Fixed some 'RenderDelayCreation' related crashes
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@@ -578,11 +578,11 @@ void LLViewerObject::removeChild(LLViewerObject *childp)
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}
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}
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void LLViewerObject::addThisAndAllChildren(LLDynamicArray<LLViewerObject*>& objects)
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void LLViewerObject::addThisAndAllChildren(std::vector<LLViewerObject*>& objects)
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{
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objects.put(this);
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objects.push_back(this);
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for (child_list_t::iterator iter = mChildList.begin();
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iter != mChildList.end(); iter++)
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iter != mChildList.end(); ++iter)
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{
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LLViewerObject* child = *iter;
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if (!child->isAvatar())
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@@ -592,16 +592,16 @@ void LLViewerObject::addThisAndAllChildren(LLDynamicArray<LLViewerObject*>& obje
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}
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}
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void LLViewerObject::addThisAndNonJointChildren(LLDynamicArray<LLViewerObject*>& objects)
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void LLViewerObject::addThisAndNonJointChildren(std::vector<LLViewerObject*>& objects)
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{
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objects.put(this);
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objects.push_back(this);
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// don't add any attachments when temporarily selecting avatar
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if (isAvatar())
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{
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return;
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}
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for (child_list_t::iterator iter = mChildList.begin();
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iter != mChildList.end(); iter++)
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iter != mChildList.end(); ++iter)
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{
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LLViewerObject* child = *iter;
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if ( (!child->isAvatar()) && (!child->isJointChild()))
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@@ -614,7 +614,7 @@ void LLViewerObject::addThisAndNonJointChildren(LLDynamicArray<LLViewerObject*>&
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BOOL LLViewerObject::isChild(LLViewerObject *childp) const
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{
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for (child_list_t::const_iterator iter = mChildList.begin();
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iter != mChildList.end(); iter++)
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iter != mChildList.end(); ++iter)
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{
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LLViewerObject* testchild = *iter;
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if (testchild == childp)
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@@ -628,7 +628,7 @@ BOOL LLViewerObject::isChild(LLViewerObject *childp) const
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BOOL LLViewerObject::isSeat() const
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{
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for (child_list_t::const_iterator iter = mChildList.begin();
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iter != mChildList.end(); iter++)
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iter != mChildList.end(); ++iter)
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{
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LLViewerObject* child = *iter;
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if (child->isAvatar())
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@@ -2914,7 +2914,8 @@ void LLViewerObject::updateSpatialExtents(LLVector3& newMin, LLVector3 &newMax)
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LLVector3 size = getScale();
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newMin.setVec(center-size);
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newMax.setVec(center+size);
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mDrawable->setPositionGroup((newMin + newMax) * 0.5f);
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if(mDrawable.notNull())
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mDrawable->setPositionGroup((newMin + newMax) * 0.5f);
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}
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F32 LLViewerObject::getBinRadius()
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