V2 llmath merge
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@@ -79,6 +79,7 @@ public:
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mV[2] = (F32) sd[2].asReal();;
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}
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void setHSL(F32 hue, F32 saturation, F32 luminance);
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void calcHSL(F32* hue, F32* saturation, F32* luminance) const;
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const LLColor3& setToBlack(); // Clears LLColor3 to (0, 0, 0)
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