From 8a5793ce23fadc574c2788d77bc0edb891784cb1 Mon Sep 17 00:00:00 2001 From: Shyotl Date: Thu, 20 Oct 2011 16:23:28 -0500 Subject: [PATCH] Selected face overlay no longer z-fights with the selected prim face. --- indra/newview/llface.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index 4a57b390e..bb940839b 100644 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -536,6 +536,8 @@ void LLFace::renderSelected(LLViewerTexture *imagep, const LLColor4& color) else #endif //MESH_ENABLED { + LLGLEnable poly_offset(GL_POLYGON_OFFSET_FILL); + glPolygonOffset(-1.f,-1.f); mVertexBuffer->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0); #if !LL_RELEASE_FOR_DOWNLOAD LLGLState::checkClientArrays("", LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0);