Merge commit 'fb05f258e41591d4ebd87ed4abf7725996984956' into future
This commit is contained in:
@@ -1739,6 +1739,46 @@ llSetObjectPermMask( integer mask, integer value )
|
||||
Sets the given permission mask to the new value on the root object the task is attached to.
|
||||
(Requires god mode)
|
||||
</string>
|
||||
<string name="LSLTipText_llSetMemoryLimit">
|
||||
integer llSetMemoryLimit( integer limit )
|
||||
Request ''limit'' bytes to be reserved for this script.
|
||||
</string>
|
||||
<string name="LSLTipText_llSetLinkMedia">
|
||||
integer llSetLinkMedia( integer link, integer face, list params )
|
||||
Set the media params for a particular face on the linked prim(s) without a delay.
|
||||
</string>
|
||||
<string name="LSLTipText_llGetLinkMedia">
|
||||
list llGetLinkMedia( integer link, integer face, list params )
|
||||
Returns a list with the media params for a particular face on a linked prim, given the desired list of named params.
|
||||
</string>
|
||||
<string name="LSLTipText_llClearLinkMedia">
|
||||
integer llClearLinkMedia( integer link, integer face )
|
||||
Clears the media and all params from the given face on the linked prim(s).
|
||||
</string>
|
||||
<string name="LSLTipText_llSetLinkCamera">
|
||||
llSetLinkCamera( integer link, vector eye, vector at )
|
||||
Sets the camera eye offset, and the offset that the camera is looking at, for avatars that sit on the linked prim.
|
||||
</string>
|
||||
<string name="LSLTipText_llSetContentType">
|
||||
llSetContentType( key request_id, integer content_type )
|
||||
Set the Internet media type of an LSL HTTP server response.
|
||||
</string>
|
||||
<string name="LSLTipText_llLinkSitTarget">
|
||||
llLinkSitTarget( integer link, vector offset, rotation rot );
|
||||
Set the sit location for the linked prim(s). The sit location is relative to the prim's position and rotation.
|
||||
</string>
|
||||
<string name="LSLTipText_llAvatarOnLinkSitTarget">
|
||||
key llAvatarOnLinkSitTarget( integer link )
|
||||
Returns a key that is the UUID of the user seated on the prim.
|
||||
</string>
|
||||
|
||||
<!-- No info on these functions yet....
|
||||
<string name="LSLTipText_llSetVelocity">
|
||||
</string>
|
||||
<string name="LSLTipText_llSetRotationalVelocity">
|
||||
</string>
|
||||
-->
|
||||
|
||||
|
||||
<!-- Addition of OSSL commands for use in OpenSimulator based regions, including Aurora -->
|
||||
<string name="LSLTipText_osSetRegionWaterHeight">
|
||||
@@ -2244,4 +2284,62 @@ list lsGetWindlightScene(list rules)
|
||||
Get the current WindLight settings.
|
||||
(Reguires LightShare)
|
||||
</string>
|
||||
|
||||
<!-- New OSSL Functions as of 8-10-2011 -->
|
||||
<string name="LSLTipText_osNpcSaveAppearance">
|
||||
key osNpcSaveAppearance(key npc, string notecardName)
|
||||
Saves the NPC's appearance to a notecard.
|
||||
(OpenSim only.)
|
||||
</string>
|
||||
<string name="LSLTipText_osNpcLoadAppearance">
|
||||
osNpcLoadAppearance(key npc, string notecardName)
|
||||
Loads the NPC's appearance from a notecard with appearance data.
|
||||
Notecards can also be loaded by UUID.
|
||||
(OpenSim only.)
|
||||
</string>
|
||||
<string name="LSLTipText_osNpcMoveToTarget">
|
||||
osNpcMoveToTarget(key npc, vector position, integer options)
|
||||
Moves the NPC to a target at a given vector, using options to walk or to fly there.
|
||||
(OpenSim only.)
|
||||
</string>
|
||||
<string name="LSLTipText_osOwnerSaveAppearance">
|
||||
key osOwnerSaveAppearance(string notecardName)
|
||||
Saves the owner's appearance to a notecard inside the prim that holds the script.
|
||||
(OpenSim only.)
|
||||
</string>
|
||||
<string name="LSLTipText_osNpcGetRot">
|
||||
rotation osNpcGetRot(key npc)
|
||||
Retrieves the rotation of an NPC
|
||||
(OpenSim only.)
|
||||
</string>
|
||||
<string name="LSLTipText_osNpcSetRot">
|
||||
osNpcSetRot(key npc, rotation rot)
|
||||
Sets an NPC's rotation.
|
||||
(OpenSim only.)
|
||||
</string>
|
||||
<string name="LSLTipText_osAgentSaveAppearance">
|
||||
key osOwnerSaveAppearance(key avatarId, string notecardName)
|
||||
Saves an avatar's appearance to a notecard inside the prim that holds the script.
|
||||
(OpenSim only.)
|
||||
</string>
|
||||
<string name="LSLTipText_osNpcGetPos">
|
||||
vector osNpcGetPos(key npc)
|
||||
Retrieves the vector of an NPC's position within a region.
|
||||
(OpenSim only.)
|
||||
</string>
|
||||
<string name="LSLTipText_osNpcStopMoveToTarget">
|
||||
osNpcStopMoveToTarget(key npc)
|
||||
Makes an NPC stop moving to a target.
|
||||
(OpenSim only.)
|
||||
</string>
|
||||
<string name="LSLTipText_osGetWindParam">
|
||||
float osGetWindParam(string plugin, string param)
|
||||
Gets the value of param property for plugin module.
|
||||
(OpenSim only.)
|
||||
</string>
|
||||
<string name="LSLTipText_osSetWindParam">
|
||||
osSetWindParam(string plugin, string param, float value)
|
||||
Sets value of param property for plugin module.
|
||||
(OpenSim only.)
|
||||
</string>
|
||||
</strings>
|
||||
|
||||
Reference in New Issue
Block a user