Changing the rolloff settings now immediately apply (with fmodex). Also added AudioLevelUnderwaterRolloff now that the underwater rolloff 3d setting doesnt immediately get clobbered. Also, divvied up sound channels into channelgroups if using the fmod profiler, so it actually has useful info to show now.

This commit is contained in:
Shyotl
2012-07-20 04:00:02 -05:00
parent 756a284048
commit 85da7163a7
10 changed files with 51 additions and 32 deletions

View File

@@ -9,8 +9,9 @@
<check_box bottom_delta="-20" control_name="ParcelMediaAutoPlayEnable" follows="top" height="16" initial_value="true" label="Automatically play media" left="162" name="auto_streaming_video"/>
<check_box bottom_delta="-20" control_name="MediaEnableFilter" follows="top" height="16" initial_value="true" label="Ask for permission (enables filtering)" name="streaming_video"/>
<check_box bottom_delta="-25" control_name="MuteWhenMinimized" follows="top" height="16" initial_value="true" label="Mute Audio When Window Minimized" left="142" name="mute_when_minimized"/>
<slider bottom_delta="-20" control_name="AudioLevelDoppler" edit_text="true" follows="top" height="15" increment="0.1" initial_val="1" label="Doppler Effect" label_width="69" left="148" max_val="2" min_val="0" name="Doppler Effect" show_text="true" width="219" />
<slider bottom_delta="-20" control_name="AudioLevelRolloff" edit_text="true" follows="top" height="15" increment="0.1" initial_val="1" label="Rolloff Factor" label_width="69" max_val="2" min_val="0" name="Rolloff Factor" width="219"/>
<spinner bottom_delta="-20" control_name="UISndMoneyChangeThreshold" decimal_digits="0" follows="top" height="16" increment="10" initial_val="10" label="[CURRENCY] change threshold:" label_width="128" max_val="10000" min_val="0" name="currency_change_threshold" width="192"/>
<slider bottom_delta="-20" control_name="AudioLevelDoppler" edit_text="true" follows="top" height="15" increment="0.1" initial_val="1" label="Doppler Effect" label_width="130" left="148" max_val="2" min_val="0" name="Doppler Effect" show_text="true" width="300" />
<slider bottom_delta="-20" control_name="AudioLevelRolloff" edit_text="true" follows="top" height="15" increment="0.1" initial_val="1" label="Rolloff Factor (Default)" label_width="130" max_val="2" min_val="0" name="Rolloff Factor" width="300"/>
<slider bottom_delta="-20" control_name="AudioLevelUnderwaterRolloff" edit_text="true" follows="top" height="15" increment="0.1" initial_val="3" label="Rolloff Factor (Underwater)" label_width="130" max_val="8" min_val="0" name="Underwater Rolloff Factor" width="300"/>
<spinner bottom_delta="-20" control_name="UISndMoneyChangeThreshold" decimal_digits="0" follows="top" height="16" increment="10" initial_val="10" label="[CURRENCY] change threshold:" label_width="128" max_val="10000" min_val="0" name="currency_change_threshold" width="192"/>
<spinner bottom_delta="-20" control_name="UISndHealthReductionThreshold" decimal_digits="0" follows="top" height="16" increment="10" initial_val="20" label="Health Change Threshold" label_width="128" max_val="10000" min_val="0" name="Health Change Threshold" width="192" />
</panel>