Explicit enforcement of alignment for all aligned types, including structures with aligned members. (Compiler handholding)
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@@ -239,7 +239,7 @@ public:
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static U32 getRiggedDataMask(U32 type);
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public: //aligned members
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LLVector4a mExtents[2];
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LL_ALIGN_16(LLVector4a mExtents[2]);
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private:
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F32 adjustPartialOverlapPixelArea(F32 cos_angle_to_view_dir, F32 radius );
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