Imported existing code
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94
indra/llcommon/llprocesslauncher.h
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94
indra/llcommon/llprocesslauncher.h
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/**
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* @file llprocesslauncher.h
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* @brief Utility class for launching, terminating, and tracking the state of processes.
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*
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* $LicenseInfo:firstyear=2008&license=viewergpl$
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*
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* Copyright (c) 2008-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#ifndef LL_LLPROCESSLAUNCHER_H
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#define LL_LLPROCESSLAUNCHER_H
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#if LL_WINDOWS
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#include <windows.h>
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#endif
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/*
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LLProcessLauncher handles launching external processes with specified command line arguments.
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It also keeps track of whether the process is still running, and can kill it if required.
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*/
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class LLProcessLauncher
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{
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LOG_CLASS(LLProcessLauncher);
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public:
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LLProcessLauncher();
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virtual ~LLProcessLauncher();
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void setExecutable(const std::string &executable);
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void setWorkingDirectory(const std::string &dir);
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void clearArguments();
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void addArgument(const std::string &arg);
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void addArgument(const char *arg);
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int launch(void);
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bool isRunning(void);
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// Attempt to kill the process -- returns true if the process is no longer running when it returns.
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// Note that even if this returns false, the process may exit some time after it's called.
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bool kill(void);
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// Use this if you want the external process to continue execution after the LLProcessLauncher instance controlling it is deleted.
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// Normally, the destructor will attempt to kill the process and wait for termination.
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// This should only be used if the viewer is about to exit -- otherwise, the child process will become a zombie after it exits.
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void orphan(void);
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// This needs to be called periodically on Mac/Linux to clean up zombie processes.
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static void reap(void);
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// Accessors for platform-specific process ID
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#if LL_WINDOWS
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HANDLE getProcessHandle() { return mProcessHandle; };
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#else
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pid_t getProcessID() { return mProcessID; };
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#endif
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private:
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std::string mExecutable;
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std::string mWorkingDir;
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std::vector<std::string> mLaunchArguments;
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#if LL_WINDOWS
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HANDLE mProcessHandle;
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#else
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pid_t mProcessID;
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#endif
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};
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#endif // LL_LLPROCESSLAUNCHER_H
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