Minor renderer updates.
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@@ -2842,7 +2842,7 @@ BOOL LLVOVolume::lineSegmentIntersect(const LLVector3& start, const LLVector3& e
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bool special_cursor = specialHoverCursor();
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for (S32 i = start_face; i < end_face; ++i)
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{
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if (!special_cursor && !pick_transparent && getTE(i)->getColor().mV[3] == 0.f)
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if (!special_cursor && !pick_transparent && getTE(i) && getTE(i)->getColor().mV[3] == 0.f)
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{ //don't attempt to pick completely transparent faces unless
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//pick_transparent is true
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continue;
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