Imported existing code
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indra/lscript/llscriptresource.h
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75
indra/lscript/llscriptresource.h
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/**
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* @file llscriptresource.h
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* @brief LLScriptResource class definition
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*
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* $LicenseInfo:firstyear=2008&license=viewergpl$
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*
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* Copyright (c) 2008-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#ifndef LL_LLSCRIPTRESOURCE_H
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#define LL_LLSCRIPTRESOURCE_H
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#include "stdtypes.h"
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// An LLScriptResource is a limited resource per ID.
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class LLScriptResource
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{
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public:
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LLScriptResource();
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// If amount resources are available will mark amount resouces
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// used and returns true
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// Otherwise returns false and doesn't mark any resources used.
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bool request(S32 amount = 1);
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// Release amount resources from use if at least amount resources are used and return true
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// If amount is more than currently used no resources are released and return false
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bool release(S32 amount = 1);
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// Returns how many resources are available
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S32 getAvailable() const;
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// Sets the total amount of available resources
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// It is possible to set the amount to less than currently used
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// Most likely to happen on parcel ownership change
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void setTotal(S32 amount);
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// Get the total amount of available resources
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S32 getTotal() const;
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// Get the number of resources used
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S32 getUsed() const;
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// true if more resources used than total available
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bool isOverLimit() const;
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private:
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S32 mTotal; // How many resources have been set aside
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S32 mUsed; // How many resources are currently in use
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};
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#endif // LL_LLSCRIPTRESOURCE_H
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