Imported existing code
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210
libraries/include/boost/asio/detail/win_iocp_overlapped_ptr.hpp
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210
libraries/include/boost/asio/detail/win_iocp_overlapped_ptr.hpp
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//
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// win_iocp_overlapped_ptr.hpp
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// ~~~~~~~~~~~~~~~~~~~~~~~~~~~
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//
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// Copyright (c) 2003-2008 Christopher M. Kohlhoff (chris at kohlhoff dot com)
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#ifndef BOOST_ASIO_DETAIL_WIN_IOCP_OVERLAPPED_PTR_HPP
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#define BOOST_ASIO_DETAIL_WIN_IOCP_OVERLAPPED_PTR_HPP
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#if defined(_MSC_VER) && (_MSC_VER >= 1200)
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# pragma once
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#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
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#include <boost/asio/detail/push_options.hpp>
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#include <boost/asio/detail/win_iocp_io_service_fwd.hpp>
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#if defined(BOOST_ASIO_HAS_IOCP)
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#include <boost/asio/detail/noncopyable.hpp>
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#include <boost/asio/detail/win_iocp_io_service.hpp>
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namespace boost {
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namespace asio {
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namespace detail {
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// Wraps a handler to create an OVERLAPPED object for use with overlapped I/O.
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class win_iocp_overlapped_ptr
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: private noncopyable
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{
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public:
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// Construct an empty win_iocp_overlapped_ptr.
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win_iocp_overlapped_ptr()
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: ptr_(0)
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{
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}
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// Construct an win_iocp_overlapped_ptr to contain the specified handler.
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template <typename Handler>
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explicit win_iocp_overlapped_ptr(
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boost::asio::io_service& io_service, Handler handler)
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: ptr_(0)
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{
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this->reset(io_service, handler);
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}
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// Destructor automatically frees the OVERLAPPED object unless released.
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~win_iocp_overlapped_ptr()
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{
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reset();
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}
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// Reset to empty.
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void reset()
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{
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if (ptr_)
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{
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ptr_->destroy();
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ptr_ = 0;
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}
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}
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// Reset to contain the specified handler, freeing any current OVERLAPPED
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// object.
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template <typename Handler>
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void reset(boost::asio::io_service& io_service, Handler handler)
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{
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typedef overlapped_operation<Handler> value_type;
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typedef handler_alloc_traits<Handler, value_type> alloc_traits;
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raw_handler_ptr<alloc_traits> raw_ptr(handler);
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handler_ptr<alloc_traits> ptr(raw_ptr, io_service.impl_, handler);
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reset();
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ptr_ = ptr.release();
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}
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// Get the contained OVERLAPPED object.
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OVERLAPPED* get()
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{
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return ptr_;
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}
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// Get the contained OVERLAPPED object.
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const OVERLAPPED* get() const
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{
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return ptr_;
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}
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// Release ownership of the OVERLAPPED object.
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OVERLAPPED* release()
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{
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OVERLAPPED* tmp = ptr_;
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ptr_ = 0;
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return tmp;
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}
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// Post completion notification for overlapped operation. Releases ownership.
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void complete(const boost::system::error_code& ec,
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std::size_t bytes_transferred)
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{
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if (ptr_)
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{
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ptr_->ec_ = ec;
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ptr_->io_service_.post_completion(ptr_, 0,
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static_cast<DWORD>(bytes_transferred));
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ptr_ = 0;
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}
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}
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private:
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struct overlapped_operation_base
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: public win_iocp_io_service::operation
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{
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overlapped_operation_base(win_iocp_io_service& io_service,
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invoke_func_type invoke_func, destroy_func_type destroy_func)
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: win_iocp_io_service::operation(io_service, invoke_func, destroy_func),
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io_service_(io_service)
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{
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io_service_.work_started();
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}
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~overlapped_operation_base()
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{
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io_service_.work_finished();
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}
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win_iocp_io_service& io_service_;
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boost::system::error_code ec_;
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};
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template <typename Handler>
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struct overlapped_operation
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: public overlapped_operation_base
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{
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overlapped_operation(win_iocp_io_service& io_service,
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Handler handler)
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: overlapped_operation_base(io_service,
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&overlapped_operation<Handler>::do_completion_impl,
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&overlapped_operation<Handler>::destroy_impl),
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handler_(handler)
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{
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}
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private:
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// Prevent copying and assignment.
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overlapped_operation(const overlapped_operation&);
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void operator=(const overlapped_operation&);
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static void do_completion_impl(win_iocp_io_service::operation* op,
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DWORD last_error, size_t bytes_transferred)
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{
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// Take ownership of the operation object.
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typedef overlapped_operation<Handler> op_type;
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op_type* handler_op(static_cast<op_type*>(op));
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typedef handler_alloc_traits<Handler, op_type> alloc_traits;
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handler_ptr<alloc_traits> ptr(handler_op->handler_, handler_op);
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// Make a copy of the handler and error_code so that the memory can be
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// deallocated before the upcall is made.
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Handler handler(handler_op->handler_);
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boost::system::error_code ec(handler_op->ec_);
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if (last_error)
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ec = boost::system::error_code(last_error,
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boost::asio::error::get_system_category());
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// Free the memory associated with the handler.
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ptr.reset();
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// Make the upcall.
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boost_asio_handler_invoke_helpers::invoke(
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bind_handler(handler, ec, bytes_transferred), &handler);
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}
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static void destroy_impl(win_iocp_io_service::operation* op)
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{
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// Take ownership of the operation object.
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typedef overlapped_operation<Handler> op_type;
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op_type* handler_op(static_cast<op_type*>(op));
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typedef handler_alloc_traits<Handler, op_type> alloc_traits;
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handler_ptr<alloc_traits> ptr(handler_op->handler_, handler_op);
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// A sub-object of the handler may be the true owner of the memory
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// associated with the handler. Consequently, a local copy of the handler
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// is required to ensure that any owning sub-object remains valid until
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// after we have deallocated the memory here.
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Handler handler(handler_op->handler_);
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(void)handler;
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// Free the memory associated with the handler.
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ptr.reset();
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}
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Handler handler_;
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};
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overlapped_operation_base* ptr_;
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};
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} // namespace detail
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} // namespace asio
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} // namespace boost
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#endif // defined(BOOST_ASIO_HAS_IOCP)
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#include <boost/asio/detail/pop_options.hpp>
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#endif // BOOST_ASIO_DETAIL_WIN_IOCP_OVERLAPPED_PTR_HPP
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