Use LLStaticHashedString for faster uniform lookup.

This commit is contained in:
Shyotl
2013-10-26 16:26:46 -05:00
parent 8e94c43a54
commit 8441bc80a4
20 changed files with 579 additions and 322 deletions

View File

@@ -1509,7 +1509,7 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow)
stop_glerror();
LLDrawPoolAvatar::sVertexProgram->uniformMatrix4fv("matrixPalette",
LLDrawPoolAvatar::sVertexProgram->uniformMatrix4fv(LLViewerShaderMgr::AVATAR_MATRIX,
maxJoints,
FALSE,
(GLfloat*) mat[0].mMatrix);