Updates and clean up and frosting, oh my~
Removes old code for permitting emerald attachment points Removes other old dead code... Updates RLVa a bit. Adds more translation flexibility via strings.xml
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@@ -94,12 +94,13 @@ struct LLGroupData
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// forward declarations
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//
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//------------------------------------------------------------------------
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// LLAgent
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//------------------------------------------------------------------------
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class LLAgent : public LLOldEvents::LLObservable
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{
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LOG_CLASS(LLAgent);
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public:
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friend class LLAgentDropGroupViewerNode;
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@@ -160,7 +161,7 @@ public:
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public:
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void getName(std::string& name); //Legacy
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void buildFullname(std::string &name) const; //Legacy
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// *TODO remove, is not used as of August 20, 2009
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//*TODO remove, is not used as of August 20, 2009
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void buildFullnameAndTitle(std::string &name) const;
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//--------------------------------------------------------------------
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@@ -169,11 +170,11 @@ public:
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public:
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// On the very first login, gender isn't chosen until the user clicks
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// in a dialog. We don't render the avatar until they choose.
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BOOL isGenderChosen() const { return mGenderChosen; }
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void setGenderChosen(BOOL b) { mGenderChosen = b; }
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private:
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BOOL isGenderChosen() const { return mGenderChosen; }
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void setGenderChosen(BOOL b) { mGenderChosen = b; }
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private:
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BOOL mGenderChosen;
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/** Identity
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** **
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*******************************************************************************/
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@@ -182,7 +183,7 @@ public:
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** **
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** POSITION
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**/
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//--------------------------------------------------------------------
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// Position
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//--------------------------------------------------------------------
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@@ -215,9 +216,9 @@ public:
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void resetAxes();
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void resetAxes(const LLVector3 &look_at); // Makes reasonable left and up
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// The following three get*Axis functions return direction avatar is looking, not camera.
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const LLVector3& getAtAxis() const { return mFrameAgent.getAtAxis(); }
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const LLVector3& getUpAxis() const { return mFrameAgent.getUpAxis(); }
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const LLVector3& getLeftAxis() const { return mFrameAgent.getLeftAxis(); }
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const LLVector3& getAtAxis() const { return mFrameAgent.getAtAxis(); }
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const LLVector3& getUpAxis() const { return mFrameAgent.getUpAxis(); }
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const LLVector3& getLeftAxis() const { return mFrameAgent.getLeftAxis(); }
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LLQuaternion getQuat() const; // Returns the quat that represents the rotation of the agent in the absolute frame
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private:
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LLVector3d mAgentOriginGlobal; // Origin of agent coords from global coords
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@@ -229,7 +230,7 @@ private:
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//--------------------------------------------------------------------
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public:
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void setStartPosition(U32 location_id); // Marks current location as start, sends information to servers
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void setHomePosRegion( const U64& region_handle, const LLVector3& pos_region );
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void setHomePosRegion(const U64& region_handle, const LLVector3& pos_region);
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BOOL getHomePosGlobal(LLVector3d* pos_global);
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private:
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BOOL mHaveHomePosition;
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@@ -277,18 +278,18 @@ public:
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private:
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std::set<U64> mRegionsVisited; // Stat - what distinct regions has the avatar been to?
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F64 mDistanceTraveled; // Stat - how far has the avatar moved?
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LLVector3d mLastPositionGlobal; // Used to calculate travel distance
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LLVector3d mLastPositionGlobal; // Used to calculate travel distance
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/** Position
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** **
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*******************************************************************************/
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/********************************************************************************
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** **
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** ACTIONS
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**/
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//--------------------------------------------------------------------
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//--------------------------------------------------------------------
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// Fidget
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//--------------------------------------------------------------------
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// Trigger random fidget animations
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@@ -311,7 +312,7 @@ public:
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static void toggleFlying();
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static bool enableFlying();
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BOOL canFly(); // Does this parcel allow you to fly?
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//--------------------------------------------------------------------
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// Chat
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//--------------------------------------------------------------------
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@@ -405,7 +406,7 @@ public:
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BOOL getBusy() const;
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private:
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BOOL mIsBusy;
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//--------------------------------------------------------------------
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// Grab
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//--------------------------------------------------------------------
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@@ -443,7 +444,7 @@ private:
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//--------------------------------------------------------------------
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// Animations
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//--------------------------------------------------------------------
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//--------------------------------------------------------------------
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public:
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void stopCurrentAnimations();
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void requestStopMotion(LLMotion* motion);
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@@ -675,7 +676,7 @@ public:
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// ! BACKWARDS COMPATIBILITY ! This function can go away after the AO transition (see llstartup.cpp).
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void setAOTransition();
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private:
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LLAgentAccess *mAgentAccess;
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LLAgentAccess * mAgentAccess;
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//--------------------------------------------------------------------
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// God
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@@ -720,7 +721,8 @@ public:
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bool isAdult() const;
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void setTeen(bool teen);
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void setMaturity(char text);
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static int convertTextToMaturity(char text);
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static int convertTextToMaturity(char text);
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private:
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bool mIsDoSendMaturityPreferenceToServer;
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unsigned int mMaturityPreferenceRequestId;
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@@ -743,7 +745,6 @@ private:
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bool validateMaturity(const LLSD& newvalue);
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/** Access
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** **
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*******************************************************************************/
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@@ -778,20 +779,20 @@ private:
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// HUD
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//--------------------------------------------------------------------
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public:
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const LLColor4 &getEffectColor();
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void setEffectColor(const LLColor4 &color);
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const LLColor4 &getEffectColor();
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void setEffectColor(const LLColor4 &color);
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private:
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LLColor4 *mEffectColor;
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/** Rendering
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** **
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*******************************************************************************/
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/********************************************************************************
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** **
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** GROUPS
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**/
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public:
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const LLUUID &getGroupID() const { return mGroupID; }
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// Get group information by group_id, or FALSE if not in group.
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@@ -828,7 +829,7 @@ public:
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private:
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std::string mGroupTitle; // Honorific, like "Sir"
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BOOL mHideGroupTitle;
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//--------------------------------------------------------------------
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// Group Powers
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//--------------------------------------------------------------------
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@@ -882,15 +883,16 @@ public:
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/** Messaging
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** **
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*******************************************************************************/
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*******************************************************************************/
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/********************************************************************************
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** **
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** DEBUGGING
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**/
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public:
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static void clearVisualParams(void *);
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void dumpGroupInfo();
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static void clearVisualParams(void *);
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friend std::ostream& operator<<(std::ostream &s, const LLAgent &sphere);
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/** Debugging
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@@ -902,7 +904,7 @@ public:
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** Phantom mode!
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**/
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public:
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public:
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static BOOL getPhantom();
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static void setPhantom(BOOL phantom);
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static void togglePhantom();
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