Imported existing code
This commit is contained in:
316
indra/llplugin/llpluginmessagepipe.cpp
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316
indra/llplugin/llpluginmessagepipe.cpp
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/**
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* @file llpluginmessagepipe.cpp
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* @brief Classes that implement connections from the plugin system to pipes/pumps.
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*
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* $LicenseInfo:firstyear=2008&license=viewergpl$
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*
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* Copyright (c) 2008-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "linden_common.h"
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#include "llpluginmessagepipe.h"
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#include "llbufferstream.h"
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#include "llapr.h"
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static const char MESSAGE_DELIMITER = '\0';
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LLPluginMessagePipeOwner::LLPluginMessagePipeOwner() :
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mMessagePipe(NULL),
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mSocketError(APR_SUCCESS)
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{
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}
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// virtual
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LLPluginMessagePipeOwner::~LLPluginMessagePipeOwner()
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{
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killMessagePipe();
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}
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// virtual
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apr_status_t LLPluginMessagePipeOwner::socketError(apr_status_t error)
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{
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mSocketError = error;
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return error;
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};
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//virtual
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void LLPluginMessagePipeOwner::setMessagePipe(LLPluginMessagePipe *read_pipe)
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{
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// Save a reference to this pipe
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mMessagePipe = read_pipe;
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}
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bool LLPluginMessagePipeOwner::canSendMessage(void)
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{
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return (mMessagePipe != NULL);
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}
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bool LLPluginMessagePipeOwner::writeMessageRaw(const std::string &message)
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{
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bool result = true;
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if(mMessagePipe != NULL)
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{
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result = mMessagePipe->addMessage(message);
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}
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else
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{
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LL_WARNS("Plugin") << "dropping message: " << message << LL_ENDL;
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result = false;
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}
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return result;
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}
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void LLPluginMessagePipeOwner::killMessagePipe(void)
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{
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if(mMessagePipe != NULL)
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{
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delete mMessagePipe;
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mMessagePipe = NULL;
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}
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}
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LLPluginMessagePipe::LLPluginMessagePipe(LLPluginMessagePipeOwner *owner, LLSocket::ptr_t socket)
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{
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mOwner = owner;
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mOwner->setMessagePipe(this);
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mSocket = socket;
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}
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LLPluginMessagePipe::~LLPluginMessagePipe()
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{
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if(mOwner != NULL)
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{
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mOwner->setMessagePipe(NULL);
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}
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}
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bool LLPluginMessagePipe::addMessage(const std::string &message)
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{
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// queue the message for later output
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mOutput += message;
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mOutput += MESSAGE_DELIMITER; // message separator
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return true;
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}
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void LLPluginMessagePipe::clearOwner(void)
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{
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// The owner is done with this pipe. The next call to process_impl should send any remaining data and exit.
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mOwner = NULL;
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}
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void LLPluginMessagePipe::setSocketTimeout(apr_interval_time_t timeout_usec)
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{
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// We never want to sleep forever, so force negative timeouts to become non-blocking.
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// according to this page: http://dev.ariel-networks.com/apr/apr-tutorial/html/apr-tutorial-13.html
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// blocking/non-blocking with apr sockets is somewhat non-portable.
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if(timeout_usec <= 0)
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{
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// Make the socket non-blocking
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apr_socket_opt_set(mSocket->getSocket(), APR_SO_NONBLOCK, 1);
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apr_socket_timeout_set(mSocket->getSocket(), 0);
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}
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else
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{
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// Make the socket blocking-with-timeout
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apr_socket_opt_set(mSocket->getSocket(), APR_SO_NONBLOCK, 1);
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apr_socket_timeout_set(mSocket->getSocket(), timeout_usec);
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}
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}
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bool LLPluginMessagePipe::pump(F64 timeout)
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{
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bool result = true;
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if(mSocket)
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{
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apr_status_t status;
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apr_size_t size;
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if(!mOutput.empty())
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{
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// write any outgoing messages
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size = (apr_size_t)mOutput.size();
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setSocketTimeout(0);
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// LL_INFOS("Plugin") << "before apr_socket_send, size = " << size << LL_ENDL;
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status = apr_socket_send(
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mSocket->getSocket(),
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(const char*)mOutput.data(),
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&size);
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// LL_INFOS("Plugin") << "after apr_socket_send, size = " << size << LL_ENDL;
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if(status == APR_SUCCESS)
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{
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// success
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mOutput = mOutput.substr(size);
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}
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else if(APR_STATUS_IS_EAGAIN(status))
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{
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// Socket buffer is full...
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// remove the written part from the buffer and try again later.
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mOutput = mOutput.substr(size);
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}
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else
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{
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// some other error
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// Treat this as fatal.
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ll_apr_warn_status(status);
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if(mOwner)
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{
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mOwner->socketError(status);
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}
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result = false;
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}
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}
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// FIXME: For some reason, the apr timeout stuff isn't working properly on windows.
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// Until such time as we figure out why, don't try to use the socket timeout -- just sleep here instead.
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#if LL_WINDOWS
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if(result)
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{
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if(timeout != 0.0f)
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{
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ms_sleep((int)(timeout * 1000.0f));
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timeout = 0.0f;
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}
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}
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#endif
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// Check for incoming messages
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if(result)
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{
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char input_buf[1024];
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apr_size_t request_size;
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// Start out by reading one byte, so that any data received will wake us up.
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request_size = 1;
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// and use the timeout so we'll sleep if no data is available.
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setSocketTimeout((apr_interval_time_t)(timeout * 1000000));
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while(1)
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{
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size = request_size;
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// LL_INFOS("Plugin") << "before apr_socket_recv, size = " << size << LL_ENDL;
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status = apr_socket_recv(
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mSocket->getSocket(),
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input_buf,
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&size);
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// LL_INFOS("Plugin") << "after apr_socket_recv, size = " << size << LL_ENDL;
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if(size > 0)
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mInput.append(input_buf, size);
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if(status == APR_SUCCESS)
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{
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// llinfos << "success, read " << size << llendl;
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if(size != request_size)
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{
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// This was a short read, so we're done.
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break;
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}
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}
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else if(APR_STATUS_IS_TIMEUP(status))
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{
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// llinfos << "TIMEUP, read " << size << llendl;
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// Timeout was hit. Since the initial read is 1 byte, this should never be a partial read.
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break;
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}
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else if(APR_STATUS_IS_EAGAIN(status))
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{
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// llinfos << "EAGAIN, read " << size << llendl;
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// We've been doing partial reads, and we're done now.
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break;
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}
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else
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{
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// some other error
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// Treat this as fatal.
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ll_apr_warn_status(status);
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if(mOwner)
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{
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mOwner->socketError(status);
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}
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result = false;
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break;
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}
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// Second and subsequent reads should not use the timeout
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setSocketTimeout(0);
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// and should try to fill the input buffer
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request_size = sizeof(input_buf);
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}
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processInput();
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}
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}
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if(!result)
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{
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// If we got an error, we're done.
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LL_INFOS("Plugin") << "Error from socket, cleaning up." << LL_ENDL;
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delete this;
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}
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return result;
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}
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void LLPluginMessagePipe::processInput(void)
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{
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// Look for input delimiter(s) in the input buffer.
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int start = 0;
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int delim;
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while((delim = mInput.find(MESSAGE_DELIMITER, start)) != std::string::npos)
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{
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// Let the owner process this message
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mOwner->receiveMessageRaw(mInput.substr(start, delim - start));
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start = delim + 1;
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}
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// Remove delivered messages from the input buffer.
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if(start != 0)
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mInput = mInput.substr(start);
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}
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