Imported existing code
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96
indra/newview/llfloateravatarpicker.h
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96
indra/newview/llfloateravatarpicker.h
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/**
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* @file llfloateravatarpicker.h
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* @brief was llavatarpicker.h
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*
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* $LicenseInfo:firstyear=2003&license=viewergpl$
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*
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* Copyright (c) 2003-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#ifndef LLFLOATERAVATARPICKER_H
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#define LLFLOATERAVATARPICKER_H
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#include "llfloater.h"
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#include <vector>
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class LLFloaterAvatarPicker : public LLFloater
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{
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public:
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// Call this to select an avatar.
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// The callback function will be called with an avatar name and UUID.
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typedef void(*callback_t)(const std::vector<std::string>&, const std::vector<LLUUID>&, void*);
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static LLFloaterAvatarPicker* show(callback_t callback,
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void* userdata,
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BOOL allow_multiple = FALSE,
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BOOL closeOnSelect = FALSE);
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virtual BOOL postBuild();
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static void processAvatarPickerReply(class LLMessageSystem* msg, void**);
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private:
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static void editKeystroke(class LLLineEditor* caller, void* user_data);
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static void onBtnFind(void* userdata);
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static void onBtnSelect(void* userdata);
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static void onBtnRefresh(void* userdata);
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static void onRangeAdjust(LLUICtrl* source, void* data);
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static void onBtnClose(void* userdata);
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static void onList(class LLUICtrl* ctrl, void* userdata);
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static void onTabChanged(void* userdata, bool from_click);
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void doCallingCardSelectionChange(const std::deque<class LLFolderViewItem*> &items, BOOL user_action, void* data);
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static void onCallingCardSelectionChange(const std::deque<class LLFolderViewItem*> &items, BOOL user_action, void* data);
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void populateNearMe();
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BOOL visibleItemsSelected() const; // Returns true if any items in the current tab are selected.
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void find();
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void setAllowMultiple(BOOL allow_multiple);
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virtual void draw();
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virtual BOOL handleKeyHere(KEY key, MASK mask);
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std::vector<LLUUID> mSelectedInventoryAvatarIDs;
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std::vector<std::string> mSelectedInventoryAvatarNames;
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LLUUID mQueryID;
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BOOL mResultsReturned;
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BOOL mNearMeListComplete;
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BOOL mCloseOnSelect;
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void (*mCallback)(const std::vector<std::string>& name, const std::vector<LLUUID>& id, void* userdata);
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void* mCallbackUserdata;
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static LLFloaterAvatarPicker* sInstance;
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// do not call these directly
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LLFloaterAvatarPicker();
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virtual ~LLFloaterAvatarPicker();
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};
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#endif
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