Several gl calls now wrapped via LLRender (gGL) as prep for future changes:

glMatrixMode -> gGL.matrixMode
..GL_MODELVIEW -> LLRender::MM_MODELVIEW
..GL_POJECTION -> LLRender::MM_PROJECTION
..GL_TEXTURE -> LLRender::MM_TEXTURE
glMultMatrix -> gGL.multMatrix
glLoadMatrixf -> gGL.loadMatrix
glPushMatrix -> gGL.pushMatrix
glPopMatrix -> gGL.popMatrix
glLoadIdentity -> gGL.loadIdentity
glRotatef -> gGL.rotatef
glTransformf -> gGL.transformf
glOrtho -> gGL.ortho
glColor3f -> gGL.diffuseColor3f
glColor3fv -> gGL.diffuseColor3fv
glColor4f -> gGL.diffuseColor4f
glColor4fv -> gGL.diffuseColor4fv
glColor4ubv -> gGL.diffuseColor4ubv
glLightModelfv(GL_LIGHT_MODEL_AMBIENT -> gGL.
This commit is contained in:
Shyotl
2011-11-21 15:55:44 -06:00
parent 1cf367aae5
commit 83e8a9076b
63 changed files with 1266 additions and 1134 deletions

View File

@@ -423,7 +423,7 @@ S32 LLFontGL::render(const LLWString &wstr,
}
gGL.pushMatrix();
glLoadIdentity();
gGL.loadIdentity();
gGL.translatef(floorf(sCurOrigin.mX*sScaleX), floorf(sCurOrigin.mY*sScaleY), sCurOrigin.mZ);
// this code snaps the text origin to a pixel grid to start with
@@ -562,9 +562,9 @@ S32 LLFontGL::render(const LLWString &wstr,
if (!label.empty())
{
gGL.pushMatrix();
//glLoadIdentity();
//gGL.loadIdentity();
//gGL.translatef(sCurOrigin.mX, sCurOrigin.mY, 0.0f);
//glScalef(sScaleX, sScaleY, 1.f);
//gGL.scalef(sScaleX, sScaleY, 1.f);
getFontExtChar()->render(label, 0,
/*llfloor*/((ext_x + (F32)ext_image->getWidth() + EXT_X_BEARING) / sScaleX),
/*llfloor*/(cur_y / sScaleY),
@@ -672,9 +672,9 @@ S32 LLFontGL::render(const LLWString &wstr,
// recursively render ellipses at end of string
// we've already reserved enough room
gGL.pushMatrix();
//glLoadIdentity();
//gGL.loadIdentity();
//gGL.translatef(sCurOrigin.mX, sCurOrigin.mY, 0.0f);
//glScalef(sScaleX, sScaleY, 1.f);
//gGL.scalef(sScaleX, sScaleY, 1.f);
renderUTF8(std::string("..."),
0,
cur_x / sScaleX, (F32)y,