Merge branch 'master' into meshupload

Conflicts:
	indra/llcommon/llhash.h
	indra/newview/CMakeLists.txt
	indra/newview/llfloatermodelpreview.cpp
	indra/newview/llfloatermodelpreview.h
	indra/newview/llpanelprofile.h
This commit is contained in:
Latif Khalifa
2013-01-30 00:36:31 +01:00
439 changed files with 20586 additions and 17478 deletions

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@@ -880,6 +880,7 @@ P(placeAvatarTeleportResponder);
P(productInfoRequestResponder);
P(regionResponder);
P(remoteParcelRequestResponder);
P(requestAgentUpdateAppearance);
P(responderIgnore);
P(sessionInviteResponder);
P(setDisplayNameResponder);

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@@ -28,95 +28,98 @@
#define LL_LLREGIONFLAGS_H
// Can you be hurt here? Should health be on?
const U32 REGION_FLAGS_ALLOW_DAMAGE = (1 << 0);
const U64 REGION_FLAGS_ALLOW_DAMAGE = (1 << 0);
// Can you make landmarks here?
const U32 REGION_FLAGS_ALLOW_LANDMARK = (1 << 1);
const U64 REGION_FLAGS_ALLOW_LANDMARK = (1 << 1);
// Do we reset the home position when someone teleports away from here?
const U32 REGION_FLAGS_ALLOW_SET_HOME = (1 << 2);
const U64 REGION_FLAGS_ALLOW_SET_HOME = (1 << 2);
// Do we reset the home position when someone teleports away from here?
const U32 REGION_FLAGS_RESET_HOME_ON_TELEPORT = (1 << 3);
const U64 REGION_FLAGS_RESET_HOME_ON_TELEPORT = (1 << 3);
// Does the sun move?
const U32 REGION_FLAGS_SUN_FIXED = (1 << 4);
const U64 REGION_FLAGS_SUN_FIXED = (1 << 4);
// Can't change the terrain heightfield, even on owned parcels,
// but can plant trees and grass.
const U32 REGION_FLAGS_BLOCK_TERRAFORM = (1 << 6);
const U64 REGION_FLAGS_BLOCK_TERRAFORM = (1 << 6);
// Can't release, sell, or buy land.
const U32 REGION_FLAGS_BLOCK_LAND_RESELL = (1 << 7);
const U64 REGION_FLAGS_BLOCK_LAND_RESELL = (1 << 7);
// All content wiped once per night
const U32 REGION_FLAGS_SANDBOX = (1 << 8);
const U32 REGION_FLAGS_SKIP_COLLISIONS = (1 << 12); // Pin all non agent rigid bodies
const U32 REGION_FLAGS_SKIP_SCRIPTS = (1 << 13);
const U32 REGION_FLAGS_SKIP_PHYSICS = (1 << 14); // Skip all physics
const U32 REGION_FLAGS_EXTERNALLY_VISIBLE = (1 << 15);
const U32 REGION_FLAGS_ALLOW_RETURN_ENCROACHING_OBJECT = (1 << 16);
const U32 REGION_FLAGS_ALLOW_RETURN_ENCROACHING_ESTATE_OBJECT = (1 << 17);
const U32 REGION_FLAGS_BLOCK_DWELL = (1 << 18);
const U64 REGION_FLAGS_SANDBOX = (1 << 8);
const U64 REGION_FLAGS_SKIP_COLLISIONS = (1 << 12); // Pin all non agent rigid bodies
const U64 REGION_FLAGS_SKIP_SCRIPTS = (1 << 13);
const U64 REGION_FLAGS_SKIP_PHYSICS = (1 << 14); // Skip all physics
const U64 REGION_FLAGS_EXTERNALLY_VISIBLE = (1 << 15);
const U64 REGION_FLAGS_ALLOW_RETURN_ENCROACHING_OBJECT = (1 << 16);
const U64 REGION_FLAGS_ALLOW_RETURN_ENCROACHING_ESTATE_OBJECT = (1 << 17);
const U64 REGION_FLAGS_BLOCK_DWELL = (1 << 18);
// Is flight allowed?
const U32 REGION_FLAGS_BLOCK_FLY = (1 << 19);
const U64 REGION_FLAGS_BLOCK_FLY = (1 << 19);
// Is direct teleport (p2p) allowed?
const U32 REGION_FLAGS_ALLOW_DIRECT_TELEPORT = (1 << 20);
const U64 REGION_FLAGS_ALLOW_DIRECT_TELEPORT = (1 << 20);
// Is there an administrative override on scripts in the region at the
// moment. This is the similar skip scripts, except this flag is
// presisted in the database on an estate level.
const U32 REGION_FLAGS_ESTATE_SKIP_SCRIPTS = (1 << 21);
const U64 REGION_FLAGS_ESTATE_SKIP_SCRIPTS = (1 << 21);
const U32 REGION_FLAGS_RESTRICT_PUSHOBJECT = (1 << 22);
const U64 REGION_FLAGS_RESTRICT_PUSHOBJECT = (1 << 22);
const U32 REGION_FLAGS_DENY_ANONYMOUS = (1 << 23);
const U64 REGION_FLAGS_DENY_ANONYMOUS = (1 << 23);
const U32 REGION_FLAGS_ALLOW_PARCEL_CHANGES = (1 << 26);
const U64 REGION_FLAGS_ALLOW_PARCEL_CHANGES = (1 << 26);
const U32 REGION_FLAGS_ALLOW_VOICE = (1 << 28);
const U64 REGION_FLAGS_ALLOW_VOICE = (1 << 28);
const U32 REGION_FLAGS_BLOCK_PARCEL_SEARCH = (1 << 29);
const U32 REGION_FLAGS_DENY_AGEUNVERIFIED = (1 << 30);
const U64 REGION_FLAGS_BLOCK_PARCEL_SEARCH = (1 << 29);
const U64 REGION_FLAGS_DENY_AGEUNVERIFIED = (1 << 30);
const U32 REGION_FLAGS_DEFAULT = REGION_FLAGS_ALLOW_LANDMARK |
const U64 REGION_FLAGS_DEFAULT = REGION_FLAGS_ALLOW_LANDMARK |
REGION_FLAGS_ALLOW_SET_HOME |
REGION_FLAGS_ALLOW_PARCEL_CHANGES |
REGION_FLAGS_ALLOW_VOICE;
const U32 REGION_FLAGS_PRELUDE_SET = REGION_FLAGS_RESET_HOME_ON_TELEPORT;
const U32 REGION_FLAGS_PRELUDE_UNSET = REGION_FLAGS_ALLOW_LANDMARK
const U64 REGION_FLAGS_PRELUDE_SET = REGION_FLAGS_RESET_HOME_ON_TELEPORT;
const U64 REGION_FLAGS_PRELUDE_UNSET = REGION_FLAGS_ALLOW_LANDMARK
| REGION_FLAGS_ALLOW_SET_HOME;
const U32 REGION_FLAGS_ESTATE_MASK = REGION_FLAGS_EXTERNALLY_VISIBLE
const U64 REGION_FLAGS_ESTATE_MASK = REGION_FLAGS_EXTERNALLY_VISIBLE
| REGION_FLAGS_SUN_FIXED
| REGION_FLAGS_DENY_ANONYMOUS
| REGION_FLAGS_DENY_AGEUNVERIFIED;
inline BOOL is_prelude( U32 flags )
inline BOOL is_prelude( U64 flags )
{
// definition of prelude does not depend on fixed-sun
return 0 == (flags & REGION_FLAGS_PRELUDE_UNSET)
&& 0 != (flags & REGION_FLAGS_PRELUDE_SET);
}
inline U32 set_prelude_flags(U32 flags)
inline U64 set_prelude_flags(U64 flags)
{
// also set the sun-fixed flag
return ((flags & ~REGION_FLAGS_PRELUDE_UNSET)
| (REGION_FLAGS_PRELUDE_SET | REGION_FLAGS_SUN_FIXED));
}
inline U32 unset_prelude_flags(U32 flags)
inline U64 unset_prelude_flags(U64 flags)
{
// also unset the fixed-sun flag
return ((flags | REGION_FLAGS_PRELUDE_UNSET)
& ~(REGION_FLAGS_PRELUDE_SET | REGION_FLAGS_SUN_FIXED));
}
// Region protocols
const U64 REGION_PROTOCOLS_AGENT_APPEARANCE_SERVICE = (1 << 0);
// estate constants. Need to match first few etries in indra.estate table.
const U32 ESTATE_ALL = 0; // will not match in db, reserved key for logic
const U32 ESTATE_MAINLAND = 1;

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@@ -261,7 +261,7 @@ U32 LLXferManager::numActiveListEntries(LLXfer *list_head)
while (list_head)
{
if (list_head->mStatus == e_LL_XFER_IN_PROGRESS)
if ((list_head->mStatus == e_LL_XFER_IN_PROGRESS))
{
num_entries++;
}

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@@ -281,6 +281,8 @@ char const* const _PREHASH_GrabOffset = LLMessageStringTable::getInstance()->get
char const* const _PREHASH_SimPort = LLMessageStringTable::getInstance()->getString("SimPort");
char const* const _PREHASH_PricePerMeter = LLMessageStringTable::getInstance()->getString("PricePerMeter");
char const* const _PREHASH_RegionFlags = LLMessageStringTable::getInstance()->getString("RegionFlags");
char const* const _PREHASH_RegionFlagsExtended = LLMessageStringTable::getInstance()->getString("RegionFlagsExtended");
char const* const _PREHASH_RegionProtocols = LLMessageStringTable::getInstance()->getString("RegionProtocols");
char const* const _PREHASH_VoteResult = LLMessageStringTable::getInstance()->getString("VoteResult");
char const* const _PREHASH_ParcelDirFeeEstimate = LLMessageStringTable::getInstance()->getString("ParcelDirFeeEstimate");
char const* const _PREHASH_ModifyBlock = LLMessageStringTable::getInstance()->getString("ModifyBlock");
@@ -307,6 +309,8 @@ char const* const _PREHASH_ViewerStartAuction = LLMessageStringTable::getInstanc
char const* const _PREHASH_StartAuction = LLMessageStringTable::getInstance()->getString("StartAuction");
char const* const _PREHASH_DuplicateFlags = LLMessageStringTable::getInstance()->getString("DuplicateFlags");
char const* const _PREHASH_RegionInfo2 = LLMessageStringTable::getInstance()->getString("RegionInfo2");
char const* const _PREHASH_RegionInfo3 = LLMessageStringTable::getInstance()->getString("RegionInfo3");
char const* const _PREHASH_RegionInfo4 = LLMessageStringTable::getInstance()->getString("RegionInfo4");
char const* const _PREHASH_TextColor = LLMessageStringTable::getInstance()->getString("TextColor");
char const* const _PREHASH_SlaveID = LLMessageStringTable::getInstance()->getString("SlaveID");
char const* const _PREHASH_Charter = LLMessageStringTable::getInstance()->getString("Charter");
@@ -1379,3 +1383,6 @@ char const* const _PREHASH_ProductSKU = LLMessageStringTable::getInstance()->get
char const* const _PREHASH_SeeAVs = LLMessageStringTable::getInstance()->getString("SeeAVs");
char const* const _PREHASH_AnyAVSounds = LLMessageStringTable::getInstance()->getString("AnyAVSounds");
char const* const _PREHASH_GroupAVSounds = LLMessageStringTable::getInstance()->getString("GroupAVSounds");
char const* const _PREHASH_AppearanceData = LLMessageStringTable::getInstance()->getString("AppearanceData");
char const* const _PREHASH_AppearanceVersion = LLMessageStringTable::getInstance()->getString("AppearanceVersion");
char const* const _PREHASH_CofVersion = LLMessageStringTable::getInstance()->getString("CofVersion");

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@@ -281,6 +281,8 @@ extern char const* const _PREHASH_GrabOffset;
extern char const* const _PREHASH_SimPort;
extern char const* const _PREHASH_PricePerMeter;
extern char const* const _PREHASH_RegionFlags;
extern char const* const _PREHASH_RegionFlagsExtended;
extern char const* const _PREHASH_RegionProtocols;
extern char const* const _PREHASH_VoteResult;
extern char const* const _PREHASH_ParcelDirFeeEstimate;
extern char const* const _PREHASH_ModifyBlock;
@@ -307,6 +309,8 @@ extern char const* const _PREHASH_ViewerStartAuction;
extern char const* const _PREHASH_StartAuction;
extern char const* const _PREHASH_DuplicateFlags;
extern char const* const _PREHASH_RegionInfo2;
extern char const* const _PREHASH_RegionInfo3;
extern char const* const _PREHASH_RegionInfo4;
extern char const* const _PREHASH_TextColor;
extern char const* const _PREHASH_SlaveID;
extern char const* const _PREHASH_Charter;
@@ -1379,4 +1383,7 @@ extern char const* const _PREHASH_ProductSKU;
extern char const* const _PREHASH_SeeAVs;
extern char const* const _PREHASH_AnyAVSounds;
extern char const* const _PREHASH_GroupAVSounds;
extern char const* const _PREHASH_AppearanceData;
extern char const* const _PREHASH_AppearanceVersion;
extern char const* const _PREHASH_CofVersion;
#endif