Imported existing code
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124
indra/newview/llgroupnotify.h
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124
indra/newview/llgroupnotify.h
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/**
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* @file llgroupnotify.h
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* @brief Non-blocking notification that doesn't take keyboard focus.
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*
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* $LicenseInfo:firstyear=2006&license=viewergpl$
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*
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* Copyright (c) 2006-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#ifndef LL_LLGROUPNOTIFY_H
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#define LL_LLGROUPNOTIFY_H
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#include "llfontgl.h"
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#include "llpanel.h"
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#include "lldarray.h"
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#include "lltimer.h"
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#include "llviewermessage.h"
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#include "llnotifications.h"
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class LLButton;
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// NotifyBox - for notifications that require a response from the
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// user. Replaces LLMessageBox.
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class LLGroupNotifyBox
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: public LLPanel,
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public LLInitClass<LLGroupNotifyBox>
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{
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public:
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void close();
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static void initClass();
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static void destroyClass();
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static bool onNewNotification(const LLSD& notification);
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protected:
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// Non-transient messages. You can specify non-default button
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// layouts (like one for script dialogs) by passing various
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// numbers in for "layout".
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LLGroupNotifyBox(const std::string& subject,
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const std::string& message,
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const std::string& from_name,
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const LLUUID& group_id,
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const LLUUID& group_insignia,
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const std::string& group_name,
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const LLDate& time_stamp,
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const bool& has_inventory,
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const std::string& inventory_name,
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const LLSD& inventory_offer);
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/*virtual*/ ~LLGroupNotifyBox();
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// JC - removed support for clicking in background to dismiss
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// the dialogs.
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// /*virtual*/ BOOL handleMouseDown(S32 x, S32 y, MASK mask);
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// /*virtual*/ BOOL handleDoubleClick(S32 x, S32 y, MASK mask);
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// /*virtual*/ BOOL handleMouseUp(S32 x, S32 y, MASK mask);
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/*virtual*/ BOOL handleRightMouseDown(S32 x, S32 y, MASK mask);
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// Animate as sliding onto the screen.
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/*virtual*/ void draw();
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void moveToBack();
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// Returns the rect, relative to gNotifyView, where this
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// notify box should be placed.
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static LLRect getGroupNotifyRect();
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// internal handler for button being clicked
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static void onClickOk(void* data);
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static void onClickGroupInfo(void* data);
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static void onClickSaveInventory(void* data);
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// for "next" button
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static void onClickNext(void* data);
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private:
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// Are we sliding onscreen?
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BOOL mAnimating;
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// Time since this notification was displayed.
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// This is an LLTimer not a frame timer because I am concerned
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// that I could be out-of-sync by one frame in the animation.
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LLTimer mTimer;
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LLButton* mNextBtn;
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LLButton* mSaveInventoryBtn;
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static S32 sGroupNotifyBoxCount;
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LLUUID mGroupID;
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BOOL mHasInventory;
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LLOfferInfo* mInventoryOffer;
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};
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// This view contains the stack of notification windows.
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//extern LLView* gGroupNotifyBoxView;
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const S32 GROUP_LAYOUT_DEFAULT = 0;
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const S32 GROUP_LAYOUT_SCRIPT_DIALOG = 1;
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#endif
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