
if(mSampleBuffer.allocate(resX,resY,GL_RGBA,TRUE,TRUE,LLTexUnit::TT_RECT_TEXTURE,FALSE,samples))
|
||||
mScreen.setSampleBuffer(&mSampleBuffer);
|
||||
else
|
||||
@@ -906,6 +900,8 @@ void LLPipeline::releaseScreenBuffers()
|
||||
{
|
||||
mShadow[i].release();
|
||||
}
|
||||
|
||||
mSampleBuffer.release();
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user