Imported existing code
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61
indra/llwindow/llkeyboardsdl.h
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61
indra/llwindow/llkeyboardsdl.h
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/**
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* @file llkeyboardsdl.h
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* @brief Handler for assignable key bindings
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*
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* $LicenseInfo:firstyear=2004&license=viewergpl$
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*
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* Copyright (c) 2004-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#ifndef LL_LLKEYBOARDSDL_H
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#define LL_LLKEYBOARDSDL_H
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#include "llkeyboard.h"
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#include "SDL/SDL.h"
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class LLKeyboardSDL : public LLKeyboard
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{
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public:
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LLKeyboardSDL();
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/*virtual*/ ~LLKeyboardSDL() {};
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/*virtual*/ BOOL handleKeyUp(const U16 key, MASK mask);
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/*virtual*/ BOOL handleKeyDown(const U16 key, MASK mask);
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/*virtual*/ void resetMaskKeys();
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/*virtual*/ MASK currentMask(BOOL for_mouse_event);
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/*virtual*/ void scanKeyboard();
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protected:
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MASK updateModifiers(const U32 mask);
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void setModifierKeyLevel( KEY key, BOOL new_state );
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BOOL translateNumpadKey( const U16 os_key, KEY *translated_key );
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U16 inverseTranslateNumpadKey(const KEY translated_key);
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private:
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std::map<U16, KEY> mTranslateNumpadMap; // special map for translating OS keys to numpad keys
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std::map<KEY, U16> mInvTranslateNumpadMap; // inverse of the above
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};
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#endif
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