Handle fmodex internal channel release by registering channel callbacks. Harden channel<->source associations. Assign console output for audio system "AudioEngine" and "AudioImpl" tags. Added base LLAudioChannel::cleanup() vfunc to handle non-impl-related variable cleanup. Killed some redundant code.

This commit is contained in:
Shyotl
2013-06-04 03:46:26 -05:00
parent 9c8cfcfd0a
commit 821fd1f7d6
6 changed files with 89 additions and 106 deletions

View File

@@ -447,7 +447,7 @@ public:
protected:
virtual void play() = 0;
virtual void playSynced(LLAudioChannel *channelp) = 0;
virtual void cleanup() = 0;
virtual void cleanup();
void setWaiting(bool waiting) { mWaiting = waiting; }
public: