Imported existing code
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447
indra/llui/llfocusmgr.cpp
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447
indra/llui/llfocusmgr.cpp
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/**
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* @file llfocusmgr.cpp
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* @brief LLFocusMgr base class
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*
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* $LicenseInfo:firstyear=2002&license=viewergpl$
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*
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* Copyright (c) 2002-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "linden_common.h"
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#include "llfocusmgr.h"
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#include "lluictrl.h"
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#include "v4color.h"
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const F32 FOCUS_FADE_TIME = 0.3f;
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// NOTE: the LLFocusableElement implementation has been here from lluictrl.cpp.
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LLFocusableElement::LLFocusableElement()
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: mFocusLostCallback(NULL),
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mFocusReceivedCallback(NULL),
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mFocusChangedCallback(NULL),
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mFocusCallbackUserData(NULL)
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{
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}
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// virtual
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BOOL LLFocusableElement::handleKey(KEY key, MASK mask, BOOL called_from_parent)
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{
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return FALSE;
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}
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// virtual
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BOOL LLFocusableElement::handleUnicodeChar(llwchar uni_char, BOOL called_from_parent)
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{
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return FALSE;
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}
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// virtual
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LLFocusableElement::~LLFocusableElement()
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{
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}
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void LLFocusableElement::onFocusReceived()
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{
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if( mFocusReceivedCallback )
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{
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mFocusReceivedCallback( this, mFocusCallbackUserData );
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}
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if( mFocusChangedCallback )
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{
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mFocusChangedCallback( this, mFocusCallbackUserData );
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}
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}
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void LLFocusableElement::onFocusLost()
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{
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if( mFocusLostCallback )
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{
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mFocusLostCallback( this, mFocusCallbackUserData );
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}
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if( mFocusChangedCallback )
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{
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mFocusChangedCallback( this, mFocusCallbackUserData );
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}
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}
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BOOL LLFocusableElement::hasFocus() const
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{
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return gFocusMgr.getKeyboardFocus() == this;
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}
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void LLFocusableElement::setFocus(BOOL b)
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{
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}
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LLFocusMgr gFocusMgr;
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LLFocusMgr::LLFocusMgr()
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:
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mLockedView( NULL ),
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mMouseCaptor( NULL ),
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mKeyboardFocus( NULL ),
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mLastKeyboardFocus( NULL ),
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mDefaultKeyboardFocus( NULL ),
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mKeystrokesOnly(FALSE),
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mTopCtrl( NULL ),
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mFocusWeight(0.f),
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mAppHasFocus(TRUE) // Macs don't seem to notify us that we've gotten focus, so default to true
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#ifdef _DEBUG
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, mMouseCaptorName("none")
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, mKeyboardFocusName("none")
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, mTopCtrlName("none")
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#endif
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{
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}
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void LLFocusMgr::releaseFocusIfNeeded( const LLView* view )
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{
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if( childHasMouseCapture( view ) )
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{
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setMouseCapture( NULL );
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}
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if( childHasKeyboardFocus( view ))
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{
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if (view == mLockedView)
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{
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mLockedView = NULL;
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setKeyboardFocus( NULL );
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}
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else
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{
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setKeyboardFocus( mLockedView );
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}
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}
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if( childIsTopCtrl( view ) )
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{
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setTopCtrl( NULL );
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}
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}
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void LLFocusMgr::setKeyboardFocus(LLFocusableElement* new_focus, BOOL lock, BOOL keystrokes_only)
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{
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if (mLockedView &&
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(new_focus == NULL ||
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(new_focus != mLockedView
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&& dynamic_cast<LLView*>(new_focus)
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&& !dynamic_cast<LLView*>(new_focus)->hasAncestor(mLockedView))))
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{
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// don't allow focus to go to anything that is not the locked focus
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// or one of its descendants
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return;
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}
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//llinfos << "Keyboard focus handled by " << (new_focus ? new_focus->getName() : "nothing") << llendl;
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mKeystrokesOnly = keystrokes_only;
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if( new_focus != mKeyboardFocus )
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{
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mLastKeyboardFocus = mKeyboardFocus;
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mKeyboardFocus = new_focus;
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if( mLastKeyboardFocus )
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{
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mLastKeyboardFocus->onFocusLost();
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}
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// clear out any existing flash
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if (new_focus)
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{
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mFocusWeight = 0.f;
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new_focus->onFocusReceived();
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}
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mFocusTimer.reset();
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#ifdef _DEBUG
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LLUICtrl* focus_ctrl = dynamic_cast<LLUICtrl*>(new_focus);
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mKeyboardFocusName = focus_ctrl ? focus_ctrl->getName() : std::string("none");
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#endif
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// If we've got a default keyboard focus, and the caller is
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// releasing keyboard focus, move to the default.
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if (mDefaultKeyboardFocus != NULL && mKeyboardFocus == NULL)
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{
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mDefaultKeyboardFocus->setFocus(TRUE);
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}
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LLView* focus_subtree = dynamic_cast<LLView*>(mKeyboardFocus);
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LLView* viewp = dynamic_cast<LLView*>(mKeyboardFocus);
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// find root-most focus root
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while(viewp)
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{
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if (viewp->isFocusRoot())
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{
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focus_subtree = viewp;
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}
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viewp = viewp->getParent();
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}
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if (focus_subtree)
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{
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LLView* focused_view = dynamic_cast<LLView*>(mKeyboardFocus);
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mFocusHistory[focus_subtree->getHandle()] = focused_view ? focused_view->getHandle() : LLHandle<LLView>();
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}
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}
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if (lock)
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{
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lockFocus();
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}
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}
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// Returns TRUE is parent or any descedent of parent has keyboard focus.
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BOOL LLFocusMgr::childHasKeyboardFocus(const LLView* parent ) const
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{
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LLView* focus_view = dynamic_cast<LLView*>(mKeyboardFocus);
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while( focus_view )
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{
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if( focus_view == parent )
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{
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return TRUE;
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}
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focus_view = focus_view->getParent();
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}
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return FALSE;
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}
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// Returns TRUE is parent or any descedent of parent is the mouse captor.
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BOOL LLFocusMgr::childHasMouseCapture( const LLView* parent ) const
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{
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if( mMouseCaptor && mMouseCaptor->isView() )
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{
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LLView* captor_view = (LLView*)mMouseCaptor;
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while( captor_view )
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{
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if( captor_view == parent )
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{
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return TRUE;
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}
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captor_view = captor_view->getParent();
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}
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}
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return FALSE;
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}
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void LLFocusMgr::removeKeyboardFocusWithoutCallback( const LLFocusableElement* focus )
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{
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// should be ok to unlock here, as you have to know the locked view
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// in order to unlock it
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if (focus == mLockedView)
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{
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mLockedView = NULL;
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}
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if( mKeyboardFocus == focus )
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{
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mKeyboardFocus = NULL;
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#ifdef _DEBUG
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mKeyboardFocusName = std::string("none");
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#endif
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}
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}
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void LLFocusMgr::setMouseCapture( LLMouseHandler* new_captor )
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{
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//if (mFocusLocked)
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//{
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// return;
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//}
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if( new_captor != mMouseCaptor )
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{
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LLMouseHandler* old_captor = mMouseCaptor;
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mMouseCaptor = new_captor;
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/*
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if (new_captor)
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{
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if ( new_captor->getName() == "Stickto")
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{
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llinfos << "New mouse captor: " << new_captor->getName() << llendl;
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}
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else
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{
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llinfos << "New mouse captor: " << new_captor->getName() << llendl;
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}
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}
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else
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{
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llinfos << "New mouse captor: NULL" << llendl;
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}
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*/
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if( old_captor )
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{
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old_captor->onMouseCaptureLost();
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}
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#ifdef _DEBUG
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mMouseCaptorName = new_captor ? new_captor->getName() : std::string("none");
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#endif
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}
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}
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void LLFocusMgr::removeMouseCaptureWithoutCallback( const LLMouseHandler* captor )
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{
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//if (mFocusLocked)
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//{
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// return;
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//}
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if( mMouseCaptor == captor )
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{
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mMouseCaptor = NULL;
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#ifdef _DEBUG
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mMouseCaptorName = std::string("none");
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#endif
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}
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}
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BOOL LLFocusMgr::childIsTopCtrl( const LLView* parent ) const
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{
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LLView* top_view = (LLView*)mTopCtrl;
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while( top_view )
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{
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if( top_view == parent )
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{
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return TRUE;
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}
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top_view = top_view->getParent();
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}
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return FALSE;
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}
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// set new_top = NULL to release top_view.
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void LLFocusMgr::setTopCtrl( LLUICtrl* new_top )
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{
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LLUICtrl* old_top = mTopCtrl;
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if( new_top != old_top )
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{
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mTopCtrl = new_top;
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#ifdef _DEBUG
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mTopCtrlName = new_top ? new_top->getName() : std::string("none");
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#endif
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if (old_top)
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{
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old_top->onLostTop();
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}
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}
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}
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void LLFocusMgr::removeTopCtrlWithoutCallback( const LLUICtrl* top_view )
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{
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if( mTopCtrl == top_view )
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{
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mTopCtrl = NULL;
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#ifdef _DEBUG
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mTopCtrlName = std::string("none");
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#endif
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}
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}
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void LLFocusMgr::lockFocus()
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{
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mLockedView = dynamic_cast<LLUICtrl*>(mKeyboardFocus);
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}
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void LLFocusMgr::unlockFocus()
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{
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mLockedView = NULL;
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}
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F32 LLFocusMgr::getFocusFlashAmt() const
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{
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return clamp_rescale(getFocusTime(), 0.f, FOCUS_FADE_TIME, mFocusWeight, 0.f);
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}
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LLColor4 LLFocusMgr::getFocusColor() const
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{
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LLColor4 focus_color = lerp(LLUI::sColorsGroup->getColor( "FocusColor" ), LLColor4::white, getFocusFlashAmt());
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// de-emphasize keyboard focus when app has lost focus (to avoid typing into wrong window problem)
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if (!mAppHasFocus)
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{
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focus_color.mV[VALPHA] *= 0.4f;
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}
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return focus_color;
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}
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void LLFocusMgr::triggerFocusFlash()
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{
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mFocusTimer.reset();
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mFocusWeight = 1.f;
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}
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void LLFocusMgr::setAppHasFocus(BOOL focus)
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{
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if (!mAppHasFocus && focus)
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{
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triggerFocusFlash();
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}
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// release focus from "top ctrl"s, which generally hides them
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if (!focus && mTopCtrl)
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{
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setTopCtrl(NULL);
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}
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mAppHasFocus = focus;
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}
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LLUICtrl* LLFocusMgr::getLastFocusForGroup(LLView* subtree_root) const
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{
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if (subtree_root)
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{
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focus_history_map_t::const_iterator found_it = mFocusHistory.find(subtree_root->getHandle());
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if (found_it != mFocusHistory.end())
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{
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// found last focus for this subtree
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return static_cast<LLUICtrl*>(found_it->second.get());
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}
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}
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return NULL;
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}
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void LLFocusMgr::clearLastFocusForGroup(LLView* subtree_root)
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{
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if (subtree_root)
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{
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mFocusHistory.erase(subtree_root->getHandle());
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}
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}
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Block a user