Sync with viewer-tiger~

Syncs up llmath stuffs.

Thanks to Shyotl for the CMakeLists fix for Wbemuuid.
This commit is contained in:
Inusaito Sayori
2014-07-11 20:36:19 -04:00
parent bc8947289b
commit 8a2e24ecd0
52 changed files with 1456 additions and 1435 deletions

View File

@@ -40,6 +40,8 @@
#include "llbbox.h"
F32 get_default_max_prim_scale(bool is_flora = false);
class LLToolComposite;
class LLColor4;
@@ -49,6 +51,13 @@ typedef enum e_scale_manipulator_type
SCALE_MANIP_FACE
} EScaleManipulatorType;
typedef enum e_snap_regimes
{
SNAP_REGIME_NONE = 0, //!< The cursor is not in either of the snap regimes.
SNAP_REGIME_UPPER = 0x1, //!< The cursor is, non-exclusively, in the first of the snap regimes. Prefer to treat as bitmask.
SNAP_REGIME_LOWER = 0x2 //!< The cursor is, non-exclusively, in the second of the snap regimes. Prefer to treat as bitmask.
} ESnapRegimes;
class LLManipScale : public LLManip
{
@@ -62,7 +71,7 @@ public:
ManipulatorHandle(LLVector3 pos, EManipPart id, EScaleManipulatorType type):mPosition(pos), mManipID(id), mType(type){}
};
static const S32 NUM_MANIPULATORS = 14;
LLManipScale( LLToolComposite* composite );
~LLManipScale();
@@ -89,7 +98,7 @@ private:
void renderFaces( const LLBBox& local_bbox );
void renderEdges( const LLBBox& local_bbox );
void renderBoxHandle( F32 x, F32 y, F32 z );
void renderAxisHandle( const LLVector3& start, const LLVector3& end );
void renderAxisHandle( U32 part, const LLVector3& start, const LLVector3& end );
void renderGuidelinesPart( const LLBBox& local_bbox );
void renderSnapGuides( const LLBBox& local_bbox );
@@ -133,34 +142,36 @@ private:
};
F32 mBoxHandleSize; // The size of the handles at the corners of the bounding box
F32 mScaledBoxHandleSize; // handle size after scaling for selection feedback
F32 mScaledBoxHandleSize; //!< Handle size after scaling for selection feedback.
LLVector3d mDragStartPointGlobal;
LLVector3d mDragStartCenterGlobal; // The center of the bounding box of all selected objects at time of drag start
LLVector3d mDragStartCenterGlobal; //!< The center of the bounding box of all selected objects at time of drag start.
LLVector3d mDragPointGlobal;
LLVector3d mDragFarHitGlobal;
S32 mLastMouseX;
S32 mLastMouseY;
BOOL mSendUpdateOnMouseUp;
U32 mLastUpdateFlags;
typedef std::set<ManipulatorHandle*, compare_manipulators> minpulator_list_t;
minpulator_list_t mProjectedManipulators;
typedef std::set<ManipulatorHandle*, compare_manipulators> manipulator_list_t;
manipulator_list_t mProjectedManipulators;
LLVector4 mManipulatorVertices[14];
F32 mScaleSnapUnit1; // size of snap multiples for axis 1
F32 mScaleSnapUnit2; // size of snap multiples for axis 2
LLVector3 mScalePlaneNormal1; // normal of plane in which scale occurs that most faces camera
LLVector3 mScalePlaneNormal2; // normal of plane in which scale occurs that most faces camera
LLVector3 mSnapGuideDir1;
LLVector3 mSnapGuideDir2;
LLVector3 mSnapDir1;
LLVector3 mSnapDir2;
F32 mSnapRegimeOffset;
F32 mScaleSnapUnit1; //!< Size of snap multiples for the upper scale.
F32 mScaleSnapUnit2; //!< Size of snap multiples for the lower scale.
LLVector3 mScalePlaneNormal1; //!< Normal of plane in which scale occurs that most faces camera.
LLVector3 mScalePlaneNormal2; //!< Normal of plane in which scale occurs that most faces camera.
LLVector3 mSnapGuideDir1; //!< The direction in which the upper snap guide tick marks face.
LLVector3 mSnapGuideDir2; //!< The direction in which the lower snap guide tick marks face.
LLVector3 mSnapDir1; //!< The direction in which the upper snap guides face.
LLVector3 mSnapDir2; //!< The direction in which the lower snap guides face.
F32 mSnapRegimeOffset; //!< How far off the scale axis centerline the mouse can be before it exits/enters the snap regime.
F32 mTickPixelSpacing1; //!< The pixel spacing between snap guide tick marks for the upper scale.
F32 mTickPixelSpacing2; //!< The pixel spacing between snap guide tick marks for the lower scale.
F32 mSnapGuideLength;
LLVector3 mScaleCenter;
LLVector3 mScaleDir;
F32 mScaleSnapValue;
BOOL mInSnapRegime;
F32* mManipulatorScales;
LLVector3 mScaleCenter; //!< The location of the origin of the scaling operation.
LLVector3 mScaleDir; //!< The direction of the scaling action. In face-dragging this is aligned with one of the cardinal axis relative to the prim, but in corner-dragging this is along the diagonal.
F32 mScaleSnappedValue; //!< The distance of the current position nearest the mouse location, measured along mScaleDir. Is measured either from the center or from the far face/corner depending upon whether uniform scaling is true or false respectively.
ESnapRegimes mSnapRegime; //<! Which, if any, snap regime the cursor is currently residing in.
F32 mManipulatorScales[NUM_MANIPULATORS];
F32 mBoxHandleSize[NUM_MANIPULATORS]; // The size of the handles at the corners of the bounding box
};
#endif // LL_MANIPSCALE_H