GCC fixup
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@@ -1540,7 +1540,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
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mat_vert.affineTransform(src[i], position);
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//Still using getF32ptr() because if the array is strided then theres no guarantee vertices will aligned, which LLVector4a requires
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vert[i].set(position.getF32ptr()); //This assignment and the one below are oddly sensitive. Suspect something's off around here.
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vert[i].mV[3] = index;
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*(vert[i].mV+3) = index;
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}
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for (S32 i = num_vertices; i < mGeomCount; i++)
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{
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@@ -2126,4 +2126,4 @@ void LLFace::setRiggedIndex(U32 type, S32 index)
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}
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#endif //MESH_ENABLED
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#endif //MESH_ENABLED
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