Imported existing code
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103
indra/newview/lltoolbar.h
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103
indra/newview/lltoolbar.h
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/**
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* @file lltoolbar.h
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* @brief Large friendly buttons at bottom of screen.
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*
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* $LicenseInfo:firstyear=2002&license=viewergpl$
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*
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* Copyright (c) 2002-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#ifndef LL_LLTOOLBAR_H
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#define LL_LLTOOLBAR_H
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#include "llpanel.h"
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#include "llframetimer.h"
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// "Constants" loaded from settings.xml at start time
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extern S32 TOOL_BAR_HEIGHT;
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#if LL_DARWIN
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class LLFakeResizeHandle;
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#endif // LL_DARWIN
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class LLToolBar
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: public LLPanel
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{
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public:
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LLToolBar();
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~LLToolBar();
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/*virtual*/ BOOL postBuild();
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/*virtual*/ BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
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EDragAndDropType cargo_type,
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void* cargo_data,
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EAcceptance* accept,
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std::string& tooltip_msg);
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/*virtual*/ void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE);
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static void toggle(void*);
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static BOOL visible(void*);
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// Move buttons to appropriate locations based on rect.
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void layoutButtons();
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// Per-frame refresh call
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void refresh();
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// callbacks
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static void onClickCommunicate(LLUICtrl*, void*);
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static void onClickChat(void* data);
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static void onClickAppearance(void* data);
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static void onClickFly(void*);
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static void onClickSit(void*);
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static void onClickSnapshot(void* data);
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static void onClickDirectory(void* data);
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static void onClickBuild(void* data);
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static void onClickRadar(void* data);
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static void onClickMap(void* data);
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static void onClickInventory(void* data);
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static F32 sInventoryAutoOpenTime;
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private:
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void updateCommunicateList();
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private:
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BOOL mInventoryAutoOpen;
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LLFrameTimer mInventoryAutoOpenTimer;
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S32 mNumUnreadIMs;
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#if LL_DARWIN
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LLFakeResizeHandle *mResizeHandle;
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#endif // LL_DARWIN
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};
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extern LLToolBar *gToolBar;
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#endif
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