Massive commit, beefed up the audio crash prevention, made a blacklist for assets, added sound explorer, fixed import, added item button to vfs explorer.
JELLY ROLL
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@@ -64,6 +64,8 @@
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#include "llfloaterimport.h"
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#include "llfloaterexport.h"
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#include "llfloaterexploreanimations.h"
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#include "llfloaterexploresounds.h"
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#include "llfloaterblacklist.h"
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// </edit>
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#include "lltimer.h"
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#include "llvfile.h"
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@@ -406,6 +408,8 @@ void handle_open_message_builder(void*);
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void handle_edit_ao(void*);
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void handle_local_assets(void*);
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void handle_vfs_explorer(void*);
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void handle_sounds_explorer(void*);
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void handle_blacklist(void*);
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// </edit>
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BOOL is_inventory_visible( void* user_data );
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@@ -761,6 +765,10 @@ void init_client_menu(LLMenuGL* menu)
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&handle_local_assets, NULL));
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sub->append(new LLMenuItemCallGL( "VFS Explorer",
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&handle_vfs_explorer, NULL));
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sub->append(new LLMenuItemCallGL( "Sound Explorer",
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&handle_sounds_explorer, NULL));
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sub->append(new LLMenuItemCallGL( "Asset Blacklist",
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&handle_blacklist, NULL));
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sub->append(new LLMenuItemCheckGL( "Enable AO",
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&menu_toggle_control,
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@@ -3103,6 +3111,16 @@ void handle_vfs_explorer(void*)
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LLFloaterVFSExplorer::show();
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}
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void handle_sounds_explorer(void*)
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{
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LLFloaterExploreSounds::toggle();
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}
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void handle_blacklist(void*)
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{
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LLFloaterBlacklist::show();
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}
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void handle_close_all_notifications(void*)
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{
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LLView::child_list_t child_list(*(gNotifyBoxView->getChildList()));
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