Imported existing code
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172
indra/llplugin/llplugininstance.cpp
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172
indra/llplugin/llplugininstance.cpp
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/**
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* @file llplugininstance.cpp
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* @brief LLPluginInstance handles loading the dynamic library of a plugin and setting up its entry points for message passing.
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*
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* $LicenseInfo:firstyear=2008&license=viewergpl$
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*
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* Copyright (c) 2008-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "linden_common.h"
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#include "llplugininstance.h"
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#include "llapr.h"
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/** Virtual destructor. */
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LLPluginInstanceMessageListener::~LLPluginInstanceMessageListener()
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{
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}
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/**
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* TODO:DOC describe how it's used
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*/
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const char *LLPluginInstance::PLUGIN_INIT_FUNCTION_NAME = "LLPluginInitEntryPoint";
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/**
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* Constructor.
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*
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* @param[in] owner Plugin instance. TODO:DOC is this a good description of what "owner" is?
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*/
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LLPluginInstance::LLPluginInstance(LLPluginInstanceMessageListener *owner) :
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mDSOHandle(NULL),
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mPluginUserData(NULL),
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mPluginSendMessageFunction(NULL)
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{
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mOwner = owner;
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}
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/**
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* Destructor.
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*/
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LLPluginInstance::~LLPluginInstance()
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{
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if(mDSOHandle != NULL)
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{
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apr_dso_unload(mDSOHandle);
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mDSOHandle = NULL;
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}
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}
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/**
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* Dynamically loads the plugin and runs the plugin's init function.
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*
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* @param[in] plugin_file Name of plugin dll/dylib/so. TODO:DOC is this correct? see .h
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* @return 0 if successful, APR error code or error code from the plugin's init function on failure.
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*/
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int LLPluginInstance::load(std::string &plugin_file)
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{
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pluginInitFunction init_function = NULL;
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int result = apr_dso_load(&mDSOHandle,
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plugin_file.c_str(),
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gAPRPoolp);
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if(result != APR_SUCCESS)
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{
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char buf[1024];
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apr_dso_error(mDSOHandle, buf, sizeof(buf));
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LL_WARNS("Plugin") << "apr_dso_load of " << plugin_file << " failed with error " << result << " , additional info string: " << buf << LL_ENDL;
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}
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if(result == APR_SUCCESS)
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{
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result = apr_dso_sym((apr_dso_handle_sym_t*)&init_function,
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mDSOHandle,
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PLUGIN_INIT_FUNCTION_NAME);
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if(result != APR_SUCCESS)
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{
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LL_WARNS("Plugin") << "apr_dso_sym failed with error " << result << LL_ENDL;
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}
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}
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if(result == APR_SUCCESS)
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{
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result = init_function(staticReceiveMessage, (void*)this, &mPluginSendMessageFunction, &mPluginUserData);
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if(result != APR_SUCCESS)
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{
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LL_WARNS("Plugin") << "call to init function failed with error " << result << LL_ENDL;
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}
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}
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return (int)result;
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}
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/**
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* Sends a message to the plugin.
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*
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* @param[in] message Message
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*/
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void LLPluginInstance::sendMessage(const std::string &message)
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{
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if(mPluginSendMessageFunction)
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{
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LL_DEBUGS("Plugin") << "sending message to plugin: \"" << message << "\"" << LL_ENDL;
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mPluginSendMessageFunction(message.c_str(), &mPluginUserData);
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}
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else
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{
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LL_WARNS("Plugin") << "dropping message: \"" << message << "\"" << LL_ENDL;
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}
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}
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/**
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* Idle. TODO:DOC what's the purpose of this?
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*
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*/
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void LLPluginInstance::idle(void)
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{
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}
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// static
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void LLPluginInstance::staticReceiveMessage(const char *message_string, void **user_data)
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{
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// TODO: validate that the user_data argument is still a valid LLPluginInstance pointer
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// we could also use a key that's looked up in a map (instead of a direct pointer) for safety, but that's probably overkill
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LLPluginInstance *self = (LLPluginInstance*)*user_data;
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self->receiveMessage(message_string);
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}
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/**
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* Plugin receives message from plugin loader shell.
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*
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* @param[in] message_string Message
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*/
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void LLPluginInstance::receiveMessage(const char *message_string)
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{
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if(mOwner)
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{
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LL_DEBUGS("Plugin") << "processing incoming message: \"" << message_string << "\"" << LL_ENDL;
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mOwner->receivePluginMessage(message_string);
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}
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else
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{
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LL_WARNS("Plugin") << "dropping incoming message: \"" << message_string << "\"" << LL_ENDL;
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}
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}
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