Imported existing code
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258
libraries/include/boost/asio/detail/handler_alloc_helpers.hpp
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258
libraries/include/boost/asio/detail/handler_alloc_helpers.hpp
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//
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// handler_alloc_helpers.hpp
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// ~~~~~~~~~~~~~~~~~~~~~~~~~
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//
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// Copyright (c) 2003-2008 Christopher M. Kohlhoff (chris at kohlhoff dot com)
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#ifndef BOOST_ASIO_DETAIL_HANDLER_ALLOC_HELPERS_HPP
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#define BOOST_ASIO_DETAIL_HANDLER_ALLOC_HELPERS_HPP
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#if defined(_MSC_VER) && (_MSC_VER >= 1200)
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# pragma once
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#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
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#include <boost/asio/detail/push_options.hpp>
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#include <boost/asio/detail/push_options.hpp>
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#include <boost/detail/workaround.hpp>
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#include <boost/asio/detail/pop_options.hpp>
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#include <boost/asio/handler_alloc_hook.hpp>
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#include <boost/asio/detail/noncopyable.hpp>
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// Calls to asio_handler_allocate and asio_handler_deallocate must be made from
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// a namespace that does not contain any overloads of these functions. The
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// boost_asio_handler_alloc_helpers namespace is defined here for that purpose.
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namespace boost_asio_handler_alloc_helpers {
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template <typename Handler>
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inline void* allocate(std::size_t s, Handler* h)
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{
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#if BOOST_WORKAROUND(__BORLANDC__, BOOST_TESTED_AT(0x564))
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return ::operator new(s);
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#else
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using namespace boost::asio;
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return asio_handler_allocate(s, h);
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#endif
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}
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template <typename Handler>
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inline void deallocate(void* p, std::size_t s, Handler* h)
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{
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#if BOOST_WORKAROUND(__BORLANDC__, BOOST_TESTED_AT(0x564))
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::operator delete(p);
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#else
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using namespace boost::asio;
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asio_handler_deallocate(p, s, h);
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#endif
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}
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} // namespace boost_asio_handler_alloc_helpers
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namespace boost {
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namespace asio {
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namespace detail {
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// Traits for handler allocation.
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template <typename Handler, typename Object>
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struct handler_alloc_traits
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{
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typedef Handler handler_type;
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typedef Object value_type;
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typedef Object* pointer_type;
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BOOST_STATIC_CONSTANT(std::size_t, value_size = sizeof(Object));
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};
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template <typename Alloc_Traits>
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class handler_ptr;
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// Helper class to provide RAII on uninitialised handler memory.
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template <typename Alloc_Traits>
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class raw_handler_ptr
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: private noncopyable
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{
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public:
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typedef typename Alloc_Traits::handler_type handler_type;
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typedef typename Alloc_Traits::value_type value_type;
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typedef typename Alloc_Traits::pointer_type pointer_type;
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BOOST_STATIC_CONSTANT(std::size_t, value_size = Alloc_Traits::value_size);
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// Constructor allocates the memory.
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raw_handler_ptr(handler_type& handler)
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: handler_(handler),
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pointer_(static_cast<pointer_type>(
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boost_asio_handler_alloc_helpers::allocate(value_size, &handler_)))
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{
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}
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// Destructor automatically deallocates memory, unless it has been stolen by
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// a handler_ptr object.
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~raw_handler_ptr()
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{
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if (pointer_)
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boost_asio_handler_alloc_helpers::deallocate(
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pointer_, value_size, &handler_);
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}
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private:
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friend class handler_ptr<Alloc_Traits>;
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handler_type& handler_;
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pointer_type pointer_;
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};
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// Helper class to provide RAII on uninitialised handler memory.
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template <typename Alloc_Traits>
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class handler_ptr
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: private noncopyable
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{
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public:
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typedef typename Alloc_Traits::handler_type handler_type;
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typedef typename Alloc_Traits::value_type value_type;
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typedef typename Alloc_Traits::pointer_type pointer_type;
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BOOST_STATIC_CONSTANT(std::size_t, value_size = Alloc_Traits::value_size);
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typedef raw_handler_ptr<Alloc_Traits> raw_ptr_type;
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// Take ownership of existing memory.
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handler_ptr(handler_type& handler, pointer_type pointer)
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: handler_(handler),
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pointer_(pointer)
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{
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}
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// Construct object in raw memory and take ownership if construction succeeds.
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handler_ptr(raw_ptr_type& raw_ptr)
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: handler_(raw_ptr.handler_),
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pointer_(new (raw_ptr.pointer_) value_type)
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{
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raw_ptr.pointer_ = 0;
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}
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// Construct object in raw memory and take ownership if construction succeeds.
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template <typename Arg1>
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handler_ptr(raw_ptr_type& raw_ptr, Arg1& a1)
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: handler_(raw_ptr.handler_),
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pointer_(new (raw_ptr.pointer_) value_type(a1))
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{
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raw_ptr.pointer_ = 0;
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}
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// Construct object in raw memory and take ownership if construction succeeds.
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template <typename Arg1, typename Arg2>
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handler_ptr(raw_ptr_type& raw_ptr, Arg1& a1, Arg2& a2)
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: handler_(raw_ptr.handler_),
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pointer_(new (raw_ptr.pointer_) value_type(a1, a2))
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{
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raw_ptr.pointer_ = 0;
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}
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// Construct object in raw memory and take ownership if construction succeeds.
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template <typename Arg1, typename Arg2, typename Arg3>
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handler_ptr(raw_ptr_type& raw_ptr, Arg1& a1, Arg2& a2, Arg3& a3)
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: handler_(raw_ptr.handler_),
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pointer_(new (raw_ptr.pointer_) value_type(a1, a2, a3))
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{
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raw_ptr.pointer_ = 0;
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}
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// Construct object in raw memory and take ownership if construction succeeds.
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template <typename Arg1, typename Arg2, typename Arg3, typename Arg4>
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handler_ptr(raw_ptr_type& raw_ptr, Arg1& a1, Arg2& a2, Arg3& a3, Arg4& a4)
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: handler_(raw_ptr.handler_),
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pointer_(new (raw_ptr.pointer_) value_type(a1, a2, a3, a4))
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{
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raw_ptr.pointer_ = 0;
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}
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// Construct object in raw memory and take ownership if construction succeeds.
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template <typename Arg1, typename Arg2, typename Arg3, typename Arg4,
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typename Arg5>
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handler_ptr(raw_ptr_type& raw_ptr, Arg1& a1, Arg2& a2, Arg3& a3, Arg4& a4,
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Arg5& a5)
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: handler_(raw_ptr.handler_),
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pointer_(new (raw_ptr.pointer_) value_type(a1, a2, a3, a4, a5))
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{
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raw_ptr.pointer_ = 0;
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}
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// Construct object in raw memory and take ownership if construction succeeds.
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template <typename Arg1, typename Arg2, typename Arg3, typename Arg4,
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typename Arg5, typename Arg6>
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handler_ptr(raw_ptr_type& raw_ptr, Arg1& a1, Arg2& a2, Arg3& a3, Arg4& a4,
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Arg5& a5, Arg6& a6)
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: handler_(raw_ptr.handler_),
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pointer_(new (raw_ptr.pointer_) value_type(a1, a2, a3, a4, a5, a6))
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{
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raw_ptr.pointer_ = 0;
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}
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// Construct object in raw memory and take ownership if construction succeeds.
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template <typename Arg1, typename Arg2, typename Arg3, typename Arg4,
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typename Arg5, typename Arg6, typename Arg7>
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handler_ptr(raw_ptr_type& raw_ptr, Arg1& a1, Arg2& a2, Arg3& a3, Arg4& a4,
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Arg5& a5, Arg6& a6, Arg7& a7)
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: handler_(raw_ptr.handler_),
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pointer_(new (raw_ptr.pointer_) value_type(a1, a2, a3, a4, a5, a6, a7))
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{
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raw_ptr.pointer_ = 0;
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}
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// Construct object in raw memory and take ownership if construction succeeds.
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template <typename Arg1, typename Arg2, typename Arg3, typename Arg4,
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typename Arg5, typename Arg6, typename Arg7, typename Arg8>
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handler_ptr(raw_ptr_type& raw_ptr, Arg1& a1, Arg2& a2, Arg3& a3, Arg4& a4,
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Arg5& a5, Arg6& a6, Arg7& a7, Arg8& a8)
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: handler_(raw_ptr.handler_),
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pointer_(new (raw_ptr.pointer_) value_type(
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a1, a2, a3, a4, a5, a6, a7, a8))
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{
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raw_ptr.pointer_ = 0;
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}
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// Destructor automatically deallocates memory, unless it has been released.
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~handler_ptr()
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{
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reset();
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}
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// Get the memory.
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pointer_type get() const
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{
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return pointer_;
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}
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// Release ownership of the memory.
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pointer_type release()
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{
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pointer_type tmp = pointer_;
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pointer_ = 0;
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return tmp;
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}
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// Explicitly destroy and deallocate the memory.
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void reset()
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{
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if (pointer_)
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{
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pointer_->value_type::~value_type();
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boost_asio_handler_alloc_helpers::deallocate(
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pointer_, value_size, &handler_);
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pointer_ = 0;
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}
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}
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private:
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handler_type& handler_;
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pointer_type pointer_;
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};
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} // namespace detail
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} // namespace asio
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} // namespace boost
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#include <boost/asio/detail/pop_options.hpp>
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#endif // BOOST_ASIO_DETAIL_HANDLER_ALLOC_HELPERS_HPP
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