Imported existing code
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165
indra/newview/llnotify.h
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165
indra/newview/llnotify.h
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/**
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* @file llnotify.h
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* @brief Non-blocking notification that doesn't take keyboard focus.
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*
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* $LicenseInfo:firstyear=2003&license=viewergpl$
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*
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* Copyright (c) 2003-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#ifndef LL_LLNOTIFY_H
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#define LL_LLNOTIFY_H
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#include "llfontgl.h"
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#include "llpanel.h"
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#include "lltimer.h"
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#include "llnotifications.h"
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#include <vector>
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class LLButton;
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class LLNotifyBoxTemplate;
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// NotifyBox - for notifications that require a response from the user.
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class LLNotifyBox :
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public LLPanel,
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public LLEventTimer,
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public LLInitClass<LLNotifyBox>,
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public LLInstanceTracker<LLNotifyBox, LLUUID>
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{
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public:
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typedef void (*notify_callback_t)(S32 option, void* data);
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typedef std::vector<std::string> option_list_t;
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static void initClass();
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static void destroyClass();
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BOOL isTip() const { return mIsTip; }
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BOOL isCaution() const { return mIsCaution; }
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/*virtual*/ void setVisible(BOOL visible);
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void stopAnimation() { mAnimating = FALSE; }
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void close();
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LLNotificationPtr getNotification() const { return mNotification; }
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static void format(std::string& msg, const LLStringUtil::format_map_t& args);
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protected:
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LLNotifyBox(LLNotificationPtr notification, BOOL layout_script_dialog);
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/*virtual*/ ~LLNotifyBox();
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LLButton* addButton(std::string const &name, const std::string& label, BOOL is_option, BOOL is_default);
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/*virtual*/ BOOL handleMouseUp(S32 x, S32 y, MASK mask);
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/*virtual*/ BOOL handleRightMouseDown(S32 x, S32 y, MASK mask);
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// Animate as sliding onto the screen.
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/*virtual*/ void draw();
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/*virtual*/ BOOL tick();
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void moveToBack(bool getfocus = false);
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// Returns the rect, relative to gNotifyView, where this
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// notify box should be placed.
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static LLRect getNotifyRect(S32 num_options, BOOL layout_script_dialog, BOOL is_caution);
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static LLRect getNotifyTipRect(const std::string &message);
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// internal handler for button being clicked
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static void onClickButton(void* data);
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// for "next" button
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static void onClickNext(void* data);
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//static LLNotifyBox* findExistingNotify(LLPointer<LLNotifyBoxTemplate> notify_template, const LLString::format_map_t& args);
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private:
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static bool onNotification(const LLSD& notify);
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void drawBackground() const;
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protected:
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std::string mMessage;
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LLNotificationPtr mNotification;
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BOOL mIsTip;
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BOOL mIsCaution; // is this a caution notification?
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BOOL mAnimating; // Are we sliding onscreen?
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// Time since this notification was displayed.
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// This is an LLTimer not a frame timer because I am concerned
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// that I could be out-of-sync by one frame in the animation.
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LLTimer mAnimateTimer;
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LLButton* mNextBtn;
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S32 mNumOptions;
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S32 mNumButtons;
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BOOL mAddedDefaultBtn;
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BOOL mLayoutScriptDialog;
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// Used for callbacks
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struct InstanceAndS32
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{
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LLNotifyBox* mSelf;
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std::string mButtonName;
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};
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std::vector<InstanceAndS32*> mBtnCallbackData;
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static S32 sNotifyBoxCount;
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static const LLFontGL* sFont;
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static const LLFontGL* sFontSmall;
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typedef std::map<std::string, LLNotifyBox*> unique_map_t;
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static unique_map_t sOpenUniqueNotifyBoxes;
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};
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class LLNotifyBoxView : public LLUICtrl
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{
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public:
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LLNotifyBoxView(const std::string& name, const LLRect& rect, BOOL mouse_opaque, U32 follows=FOLLOWS_NONE);
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void showOnly(LLView * ctrl);
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LLNotifyBox * getFirstNontipBox() const;
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class Matcher
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{
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public:
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Matcher(){}
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virtual ~Matcher() {}
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virtual BOOL matches(const LLNotificationPtr) const = 0;
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};
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// Walks the list and removes any stacked messages for which the given matcher returns TRUE.
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// Useful when muting people and things in order to clear out any similar previously queued messages.
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void purgeMessagesMatching(const Matcher& matcher);
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private:
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bool isGroupNotifyBox(const LLView* view) const ;
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};
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// This view contains the stack of notification windows.
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extern LLNotifyBoxView* gNotifyBoxView;
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#endif
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