The UI portion of Bakes on Mesh... and the entire thing, sure, why not?

Also let's now select the proper tab when we input an ID or select a face
with an asset ID that we can find in a tab, but that never works for BOM
when applied.
This commit is contained in:
Liru Færs
2019-10-10 21:19:50 -04:00
parent 1cb9ea16da
commit 7c24e67c50
18 changed files with 722 additions and 42 deletions

View File

@@ -27,8 +27,11 @@
#include "linden_common.h"
#include "llavatarappearancedefines.h"
const S32 LLAvatarAppearanceDefines::SCRATCH_TEX_WIDTH = 512;
const S32 LLAvatarAppearanceDefines::SCRATCH_TEX_HEIGHT = 512;
#include "indra_constants.h"
#include <utility>
const S32 LLAvatarAppearanceDefines::SCRATCH_TEX_WIDTH = 1024;
const S32 LLAvatarAppearanceDefines::SCRATCH_TEX_HEIGHT = 1024;
const S32 LLAvatarAppearanceDefines::IMPOSTOR_PERIOD = 2;
using namespace LLAvatarAppearanceDefines;
@@ -65,12 +68,30 @@ LLAvatarAppearanceDictionary::Textures::Textures()
addEntry(TEX_UPPER_TATTOO, new TextureEntry("upper_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_TATTOO));
addEntry(TEX_LOWER_TATTOO, new TextureEntry("lower_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_TATTOO));
addEntry(TEX_HEAD_UNIVERSAL_TATTOO, new TextureEntry("head_universal_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
addEntry(TEX_UPPER_UNIVERSAL_TATTOO, new TextureEntry("upper_universal_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
addEntry(TEX_LOWER_UNIVERSAL_TATTOO, new TextureEntry("lower_universal_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
addEntry(TEX_SKIRT_TATTOO, new TextureEntry("skirt_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
addEntry(TEX_HAIR_TATTOO, new TextureEntry("hair_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
addEntry(TEX_EYES_TATTOO, new TextureEntry("eyes_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
addEntry(TEX_LEFT_ARM_TATTOO, new TextureEntry("leftarm_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
addEntry(TEX_LEFT_LEG_TATTOO, new TextureEntry("leftleg_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
addEntry(TEX_AUX1_TATTOO, new TextureEntry("aux1_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
addEntry(TEX_AUX2_TATTOO, new TextureEntry("aux2_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
addEntry(TEX_AUX3_TATTOO, new TextureEntry("aux3_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
addEntry(TEX_HEAD_BAKED, new TextureEntry("head-baked", FALSE, BAKED_HEAD, "head"));
addEntry(TEX_UPPER_BAKED, new TextureEntry("upper-baked", FALSE, BAKED_UPPER, "upper"));
addEntry(TEX_LOWER_BAKED, new TextureEntry("lower-baked", FALSE, BAKED_LOWER, "lower"));
addEntry(TEX_EYES_BAKED, new TextureEntry("eyes-baked", FALSE, BAKED_EYES, "eyes"));
addEntry(TEX_HAIR_BAKED, new TextureEntry("hair-baked", FALSE, BAKED_HAIR, "hair"));
addEntry(TEX_SKIRT_BAKED, new TextureEntry("skirt-baked", FALSE, BAKED_SKIRT, "skirt"));
addEntry(TEX_LEFT_ARM_BAKED, new TextureEntry("leftarm-baked", FALSE, BAKED_LEFT_ARM, "leftarm"));
addEntry(TEX_LEFT_LEG_BAKED, new TextureEntry("leftleg-baked", FALSE, BAKED_LEFT_LEG, "leftleg"));
addEntry(TEX_AUX1_BAKED, new TextureEntry("aux1-baked", FALSE, BAKED_AUX1, "aux1"));
addEntry(TEX_AUX2_BAKED, new TextureEntry("aux2-baked", FALSE, BAKED_AUX2, "aux2"));
addEntry(TEX_AUX3_BAKED, new TextureEntry("aux3-baked", FALSE, BAKED_AUX3, "aux3"));
}
LLAvatarAppearanceDictionary::BakedTextures::BakedTextures()
@@ -78,35 +99,60 @@ LLAvatarAppearanceDictionary::BakedTextures::BakedTextures()
// Baked textures
addEntry(BAKED_HEAD, new BakedEntry(TEX_HEAD_BAKED,
"head", "a4b9dc38-e13b-4df9-b284-751efb0566ff",
3, TEX_HEAD_BODYPAINT, TEX_HEAD_TATTOO, TEX_HEAD_ALPHA,
5, LLWearableType::WT_SHAPE, LLWearableType::WT_SKIN, LLWearableType::WT_HAIR, LLWearableType::WT_TATTOO, LLWearableType::WT_ALPHA));
4, TEX_HEAD_BODYPAINT, TEX_HEAD_TATTOO, TEX_HEAD_ALPHA, TEX_HEAD_UNIVERSAL_TATTOO,
6, LLWearableType::WT_SHAPE, LLWearableType::WT_SKIN, LLWearableType::WT_HAIR, LLWearableType::WT_TATTOO, LLWearableType::WT_ALPHA, LLWearableType::WT_UNIVERSAL));
addEntry(BAKED_UPPER, new BakedEntry(TEX_UPPER_BAKED,
"upper_body", "5943ff64-d26c-4a90-a8c0-d61f56bd98d4",
7, TEX_UPPER_SHIRT,TEX_UPPER_BODYPAINT, TEX_UPPER_JACKET,
TEX_UPPER_GLOVES, TEX_UPPER_UNDERSHIRT, TEX_UPPER_TATTOO, TEX_UPPER_ALPHA,
8, LLWearableType::WT_SHAPE, LLWearableType::WT_SKIN, LLWearableType::WT_SHIRT, LLWearableType::WT_JACKET, LLWearableType::WT_GLOVES, LLWearableType::WT_UNDERSHIRT, LLWearableType::WT_TATTOO, LLWearableType::WT_ALPHA));
8, TEX_UPPER_SHIRT,TEX_UPPER_BODYPAINT, TEX_UPPER_JACKET,
TEX_UPPER_GLOVES, TEX_UPPER_UNDERSHIRT, TEX_UPPER_TATTOO, TEX_UPPER_ALPHA, TEX_UPPER_UNIVERSAL_TATTOO,
9, LLWearableType::WT_SHAPE, LLWearableType::WT_SKIN, LLWearableType::WT_SHIRT, LLWearableType::WT_JACKET, LLWearableType::WT_GLOVES, LLWearableType::WT_UNDERSHIRT, LLWearableType::WT_TATTOO, LLWearableType::WT_ALPHA, LLWearableType::WT_UNIVERSAL));
addEntry(BAKED_LOWER, new BakedEntry(TEX_LOWER_BAKED,
"lower_body", "2944ee70-90a7-425d-a5fb-d749c782ed7d",
8, TEX_LOWER_PANTS,TEX_LOWER_BODYPAINT,TEX_LOWER_SHOES, TEX_LOWER_SOCKS,
TEX_LOWER_JACKET, TEX_LOWER_UNDERPANTS, TEX_LOWER_TATTOO, TEX_LOWER_ALPHA,
9, LLWearableType::WT_SHAPE, LLWearableType::WT_SKIN, LLWearableType::WT_PANTS, LLWearableType::WT_SHOES, LLWearableType::WT_SOCKS, LLWearableType::WT_JACKET, LLWearableType::WT_UNDERPANTS, LLWearableType::WT_TATTOO, LLWearableType::WT_ALPHA));
9, TEX_LOWER_PANTS,TEX_LOWER_BODYPAINT,TEX_LOWER_SHOES, TEX_LOWER_SOCKS,
TEX_LOWER_JACKET, TEX_LOWER_UNDERPANTS, TEX_LOWER_TATTOO, TEX_LOWER_ALPHA, TEX_LOWER_UNIVERSAL_TATTOO,
10, LLWearableType::WT_SHAPE, LLWearableType::WT_SKIN, LLWearableType::WT_PANTS, LLWearableType::WT_SHOES, LLWearableType::WT_SOCKS, LLWearableType::WT_JACKET, LLWearableType::WT_UNDERPANTS, LLWearableType::WT_TATTOO, LLWearableType::WT_ALPHA, LLWearableType::WT_UNIVERSAL));
addEntry(BAKED_EYES, new BakedEntry(TEX_EYES_BAKED,
"eyes", "27b1bc0f-979f-4b13-95fe-b981c2ba9788",
2, TEX_EYES_IRIS, TEX_EYES_ALPHA,
2, LLWearableType::WT_EYES, LLWearableType::WT_ALPHA));
3, TEX_EYES_IRIS, TEX_EYES_TATTOO, TEX_EYES_ALPHA,
3, LLWearableType::WT_EYES, LLWearableType::WT_UNIVERSAL, LLWearableType::WT_ALPHA));
addEntry(BAKED_SKIRT, new BakedEntry(TEX_SKIRT_BAKED,
"skirt", "03e7e8cb-1368-483b-b6f3-74850838ba63",
1, TEX_SKIRT,
1, LLWearableType::WT_SKIRT));
2, TEX_SKIRT, TEX_SKIRT_TATTOO,
2, LLWearableType::WT_SKIRT, LLWearableType::WT_UNIVERSAL ));
addEntry(BAKED_HAIR, new BakedEntry(TEX_HAIR_BAKED,
"hair", "a60e85a9-74e8-48d8-8a2d-8129f28d9b61",
2, TEX_HAIR, TEX_HAIR_ALPHA,
2, LLWearableType::WT_HAIR, LLWearableType::WT_ALPHA));
3, TEX_HAIR, TEX_HAIR_TATTOO, TEX_HAIR_ALPHA,
3, LLWearableType::WT_HAIR, LLWearableType::WT_UNIVERSAL, LLWearableType::WT_ALPHA));
addEntry(BAKED_LEFT_ARM, new BakedEntry(TEX_LEFT_ARM_BAKED,
"leftarm", "9f39febf-22d7-0087-79d1-e9e8c6c9ed19",
1, TEX_LEFT_ARM_TATTOO,
1, LLWearableType::WT_UNIVERSAL));
addEntry(BAKED_LEFT_LEG, new BakedEntry(TEX_LEFT_LEG_BAKED,
"leftleg", "054a7a58-8ed5-6386-0add-3b636fb28b78",
1, TEX_LEFT_LEG_TATTOO,
1, LLWearableType::WT_UNIVERSAL));
addEntry(BAKED_AUX1, new BakedEntry(TEX_AUX1_BAKED,
"aux1", "790c11be-b25c-c17e-b4d2-6a4ad786b752",
1, TEX_AUX1_TATTOO,
1, LLWearableType::WT_UNIVERSAL));
addEntry(BAKED_AUX2, new BakedEntry(TEX_AUX2_BAKED,
"aux2", "d78c478f-48c7-5928-5864-8d99fb1f521e",
1, TEX_AUX2_TATTOO,
1, LLWearableType::WT_UNIVERSAL));
addEntry(BAKED_AUX3, new BakedEntry(TEX_AUX3_BAKED,
"aux3", "6a95dd53-edd9-aac8-f6d3-27ed99f3c3eb",
1, TEX_AUX3_TATTOO,
1, LLWearableType::WT_UNIVERSAL));
}
LLAvatarAppearanceDictionary::MeshEntries::MeshEntries()
@@ -267,3 +313,112 @@ LLWearableType::EType LLAvatarAppearanceDictionary::getTEWearableType(ETextureIn
return getInstance()->getTexture(index)->mWearableType;
}
// static
BOOL LLAvatarAppearanceDictionary::isBakedImageId(const LLUUID& id)
{
if ((id == IMG_USE_BAKED_EYES) || (id == IMG_USE_BAKED_HAIR) || (id == IMG_USE_BAKED_HEAD) || (id == IMG_USE_BAKED_LOWER) || (id == IMG_USE_BAKED_SKIRT) || (id == IMG_USE_BAKED_UPPER)
|| (id == IMG_USE_BAKED_LEFTARM) || (id == IMG_USE_BAKED_LEFTLEG) || (id == IMG_USE_BAKED_AUX1) || (id == IMG_USE_BAKED_AUX2) || (id == IMG_USE_BAKED_AUX3) )
{
return TRUE;
}
return FALSE;
}
// static
EBakedTextureIndex LLAvatarAppearanceDictionary::assetIdToBakedTextureIndex(const LLUUID& id)
{
if (id == IMG_USE_BAKED_EYES)
{
return BAKED_EYES;
}
else if (id == IMG_USE_BAKED_HAIR)
{
return BAKED_HAIR;
}
else if (id == IMG_USE_BAKED_HEAD)
{
return BAKED_HEAD;
}
else if (id == IMG_USE_BAKED_LOWER)
{
return BAKED_LOWER;
}
else if (id == IMG_USE_BAKED_SKIRT)
{
return BAKED_SKIRT;
}
else if (id == IMG_USE_BAKED_UPPER)
{
return BAKED_UPPER;
}
else if (id == IMG_USE_BAKED_LEFTARM)
{
return BAKED_LEFT_ARM;
}
else if (id == IMG_USE_BAKED_LEFTLEG)
{
return BAKED_LEFT_LEG;
}
else if (id == IMG_USE_BAKED_AUX1)
{
return BAKED_AUX1;
}
else if (id == IMG_USE_BAKED_AUX2)
{
return BAKED_AUX2;
}
else if (id == IMG_USE_BAKED_AUX3)
{
return BAKED_AUX3;
}
return BAKED_NUM_INDICES;
}
//static
LLUUID LLAvatarAppearanceDictionary::localTextureIndexToMagicId(ETextureIndex t)
{
LLUUID id = LLUUID::null;
switch (t)
{
case LLAvatarAppearanceDefines::TEX_HEAD_BAKED:
id = IMG_USE_BAKED_HEAD;
break;
case LLAvatarAppearanceDefines::TEX_UPPER_BAKED:
id = IMG_USE_BAKED_UPPER;
break;
case LLAvatarAppearanceDefines::TEX_LOWER_BAKED:
id = IMG_USE_BAKED_LOWER;
break;
case LLAvatarAppearanceDefines::TEX_EYES_BAKED:
id = IMG_USE_BAKED_EYES;
break;
case LLAvatarAppearanceDefines::TEX_SKIRT_BAKED:
id = IMG_USE_BAKED_SKIRT;
break;
case LLAvatarAppearanceDefines::TEX_HAIR_BAKED:
id = IMG_USE_BAKED_HAIR;
break;
case LLAvatarAppearanceDefines::TEX_LEFT_ARM_BAKED:
id = IMG_USE_BAKED_LEFTARM;
break;
case LLAvatarAppearanceDefines::TEX_LEFT_LEG_BAKED:
id = IMG_USE_BAKED_LEFTLEG;
break;
case LLAvatarAppearanceDefines::TEX_AUX1_BAKED:
id = IMG_USE_BAKED_AUX1;
break;
case LLAvatarAppearanceDefines::TEX_AUX2_BAKED:
id = IMG_USE_BAKED_AUX2;
break;
case LLAvatarAppearanceDefines::TEX_AUX3_BAKED:
id = IMG_USE_BAKED_AUX3;
break;
default:
break;
}
return id;
}

View File

@@ -1,3 +1,4 @@
/**
* @file llavatarappearancedefines.h
* @brief Various LLAvatarAppearance related definitions
@@ -78,6 +79,22 @@ enum ETextureIndex
TEX_HEAD_TATTOO,
TEX_UPPER_TATTOO,
TEX_LOWER_TATTOO,
TEX_HEAD_UNIVERSAL_TATTOO,
TEX_UPPER_UNIVERSAL_TATTOO,
TEX_LOWER_UNIVERSAL_TATTOO,
TEX_SKIRT_TATTOO,
TEX_HAIR_TATTOO,
TEX_EYES_TATTOO,
TEX_LEFT_ARM_TATTOO,
TEX_LEFT_LEG_TATTOO,
TEX_AUX1_TATTOO,
TEX_AUX2_TATTOO,
TEX_AUX3_TATTOO,
TEX_LEFT_ARM_BAKED, // Pre-composited
TEX_LEFT_LEG_BAKED, // Pre-composited
TEX_AUX1_BAKED, // Pre-composited
TEX_AUX2_BAKED, // Pre-composited
TEX_AUX3_BAKED, // Pre-composited
TEX_NUM_INDICES
};
@@ -89,6 +106,11 @@ enum EBakedTextureIndex
BAKED_EYES,
BAKED_SKIRT,
BAKED_HAIR,
BAKED_LEFT_ARM,
BAKED_LEFT_LEG,
BAKED_AUX1,
BAKED_AUX2,
BAKED_AUX3,
BAKED_NUM_INDICES
};
@@ -224,6 +246,9 @@ public:
// Given a texture entry, determine which wearable type owns it.
static LLWearableType::EType getTEWearableType(ETextureIndex index);
static BOOL isBakedImageId(const LLUUID& id);
static EBakedTextureIndex assetIdToBakedTextureIndex(const LLUUID& id);
static LLUUID localTextureIndexToMagicId(ETextureIndex t);
}; // End LLAvatarAppearanceDictionary
} // End namespace LLAvatarAppearanceDefines

View File

@@ -98,6 +98,7 @@ LLWearableDictionary::LLWearableDictionary()
addEntry(LLWearableType::WT_SKIRT, new WearableEntry("skirt", "New Skirt", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_SKIRT, FALSE, TRUE));
addEntry(LLWearableType::WT_ALPHA, new WearableEntry("alpha", "New Alpha", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_ALPHA, FALSE, TRUE));
addEntry(LLWearableType::WT_TATTOO, new WearableEntry("tattoo", "New Tattoo", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_TATTOO, FALSE, TRUE));
addEntry(LLWearableType::WT_UNIVERSAL, new WearableEntry("universal", "New Universal", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_UNIVERSAL, FALSE, TRUE));
// [SL:KB] - Patch: Appearance-Misc | Checked: 2011-05-29 (Catznip-2.6)
addEntry(LLWearableType::WT_PHYSICS, new WearableEntry("physics", "New Physics", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_PHYSICS, TRUE, FALSE));

View File

@@ -54,10 +54,11 @@ public:
WT_ALPHA = 13,
WT_TATTOO = 14,
WT_PHYSICS = 15,
WT_UNKNOWN = 16, // Singu note: used for corrupt wearables that do not have their type set in the inventory database.
WT_UNIVERSAL = 16,
WT_UNKNOWN = 17, // Singu note: used for corrupt wearables that do not have their type set in the inventory database.
// While all the above values are serialized and stored in the database, this value is local only:
// When a new item with value 16 is added by upstream, just increase this value to 17 (and WT_COUNT to 18).
WT_COUNT = 17,
// When a new item with value 17 is added by upstream, just increase this value to 18 (and WT_COUNT to 19).
WT_COUNT = 18,
WT_INVALID = 255,
WT_NONE = -1,