Imported existing code
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234
libraries/include/boost/asio/detail/win_thread.hpp
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234
libraries/include/boost/asio/detail/win_thread.hpp
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//
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// win_thread.hpp
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// ~~~~~~~~~~~~~~
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//
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// Copyright (c) 2003-2008 Christopher M. Kohlhoff (chris at kohlhoff dot com)
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#ifndef BOOST_ASIO_DETAIL_WIN_THREAD_HPP
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#define BOOST_ASIO_DETAIL_WIN_THREAD_HPP
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#if defined(_MSC_VER) && (_MSC_VER >= 1200)
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# pragma once
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#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
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#include <boost/asio/detail/push_options.hpp>
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#include <boost/asio/detail/push_options.hpp>
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#include <boost/config.hpp>
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#include <boost/system/system_error.hpp>
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#include <boost/asio/detail/pop_options.hpp>
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#if defined(BOOST_WINDOWS) && !defined(UNDER_CE)
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#include <boost/asio/error.hpp>
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#include <boost/asio/detail/noncopyable.hpp>
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#include <boost/asio/detail/socket_types.hpp>
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#include <boost/asio/detail/push_options.hpp>
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#include <boost/throw_exception.hpp>
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#include <memory>
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#include <process.h>
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#include <boost/asio/detail/pop_options.hpp>
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namespace boost {
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namespace asio {
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namespace detail {
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unsigned int __stdcall win_thread_function(void* arg);
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#if (WINVER < 0x0500)
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void __stdcall apc_function(ULONG data);
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#else
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void __stdcall apc_function(ULONG_PTR data);
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#endif
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template <typename T>
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class win_thread_base
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{
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public:
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static bool terminate_threads()
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{
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return ::InterlockedExchangeAdd(&terminate_threads_, 0) != 0;
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}
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static void set_terminate_threads(bool b)
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{
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::InterlockedExchange(&terminate_threads_, b ? 1 : 0);
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}
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private:
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static long terminate_threads_;
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};
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template <typename T>
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long win_thread_base<T>::terminate_threads_ = 0;
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class win_thread
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: private noncopyable,
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public win_thread_base<win_thread>
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{
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public:
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// Constructor.
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template <typename Function>
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win_thread(Function f)
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: exit_event_(0)
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{
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std::auto_ptr<func_base> arg(new func<Function>(f));
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::HANDLE entry_event = 0;
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arg->entry_event_ = entry_event = ::CreateEvent(0, true, false, 0);
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if (!entry_event)
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{
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DWORD last_error = ::GetLastError();
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boost::system::system_error e(
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boost::system::error_code(last_error,
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boost::asio::error::get_system_category()),
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"thread.entry_event");
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boost::throw_exception(e);
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}
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arg->exit_event_ = exit_event_ = ::CreateEvent(0, true, false, 0);
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if (!exit_event_)
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{
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DWORD last_error = ::GetLastError();
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::CloseHandle(entry_event);
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boost::system::system_error e(
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boost::system::error_code(last_error,
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boost::asio::error::get_system_category()),
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"thread.exit_event");
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boost::throw_exception(e);
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}
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unsigned int thread_id = 0;
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thread_ = reinterpret_cast<HANDLE>(::_beginthreadex(0, 0,
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win_thread_function, arg.get(), 0, &thread_id));
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if (!thread_)
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{
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DWORD last_error = ::GetLastError();
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if (entry_event)
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::CloseHandle(entry_event);
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if (exit_event_)
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::CloseHandle(exit_event_);
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boost::system::system_error e(
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boost::system::error_code(last_error,
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boost::asio::error::get_system_category()),
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"thread");
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boost::throw_exception(e);
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}
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arg.release();
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if (entry_event)
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{
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::WaitForSingleObject(entry_event, INFINITE);
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::CloseHandle(entry_event);
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}
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}
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// Destructor.
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~win_thread()
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{
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::CloseHandle(thread_);
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// The exit_event_ handle is deliberately allowed to leak here since it
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// is an error for the owner of an internal thread not to join() it.
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}
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// Wait for the thread to exit.
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void join()
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{
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::WaitForSingleObject(exit_event_, INFINITE);
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::CloseHandle(exit_event_);
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if (terminate_threads())
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{
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::TerminateThread(thread_, 0);
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}
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else
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{
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::QueueUserAPC(apc_function, thread_, 0);
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::WaitForSingleObject(thread_, INFINITE);
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}
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}
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private:
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friend unsigned int __stdcall win_thread_function(void* arg);
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#if (WINVER < 0x0500)
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friend void __stdcall apc_function(ULONG);
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#else
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friend void __stdcall apc_function(ULONG_PTR);
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#endif
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class func_base
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{
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public:
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virtual ~func_base() {}
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virtual void run() = 0;
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::HANDLE entry_event_;
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::HANDLE exit_event_;
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};
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template <typename Function>
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class func
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: public func_base
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{
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public:
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func(Function f)
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: f_(f)
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{
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}
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virtual void run()
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{
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f_();
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}
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private:
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Function f_;
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};
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::HANDLE thread_;
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::HANDLE exit_event_;
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};
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inline unsigned int __stdcall win_thread_function(void* arg)
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{
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std::auto_ptr<win_thread::func_base> func(
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static_cast<win_thread::func_base*>(arg));
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::SetEvent(func->entry_event_);
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func->run();
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// Signal that the thread has finished its work, but rather than returning go
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// to sleep to put the thread into a well known state. If the thread is being
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// joined during global object destruction then it may be killed using
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// TerminateThread (to avoid a deadlock in DllMain). Otherwise, the SleepEx
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// call will be interrupted using QueueUserAPC and the thread will shut down
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// cleanly.
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HANDLE exit_event = func->exit_event_;
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func.reset();
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::SetEvent(exit_event);
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::SleepEx(INFINITE, TRUE);
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return 0;
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}
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#if (WINVER < 0x0500)
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inline void __stdcall apc_function(ULONG) {}
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#else
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inline void __stdcall apc_function(ULONG_PTR) {}
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#endif
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} // namespace detail
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} // namespace asio
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} // namespace boost
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#endif // defined(BOOST_WINDOWS) && !defined(UNDER_CE)
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#include <boost/asio/detail/pop_options.hpp>
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#endif // BOOST_ASIO_DETAIL_WIN_THREAD_HPP
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