Imported existing code
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334
indra/llui/llresizehandle.cpp
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334
indra/llui/llresizehandle.cpp
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/**
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* @file llresizehandle.cpp
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* @brief LLResizeHandle base class
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*
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* $LicenseInfo:firstyear=2001&license=viewergpl$
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*
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* Copyright (c) 2001-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "linden_common.h"
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#include "llresizehandle.h"
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#include "llfocusmgr.h"
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#include "llmath.h"
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#include "llui.h"
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#include "llmenugl.h"
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#include "llcontrol.h"
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#include "llfloater.h"
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#include "llwindow.h"
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const S32 RESIZE_BORDER_WIDTH = 3;
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LLResizeHandle::LLResizeHandle( const std::string& name, const LLRect& rect, S32 min_width, S32 min_height, ECorner corner )
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:
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LLView( name, rect, TRUE ),
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mDragLastScreenX( 0 ),
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mDragLastScreenY( 0 ),
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mLastMouseScreenX( 0 ),
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mLastMouseScreenY( 0 ),
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mImage( NULL ),
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mMinWidth( min_width ),
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mMinHeight( min_height ),
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mCorner( corner )
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{
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setSaveToXML(false);
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if( RIGHT_BOTTOM == mCorner)
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{
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mImage = LLUI::sImageProvider->getUIImage("UIImgResizeBottomRightUUID");
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}
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switch( mCorner )
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{
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case LEFT_TOP: setFollows( FOLLOWS_LEFT | FOLLOWS_TOP ); break;
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case LEFT_BOTTOM: setFollows( FOLLOWS_LEFT | FOLLOWS_BOTTOM ); break;
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case RIGHT_TOP: setFollows( FOLLOWS_RIGHT | FOLLOWS_TOP ); break;
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case RIGHT_BOTTOM: setFollows( FOLLOWS_RIGHT | FOLLOWS_BOTTOM ); break;
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}
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// decorator object, don't serialize
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setSaveToXML(FALSE);
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}
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BOOL LLResizeHandle::handleMouseDown(S32 x, S32 y, MASK mask)
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{
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BOOL handled = FALSE;
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if( pointInHandle(x, y) )
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{
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handled = TRUE;
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// Route future Mouse messages here preemptively. (Release on mouse up.)
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// No handler needed for focus lost since this clas has no state that depends on it.
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gFocusMgr.setMouseCapture( this );
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localPointToScreen(x, y, &mDragLastScreenX, &mDragLastScreenY);
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mLastMouseScreenX = mDragLastScreenX;
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mLastMouseScreenY = mDragLastScreenY;
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}
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return handled;
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}
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BOOL LLResizeHandle::handleMouseUp(S32 x, S32 y, MASK mask)
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{
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BOOL handled = FALSE;
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if( hasMouseCapture() )
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{
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// Release the mouse
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gFocusMgr.setMouseCapture( NULL );
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handled = TRUE;
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}
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else if( pointInHandle(x, y) )
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{
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handled = TRUE;
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}
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return handled;
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}
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BOOL LLResizeHandle::handleHover(S32 x, S32 y, MASK mask)
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{
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BOOL handled = FALSE;
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// We only handle the click if the click both started and ended within us
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if( hasMouseCapture() )
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{
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// Make sure the mouse in still over the application. We don't want to make the parent
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// so big that we can't see the resize handle any more.
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S32 screen_x;
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S32 screen_y;
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localPointToScreen(x, y, &screen_x, &screen_y);
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const LLRect valid_rect = getRootView()->getRect();
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screen_x = llclamp( screen_x, valid_rect.mLeft, valid_rect.mRight );
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screen_y = llclamp( screen_y, valid_rect.mBottom, valid_rect.mTop );
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LLView* resizing_view = getParent();
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if( resizing_view )
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{
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// Resize the parent
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LLRect orig_rect = resizing_view->getRect();
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LLRect scaled_rect = orig_rect;
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S32 delta_x = screen_x - mDragLastScreenX;
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S32 delta_y = screen_y - mDragLastScreenY;
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LLCoordGL mouse_dir;
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// use hysteresis on mouse motion to preserve user intent when mouse stops moving
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mouse_dir.mX = (screen_x == mLastMouseScreenX) ? mLastMouseDir.mX : screen_x - mLastMouseScreenX;
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mouse_dir.mY = (screen_y == mLastMouseScreenY) ? mLastMouseDir.mY : screen_y - mLastMouseScreenY;
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mLastMouseScreenX = screen_x;
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mLastMouseScreenY = screen_y;
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mLastMouseDir = mouse_dir;
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S32 x_multiple = 1;
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S32 y_multiple = 1;
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switch( mCorner )
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{
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case LEFT_TOP:
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x_multiple = -1;
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y_multiple = 1;
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break;
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case LEFT_BOTTOM:
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x_multiple = -1;
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y_multiple = -1;
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break;
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case RIGHT_TOP:
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x_multiple = 1;
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y_multiple = 1;
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break;
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case RIGHT_BOTTOM:
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x_multiple = 1;
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y_multiple = -1;
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break;
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}
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S32 new_width = orig_rect.getWidth() + x_multiple * delta_x;
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if( new_width < mMinWidth )
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{
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new_width = mMinWidth;
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delta_x = x_multiple * (mMinWidth - orig_rect.getWidth());
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}
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S32 new_height = orig_rect.getHeight() + y_multiple * delta_y;
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if( new_height < mMinHeight )
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{
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new_height = mMinHeight;
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delta_y = y_multiple * (mMinHeight - orig_rect.getHeight());
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}
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switch( mCorner )
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{
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case LEFT_TOP:
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scaled_rect.translate(delta_x, 0);
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break;
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case LEFT_BOTTOM:
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scaled_rect.translate(delta_x, delta_y);
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break;
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case RIGHT_TOP:
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break;
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case RIGHT_BOTTOM:
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scaled_rect.translate(0, delta_y);
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break;
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}
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// temporarily set new parent rect
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scaled_rect.mRight = scaled_rect.mLeft + new_width;
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scaled_rect.mTop = scaled_rect.mBottom + new_height;
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resizing_view->setRect(scaled_rect);
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LLView* snap_view = NULL;
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LLView* test_view = NULL;
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// now do snapping
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switch(mCorner)
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{
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case LEFT_TOP:
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snap_view = resizing_view->findSnapEdge(scaled_rect.mLeft, mouse_dir, SNAP_LEFT, SNAP_PARENT_AND_SIBLINGS, LLUI::sConfigGroup->getS32("SnapMargin"));
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test_view = resizing_view->findSnapEdge(scaled_rect.mTop, mouse_dir, SNAP_TOP, SNAP_PARENT_AND_SIBLINGS, LLUI::sConfigGroup->getS32("SnapMargin"));
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if (!snap_view)
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{
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snap_view = test_view;
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}
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break;
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case LEFT_BOTTOM:
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snap_view = resizing_view->findSnapEdge(scaled_rect.mLeft, mouse_dir, SNAP_LEFT, SNAP_PARENT_AND_SIBLINGS, LLUI::sConfigGroup->getS32("SnapMargin"));
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test_view = resizing_view->findSnapEdge(scaled_rect.mBottom, mouse_dir, SNAP_BOTTOM, SNAP_PARENT_AND_SIBLINGS, LLUI::sConfigGroup->getS32("SnapMargin"));
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if (!snap_view)
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{
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snap_view = test_view;
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}
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break;
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case RIGHT_TOP:
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snap_view = resizing_view->findSnapEdge(scaled_rect.mRight, mouse_dir, SNAP_RIGHT, SNAP_PARENT_AND_SIBLINGS, LLUI::sConfigGroup->getS32("SnapMargin"));
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test_view = resizing_view->findSnapEdge(scaled_rect.mTop, mouse_dir, SNAP_TOP, SNAP_PARENT_AND_SIBLINGS, LLUI::sConfigGroup->getS32("SnapMargin"));
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if (!snap_view)
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{
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snap_view = test_view;
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}
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break;
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case RIGHT_BOTTOM:
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snap_view = resizing_view->findSnapEdge(scaled_rect.mRight, mouse_dir, SNAP_RIGHT, SNAP_PARENT_AND_SIBLINGS, LLUI::sConfigGroup->getS32("SnapMargin"));
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test_view = resizing_view->findSnapEdge(scaled_rect.mBottom, mouse_dir, SNAP_BOTTOM, SNAP_PARENT_AND_SIBLINGS, LLUI::sConfigGroup->getS32("SnapMargin"));
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if (!snap_view)
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{
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snap_view = test_view;
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}
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break;
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}
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// register "snap" behavior with snapped view
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resizing_view->snappedTo(snap_view);
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// reset parent rect
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resizing_view->setRect(orig_rect);
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// translate and scale to new shape
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resizing_view->userSetShape(scaled_rect);
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// update last valid mouse cursor position based on resized view's actual size
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LLRect new_rect = resizing_view->getRect();
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switch(mCorner)
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{
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case LEFT_TOP:
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mDragLastScreenX += new_rect.mLeft - orig_rect.mLeft;
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mDragLastScreenY += new_rect.mTop - orig_rect.mTop;
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break;
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case LEFT_BOTTOM:
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mDragLastScreenX += new_rect.mLeft - orig_rect.mLeft;
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mDragLastScreenY += new_rect.mBottom- orig_rect.mBottom;
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break;
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case RIGHT_TOP:
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mDragLastScreenX += new_rect.mRight - orig_rect.mRight;
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mDragLastScreenY += new_rect.mTop - orig_rect.mTop;
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break;
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case RIGHT_BOTTOM:
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mDragLastScreenX += new_rect.mRight - orig_rect.mRight;
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mDragLastScreenY += new_rect.mBottom- orig_rect.mBottom;
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break;
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default:
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break;
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}
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}
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handled = TRUE;
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}
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else // don't have mouse capture
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{
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if( pointInHandle( x, y ) )
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{
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handled = TRUE;
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}
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}
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if( handled )
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{
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switch( mCorner )
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{
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case RIGHT_BOTTOM:
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case LEFT_TOP:
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getWindow()->setCursor(UI_CURSOR_SIZENWSE);
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break;
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case LEFT_BOTTOM:
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case RIGHT_TOP:
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getWindow()->setCursor(UI_CURSOR_SIZENESW);
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break;
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}
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}
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return handled;
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} // end handleHover
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// assumes GL state is set for 2D
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void LLResizeHandle::draw()
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{
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if( mImage.notNull() && getVisible() && (RIGHT_BOTTOM == mCorner) )
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{
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mImage->draw(0, 0);
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}
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}
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BOOL LLResizeHandle::pointInHandle( S32 x, S32 y )
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{
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if( pointInView(x, y) )
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{
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const S32 TOP_BORDER = (getRect().getHeight() - RESIZE_BORDER_WIDTH);
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const S32 RIGHT_BORDER = (getRect().getWidth() - RESIZE_BORDER_WIDTH);
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switch( mCorner )
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{
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case LEFT_TOP: return (x <= RESIZE_BORDER_WIDTH) || (y >= TOP_BORDER);
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case LEFT_BOTTOM: return (x <= RESIZE_BORDER_WIDTH) || (y <= RESIZE_BORDER_WIDTH);
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case RIGHT_TOP: return (x >= RIGHT_BORDER) || (y >= TOP_BORDER);
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case RIGHT_BOTTOM: return TRUE;
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}
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}
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return FALSE;
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}
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