Imported existing code
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112
indra/llplugin/llpluginprocesschild.h
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112
indra/llplugin/llpluginprocesschild.h
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/**
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* @file llpluginprocesschild.h
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* @brief LLPluginProcessChild handles the child side of the external-process plugin API.
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*
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* $LicenseInfo:firstyear=2008&license=viewergpl$
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*
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* Copyright (c) 2008-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#ifndef LL_LLPLUGINPROCESSCHILD_H
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#define LL_LLPLUGINPROCESSCHILD_H
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#include "llpluginmessage.h"
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#include "llpluginmessagepipe.h"
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#include "llplugininstance.h"
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#include "llhost.h"
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#include "llpluginsharedmemory.h"
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class LLPluginInstance;
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class LLPluginProcessChild: public LLPluginMessagePipeOwner, public LLPluginInstanceMessageListener
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{
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LOG_CLASS(LLPluginProcessChild);
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public:
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LLPluginProcessChild();
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~LLPluginProcessChild();
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void init(U32 launcher_port);
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void idle(void);
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void sleep(F64 seconds);
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void pump();
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// returns true if the plugin is in the steady state (processing messages)
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bool isRunning(void);
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// returns true if the plugin is unloaded or we're in an unrecoverable error state.
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bool isDone(void);
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void killSockets(void);
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F64 getSleepTime(void) const { return mSleepTime; };
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void sendMessageToPlugin(const LLPluginMessage &message);
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void sendMessageToParent(const LLPluginMessage &message);
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// Inherited from LLPluginMessagePipeOwner
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/* virtual */ void receiveMessageRaw(const std::string &message);
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// Inherited from LLPluginInstanceMessageListener
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/* virtual */ void receivePluginMessage(const std::string &message);
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private:
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enum EState
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{
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STATE_UNINITIALIZED,
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STATE_INITIALIZED, // init() has been called
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STATE_CONNECTED, // connected back to launcher
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STATE_PLUGIN_LOADING, // plugin library needs to be loaded
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STATE_PLUGIN_LOADED, // plugin library has been loaded
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STATE_PLUGIN_INITIALIZING, // plugin is processing init message
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STATE_RUNNING, // steady state (processing messages)
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STATE_UNLOADING, // plugin has sent shutdown_response and needs to be unloaded
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STATE_UNLOADED, // plugin has been unloaded
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STATE_ERROR, // generic bailout state
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STATE_DONE // state machine will sit in this state after either error or normal termination.
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};
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EState mState;
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void setState(EState state);
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LLHost mLauncherHost;
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LLSocket::ptr_t mSocket;
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std::string mPluginFile;
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std::string mUserDataPath;
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LLPluginInstance *mInstance;
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typedef std::map<std::string, LLPluginSharedMemory*> sharedMemoryRegionsType;
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sharedMemoryRegionsType mSharedMemoryRegions;
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LLTimer mHeartbeat;
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F64 mSleepTime;
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F64 mCPUElapsed;
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};
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#endif // LL_LLPLUGINPROCESSCHILD_H
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