Imported existing code
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117
indra/newview/llchatbar.h
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117
indra/newview/llchatbar.h
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/**
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* @file llchatbar.h
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* @brief LLChatBar class definition
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*
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* $LicenseInfo:firstyear=2002&license=viewergpl$
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*
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* Copyright (c) 2002-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#ifndef LL_LLCHATBAR_H
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#define LL_LLCHATBAR_H
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#include "llpanel.h"
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#include "llframetimer.h"
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#include "llchat.h"
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class LLLineEditor;
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class LLMessageSystem;
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class LLUICtrl;
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class LLUUID;
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class LLFrameTimer;
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class LLChatBarGestureObserver;
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class LLComboBox;
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class LLChatBar
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: public LLPanel
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{
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public:
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// constructor for inline chat-bars (e.g. hosted in chat history window)
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LLChatBar();
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~LLChatBar();
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virtual BOOL postBuild();
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virtual BOOL handleKeyHere(KEY key, MASK mask);
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void refresh();
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void refreshGestures();
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// Move cursor into chat input field.
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void setKeyboardFocus(BOOL b);
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// Ignore arrow keys for chat bar
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void setIgnoreArrowKeys(BOOL b);
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BOOL inputEditorHasFocus();
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std::string getCurrentChat();
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// since chat bar logic is reused for chat history
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// gesture combo box might not be a direct child
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void setGestureCombo(LLComboBox* combo);
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// Send a chat (after stripping /20foo channel chats).
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// "Animate" means the nodding animation for regular text.
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void sendChatFromViewer(const LLWString &wtext, EChatType type, BOOL animate);
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void sendChatFromViewer(const std::string &utf8text, EChatType type, BOOL animate);
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// If input of the form "/20foo" or "/20 foo", returns "foo" and channel 20.
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// Otherwise returns input and channel 0.
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LLWString stripChannelNumber(const LLWString &mesg, S32* channel);
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// callbacks
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static void onClickSay( LLUICtrl*, void* userdata );
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static void onTabClick( void* userdata );
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static void onInputEditorKeystroke(LLLineEditor* caller, void* userdata);
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static void onInputEditorFocusLost(LLFocusableElement* caller,void* userdata);
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static void onInputEditorGainFocus(LLFocusableElement* caller,void* userdata);
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static void onCommitGesture(LLUICtrl* ctrl, void* data);
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static void startChat(const char* line);
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static void stopChat();
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protected:
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void sendChat(EChatType type);
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void updateChat();
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protected:
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LLLineEditor* mInputEditor;
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LLFrameTimer mGestureLabelTimer;
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// Which non-zero channel did we last chat on?
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S32 mLastSpecialChatChannel;
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BOOL mIsBuilt;
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LLComboBox* mGestureCombo;
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LLChatBarGestureObserver* mObserver;
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};
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extern LLChatBar *gChatBar;
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#endif
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