Imported existing code
This commit is contained in:
718
indra/llmath/lloctree.h
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718
indra/llmath/lloctree.h
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/**
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* @file lloctree.h
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* @brief Octree declaration.
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*
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* $LicenseInfo:firstyear=2005&license=viewergpl$
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*
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* Copyright (c) 2005-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#ifndef LL_LLOCTREE_H
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#define LL_LLOCTREE_H
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#include "lltreenode.h"
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#include "v3math.h"
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#include <vector>
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#include <set>
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#if LL_RELEASE_WITH_DEBUG_INFO || LL_DEBUG
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#define OCT_ERRS LL_ERRS("OctreeErrors")
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#else
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#define OCT_ERRS LL_WARNS("OctreeErrors")
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#endif
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#define LL_OCTREE_PARANOIA_CHECK 0
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#if LL_DARWIN
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#define LL_OCTREE_MAX_CAPACITY 32
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#else
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#define LL_OCTREE_MAX_CAPACITY 128
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#endif
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template <class T> class LLOctreeNode;
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template <class T>
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class LLOctreeListener: public LLTreeListener<T>
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{
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public:
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typedef LLTreeListener<T> BaseType;
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typedef LLOctreeNode<T> oct_node;
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virtual void handleChildAddition(const oct_node* parent, oct_node* child) = 0;
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virtual void handleChildRemoval(const oct_node* parent, const oct_node* child) = 0;
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};
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template <class T>
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class LLOctreeTraveler : public LLTreeTraveler<T>
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{
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public:
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virtual void traverse(const LLTreeNode<T>* node);
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virtual void visit(const LLTreeNode<T>* state) { }
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virtual void visit(const LLOctreeNode<T>* branch) = 0;
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};
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template <class T>
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class LLOctreeNode : public LLTreeNode<T>
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{
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public:
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typedef LLOctreeTraveler<T> oct_traveler;
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typedef LLTreeTraveler<T> tree_traveler;
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typedef typename std::set<LLPointer<T> > element_list;
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typedef typename std::set<LLPointer<T> >::iterator element_iter;
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typedef typename std::set<LLPointer<T> >::const_iterator const_element_iter;
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typedef typename std::vector<LLTreeListener<T>*>::iterator tree_listener_iter;
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typedef typename std::vector<LLOctreeNode<T>* > child_list;
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typedef LLTreeNode<T> BaseType;
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typedef LLOctreeNode<T> oct_node;
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typedef LLOctreeListener<T> oct_listener;
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static const U8 OCTANT_POSITIVE_X = 0x01;
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static const U8 OCTANT_POSITIVE_Y = 0x02;
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static const U8 OCTANT_POSITIVE_Z = 0x04;
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LLOctreeNode( LLVector3d center,
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LLVector3d size,
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BaseType* parent,
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U8 octant = 255)
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: mParent((oct_node*)parent),
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mCenter(center),
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mSize(size),
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mOctant(octant)
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{
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updateMinMax();
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if ((mOctant == 255) && mParent)
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{
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mOctant = ((oct_node*) mParent)->getOctant(mCenter.mdV);
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}
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clearChildren();
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}
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virtual ~LLOctreeNode()
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{
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BaseType::destroyListeners();
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for (U32 i = 0; i < getChildCount(); i++)
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{
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delete getChild(i);
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}
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}
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inline const BaseType* getParent() const { return mParent; }
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inline void setParent(BaseType* parent) { mParent = (oct_node*) parent; }
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inline const LLVector3d& getCenter() const { return mCenter; }
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inline const LLVector3d& getSize() const { return mSize; }
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inline void setCenter(LLVector3d center) { mCenter = center; }
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inline void setSize(LLVector3d size) { mSize = size; }
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inline oct_node* getNodeAt(T* data) { return getNodeAt(data->getPositionGroup(), data->getBinRadius()); }
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inline U8 getOctant() const { return mOctant; }
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inline void setOctant(U8 octant) { mOctant = octant; }
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inline const oct_node* getOctParent() const { return (const oct_node*) getParent(); }
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inline oct_node* getOctParent() { return (oct_node*) getParent(); }
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U8 getOctant(const F64 pos[]) const //get the octant pos is in
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{
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U8 ret = 0;
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if (pos[0] > mCenter.mdV[0])
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{
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ret |= OCTANT_POSITIVE_X;
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}
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if (pos[1] > mCenter.mdV[1])
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{
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ret |= OCTANT_POSITIVE_Y;
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}
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if (pos[2] > mCenter.mdV[2])
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{
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ret |= OCTANT_POSITIVE_Z;
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}
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return ret;
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}
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inline bool isInside(const LLVector3d& pos, const F64& rad) const
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{
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return rad <= mSize.mdV[0]*2.0 && isInside(pos);
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}
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inline bool isInside(T* data) const
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{
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return isInside(data->getPositionGroup(), data->getBinRadius());
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}
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bool isInside(const LLVector3d& pos) const
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{
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const F64& x = pos.mdV[0];
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const F64& y = pos.mdV[1];
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const F64& z = pos.mdV[2];
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if (x > mMax.mdV[0] || x <= mMin.mdV[0] ||
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y > mMax.mdV[1] || y <= mMin.mdV[1] ||
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z > mMax.mdV[2] || z <= mMin.mdV[2])
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{
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return false;
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}
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return true;
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}
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void updateMinMax()
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{
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for (U32 i = 0; i < 3; i++)
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{
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mMax.mdV[i] = mCenter.mdV[i] + mSize.mdV[i];
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mMin.mdV[i] = mCenter.mdV[i] - mSize.mdV[i];
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mCenter.mdV[i] = mCenter.mdV[i];
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}
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}
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inline oct_listener* getOctListener(U32 index)
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{
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return (oct_listener*) BaseType::getListener(index);
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}
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inline bool contains(T* xform)
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{
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return contains(xform->getBinRadius());
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}
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bool contains(F64 radius)
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{
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if (mParent == NULL)
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{ //root node contains nothing
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return false;
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}
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F64 size = mSize.mdV[0];
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F64 p_size = size * 2.0;
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return (radius <= 0.001 && size <= 0.001) ||
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(radius <= p_size && radius > size);
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}
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static void pushCenter(LLVector3d ¢er, const LLVector3d &size, const T* data)
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{
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const LLVector3d& pos = data->getPositionGroup();
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for (U32 i = 0; i < 3; i++)
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{
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if (pos.mdV[i] > center.mdV[i])
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{
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center.mdV[i] += size.mdV[i];
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}
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else
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{
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center.mdV[i] -= size.mdV[i];
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}
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}
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}
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void accept(oct_traveler* visitor) { visitor->visit(this); }
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virtual bool isLeaf() const { return mChild.empty(); }
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U32 getElementCount() const { return mData.size(); }
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element_list& getData() { return mData; }
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const element_list& getData() const { return mData; }
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U32 getChildCount() const { return mChild.size(); }
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oct_node* getChild(U32 index) { return mChild[index]; }
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const oct_node* getChild(U32 index) const { return mChild[index]; }
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child_list& getChildren() { return mChild; }
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const child_list& getChildren() const { return mChild; }
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void accept(tree_traveler* visitor) const { visitor->visit(this); }
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void accept(oct_traveler* visitor) const { visitor->visit(this); }
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oct_node* getNodeAt(const LLVector3d& pos, const F64& rad)
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{
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LLOctreeNode<T>* node = this;
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if (node->isInside(pos, rad))
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{
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//do a quick search by octant
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U8 octant = node->getOctant(pos.mdV);
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BOOL keep_going = TRUE;
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//traverse the tree until we find a node that has no node
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//at the appropriate octant or is smaller than the object.
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//by definition, that node is the smallest node that contains
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// the data
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while (keep_going && node->getSize().mdV[0] >= rad)
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{
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keep_going = FALSE;
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for (U32 i = 0; i < node->getChildCount() && !keep_going; i++)
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{
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if (node->getChild(i)->getOctant() == octant)
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{
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node = node->getChild(i);
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octant = node->getOctant(pos.mdV);
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keep_going = TRUE;
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}
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}
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}
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}
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else if (!node->contains(rad) && node->getParent())
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{ //if we got here, data does not exist in this node
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return ((LLOctreeNode<T>*) node->getParent())->getNodeAt(pos, rad);
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}
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return node;
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}
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virtual bool insert(T* data)
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{
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if (data == NULL)
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{
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//OCT_ERRS << "!!! INVALID ELEMENT ADDED TO OCTREE BRANCH !!!" << llendl;
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return false;
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}
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LLOctreeNode<T>* parent = getOctParent();
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//is it here?
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if (isInside(data->getPositionGroup()))
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{
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if (getElementCount() < LL_OCTREE_MAX_CAPACITY &&
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(contains(data->getBinRadius()) ||
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(data->getBinRadius() > getSize().mdV[0] &&
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parent && parent->getElementCount() >= LL_OCTREE_MAX_CAPACITY)))
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{ //it belongs here
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#if LL_OCTREE_PARANOIA_CHECK
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//if this is a redundant insertion, error out (should never happen)
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if (mData.find(data) != mData.end())
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{
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llwarns << "Redundant octree insertion detected. " << data << llendl;
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return false;
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}
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#endif
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mData.insert(data);
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BaseType::insert(data);
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return true;
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}
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else
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{
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//find a child to give it to
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oct_node* child = NULL;
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for (U32 i = 0; i < getChildCount(); i++)
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{
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child = getChild(i);
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if (child->isInside(data->getPositionGroup()))
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{
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child->insert(data);
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return false;
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}
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}
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//it's here, but no kids are in the right place, make a new kid
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LLVector3d center(getCenter());
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LLVector3d size(getSize()*0.5);
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//push center in direction of data
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LLOctreeNode<T>::pushCenter(center, size, data);
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// handle case where floating point number gets too small
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if( llabs(center.mdV[0] - getCenter().mdV[0]) < F_APPROXIMATELY_ZERO &&
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llabs(center.mdV[1] - getCenter().mdV[1]) < F_APPROXIMATELY_ZERO &&
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llabs(center.mdV[2] - getCenter().mdV[2]) < F_APPROXIMATELY_ZERO)
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{
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mData.insert(data);
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BaseType::insert(data);
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return true;
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}
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#if LL_OCTREE_PARANOIA_CHECK
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if (getChildCount() == 8)
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{
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//this really isn't possible, something bad has happened
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OCT_ERRS << "Octree detected floating point error and gave up." << llendl;
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return false;
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}
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//make sure no existing node matches this position
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for (U32 i = 0; i < getChildCount(); i++)
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{
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if (mChild[i]->getCenter() == center)
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{
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OCT_ERRS << "Octree detected duplicate child center and gave up." << llendl;
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return false;
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}
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}
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#endif
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//make the new kid
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child = new LLOctreeNode<T>(center, size, this);
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addChild(child);
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child->insert(data);
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}
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}
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else
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{
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//it's not in here, give it to the root
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//OCT_ERRS << "Octree insertion failed, starting over from root!" << llendl;
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oct_node* node = this;
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while (parent)
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{
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node = parent;
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parent = node->getOctParent();
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}
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node->insert(data);
|
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}
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return false;
|
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}
|
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bool remove(T* data)
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{
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if (mData.find(data) != mData.end())
|
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{ //we have data
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mData.erase(data);
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notifyRemoval(data);
|
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checkAlive();
|
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return true;
|
||||
}
|
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else if (isInside(data))
|
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{
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oct_node* dest = getNodeAt(data);
|
||||
|
||||
if (dest != this)
|
||||
{
|
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return dest->remove(data);
|
||||
}
|
||||
}
|
||||
|
||||
//SHE'S GONE MISSING...
|
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//none of the children have it, let's just brute force this bastard out
|
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//starting with the root node (UGLY CODE COMETH!)
|
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oct_node* parent = getOctParent();
|
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oct_node* node = this;
|
||||
|
||||
while (parent != NULL)
|
||||
{
|
||||
node = parent;
|
||||
parent = node->getOctParent();
|
||||
}
|
||||
|
||||
//node is now root
|
||||
llwarns << "!!! OCTREE REMOVING FACE BY ADDRESS, SEVERE PERFORMANCE PENALTY |||" << llendl;
|
||||
node->removeByAddress(data);
|
||||
return true;
|
||||
}
|
||||
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||||
void removeByAddress(T* data)
|
||||
{
|
||||
if (mData.find(data) != mData.end())
|
||||
{
|
||||
mData.erase(data);
|
||||
notifyRemoval(data);
|
||||
llwarns << "FOUND!" << llendl;
|
||||
checkAlive();
|
||||
return;
|
||||
}
|
||||
|
||||
for (U32 i = 0; i < getChildCount(); i++)
|
||||
{ //we don't contain data, so pass this guy down
|
||||
LLOctreeNode<T>* child = (LLOctreeNode<T>*) getChild(i);
|
||||
child->removeByAddress(data);
|
||||
}
|
||||
}
|
||||
|
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void clearChildren()
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||||
{
|
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mChild.clear();
|
||||
}
|
||||
|
||||
void validate()
|
||||
{
|
||||
#if LL_OCTREE_PARANOIA_CHECK
|
||||
for (U32 i = 0; i < getChildCount(); i++)
|
||||
{
|
||||
mChild[i]->validate();
|
||||
if (mChild[i]->getParent() != this)
|
||||
{
|
||||
llerrs << "Octree child has invalid parent." << llendl;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
virtual bool balance()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
void destroy()
|
||||
{
|
||||
for (U32 i = 0; i < getChildCount(); i++)
|
||||
{
|
||||
mChild[i]->destroy();
|
||||
delete mChild[i];
|
||||
}
|
||||
}
|
||||
|
||||
void addChild(oct_node* child, BOOL silent = FALSE)
|
||||
{
|
||||
#if LL_OCTREE_PARANOIA_CHECK
|
||||
for (U32 i = 0; i < getChildCount(); i++)
|
||||
{
|
||||
if(mChild[i]->getSize() != child->getSize())
|
||||
{
|
||||
OCT_ERRS <<"Invalid octree child size." << llendl;
|
||||
}
|
||||
if (mChild[i]->getCenter() == child->getCenter())
|
||||
{
|
||||
OCT_ERRS <<"Duplicate octree child position." << llendl;
|
||||
}
|
||||
}
|
||||
|
||||
if (mChild.size() >= 8)
|
||||
{
|
||||
OCT_ERRS <<"Octree node has too many children... why?" << llendl;
|
||||
}
|
||||
#endif
|
||||
|
||||
mChild.push_back(child);
|
||||
child->setParent(this);
|
||||
|
||||
if (!silent)
|
||||
{
|
||||
for (U32 i = 0; i < this->getListenerCount(); i++)
|
||||
{
|
||||
oct_listener* listener = getOctListener(i);
|
||||
listener->handleChildAddition(this, child);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void removeChild(U8 index, BOOL destroy = FALSE)
|
||||
{
|
||||
for (U32 i = 0; i < this->getListenerCount(); i++)
|
||||
{
|
||||
oct_listener* listener = getOctListener(i);
|
||||
listener->handleChildRemoval(this, getChild(index));
|
||||
}
|
||||
|
||||
if (destroy)
|
||||
{
|
||||
mChild[index]->destroy();
|
||||
delete mChild[index];
|
||||
}
|
||||
mChild.erase(mChild.begin() + index);
|
||||
|
||||
checkAlive();
|
||||
}
|
||||
|
||||
void checkAlive()
|
||||
{
|
||||
if (getChildCount() == 0 && getElementCount() == 0)
|
||||
{
|
||||
oct_node* parent = getOctParent();
|
||||
if (parent)
|
||||
{
|
||||
parent->deleteChild(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void deleteChild(oct_node* node)
|
||||
{
|
||||
for (U32 i = 0; i < getChildCount(); i++)
|
||||
{
|
||||
if (getChild(i) == node)
|
||||
{
|
||||
removeChild(i, TRUE);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
//OCT_ERRS << "Octree failed to delete requested child." << llendl;
|
||||
}
|
||||
|
||||
protected:
|
||||
child_list mChild;
|
||||
element_list mData;
|
||||
oct_node* mParent;
|
||||
LLVector3d mCenter;
|
||||
LLVector3d mSize;
|
||||
LLVector3d mMax;
|
||||
LLVector3d mMin;
|
||||
U8 mOctant;
|
||||
};
|
||||
|
||||
//just like a regular node, except it might expand on insert and compress on balance
|
||||
template <class T>
|
||||
class LLOctreeRoot : public LLOctreeNode<T>
|
||||
{
|
||||
public:
|
||||
typedef LLOctreeNode<T> BaseType;
|
||||
typedef LLOctreeNode<T> oct_node;
|
||||
|
||||
LLOctreeRoot( LLVector3d center,
|
||||
LLVector3d size,
|
||||
BaseType* parent)
|
||||
: BaseType(center, size, parent)
|
||||
{
|
||||
}
|
||||
|
||||
bool balance()
|
||||
{
|
||||
if (this->getChildCount() == 1 &&
|
||||
!(this->mChild[0]->isLeaf()) &&
|
||||
this->mChild[0]->getElementCount() == 0)
|
||||
{ //if we have only one child and that child is an empty branch, make that child the root
|
||||
oct_node* child = this->mChild[0];
|
||||
|
||||
//make the root node look like the child
|
||||
this->setCenter(this->mChild[0]->getCenter());
|
||||
this->setSize(this->mChild[0]->getSize());
|
||||
this->updateMinMax();
|
||||
|
||||
//reset root node child list
|
||||
this->clearChildren();
|
||||
|
||||
//copy the child's children into the root node silently
|
||||
//(don't notify listeners of addition)
|
||||
for (U32 i = 0; i < child->getChildCount(); i++)
|
||||
{
|
||||
addChild(child->getChild(i), TRUE);
|
||||
}
|
||||
|
||||
//destroy child
|
||||
child->clearChildren();
|
||||
delete child;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// LLOctreeRoot::insert
|
||||
bool insert(T* data)
|
||||
{
|
||||
if (data == NULL)
|
||||
{
|
||||
//OCT_ERRS << "!!! INVALID ELEMENT ADDED TO OCTREE ROOT !!!" << llendl;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (data->getBinRadius() > 4096.0)
|
||||
{
|
||||
//OCT_ERRS << "!!! ELEMENT EXCEEDS MAXIMUM SIZE IN OCTREE ROOT !!!" << llendl;
|
||||
return false;
|
||||
}
|
||||
|
||||
const F64 MAX_MAG = 1024.0*1024.0;
|
||||
|
||||
const LLVector3d& v = data->getPositionGroup();
|
||||
if (!(fabs(v.mdV[0]-this->mCenter.mdV[0]) < MAX_MAG &&
|
||||
fabs(v.mdV[1]-this->mCenter.mdV[1]) < MAX_MAG &&
|
||||
fabs(v.mdV[2]-this->mCenter.mdV[2]) < MAX_MAG))
|
||||
{
|
||||
//OCT_ERRS << "!!! ELEMENT EXCEEDS RANGE OF SPATIAL PARTITION !!!" << llendl;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (this->getSize().mdV[0] > data->getBinRadius() && isInside(data->getPositionGroup()))
|
||||
{
|
||||
//we got it, just act like a branch
|
||||
oct_node* node = getNodeAt(data);
|
||||
if (node == this)
|
||||
{
|
||||
LLOctreeNode<T>::insert(data);
|
||||
}
|
||||
else
|
||||
{
|
||||
node->insert(data);
|
||||
}
|
||||
}
|
||||
else if (this->getChildCount() == 0)
|
||||
{
|
||||
//first object being added, just wrap it up
|
||||
while (!(this->getSize().mdV[0] > data->getBinRadius() && isInside(data->getPositionGroup())))
|
||||
{
|
||||
LLVector3d center, size;
|
||||
center = this->getCenter();
|
||||
size = this->getSize();
|
||||
LLOctreeNode<T>::pushCenter(center, size, data);
|
||||
this->setCenter(center);
|
||||
this->setSize(size*2);
|
||||
this->updateMinMax();
|
||||
}
|
||||
LLOctreeNode<T>::insert(data);
|
||||
}
|
||||
else
|
||||
{
|
||||
while (!(this->getSize().mdV[0] > data->getBinRadius() && isInside(data->getPositionGroup())))
|
||||
{
|
||||
//the data is outside the root node, we need to grow
|
||||
LLVector3d center(this->getCenter());
|
||||
LLVector3d size(this->getSize());
|
||||
|
||||
//expand this node
|
||||
LLVector3d newcenter(center);
|
||||
LLOctreeNode<T>::pushCenter(newcenter, size, data);
|
||||
this->setCenter(newcenter);
|
||||
this->setSize(size*2);
|
||||
this->updateMinMax();
|
||||
|
||||
//copy our children to a new branch
|
||||
LLOctreeNode<T>* newnode = new LLOctreeNode<T>(center, size, this);
|
||||
|
||||
for (U32 i = 0; i < this->getChildCount(); i++)
|
||||
{
|
||||
LLOctreeNode<T>* child = this->getChild(i);
|
||||
newnode->addChild(child);
|
||||
}
|
||||
|
||||
//clear our children and add the root copy
|
||||
this->clearChildren();
|
||||
addChild(newnode);
|
||||
}
|
||||
|
||||
//insert the data
|
||||
insert(data);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
//========================
|
||||
// LLOctreeTraveler
|
||||
//========================
|
||||
template <class T>
|
||||
void LLOctreeTraveler<T>::traverse(const LLTreeNode<T>* tree_node)
|
||||
{
|
||||
const LLOctreeNode<T>* node = (const LLOctreeNode<T>*) tree_node;
|
||||
node->accept(this);
|
||||
for (U32 i = 0; i < node->getChildCount(); i++)
|
||||
{
|
||||
traverse(node->getChild(i));
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user