Imported existing code
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135
indra/newview/llfloaterpreference.h
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135
indra/newview/llfloaterpreference.h
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/**
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* @file llfloaterpreference.h
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* @brief LLPreferenceCore class definition
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*
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* $LicenseInfo:firstyear=2002&license=viewergpl$
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*
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* Copyright (c) 2002-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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/*
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* App-wide preferences. Note that these are not per-user,
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* because we need to load many preferences before we have
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* a login name.
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*/
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#ifndef LL_LLFLOATERPREFERENCE_H
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#define LL_LLFLOATERPREFERENCE_H
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#include "llfloater.h"
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#include "lltabcontainervertical.h"
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class LLPanelGeneral;
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class LLPanelInput;
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class LLPanelLCD;
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class LLPanelDisplay;
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class LLPanelAudioPrefs;
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class LLPanelDebug;
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class LLPanelNetwork;
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class LLPanelWeb;
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class LLMessageSystem;
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class LLPrefsChat;
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class LLPrefsVoice;
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class LLPrefsIM;
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class LLPanelMsgs;
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class LLPanelSkins;
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class LLScrollListCtrl;
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class LLPrefsInert;
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class LLPreferenceCore
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{
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public:
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LLPreferenceCore(LLTabContainer* tab_container, LLButton * default_btn);
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~LLPreferenceCore();
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void apply();
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void cancel();
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LLTabContainer* getTabContainer() { return mTabContainer; }
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void setPersonalInfo(const std::string& visibility, bool im_via_email, const std::string& email);
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static void onTabChanged(void* user_data, bool from_click);
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// refresh all the graphics preferences menus
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void refreshEnabledGraphics();
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private:
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LLTabContainer *mTabContainer;
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LLPanelGeneral *mGeneralPanel;
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LLPanelSkins *mSkinsPanel;
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LLPanelInput *mInputPanel;
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LLPanelNetwork *mNetworkPanel;
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LLPanelDisplay *mDisplayPanel;
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LLPanelAudioPrefs *mAudioPanel;
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// LLPanelDebug *mDebugPanel;
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LLPrefsChat *mPrefsChat;
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LLPrefsVoice *mPrefsVoice;
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LLPrefsIM *mPrefsIM;
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LLPanelWeb *mWebPanel;
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LLPanelMsgs *mMsgPanel;
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LLPanelLCD *mLCDPanel;
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LLPrefsInert *mPrefsInert;
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};
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// Floater to control preferences (display, audio, bandwidth, general.
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class LLFloaterPreference : public LLFloater
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{
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public:
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LLFloaterPreference();
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~LLFloaterPreference();
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void apply();
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void cancel();
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virtual BOOL postBuild();
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static void show(void*);
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// static data update, called from message handler
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static void updateUserInfo(const std::string& visibility, bool im_via_email, const std::string& email);
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// refresh all the graphics preferences menus
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static void refreshEnabledGraphics();
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protected:
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LLPreferenceCore *mPreferenceCore;
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/*virtual*/ void onClose(bool app_quitting);
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LLButton* mAboutBtn;
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LLButton *mOKBtn;
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LLButton *mCancelBtn;
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LLButton *mApplyBtn;
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static void onClickAbout(void*);
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static void onBtnOK(void*);
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static void onBtnCancel(void*);
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static void onBtnApply(void*);
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static LLFloaterPreference* sInstance;
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};
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#endif // LL_LLPREFERENCEFLOATER_H
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