Imported existing code
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93
indra/newview/llnamelistctrl.h
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93
indra/newview/llnamelistctrl.h
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/**
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* @file llnamelistctrl.h
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* @brief A list of names, automatically refreshing from the name cache.
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*
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* $LicenseInfo:firstyear=2003&license=viewergpl$
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*
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* Copyright (c) 2003-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#ifndef LL_LLNAMELISTCTRL_H
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#define LL_LLNAMELISTCTRL_H
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#include <set>
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#include "llscrolllistctrl.h"
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class LLNameListCtrl
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: public LLScrollListCtrl
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{
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public:
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LLNameListCtrl(const std::string& name,
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const LLRect& rect,
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LLUICtrlCallback callback,
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void* userdata,
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BOOL allow_multiple_selection,
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BOOL draw_border = TRUE,
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S32 name_column_index = 0,
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const std::string& tooltip = LLStringUtil::null);
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virtual ~LLNameListCtrl();
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virtual LLXMLNodePtr getXML(bool save_children = true) const;
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static LLView* fromXML(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory);
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// Add a user to the list by name. It will be added, the name
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// requested from the cache, and updated as necessary.
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BOOL addNameItem(const LLUUID& agent_id, EAddPosition pos = ADD_BOTTOM,
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BOOL enabled = TRUE, std::string& suffix = LLStringUtil::null);
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BOOL addNameItem(LLScrollListItem* item, EAddPosition pos = ADD_BOTTOM);
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virtual LLScrollListItem* addElement(const LLSD& value, EAddPosition pos = ADD_BOTTOM, void* userdata = NULL);
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// Add a user to the list by name. It will be added, the name
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// requested from the cache, and updated as necessary.
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void addGroupNameItem(const LLUUID& group_id, EAddPosition pos = ADD_BOTTOM,
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BOOL enabled = TRUE);
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void addGroupNameItem(LLScrollListItem* item, EAddPosition pos = ADD_BOTTOM);
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void removeNameItem(const LLUUID& agent_id);
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void refresh(const LLUUID& id, const std::string& first, const std::string& last, BOOL is_group);
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static void refreshAll(const LLUUID& id, const std::string& firstname,
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const std::string& lastname, BOOL is_group);
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virtual BOOL handleDragAndDrop(S32 x, S32 y, MASK mask,
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BOOL drop, EDragAndDropType cargo_type, void *cargo_data,
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EAcceptance *accept,
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std::string& tooltip_msg);
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void setAllowCallingCardDrop(BOOL b) { mAllowCallingCardDrop = b; }
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private:
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static std::set<LLNameListCtrl*> sInstances;
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S32 mNameColumnIndex;
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BOOL mAllowCallingCardDrop;
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};
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#endif
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