Imported existing code
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368
indra/newview/llgroupmgr.h
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368
indra/newview/llgroupmgr.h
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/**
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* @file llgroupmgr.h
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* @brief Manager for aggregating all client knowledge for specific groups
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*
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* $LicenseInfo:firstyear=2004&license=viewergpl$
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*
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* Copyright (c) 2004-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#ifndef LL_LLGROUPMGR_H
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#define LL_LLGROUPMGR_H
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#include "lluuid.h"
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#include "roles_constants.h"
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#include <vector>
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#include <string>
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#include <map>
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class LLMessageSystem;
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class LLGroupMgrObserver
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{
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public:
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LLGroupMgrObserver(const LLUUID& id) : mID(id){};
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virtual ~LLGroupMgrObserver(){};
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virtual void changed(LLGroupChange gc) = 0;
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const LLUUID& getID() { return mID; }
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protected:
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LLUUID mID;
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};
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class LLGroupRoleData;
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class LLGroupMemberData
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{
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friend class LLGroupMgrGroupData;
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public:
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typedef std::map<LLUUID,LLGroupRoleData*> role_list_t;
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LLGroupMemberData(const LLUUID& id,
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S32 contribution,
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U64 agent_powers,
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const std::string& title,
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const std::string& online_status,
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BOOL is_owner);
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~LLGroupMemberData();
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const LLUUID& getID() const { return mID; }
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S32 getContribution() const { return mContribution; }
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U64 getAgentPowers() const { return mAgentPowers; }
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BOOL isOwner() const { return mIsOwner; }
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const std::string& getTitle() const { return mTitle; }
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const std::string& getOnlineStatus() const { return mOnlineStatus; }
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void addRole(const LLUUID& role, LLGroupRoleData* rd);
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bool removeRole(const LLUUID& role);
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void clearRoles() { mRolesList.clear(); };
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role_list_t::iterator roleBegin() { return mRolesList.begin(); }
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role_list_t::iterator roleEnd() { return mRolesList.end(); }
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BOOL isInRole(const LLUUID& role_id) { return (mRolesList.find(role_id) != mRolesList.end()); }
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protected:
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LLUUID mID;
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S32 mContribution;
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U64 mAgentPowers;
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std::string mTitle;
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std::string mOnlineStatus;
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BOOL mIsOwner;
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role_list_t mRolesList;
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};
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struct LLRoleData
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{
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LLRoleData() : mRolePowers(0), mChangeType(RC_UPDATE_NONE) { }
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LLRoleData(const LLRoleData& rd)
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: mRoleName(rd.mRoleName),
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mRoleTitle(rd.mRoleTitle),
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mRoleDescription(rd.mRoleDescription),
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mRolePowers(rd.mRolePowers),
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mChangeType(rd.mChangeType) { }
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std::string mRoleName;
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std::string mRoleTitle;
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std::string mRoleDescription;
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U64 mRolePowers;
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LLRoleChangeType mChangeType;
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};
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class LLGroupRoleData
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{
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friend class LLGroupMgrGroupData;
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public:
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LLGroupRoleData(const LLUUID& role_id,
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const std::string& role_name,
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const std::string& role_title,
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const std::string& role_desc,
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const U64 role_powers,
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const S32 member_count);
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LLGroupRoleData(const LLUUID& role_id,
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LLRoleData role_data,
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const S32 member_count);
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~LLGroupRoleData();
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const LLUUID& getID() const { return mRoleID; }
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const std::vector<LLUUID>& getRoleMembers() const { return mMemberIDs; }
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S32 getMembersInRole(std::vector<LLUUID> members, BOOL needs_sort = TRUE);
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S32 getTotalMembersInRole() { return mMemberIDs.size(); }
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LLRoleData getRoleData() const { return mRoleData; }
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void setRoleData(LLRoleData data) { mRoleData = data; }
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void addMember(const LLUUID& member);
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bool removeMember(const LLUUID& member);
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void clearMembers();
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const std::vector<LLUUID>::const_iterator getMembersBegin() const
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{ return mMemberIDs.begin(); }
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const std::vector<LLUUID>::const_iterator getMembersEnd() const
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{ return mMemberIDs.end(); }
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protected:
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LLGroupRoleData()
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: mMemberCount(0), mMembersNeedsSort(FALSE) {}
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LLUUID mRoleID;
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LLRoleData mRoleData;
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std::vector<LLUUID> mMemberIDs;
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S32 mMemberCount;
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private:
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BOOL mMembersNeedsSort;
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};
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struct LLRoleMemberChange
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{
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LLRoleMemberChange() : mChange(RMC_NONE) { }
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LLRoleMemberChange(const LLUUID& role, const LLUUID& member, LLRoleMemberChangeType change)
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: mRole(role), mMember(member), mChange(change) { }
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LLRoleMemberChange(const LLRoleMemberChange& rc)
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: mRole(rc.mRole), mMember(rc.mMember), mChange(rc.mChange) { }
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LLUUID mRole;
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LLUUID mMember;
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LLRoleMemberChangeType mChange;
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};
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typedef std::pair<LLUUID,LLUUID> lluuid_pair;
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struct lluuid_pair_less
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{
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bool operator()(const lluuid_pair& lhs, const lluuid_pair& rhs) const
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{
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if (lhs.first == rhs.first)
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return lhs.second < rhs.second;
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else
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return lhs.first < rhs.first;
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}
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};
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struct LLGroupTitle
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{
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std::string mTitle;
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LLUUID mRoleID;
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BOOL mSelected;
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};
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class LLGroupMgr;
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class LLGroupMgrGroupData
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{
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friend class LLGroupMgr;
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public:
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LLGroupMgrGroupData(const LLUUID& id);
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~LLGroupMgrGroupData();
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const LLUUID& getID() { return mID; }
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BOOL getRoleData(const LLUUID& role_id, LLRoleData& role_data);
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void setRoleData(const LLUUID& role_id, LLRoleData role_data);
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void createRole(const LLUUID& role_id, LLRoleData role_data);
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void deleteRole(const LLUUID& role_id);
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BOOL pendingRoleChanges();
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void addRolePower(const LLUUID& role_id, U64 power);
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void removeRolePower(const LLUUID& role_id, U64 power);
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U64 getRolePowers(const LLUUID& role_id);
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void removeData();
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void removeRoleData();
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void removeMemberData();
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void removeRoleMemberData();
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bool changeRoleMember(const LLUUID& role_id, const LLUUID& member_id, LLRoleMemberChangeType rmc);
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void recalcAllAgentPowers();
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void recalcAgentPowers(const LLUUID& agent_id);
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BOOL isMemberDataComplete() { return mMemberDataComplete; }
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BOOL isRoleDataComplete() { return mRoleDataComplete; }
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BOOL isRoleMemberDataComplete() { return mRoleMemberDataComplete; }
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BOOL isGroupPropertiesDataComplete() { return mGroupPropertiesDataComplete; }
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public:
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typedef std::map<LLUUID,LLGroupMemberData*> member_list_t;
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typedef std::map<LLUUID,LLGroupRoleData*> role_list_t;
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typedef std::map<lluuid_pair,LLRoleMemberChange,lluuid_pair_less> change_map_t;
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typedef std::map<LLUUID,LLRoleData> role_data_map_t;
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member_list_t mMembers;
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role_list_t mRoles;
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change_map_t mRoleMemberChanges;
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role_data_map_t mRoleChanges;
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std::vector<LLGroupTitle> mTitles;
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LLUUID mID;
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LLUUID mOwnerRole;
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std::string mName;
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std::string mCharter;
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BOOL mShowInList;
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LLUUID mInsigniaID;
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LLUUID mFounderID;
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BOOL mOpenEnrollment;
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S32 mMembershipFee;
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BOOL mAllowPublish;
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BOOL mListInProfile;
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BOOL mMaturePublish;
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BOOL mChanged;
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S32 mMemberCount;
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S32 mRoleCount;
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protected:
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void sendRoleChanges();
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void cancelRoleChanges();
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private:
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LLUUID mMemberRequestID;
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LLUUID mRoleDataRequestID;
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LLUUID mRoleMembersRequestID;
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LLUUID mTitlesRequestID;
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U32 mReceivedRoleMemberPairs;
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BOOL mMemberDataComplete;
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BOOL mRoleDataComplete;
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BOOL mRoleMemberDataComplete;
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BOOL mGroupPropertiesDataComplete;
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BOOL mPendingRoleMemberRequest;
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};
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struct LLRoleAction
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{
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std::string mName;
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std::string mDescription;
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std::string mLongDescription;
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U64 mPowerBit;
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};
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struct LLRoleActionSet
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{
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LLRoleActionSet();
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~LLRoleActionSet();
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LLRoleAction* mActionSetData;
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std::vector<LLRoleAction*> mActions;
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};
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class LLGroupMgr : public LLSingleton<LLGroupMgr>
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{
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LOG_CLASS(LLGroupMgr);
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public:
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LLGroupMgr();
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~LLGroupMgr();
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void addObserver(LLGroupMgrObserver* observer);
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void removeObserver(LLGroupMgrObserver* observer);
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LLGroupMgrGroupData* getGroupData(const LLUUID& id);
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void sendGroupPropertiesRequest(const LLUUID& group_id);
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void sendGroupRoleDataRequest(const LLUUID& group_id);
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void sendGroupRoleMembersRequest(const LLUUID& group_id);
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void sendGroupMembersRequest(const LLUUID& group_id);
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void sendGroupTitlesRequest(const LLUUID& group_id);
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void sendGroupTitleUpdate(const LLUUID& group_id, const LLUUID& title_role_id);
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void sendUpdateGroupInfo(const LLUUID& group_id);
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void sendGroupRoleMemberChanges(const LLUUID& group_id);
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void sendGroupRoleChanges(const LLUUID& group_id);
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static void sendCreateGroupRequest(const std::string& name,
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const std::string& charter,
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U8 show_in_list,
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const LLUUID& insignia,
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S32 membership_fee,
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BOOL open_enrollment,
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BOOL allow_publish,
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BOOL mature_publish);
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static void sendGroupMemberJoin(const LLUUID& group_id);
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static void sendGroupMemberInvites(const LLUUID& group_id, std::map<LLUUID,LLUUID>& role_member_pairs);
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static void sendGroupMemberEjects(const LLUUID& group_id,
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std::vector<LLUUID>& member_ids);
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void cancelGroupRoleChanges(const LLUUID& group_id);
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static void processGroupPropertiesReply(LLMessageSystem* msg, void** data);
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static void processGroupMembersReply(LLMessageSystem* msg, void** data);
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static void processGroupRoleDataReply(LLMessageSystem* msg, void** data);
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static void processGroupRoleMembersReply(LLMessageSystem* msg, void** data);
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static void processGroupTitlesReply(LLMessageSystem* msg, void** data);
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static void processCreateGroupReply(LLMessageSystem* msg, void** data);
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static void processJoinGroupReply(LLMessageSystem* msg, void ** data);
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static void processEjectGroupMemberReply(LLMessageSystem* msg, void ** data);
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static void processLeaveGroupReply(LLMessageSystem* msg, void ** data);
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static bool parseRoleActions(const std::string& xml_filename);
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std::vector<LLRoleActionSet*> mRoleActionSets;
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static void debugClearAllGroups(void*);
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void clearGroups();
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void clearGroupData(const LLUUID& group_id);
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private:
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void notifyObservers(LLGroupChange gc);
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void addGroup(LLGroupMgrGroupData* group_datap);
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LLGroupMgrGroupData* createGroupData(const LLUUID &id);
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typedef std::multimap<LLUUID,LLGroupMgrObserver*> observer_multimap_t;
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observer_multimap_t mObservers;
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typedef std::map<LLUUID, LLGroupMgrGroupData*> group_map_t;
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group_map_t mGroups;
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};
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#endif
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